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Tales of Monkey Island: Launch of the Screaming Narwhal Comments by Kristan Reed

9 July, 2009

Tales of the expected.

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first 50 | Comments: 51-73 of 73 in total

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Demiath
09/07/09 @ 15:13
#51
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Seems like a nice enough game (haven't played this or Telltale's other games yet but I know they've got some veteran genre developers on their payroll). Still, I would much rather have a Monkey Island 2 remake following relatively quickly after the XBLA release of MK1 than an original but slightly more generic game with unremarkable 3D graphics instead of gorgeous 2D sprites.

Or, even better, convince Sierra to let Corey and Lori Ann Cole officially relaunch the Quest for Glory series (as they have stated that they would love to do). If nothing else, the unique QfG RPG/Adventure hybrid offers more innovative gameplay than the new episodic Monkey Island...
DUFFKING
09/07/09 @ 15:18
#52
+8
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Someone seriously needs to edit out the spoiler in this review :/
miiiguel
09/07/09 @ 15:23
#53
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"Someone seriously needs to edit out the spoiler in this review :/ "

Though, now it has been quoted 37 times in the comments section, as an ilustration of an "outrage"... so I say, nevermind...
Darren
09/07/09 @ 15:38
#54
+4
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Well I've added spoiler tags to my quote so as not to actually spoil it for anyone who hasn't actually got that far in the game. You might want to do the same for your post, MrEd209?

Apologies to anyone who hadn't read the review though who might have seen that... and shame on the reviewer for even mentioning that in the review in the first place!
X201
09/07/09 @ 15:44
#55
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When is the Wii version available in the UK?
designerheadache
09/07/09 @ 15:51
#56
-4
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3d art doesnt suit it IMO, and i know they are going for the cartooney look, but to me it just looks a bit sloppy and half finished.

The 2d pixel art had a charm and feel to it that endeared it, this doesn't :(
MrScruffier
09/07/09 @ 16:31
#57
+1
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"Well I've added spoiler tags to my quote so as not to actually spoil it for anyone who hasn't actually got that far in the game."

Cheers dude :)
MrED209
09/07/09 @ 16:58
#58
+1
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Could you people stop talking about the spoilers?? I've avoided reading the review so I wouldn't bump into any of them!!

Why are you reading the comments on a review that you avoided reading so that you didn't read any spoilers? Isn't that, like, a bit obtuse? :P
curtlikesmeat
09/07/09 @ 19:17
#59
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I echo the Sierra love - WTB another Space Quest.

Played the demo, it was alright. Since I'm not playing this for amazing gameplay I expected it to be quite funny, and it didn't have me rolling on the floor... still.... when there's a box version of all the episodes out I'll probably pick it up.
miiiguel
09/07/09 @ 19:33
#60
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"Why are you reading the comments on a review that you avoided reading so that you didn't read any spoilers? Isn't that, like, a bit obtuse? :P"

To be fair, the guy's right, I know no one meant to be mean, but I probably wouldn't have paid much attention if some of you guys didn't post: "hey! look, that *is* a spoiler". Anyway, no worries.
Edited 2 times, most recently on 09/07/09 @ 20:36
HarryPalmer
09/07/09 @ 19:41
#61
+1
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I like the look of the Secret xbox live remake more than this.
InsoFox
09/07/09 @ 19:50
#62
+1
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I thought 7 is a little harsh, too. 8 seems fair for this episode - room to grow - telltale's episodes tend to get better as a series goes on.
Aeterna
09/07/09 @ 21:40
#63
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@HarryPalmer:

Wow, you really prefer that? I honestly can't think anyone could seriously mean that, I think the exact opposite.
Did you look at the working game, instead of looking at small screenshots?

Especially if you consider the size of the game, it looks very very nice on a high resolution.
space ace
09/07/09 @ 21:47
#64
+1
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very happy from my first 1/2 hour - yes, monkey island is back and it's real!
Thalanos
10/07/09 @ 09:00
#65
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Just finished. Good stuff. Certainly not one of the classics, but the story already seems better than MI4 and can to grow.

One way i think it could be vastly improved: Telltale's puzzles have to be done in a fairly specific order as you walk through the story which takes away some of the feeling of freedom. The best Lucasarts games set up your goals and then just let you do random, funny, surreal things in any order which just 'happen' to slot together and solve your main problems. More of that please!!

Oh.. and request for Murray too. In a buddy comedy capacity.
roz123
10/07/09 @ 09:33
#66
+2
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Great game, awful review.
I cant believe he is moaning about the tutorial at the start. OK its wobbling up and down but its also telling you what to do in the top left corner.
Aswell this game costs about £4. You get more then a fair amount of content for that amount of money. Nitpicking about characters being based on the same models and the graphics engine ageing are sad little swipes to justify the typical EG low score.

Imo this is easily a 9/10
Edited 1 times, most recently on 10/07/09 @ 10:56
MrED209
10/07/09 @ 11:31
#67
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One way i think it could be vastly improved: Telltale's puzzles have to be done in a fairly specific order as you walk through the story which takes away some of the feeling of freedom. The best Lucasarts games set up your goals and then just let you do random, funny, surreal things in any order which just 'happen' to slot together and solve your main problems. More of that please!!

Do they?
CordableTuna
10/07/09 @ 12:27
#68
+4
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Ahem. I may have said some nasty things in the internets about the look of the characters in the past. I'd just like to announce I was wrong. I played the game yesterday and it turned out it looks charming and most importantly, feels like Monkey Island.
Thank you.
WinterSnowblind
10/07/09 @ 13:55
#69
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@curtlikesmeat
No Box version. If you buy it from Telltale, they'll send you a DVD once it's all released, but that's as close as you're going to get.

I also have to say 7 is incredibly harsh.. The game is awesome, a lot of the flaws can be ignored by the fact it's an episodic series, and not a full priced retail game. Expecting amazing graphics is a little silly, although I do think the game looked very nice, particularly the animations and the voice acting really brings it to life.
stephen
10/07/09 @ 14:23
#70
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Anyone notice the shrine to "Nor Treblig" in the voodoo lady's shack? :D
roz123
10/07/09 @ 14:30
#71
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yeh, seen a turtle shell that looks like the thing you revive from "the dig" aswell
WinterSnowblind
10/07/09 @ 15:13
#72
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Speaking of references, again in the Voodoo shack, Jimmy Two Teeth is one of the dead animals hanging upside.
Poor Jimmy.
badoli
14/07/09 @ 17:28
#73
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Sorry to rain on ur parade, boys, but i just come back from hating the demo. That game is nothing like the real thing. All i could see was a badly written game trying too hard to score on two of my most beloved games. The humor was not just far from the originality of the original, i would barely call it humor. The characters are awefully personlized (Why is Elaine such a wimp? She was so cool in the old games!) and the animations are very weak (What's wrong with Guybrush's arms? Has LeChuck broken them?). Speaking of broken: The user interface is unnecessary complicate. Why fixing something that's not broken? I have the feeling i make twice as much clicks as in the old games... Nah, this won't revive the ol' adventure games corpse, it's just more clear why it's dead...

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