Star Ocean 4 to be Xbox 360 exclusive?
"No plans" for PS3 version, says Square Enix.
Square Enix has said there are "no plans" to bring the fourth instalment in the Star Ocean series to PlayStation 3.
That's according to Wired, which spotted the info on Yahoo! Japan's financial site.
The news comes just days after Square Enix announced Star Ocean: The Last Hope, as it's titled, will be released for Xbox 360 in 2009. No mention of any other versions of the game was made.
But does "no plans" mean they might decide to do a PS3 version in future? Who knows what goes on in the minds of these crazy mixed-up publishers. Apart from the giant carousel of flashing dollar signs spinning madly in time to the Apprentice US theme tune.
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Comments (56) Latest comment 4 years ago
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And I presume this fourth instalment will be a standalone game in the series seeing as most 360 owners, myself included, probably won't have played the previous games?
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Well it is business after all isn't it?
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Philistine! Star Ocean 3 was an exceptional game!
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They get loads of $$$ for a timed exclusive, while the PS3 build some more userbase in Japan.
They release it later on, thus selling more copieson PS3.
Win-win.
Still, too bad for all them PS3 RPG fans.
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Ha yes... the classic argument.
Maybe these devs are finding it much easier, quicker and more fun to develop on 360? Naaaaa!!! They MUST be handing out cash!!!! Maybe they can produce 3 games in the same amount of time?
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I remember playing the original SO, back in the day.
JRPG 360, thats what i dub thee.
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Can name some other manufacturers that did/do exactly the same.
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Dragon Quest is on Wii
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360 exclusivity for this doesn't make sense. Then again, neither did PS3 exclusivity for Haze.
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Maybe.. maybe not. The market for HD consoles has been very weak in japan. Maybe SE thinks milking the Otaku people in the west is a better option.
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Ha yes true.. DS exclusive. I forgot
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Much as I initially enjoyed Star Ocean 3 (bar the ridiculous decision to make the voice track quieter than the music/FX), it just didn't hook me in.
Think I got up to the bit where you can start making items/weapons (I forget) and didn't really move on. Call me old fashioned, give me an item shop, secret locations with 'nifty shit' and I'm happy. Cannot be bothered getting into the malarky of fusing items to make stuff. FF7:CC materia system falls foul of this for me too.
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To the person who mentioned the 360's lack of sucess in Japan despite all the JRPG's. I think its the same reason why MS have sucess in the US, patriosm. Americans support US products and Japanese are more supportive of Japanese products. All we need now is a decent European console and we can really split the market...
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@chris_ace
Sorry, I beg to differ. This generation, Forza 2 has sold close to 4 million compared to almost 2 million for GT5 Prologue. Also, Forza 2's Metacritic cumulative review score is 90 compared to GT5 Prologue's 80.
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Yes, that's right. Why do people still get surprised?
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Haze? It should have been cancelled altogether!
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Just think a bit.This game was announced in a PSP game (the remake of Star Ocean 1 First Departure).Do you really believe Sony would let Square make publicity of a rivals console game on a UMD for its system?
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Good luck to them.
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"Things have moved on a bit now though, and FF has been looking quite weak compared to the competition, especially games like Lost Odyssey and Eternal Sonata."
FFXII did a lot new in the genre and Lost Odyssey - whilst very pretty - is structurally very old school in comparison. It's is much more of a traditional JRPG where FFXII had already ventured into some interesting more MMORPG areas in the combat. Personally I actually prefer a more traditional turn based combat system, but to claim LO is a progression from FF I don't think is correct - aside from the graphics.
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Usual Eurogamer x-botch360 bias.
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Usual Eurogamer x-botch360 bias.
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Usual Eurogamer x-botch360 bias.
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Usual Eurogamer x-botch360 bias.
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Sony... wanna' do a deal?
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Star Ocean 4 might be a one-year (or longer) exclusive for the Xbox 360, but that is more than long enough for two reasons:
(1) When a Playstation 3 version is eventually released, the PS3 version will sell new for $60, while the Xbox 360 version will be a Platinum Hit that sells for only $30.
(2) The Xbox 360 version will still have better graphics running at smoother framerates, more polygons, and higher resolution...Game after game after game, after game, has proven this.
98% of multi-platform games end up either "noticably" or "significantly" better on the Xbox 360. Gamespot has a Graphics Comparison of multi-platform games every year, and the Xbox 360 has beaten the Playstation 3 for THREE years in a row (2006, 07, 08).
And if you compare games like Orange Box and Rainbow Six: Vegas 2 on the Xbox 360 to their PS3 versions, it literally looks like they are running on hardware from different generations, because the Xbox 360 versions are THAT much better!
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A timed exclusive is still an exclusive.
And you're still just assuming that's the case. The fact is, at this point, it's only announced to be for the 360. How is that biased? If you want to see bias, go back and read through your own comments.
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True, though the same can be said of a lot of 360 titles - a smooth frame rate is an exception rather than the rule on either system. It's clear from the best looking cross platform titles that the better developers get similar performance from the two machines. (i.e. CoD4 and Burnout Paradise). However it is also clear that the vast majority of cross platform titles are better on the 360. This indicates to me that the machines are about equal in raw terms (give or take in a couple of areas) but the tools or power are easier to access on the 360.
Platform exclusives are always too tricky to use in comparison terms as there is so much more going on under the hood in modern games you can never compare like with like. For example Forza 2 may not have sparking graphics but there is plenty of physics and AI occupying the CPU cycles.
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Microsoft have, and still do pay for exclusivity. And they pay alot.
Sony don't. They have made that clear a few times.
Which is the best option? Not sure. Paying for it eats into your bottom line, but also generates a few extra sales and potential long-term hardware.
That said... the 360 needs RPGs, and badly. It currently has absolutely NO system-seller RPGs. Its had a couple attempts, and not a single one has been successful. The 360 is still the 'hardcore shooter fans' machine. Hence it does very well in US, and the US only.
Add that to the fact that the PS3 currently has alot more family/media centered functions... *shrug*
The 360 is currently backed into the deadly "niche" corner. Buying SO4 exclusivity is one small step to try and get out of that.
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Every FF, or JRPG for that matter, has different battle mechanics and elements they change. These are different approaches rather than a real progression. The FF games have had plenty of interesting elements to the battle system which are different to LO but again not necessarily a progression.
The those you mention in LO have already been seen in other games in some form too - the Combat ring is essentially a bastardisation of the Judgement ring from Shadowhearts (which was done years ago on the PS2). In fact the Judgement ring system was more involved and flexible.
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"That said... the 360 needs RPGs, and badly. It currently has absolutely NO system-seller RPGs."
Yeah because the PS3 is just overflowing with them isn't it? There's Oblivion and Enchanted Arms and and and ... hold on a second.