S.T.A.L.K.E.R. prequel gets date

Clear Sky in August.

Deep Silver and GSC World Publishing will be releasing S.T.A.L.K.E.R: Clear Sky around the world on 29th August.

The game been expected towards the beginning of the year, but a slight delay is unsurprising given the legacy of the first title.

Clear Sky is a prequel that offers an alternative view of the events in the 2007 PC original, granting you the opportunity live your life as a mercenary and fight for numerous factions.

Alongside all this will be smarter enemies and technological improvements to the open-ended world of S.T.A.L.K.E.R.

S.T.A.L.K.E.R. is based around the nuclear disaster at Chernobyl in a fictional world where everything went even more pear-shaped than we remember it. And we loved it; it was gigantic and scary, if a little rough around the edges.

Pop over to our S.T.A.L.K.E.R. Review or Clear Sky first impressions to find out more.

Comments (18) Latest comment 4 years ago

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  • GitSomE_UK #1 4 years ago

    First!

    Time to upgrade that PC
  • mkreku #2 4 years ago

    August 2010 perhaps.
  • Widge #3 4 years ago

    Hopefully this'll run on m'trust m1530
  • Nithron #4 4 years ago

    Considering GSC's record on the original Stalker, it wouldn't surprise me if we were already living in a radioactive wasteland by the time this actually gets released.
  • BradMillette #5 4 years ago

    Did they ever get the first game working properly?
  • kangarootoo #6 4 years ago

    STALKER was ace. I shall play it again at some point I think, probably with a few mods to sort some of the issues.
  • Widge #7 4 years ago

    Any chance of a summary of the bug and what Float32 did to fix it?
    I think I've got an unpatched vanilla STALKER on my system...
  • Widge #8 4 years ago

    I've got a 8600GTm DDR3 and my screen is 1440res... I'll have to put this on and see what happens because I can set all the sliders to max which aren't quite hitting that yet! I think I'm playing on 1280res at the moment too.

    I must check to see if I'm fully patched too. I think I just read the game is patched up to v1.6, so will do some digging.
  • UncleLou #9 4 years ago

    Did they ever get the first game working properly?


    Yes. Worked flawlessly for me after the first patch.
  • Feanor #10 4 years ago

    "It's had a fair few patches and the buggy, system-killing dynamic lighting code was fixed by a third party in the end:"

    Does the game look a lot worse if you switch dynamic lighting off?
  • espy #11 4 years ago

    As far as I know, you actually can't play properly without dynamic lighting, because the torch doesn't work. And you really need the torch.
  • Feanor #12 4 years ago

    Hmm, can you use the patch if you get the game thru Steam?
  • espy #13 4 years ago

    The Steam version is automatically patched whenever neccessary, like everything else on steam.
  • karstux #14 4 years ago

    I wish they'd just work on the promised 1.1 patch instead. It was supposed to be released last year and add some good stuff to the SP mode - most notably, a Freeplay option which removes the limits from the ALife system and lets you play independent of the storyline.

    It's a great game all in all, but GSC really need to get their act together. I mean, look at companies like Deep Silver or CD Project. The Fall was flawed as hell at release, but it got speedy and thorough support through patches. The Witcher gets a huge content patch soon as well. And a lot sooner than a year after release!
  • Feanor #15 4 years ago

    "The Steam version is automatically patched whenever neccessary, like everything else on steam."

    We're talking about a 3rd party patch, though.
  • mull #16 4 years ago

    D.E.L.A.Y.S = L.A.M.E
  • Sneerk #17 4 years ago

    Smeg! I thought i would be playing it this spring...
  • Widge #18 4 years ago

    Float is on. Now running at 1440res with all but shadows on grass on, very little Antistropping Filtering and Anti Aliens though.
    Still cheers for that mod!