SWTOR classes are faction-specific
Bounty Hunters have to side with Sith.
Another crumb of information on Star Wars: the Old Republic has dropped from BioWare's jealously-guarded fact cake. All the character classes in the MMO will side with only one of the game's factions - Jedi or Sith.
In a developer blog about the recently-revealed Bounty Hunter class, writer Daniel Erickson said that this was a product of two early decisions: that every class would have its own story, and that no story would exist on both sides of the factional divide.
"Star Wars is a story about good and evil - it simply doesn't make sense to have Jedi and Sith doing the same quests," he said. "Creating one batch of content for all players would have been half the cost, taken half the time and solved any number of organizational headaches but it was simply the wrong choice from a storytelling perspective."
Erickson explained that this ruled out a Republic bounty hunter. "Which leads me to the third decision we made: No class would exist in both factions - at least at first. Each class gets its own story; no story content exists on both sides. If we did Bounty Hunters on both sides of the fence, we'd have to write two different Bounty Hunter stories at the expense of a different class that was more iconic to the Republic."
Erickson went on to give some hints as to the storylines and gameplay that the Bounty Hunter quest line would encompass. "At the heart of the Bounty Hunter story is the hunt itself. Smugglers, Jedi, Sith, rebel leaders, rogue droids, assassins, entire gangs or embezzling underlings, the Bounty Hunter takes them all down. Each hunt has its own flavor and each hunt brings with it a unique set of challenges and choices.
"Do you follow the job's description to the letter and kill the wayward daughter of a powerful officer or do you bring her in alive and force the man to do his own dirty work? Will you take a bribe to fake a kill you didn't make - will you switch sides when it's clear the person you're hunting has more honor and justification for his actions than the one who sent you?"
Star Wars: the Old Republic is in development for PC and has no release date. More at the gamepage.
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Comments (25) Latest comment 3 years ago
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If the Old Republic wants to hire a bounty hunter to track someone down, why not? I guess it suggests that Bounty Hunter shouldn't really be a class, it should be an occupation that someone chooses to do (or not).
If I have the skills to go out and hunt someone down, and am "pretty good in a fight", then what's to stop me - but that shouldn't define me as a class, it's just something that I do occasionally - hell, half the quests in any MMO could arguably make the player that does them into a bounty hunter...
Still, really looking forward to the game, I've loved most of Bioware's work over the years.
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I agree - this sounds really good, and previously I've never bothered with MMOs because a) I'm shy, b) strapped for time, and c) don't fancy the monthly charge. If this is, more or less, a series of linked single player experiences - perhaps even playable offline - then it might just tempt me.
Plus, it's Star Wars.
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Guess I'll have to wait and see.
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"how can a Bounty Hunter "do the right thing" as is suggested at the end of the article, if they are aligned with the Sith?"
BioWare has stated that you aren't tied to being evil or good depending on whether you're with the Sith Empire or the Republic. Any class on either side will have plenty of options to be good or evil.
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But then even that doesnt make sense. Unless you can switch sides, a force user who "sides" with the Republic but murders people and is generally evil isnt a Jedi, they are a Sith.
Maybe each class will have a "comparable" class on the other faction, that at some point during the class story-line you have the option/temptation/redemption to convert to?
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Maybe each class will have a "comparable" class on the other faction, that at some point during the class story-line you have the option/temptation/redemption to convert to?"
The Sith are an establishment at this time, not just a way of being. I don't think we're talking about Jedi going on the rampage and killing people, but more grey Jedi who make choices away from the norm of the lightside. We could similarly be looking at the concept of a "grey Sith". This is the same Sith Empire that the Jedi have tried to basically commit genocide against dozens of times, so there are going to be quite a few Sith by now with a belief in the Sith State rather than the Sith ways themselves, so perhaps don't necessarily follow the "choke, electrocute, cut in half" pattern of Sith up until now.
I think BioWare can make it work, I'll certainly be logging on on launch day
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Well, you'll attempt to, but like every other MMO you won't be able to on launch
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If they get it right, it will be a wow killer.
In fairness, it won't. It could wound it though.
People have proven reluctant to switch from a game like WoW where they have put days (weeks, months) of play time into their characters to start over again in a new world.
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Agreed - only WoW can kill WoW, at this point. When it starts to lose its way, it'll start to lose followers apace.
If done well SWOTR could give many people a reason to switch, and give just as many people a reason to start an MMO.
In the battle of fantasy vs star wars, star wars gets the hipster vote.
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Also I agree this sounds like they are trying to shove what is a single player game into a MMO ... and its not going to work.
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