Super Stardust HD Reader Review
I was very apprehensive whilst this game made its way down to my shiny black box from the PSN. I was apprehensive because of what Super Stardust HD was billed to be: As good if not better than the now legendary 'Geometry Wars' on Microsoft's Xbox Live Arcade.
I didn't like Geometry Wars. I found it too difficult and there was simply too much going on at once for me to get my head round.
There. I said it.
If you're still reading then now you understand my reservations about playing another game of a similar ilk. Still, other reviews were positive so I thought this title deserved a closer look. A decision I'm glad I made.
The control system is simple. Left TS: Move. Right TS: Fire in all different directions. LT: Boost. RT: Smart Bomb. Child's play.
As you're making your way around the various planets, meteorites, alien monsters and little red spiky ball thingies all hunt you down or simply just get in your way. The meteorites come in all shapes and sizes and split into teeny weeny, tinsy winsy smaller ones, all of them in need of a good old fashioned blasting.
As you progress, the sheer deluge of colour and splaying plasma fire lighting up your screen is a sight to behold. All without a shade of slow-down, running at a very smooth 60fps. Although stunning and chaotic at the same time, it didn't leave me with the feeling claustrophobia that Geometry Wars did. A timely boost with the left trigger and I had some breathing space and as you traverse around the length and breadth of a planet, your playing field feels a lot larger.
There are 25 levels to get your head round, and considering it took me about an hour and a half to get through the first five that's a good few hours gameplay for around six of your English pounds. Of course if you're a dab hand at this kind of thing, your gaming-time could be considerably less. However, for the price of of a couple of Boots meal deals who's complaining?
Hopefully more games of this quality will be joining Super Stardust HD in the near future. The lean spell that almost all Playstation 3 owners have had to endure recently has been difficult, be we soldiered through it. And with games like Super Stardust HD being the light at the end of the tunnel, it seems we have certainly been rewarded for our patience.
Anyone who needs that kind of casual, 'dip in and out' entertainment that in my opinion the PS3 has sorely lacked since launch, then this is the game to get. Conversely, if you live and breathe for this sort of schmup action, and succumbed to the charms of its evil twin, Geometry Wars, it won't disappoint you either.
8 / 10