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Star Trek Legacy Review

Xbox 360 Review by Dan Whitehead

26 January, 2007

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You've got to feel sorry for Star Trek fetishists - and not just in the "never going to have sex with [nice looking] girls" sense. Not only do they still represent the enduring face of unnerving geek fanaticism for the vast majority of the population, despite having kept a low profile for several decades, but their beloved franchise is in a truly woeful state. The recent movies and TV series have flopped like Shatner's six-pack, and all attempts to revive the series now hinge on Mission: Impossible III director J.J. Abrams and his Starfleet Academy movie, starring a young Kirk and Spock.

Yes, even Star Wars fans can afford to look up from their boxes of worthless prequel trinkets to snigger at the perennially unfashionable Trekkies.

Recently, however, there has been a flickering beacon of hope for the beleaguered Trek fanbase. Star Trek Legacy was to be a game that brought the shiny shiny magic of next generation gaming to the bridge of the Enterprise, tying together all five TV shows (plus the early movies) into one centuries-spanning epic story.

After all, no matter how dull the shows became, Star Trek has always maintained its own sense of identity - a utopian vision of the future where mankind is united and noble, where exploration and diplomacy drive our ambitions, and where shoot-outs and explosions are a last resort. Even I, a casual appreciator of Trek, was intrigued at the possibilities of a galaxy-spanning game in which intellect and empathy were as vital to success as phasers and photon torpedoes.

Star Trek Legacy, therefore, should have been something quite special.

Wailing frequencies open

Unsurprisingly, given the way the franchise has been fumbled in recent years, it's nothing of the sort.

'Star Trek Legacy' Screenshot 1

What do you call the most serious Borg of all? Earnest Borg 9.

The game starts off on the wrong foot right from the first level, simply because it follows the Star Trek timeline chronologically. This means the first five missions take place in the pre-Kirk era, with Scott Bakula's impossibly dull Captain Archer and the bland early years of Starfleet. Although the orchestral soundtrack is appropriately grandiose, Bakula's droning and stilted voiceover is in danger of killing the atmosphere stone dead before you've even got started.

Sadly, the disappointments don't end there. Starting out with just the Enterprise at your command, you're walked through some early challenges, learning the ropes of galactic navigation and combat along the way. You soon pick up additional craft for your small fleet, and can purchase additional "wessels" by trading in any Command Points earned during your missions.

Star Trek, of course, doesn't have many small fighter craft so the emphasis is firmly on giant cruisers, destroyers and battleships. As you'd expect, these are not the most speedy or nimble modes of transport, and movement is therefore sluggish, with wide turning circles and lumbering acceleration. This wouldn't be a problem - and would, in fact, be a rather interesting challenge - if the game itself made allowances for this different style of engagement. As it is, combat takes the form of long, drawn-out dogfights between enormous spacecraft that are woefully ill-equipped for such manoeuvres.

The sight of the Enterprise, slowly twizzling around on its arse as it tries to keep a Romulan enemy in sight, isn't really in keeping with what we see of Starfleet warfare on the TV. It looks ridiculous - and is teeth-grindingly irritating to boot.

The fanbase cannae tek it!

The control system seems equally torn between arcade-style joystick wrangling and a more strategic simulator set-up. Left stick moves your ship, right stick controls the camera and targeting reticule. Point it at something, and press A, and you fire up the impulse engines and start heading in that direction. Press A over an enemy and you lock the camera on them. Move the right stick, and the lock is lost. Pressing B brings the engines to a stop, while holding down B and using the d-pad allows you to choose full, half or quarter power. Pressing Y bumps you up to warp speed, but must be charged and cannot be used when near planets. So, already, simply moving around involves the majority of the face buttons, both joysticks and the d-pad. If the game had the depth of a simulator, this wouldn't be so bad, but as it's really a glorified shoot-'em-up, this complexity just gets in the way.

Combat isn't much better. Target lock requires you to be in range, and facing the right way. A white reticule shows your phaser lock, while a red triangular one denotes photon torpedo lock. Clicking the left stick switches on sub-system targeting, which allows you to focus your attacks on a specific facet of the enemy craft (say, weapons or engines) by holding down the A button and selecting the relevant system with the stick from a circular menu.

'Star Trek Legacy' Screenshot 3

KHAAAAAAAAAAAN! (is not in this game)

Once again, it's all just convoluted enough to irritate - and, with enemy fire pounding your ship, it all takes far too long to get the hang of. You'll spend the majority of your early sorties trying to translate the minimal tutorial information into some kind of practical application, at the expense of becoming engaged in the story. It doesn't help that the camera is skittish, and your target lock often blinks on and off while you wrestle with the controls to keep the enemy in the right position relative to your ship. Even once you have mastered things, the battles are revealed as pitifully shallow. Each encounter simply becomes a question of circling round and round, wearing down enemy shields with your phasers, then destroying their hull with your (limited) torpedoes or continuing with the long slow phaser attacks until they explode. Rinse. Repeat. Warp to next objective.

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Comments: 1-50 of 62 in total | next 50 »

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Techno Hippy
26/01/07 @ 11:28
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I think the score is a little harsh, while it isn't a great game I did enjoy playing it through.
Carlo
26/01/07 @ 11:30
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Ouch!
Rambaldi
26/01/07 @ 11:30
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Q) What kind of IDIOTS thought it would be a good idea to remove any save facility in a game that feature hour long missions?

A) Trekies
boo
26/01/07 @ 11:31
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Wow!
Sounds...

Pants.

Set phasers to 'No thanks.'
Carlo
26/01/07 @ 11:31
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I think it would have done better if you could be Captin Janeway.
Steroyd
26/01/07 @ 11:31
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The recent movies and TV series have flopped like Shatner's six-pack, and all attempts to revive the series now hinge on Mission: Impossible III director J.J. Abrams

ROFL

That just made my day.

...oh right ...the review....
morriss
26/01/07 @ 11:36
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I hate Bethseda for fucking this up. Was a great game on paper.
crazyhorse174
26/01/07 @ 11:39
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"I think it would have done better if you could be Captin Janeway."

I thought you could - you play through as all the Captains, dont you?
UncleLou
26/01/07 @ 11:43
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What do you call the most serious Borg of all? Earnest Borg 9.

Ouch. :)
jonsaan
26/01/07 @ 11:44
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Oh maaan. I really wanted this to be good. Bummer.

Initiating self destruct sequence...
Edited 1 times, most recently on 26/01/07 @ 11:45
Rambaldi
26/01/07 @ 11:46
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"Set phasers to 'No thanks.'"

Quality :)
cosPharaoh
26/01/07 @ 11:46
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Really wanted this to be a decent Trek game, great on paper, lack of save system is a killer and have now given up playing it.
L42yB
26/01/07 @ 11:57
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@crazyhorse174: "I thought you could - you play through as all the Captains, dont you?"

Nope.. far as I remember u only get to play three captains... Archer, Kirk and the Picard... but then I didn't finish then picard missions cos I couldn't be arsed so am not entirely sure if therez another one after, but I don't think so. At any rate, think the review is a little harsh... game is annoying at times but it's not that bad... I'd say 6/10 rather than 4...

EDIT: Spelling
EDIT 2: More spelling... feeling a bit lysdexic 2day *sigh*
Edited 2 times, most recently on 26/01/07 @ 11:59
Lim-Dul
26/01/07 @ 11:58
#14
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Hey! I'm a kind of Trekkie, that is, I'm a Star Trek fan, not geek and I have a very pretty girlfriend and regular sex with her.
Don't spread false rumours or my future love life will be wasted. :-P
BrokenSymmetry
26/01/07 @ 12:00
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I bought this game last month, and sadly it's my biggest gaming disappointment ever. The convoluted control scheme, the extremely slow handling of the craft, the terrible AI, and the lack of checkpoints made this game completely unplayable to me.
AcidSnake
26/01/07 @ 12:00
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This must be a record-number of puns...
An enjoyable read...
pauleyc
26/01/07 @ 12:02
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Puntastic review. To be honest I didn't expect the game to be that bad.
Edited 1 times, most recently on 26/01/07 @ 12:06
markypants
26/01/07 @ 12:04
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"not just in the "never going to have sex with [nice looking] girls" sense"

Haven't read the review yet, but what a great opening line!!

M
t8yman
26/01/07 @ 12:05
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not as good as gears then?

/hides
Laserbream
26/01/07 @ 12:11
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What a shame!

Bakula should never have been included in this - he was the worsterest captain of them all.

I had imagined a glorious game involving ridiculous gladiatorial death-fights with aliens, sending hapless ensigns to horrific deaths and lots of warping hither and thither sorting out mysteries and stumbling across weird artifacts.

Oh well.
mcmonkeyplc
26/01/07 @ 12:14
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Fuck sticks.

GAY BAR

CUNT BAGS

I wanted this to be good. DIE UBI DIE
BrokenSymmetry
26/01/07 @ 12:19
#22
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I think Ubisoft is only the European distributor for this game, and Bethesda is the publisher.
greggywocky
26/01/07 @ 12:51
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Very well written, spot-on review. Good stuff. :-)

Unlike the game, which I exchanged the same day I bought it, a first...!
Whizzo
26/01/07 @ 12:51
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So for PC gamers a copy of Bridge Commander and all the mods sounds like a better idea then.

Hmm, it's been ages since I've reinstalled that...
glaeken
26/01/07 @ 12:57
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I was looking forward to this game for ages but having seen it getting released before Christmas and virutally no-one reviewing it plus no previews at all in the month or two before release had set the alarm bells ringing. It was clearly a title the publishers did not want the press to get too close a look at.

Shame as although I am not a Trekkie I really fancied a decent big space ship combat game.



Introspectre
26/01/07 @ 13:09
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What a shame. :(
MontyBrewster
26/01/07 @ 13:33
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Wow, have to say i loved it.

Don't let the lack of mid-mission saves put you off, it's only an issue in 1 or 2 protection missions, otherwise if any ship is gonna blow, you can just warp it to safety and repair. You will never lose one of your own ships, if you keep your eyes open.

Most levels only take 10 or 20 mins to complete anyway, once you know what you're doing.

It also has the best set of single player achievements on the 360.
Daikon
26/01/07 @ 13:34
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In Star Trek, the more green the spaceship, the more evil the inhabitants.

But don't forget, more big is not always more good!
in5ane
26/01/07 @ 13:36
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I read the first few sentences of this review and and gave up. Surely Trekkies would be interested in this review, so why alienate them with some lame, generic jibes straight from the off.

Please don't let Eurogamer become as poor and predictable as 'we hate the ps3 because the jokes are easy' UKR.
Laserbream
26/01/07 @ 13:47
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in5ane, predictable jokes at the expense of someone else's hobby/interest are the meat and veg of Eurogamer.
brooza
26/01/07 @ 13:50
#31
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Clive Dunn
26/01/07 @ 13:51
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Bridge Commander is a good call Whizzo, I haven't played that for years. It wasn't bad as I recall.

/digs into collection of games.
jlaakso
26/01/07 @ 13:54
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Really, reviews shouldn't be over one page unless the game really warrants it. This does not.

Also, a shame. That Deep Space 9 game was a decent thirdperson action-adventure and I've lately been into Trek again, watching the DS9 complete set.
knocker
26/01/07 @ 13:56
#34
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Bring on lego star trek.

Or for a really cheap rip-off "megablocks" Start Trek
kelly's_h
26/01/07 @ 14:18
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brooza

The one on the left is a looker. :p
NthSimulachum
26/01/07 @ 14:43
#36
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Bah. Mass Effect will let us live the dream.
Xerx3s
26/01/07 @ 16:21
#37
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I had such high hopes for this. :(
SBfistfun
26/01/07 @ 17:18
#38
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When's the next gen?
Sfamato
26/01/07 @ 17:19
#39
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Wow, harsh score. Doesnt deserve it, I've played it and thought it was good. All the other sites gave it above 7 for the Xbox 360. the PC version was crap tho.
Katsumoto
26/01/07 @ 17:59
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I tend to find it's the people who watch Lost who don't have the attractive girlfriends myself..
Drakron
26/01/07 @ 18:46
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Ha ha.

The best Trek game was "A Final Unit".
gaystation3
26/01/07 @ 19:05
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gaystation3
26/01/07 @ 19:05
#43
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gaystation3
26/01/07 @ 19:05
#44
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gaystation3
26/01/07 @ 19:05
#45
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gaystation3
26/01/07 @ 19:05
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gaystation3
26/01/07 @ 19:05
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gaystation3
26/01/07 @ 19:05
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smelly
26/01/07 @ 20:25
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"but only the most fanatical devotee could claim it's an entertaining journey to reach them."


So.. a bit like oblivion then?
captain-future
26/01/07 @ 21:30
#50
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--Sets phasers to "dumb".

THAT is the best phrase in a Star Trek review evar.

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