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Story-driven Unreal will return - Rein News

PC Xbox 360 PlayStation 3
News by Tom Bramwell

30 April, 2008

Epic Games expects to make another "single-player, story-driven driven" Unreal game at some point in the future, according to vice president Mark Rein.

"I'm sure that at some point in our future we will make another Unreal, single-player, story-driven game. I'm sure at some point there will be one," he told Eurogamer in an interview. However, "There are no plans to do one today."

Asked why gamers have had to wait so long for another single-player Unreal, Rein pointed to Epic's satisfaction with Unreal Tournament.

"We make good money on Unreal Tournament, and it's a good game that we love to make, and it's not a five-year-long production and it's a great test-bed for lots of cool things that we want to do.

"We like making this type of game, and we have Gears of War as our kind of vanguard, single-player graphic showcase type of game," he added.

He also hinted at the possibility of other intellectual property emerging in the future, albeit the distant future, and talked about UT3 on 360 and why it's taken such a long time to happen. But if it's that you want to read about, then we suggest scooting on over to the actual interview.

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Comments: 1-9 of 9 in total

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wowami
30/04/08 @ 06:30
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More Unreal 1 rather than Unreal 2 please
Mentalist(air)
30/04/08 @ 07:25
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I think Unreal 2 is better than a lot of people give it credit for. If they'd kept to being a story-linked set of Unreal Tournament assault maps (like those several missions where you had to storm a base, then defend it with turrets and such), and not diluted it all with a series of very generic linear levels, it could have been a classic.
Eraysor
30/04/08 @ 08:38
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I always thought Unreal 2 was great. There was a lot of variety in the missions. And the graphics were awesome when it came out.

I'm not sure they mad much money from UT3 though...it was being sold at budget prices less than a month after it came out. And most servers are empty.
nickthegun
30/04/08 @ 09:28
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The best thing about Unreal 2 was the XMP multi-player.

I absolutely loved that.
GamesProgrammer
30/04/08 @ 10:39
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Unreal 2 was shite, 6 maps of unintersting scenery. Unreal 1 was epic with big open expanses massive buildings it was way a head of its time.
septimus
30/04/08 @ 11:01
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I still remember how atmospheric Unreal 1 was. Shame they never recreated that same feeling ever again.
Katsumoto
30/04/08 @ 11:11
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Whilst i'm in the "Deus Ex 2 wasn't as bad as everyone thought" camp, i'm afraid i'm firmly with the masses in thinking Unreal 2 was a pile of pooh. They didn't even have the cross-platform excuse that Dx2 had.

Unreal 1, on the other hand, was simply divine. If they could make a modern-day equivalent i'd probably wet myself. The sense of scale was immense. It's a lot harder to impress these days, but i'd love to see them try.
dsmx
30/04/08 @ 12:44
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It's hard for unreal to impress with a sense of scale when games like BF, GTA, Oblivion have pushed what it means in terms of scale.
Martin
30/04/08 @ 14:02
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"Atmoshpere" is not just about scale.

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