SWTOR test hints at micro-transactions
"Points" and "game store" mentioned.
Star Wars: The Old Republic blog Darth Hater has noticed language in the terms of service for the game's test registration that might suggest it will support micro-transactions.
The agreement refers to "points" which can be redeemed for items at a "game store". However, it also states that these are non-refundable and have no monetary value, and BioWare reserves the right to add or remove points without warning.
This could mean the points are simply an in-game currency, or it could mean that BioWare retains control over a real-money points system while the game remains in testing.
It's hardly conclusive evidence, although it does bring to mind EA chief John Riccitiello's comment last year that described the Star Wars MMO as a "mid-session", "micro-transaction-based" game. EA later said this was a "misunderstanding".
We would certainly be shocked if EA and LucasArts chose not to charge a subscription for what will certainly be the biggest MMO launch since World of Warcraft. But that doesn't rule out extra evenue streams; Champions Online and EverQuest II, for example, both sell in-game items on top of a monthly subscription.
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Comments (13) Latest comment 2 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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Champions Online screwed me over by being a piss poor game, for the love of all things pink and fluffy do not let a decent game screw me over through money grabbing business practices.
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Personally, cash shops don't bother me as much as most people as in this kind of plan they'll only sell cosmetic things, but it's the greed behind it that really irks me.
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This is made all the more important by MMORPGs being such a reward driven genre I think.
Someone on the SWTOR forum made a point about WoW character changes and stuff being paid for which I can kind of dig. If people want to change their name and whatnot I don't mind. But when it comes to actual items in the game, its just plain wrong.
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Oh and thanks so much for your standard "COR BLIMEY!!" idiocy at the start of yet another comments thread, saucymonk, it's not EG without some random numb-nuts trying to get a "first!" post.
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now i know it's still to early to tell, it could indeed be just for the cosmetics. if that's the case, then i'm fine with that. for as long as it doesn't break the game, then i'm all good with that. but still, i mean WoW is just basically monthly subscription based and they are doing amazingly well.
if you have to pay extra just for a better item in-game, then well, i will surely be disappointed. Bioware, don't let all of us down!
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If anything, like others have said, I imagine it will adopt a similar approach as D&D Online, where you can either pay monthly or get a free basic version and have to pay for many of the updates. So let's stop jumping to conclusions before we know how the game works.
Many people hate micro-transactions, but just as many hate monthly fee's. The logical course of action would be to implement both. Keep everyone happy.
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I am so hyped for TOR. Please do not fuck it up by making it MT
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What is the point in trying to predict the subscriptopn model - that is not what is being talked about here.
People do not want to know your predictions on what it may be.