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Star Ocean: The Last Hope Review

Xbox 360 Review by Simon Parkin

9 June, 2009

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There are 95 active-duty astronauts currently at NASA, but with only one or two shuttle missions a year, most of them will never leave the earth's atmosphere. Whereas the space race once rocket-propelled scores of men, women, dogs and monkeys up through the stratosphere, space-exploration is too unprofitable and its benefits too indefinable to justify the enormous expense these days. And yet humanity still enjoys a common sense that beyond the confines of our planet there lies a universe of opportunity and bright discovery. This yearning for the stars broadens the boundaries of our stories and even the horizons of our games: once we've flown across Super Mario World where else can one go but the Super Mario Galaxy?

But those hoping that the JRPG's escape from the confines of terra firma might loosen its tight, divisive conventions will be disappointed. Star Ocean has always been aptly titled. Here, the great expanse of space assumes the exact role of a Final Fantasy ocean - a transitional area to be traversed en route to the business proper of exploring, fetching and grinding on new lands. Sure, the SRF-003 Calnus blinks and hums with Kubrick-esque flair, the saturated purples and whites of its sheen plastic interior a far cry from the creaking timber of a Dragon Quest galleon, but peel back the metaphor and you'll find familiar, antiquated systems churning underneath.

Even so, this is one of the best-looking science-fiction RPGs yet seen, trumping even Mass Effect for imagination and realisation of its worlds. The planets you visit are gigantic and vivid. A white granite castle pokes its parapets out from a duvet of snow, a half-mile of frozen lake a bedspread before its drawbridge in a scene of arresting composition. On another planet, a brilliant sun warms the thick foliage of a jungle that shimmers in the wings of its insects and, much later in the game, a return to a post-World War III planet Earth is a glorious highpoint. This most recent title in Enix's sci-fi series, a prequel to Till the End of Time, offers the most diverse clutch of planets yet, even if it struggles to fill them with people or stories of much variety or interest.

Much of the game will have you traipsing across these grand vistas for small errands: rescuing a young girl's missing cat, tracking down a remote mage who may know a recipe to cure a village fallen to illness. On both the micro and macro scale the drama fails to inspire, doubly so as it's elaborated by cut-scenes that long outstay their welcome, full of protracted dialogue that does little to provide depth to its characters and much to irritate or bore the audience. By far the best way to ingest the story is by skipping every cut-scene, a choice that summons a two-paragraph summary of the scene to screen. These give a succinct, well-written overview of where the game's headed, illuminating the plot where sometimes the overblown cut-scenes obscure it.

'Star Ocean: The Last Hope' Screenshot 1

Every shop you visit optionally issues inventory requests, requiring you to find, buy or mine specific resources to create items they want to put on sale.

The game follows the long-established JRPG flow, presenting a huge environment to explore, tailed by a dungeon that mixes combat with gentle puzzling (find the crystals to move the blocks to create the platforms to meet the boss). However, each section in the sequence is magnified and elongated so that some of the core missions take literally hours to complete. There's nothing wrong with this per se, but sparse save-points combined with a high battle rate and copious backtracking make the sheer scale of proceedings a negative. Who, having defeated a dungeon's final boss, expending most of their valuable resources in the process, then cherishes a 20-minute trek across hostile terrain back to their spaceship?

Fortunately, the battle system is not only the best yet seen in a Star Ocean game but also one of the best seen in any JRPG to date, and its competence does much to temper wider frustrations with the game. As with the recent Tales of Vesperia, you enjoy direct control of a single character in a 3D space, free to flank and gang up on enemies as in any fast-paced action game. While your party consists of four characters, you take direct control of just one, the other party members behaving competently as per AI instructions you've preset.

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Comments: 1-50 of 114 in total | next 50 »

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Wastelander
09/06/09 @ 09:55
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Quite a positive review for the score it got.
Dunno though, I'd need to try it to see if I got on with the battle system.
caligari
09/06/09 @ 09:55
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What is this emo sh*t?
penhalion
09/06/09 @ 09:56
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Totally agree with this review. I bought this last friday and it's pretty weak as RPGs go. When the epic battles get started, you are left feeling that you just plain don't stand a chance. There could have been so much more to this game. I would have loved to have seen ship to ship battles and actual side quests that made a frak of difference to the story. You never feel like you are making headway and you never feel like you can make a difference. Always following in Crowe's much bigger and flashier footsteps!

Epic fail sadly....
Hunam
09/06/09 @ 09:56
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"tri-Ace has perfectly placed the game camera just low enough to the ground and far enough away from your team to heighten the grand sense of scale of the environments."

Urm, it's the worse camera in modern gaming bar none.
systems
09/06/09 @ 09:57
#5
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Doesn't read like a 6. So it's massive and has the best ever JRPG combat system, but it's no good because everything is optional?
rotmm
09/06/09 @ 10:03
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Yet another negative 360 review from the PlaySlaves at Eurogamer.
Darren
09/06/09 @ 10:04
#7
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So another passable J-RPG arrives on the Xbox 360 to join the technically broken and dull The Last Remant and the promising but I'm-sorry-I-just-didn't-like-it-at-all Lost Odyssey. Star Ocean doesn't sound particularly good from the EG review, bar the combat system, and I've never played the previous games so I may as well give this a miss.

I'll wait for Tales of Vesperia instead I think, that looks like it could be as good as Eternal Sonata... and Final Fantasy XIII is coming to the 360. Seems like I'll eventually see some really good J-RPGs on the 360, I just have to be patient...
NotSoSlim
09/06/09 @ 10:08
#8
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Game is poor, simples. Bought it Friday and it went back Saturday

Totally hate the battle system but thats just me
muscleblade
09/06/09 @ 10:10
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Tales of Vesperia seems like a better choice. Even Sacred:Fallen Angel might be better.
anomagnus
09/06/09 @ 10:17
#10
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bought the game without the review.

so far, seems fun, better than infinite undiscovery, not as good as lost oydessy

if you think you'll enjoy jrpgs, i'd give it a go

i enjoy the battle system

like any rpg, i'm wary of snap judgments. this review, and some of the comments here, reek of them

I'm curious about what he means by high battle rate. You can avoid any battle you want. It isnt final fantasy 7, there are no random battles. You can run around any battle you want
Edited 1 times, most recently on 09/06/09 @ 11:19
creepylizard
09/06/09 @ 10:17
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I think the impossible has happened and I've fallen out of love with jrpgs....I don't know whether thats because they don't make good ones anymore or if its just because I only have a 360 though...
I didn't like lost odyssey or blue dragon either..
Edited 1 times, most recently on 09/06/09 @ 11:18
alimokrane
09/06/09 @ 10:18
#12
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I wouldnt go as far as labelling the combat as the best ever, absolutely not, in fact it's far from it. The game has a serious issue with difficulty & balance. Voice acting is hedious and with the near total abscence of facial animations, the cut scenes are a pain to watch. I am not sure this is better looking than Mass Effect either. it's an OK RPG to be honest, far far from Tri-Ace's best.
andywilkie35
09/06/09 @ 10:22
#13
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I'm about 17 hours in and - voice acting aside - I think its a worthy followup to Star Ocean 3. The battle system is one of the best I've played. Definitely a good game for me to sink my teeth into before Tales of Vesperia arrives.
andywilkie35
09/06/09 @ 10:23
#14
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@anomagus

I agree, when I don't fancy a fight I just press X to peg it past any enemies nearby. Totally optional. Maybe later on it becomes harder to avoid but I haven't had any problems so far.
Vistrix
09/06/09 @ 10:23
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SE and Tri Ace need to get back to their roots. Focus on 1 console, go back to Playstation or Nintendo.

The 360 isnt a suitable platform for JRPGs.

Star Ocean fans are all waiting with their PS3s/PSPs/PS2s.
Edited 1 times, most recently on 09/06/09 @ 11:24
menage
09/06/09 @ 10:27
#16
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"we may simply be destined to spend our future not being in space."

Aren't we overly dramatic here, there' s tons of decent space games.
NotSoSlim
09/06/09 @ 10:28
#17
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@ Vistrix

You may have a point but they should of just released it on all platforms, still i dont really like the game but each to their own
Postumo
09/06/09 @ 10:31
#18
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Japanese RPG Bullshat again... i can't understand why people buy this kind of games anymore.

They all look similar, they all look emo, plots are simplistic and annoying. You travel to a lot of places, you fight a lot of bizarre enemies just to get a childish ending after a few stupid plot twists.

Occidental RPG all the way
TheJuriel
09/06/09 @ 10:35
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Whiny main character, scifi game that has you walking in forests and deserts waving swords and spells at insects... super.

From what I hear, Tales of Vesperia isn't any better. I love the JRPG genre, but damn, they need to get a grip.
midnight_walker
09/06/09 @ 10:36
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I got this for £17.95 from Zavvi. Only managed an hour of it over the weekend and about 90% of that was cutscenes. Got Sacred 2 through as a rental, which I tried out first and couldn't stand. I'm hopeful about Star Ocean, but if it's not all that I reckon I could at least profit from a trade in.
Darren
09/06/09 @ 10:42
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@creepylizard - I know exactly what you mean.

I enjoyed Blue Dragon but although I reached the last boss fight I never actually finished the game. Dunno why really. I even enjoyed Enchanted Arms and completed it albeit only with the "bad" ending and in spite of my hatred for random battles too. Quite an achievement to tell the truth! Eternal Sonata was genuinely terrific though, the first truly great RPG on the 360 IMO, I found it emotionally involving, it had an interesting story, the characters were charming and the combat system rocked. It didn't have random battles either. 10/10! :)

Since then though I've seen one average J-RPG after another, I bought Lost Odyssey and didn't like it as it took far too long to get going and I hated the main character. Didn't bother with Infinite Undiscovery because of the poor reviews, bought The Last Remnant, instantly regretted it because it was so broken and boring so traded it in a week later. And now we have Star Ocean, a game that sounded very promising but doesn't look to have delivered.

Does the Xbox 360 just get all the PS3 RPG cast-offs or something?
ZuluHero
09/06/09 @ 10:48
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Seeing as Mass Effect has already been mentioned in the review, I would say that Rogue Galaxy has been 2nd best foray into the space fearing genre for me.

I was kinda interested in this, but the lack of frequent saves (as does the 6/10) puts me off somewhat. I'm not going to have time to play this anyway, what with Prototype out this weekend.

Might pick it up when it's a fiver :)
Triggerhappytel
09/06/09 @ 10:48
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What is it with Squeenix this generation? They just can't seem to hit their stride.

(I appreciate this was developed by tri-Ace, but this is a general comment about Square Enix and their output).
penhalion
09/06/09 @ 10:48
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@anomagnus

Keep avoiding battles and I guarantee that your game will end when you encounter the red SRF ship near the end of disk 2. It's a multiple chain battle with the enemy firing guns at you and getting stgronger each round. If you are below level 40 when you get there. There is very little chance you'll ever win that battle.

I think that's what the reviewer meant by high combat rate. The battles may be optional but, you'll need to actively hunt creatures to level up for the later battles. It get's brutal towards the end!
Dizzy
09/06/09 @ 10:50
#25
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"I think the impossible has happened and I've fallen out of love with jrpgs....I don't know whether thats because they don't make good ones anymore or if its just because I only have a 360 though... "

It is because JRPGs have never been really good.
Toothball
09/06/09 @ 10:56
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I can take a dodgy story if the battle system is at all fun to play about with. Don't suppose they've left the Japanese language track in this? I heard they replaced all the nice 2D artwork with limited 3D renders, so I'm not all that hopeful for them.
CroKiller
09/06/09 @ 11:00
#27
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WTF? This game is great RPG. 6/10? This is insane. What are You Simon? Some PS3 fanboy?
Evolution
09/06/09 @ 11:01
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Sounds like 'Till The End Of Time which was actually painful to drag myself through. That game made me hate RPGs so I have no love for anything with the Star Ocean label. This sounds just as inspired as that PS2 game.
CroKiller
09/06/09 @ 11:04
#29
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No, really, this is just insane. SO 4 is so great game. But, well, Simon is declared PS3 fanboy..so...
sneetch
09/06/09 @ 11:08
#30
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@Hunam
Urm, it's the worse camera in modern gaming bar none.

You obviously haven't played Ninja Gaiden 2. ;)

@Postumo
Japanese RPG Bullshat again... i can't understand why people buy this kind of games anymore.

People like different things. I'm not surprised that this may be confusing to you.

@anomagnus
bought the game without the review.

so far, seems fun, better than infinite undiscovery, not as good as lost oydessy

if you think you'll enjoy jrpgs, i'd give it a go

i enjoy the battle system


Now I agree fully with this review especially the comparison to Infinite Undiscovery and Lost Odyssey. :)

I bought it, I'm enjoying it. This is one of the harsher reviews of the game I've seen (harsher scores that is, it doesn't really read all that harshly).
sneetch
09/06/09 @ 11:12
#31
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@Darren
And now we have Star Ocean, a game that sounded very promising but doesn't look to have delivered.

Meh. There are sites other than EG who rated it a whole lot better. Remember: this review is just one guys opinion.
miiiguel
09/06/09 @ 11:15
#32
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So... 360 is not the platform for jrpgs, what's this gen platform for jrpgs then?

And Vistrix (well, I know your agenda but still...), why do you thing SO4 played on a PS3 would be any diferent? I mean 0's would turn to 1's and vice-versa? I don't understand really...
Macross
09/06/09 @ 11:16
#33
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I like this so far, id give it 7 or8 but im only 8 hours into the game, my only gripe so far being that sometimes battles happen a bit too often and there arent enuf save points.

i like the setting more than lost odysee and the combat, but the story is a bit silly so far. but it seems pretty solid.
neonxaos
09/06/09 @ 11:19
#34
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I think the problem with JRPGs today is that they all feel they have to deliver an 80-hour quest and forget that modern games take so much more time and effort to develop. So they tend to play it safe and generic, and the graphics turn out quite average.

The best JRPGs I have played recently have either been for the PS2 (Persona series) or the DS (The World Ends with You, Etrian Odyssey). These games have much smaller teams and budgets, but they have a vision that drive the genre forward. They can afford to go nuts and make mistakes. If you remember FFVII, it was a big-budget game for its time, but it just had so many insane ideas and wonderful little details. It's like the JRPG developers have forgotten that, perhaps in attempt to cater to Western audiences.

But what they forget is that the Japanese quirkiness is what we love about these games, not emo attitude and spiky hairstyles alone.

I remember seeing in interview with the developers of FFXIII at E3, where the journo asks if we will get an option to use the Jap soundtrack with subtitles in the localized versions, and the developer was genuinely surprised to hear that some Westen fans prefer Japanese dialogue. I am amazed that this can be surprising for them, and it just goes to show that they may not know what it is we actually want.

Perhaps this business is getting too big for its own good.

Edited 1 times, most recently on 09/06/09 @ 12:20
seasidebaz
09/06/09 @ 11:20
#35
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You know it's a bad JRPG when JinTypeNoir doesn't like it, so I was actually expecting the score to be LOWER.
miiiguel
09/06/09 @ 11:24
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@ Darren: "Does the Xbox 360 just get all the PS3 RPG cast-offs or something?"
What fo you mean, I think I'm particulary well informed about every game out there and I haven't heard of any permium rpgs for the PS3. Can you share with us? What are those titles?
RexRunti
09/06/09 @ 11:30
#37
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Lost Oddessey is easily the best JRPG for bloody ages. It would help the genre stop feeling so old if they learnt the lessons and did something different with the plots.

Typical JRPG plot:

Excitable high school student (who has lost at least one parent, normally both) home is attacked by huge evil organisation that is after special magic item which has either been in Excitable high school student's (Ehss) possesion all his life or is found during the attack. It turns out this special magic item when used with other special magic items can destroy the world so Ehss sets out to discover the other special magic items before the big evil organisation can get them with his friends supposed to be funny but actually annoying guy and strong willed female childhood friend and possible love interest.

Whilst visiting dark scary forest, ancient mayan like ruins, honourable beast tribe, artic wastes, giant sci-fi metropolis with cool transport, desert, winding mountain path, castle, prison and underwater research facility Ehss makes friends with stern older warrior man, depressed pretty woman, excitable tomboy girl, intelligent animal that can speak, strage experiment, person who later turns out to be royalty, former bad guy, children who really aren't old enough to leave village but want to fight monsters, priestess and warrior chick.

Once they have all (or all but one) of the special magic items, big evil organisation will either steal them all or do something else which means all your work was wasted and big evil organisation will shortly destroy the world. Ehss then visits all the places he couldn't before in his latest vehicle (which can fly, before he was stuck with a big boat, smaller boat and land thing) despite time being of the essence. They then enter big bad organisation's power base where they fight big bad evil guy, who becomes more powerful everytime you think you've killed him. However giant monster which is most powerful being in universe (aside from random monster in random place which you can seek out to destroy) comes to destroy everything anyway. In the end it looses.

Ehss who is now so powerful he can cause metorites to land on foes with a simple thought and summon fallen gods to help him and is going steady with a girl of almost equal power (and possibly royalty) then goes back home and back to school.
Cappy
09/06/09 @ 11:31
#38
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Disgaea 3, Demon's Souls and Valkyria Chronicles enough for you?

How about the upcoming extended PS3 edition of Tales of Vesperia. Or the PS3 Yakuza games if they're ever released in English.

All decent games... Unlike some I could mention
Schiff
09/06/09 @ 11:34
#39
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I'm getting to disagree more and more with Eurogamer's reviews.... and I play videogames since the 8-bit era.... weird
Vistrix
09/06/09 @ 11:37
#40
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@miiiguel Its more about the developers experience, not focusing on 5 different platforms, not being forced into developing for a totally different platform. Its a combination of things thats gained the 360s reputation forr generic low grade JRPGs.

SE & Tri Ace are ruined if they continue like this.
Edited 1 times, most recently on 09/06/09 @ 12:38
miiiguel
09/06/09 @ 11:39
#41
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Are you trying to sell me a PS3 Cappy? How sweet... :)
Maybe we can still be friends (fear, baby!).

Anyway, I thought those games weren't jrpgs - and aren't you tired of "what about next year...". I won't tell you about LO, it's a secret, and I'm pretty bad at sharing.

@ Vistrix, come on man... you're not that simple are you. You're telling me a piece of software esoterecally turns bad because it runs on a platform you don't like for some reason ? Please tell me you don't believe that.
Edited 1 times, most recently on 09/06/09 @ 12:42
EvilBob_leeds
09/06/09 @ 11:40
#42
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Bah humbug. Wanted this to be good.
TOOTR
09/06/09 @ 11:43
#43
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Could Eurogamer please run an article on JRPG's for beginners and maybe suggest the best to try? Or can the JRPG fans help me out here?

I have never played a final fantasy (i know, I know) but have played AND completed Golden Sun 1 and 2 on the GBA and played *cough* pokemon.

I mention pokemon because of the random battles..

Are they really all involving small kids running round with very drawn out conversations about nothing followed by random fights, and some basic adventure problem solving? Does this define the 'JRPG' genre? (or is that like naively saying 'all FPS are like Doom' ?) Or are there JRPG's with fantastic dark adult stories, sweeping (not trite) storylines, and very strategic use of spells, weapons, items ?

Please note I really really enjoyed both Golden Suns but if all the other JRPGs are going to be pretty much the same thing than pass for me.

I'd be interested to try but all the reviews for the most recent ones have not sold me into trying them. Anyone care to enlighten me?

Edited 1 times, most recently on 09/06/09 @ 12:52
Vistrix
09/06/09 @ 11:50
#44
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@miiiguel I love the platform (not as a JRPG platform obviously), cant stand the company though! : ) You totally misunderstood me however.

So you think its a total coincidence that JRPGs have been made very poorly only on the 360?

The PSOne era was incredible for JRPGs, it was still amazing on the PS2 (less quantity however)...and then this generation?


Its funny how the majority of JRPGs (or a game with JRPG elements) on the PS3 or PSP thats been released (there are a few!) has received some awesome reviews.
Edited 1 times, most recently on 09/06/09 @ 12:52
Cappy
09/06/09 @ 11:53
#45
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@miiiguel

God forbid. Stay faithful to your 360.

Yes all of those games are RPGs, two SRPGs and an ARPG. Most importantly they are what you asked for, premium titles. Available not next year or tomorrow, but now.

In terms of quality the 360 really doesn't have much to offer when it comes to this type of game.
Azazel
09/06/09 @ 11:53
#46
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6 != negative
menage
09/06/09 @ 11:55
#47
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Always love when people bash JRPG's in threads like this, go back to your generic shooter x thread then. What the fuck are you people doing here anyway.

Oh and Lost Odyssey kicks every RPG's ass this gen, so there. (although I'm just starting Demon's Souls and that's awesome too)
Kremlik
09/06/09 @ 11:58
#48
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It just me or does EG aim to have the more negitive look at games these days? I own every JRPG on the system that EG have 'meh'ed at yes they aren't WoW or FF with uber pritty flashly summons but I'VE thought them to be quite good, besides ES that was just a despressing story line.

Yes SO's voice acting is not FF quality, yes the lipsyncing is horrible I've give you that - but critising the game becuase it didn't force you to do anything so you can get to the end? Kinda says 'I'm not a RPG fan', the optional stuff is manitory to do even IF it is optional even the oh so great FFVII's best stuff was side quest based.

Sorry but anyone these days just goes soley off the one review of a game to deside to buy it or not probly has very little in their collection, even heavly slated games by one reviewer may be a great game to someone else
Edited 1 times, most recently on 09/06/09 @ 13:00
Ashen-Shugar
09/06/09 @ 11:58
#49
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Star Ocean sounds fantastic, and yet another Eurogamer review to completely disregard. I genuinely think they just don't like JRPG's.

I love games where you can lose hours and hours tracking down treasure hunt items and crafting items, collecting monsters and doing silly little sidequests.

It makes me laugh to see people who complete a game in 8 hours and then whine that it's too short as they are missing out on the nuances that make a game special. It's almost like they don't really want to play through the game, just have it finished so they can say they finished it.

Regardless of this review I was going to buy the game anyway, based on the fact it's from the Infinite Undiscovery team. IU was a joy to play from start to finish with it's flowing combat, endearing cast and complelling storylines, and I'd rate it next to Lost Odyssey as standing head-an-shoulders above any other JRPG offerings this gen.

I've had magnitudes more quality RPG gaming on the 360 than on all my other consoles combined, and more great WRPGs and JRPGs are on their way like Vesperia, FFXIII, Sacred 2, Mass effect 2 and Dragon age on the horizon.

It truly is a great time to be an RPG fan.
Daryoon
09/06/09 @ 12:07
#50
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Always love when people bash JRPG's in threads like this, go back to your generic shooter x thread then. What the fuck are you people doing here anyway.

I love it when they make a "generic plot summary" which not only doesn't actually describe most JRPGs as much as they think, but also ends up being a summary of the quest narrative archetype, which the vast majority of games follow.

I also like how something is now "emo" if it's remotely emotional or introspective, and that this is a BAD THING.

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