Retrospective: SSX 3

Flying solo.

SSX 3 was ostensibly the first game in EA's legendary snowboarding series to feature online play. I say "ostensibly" because whenever I bothered to string an ethernet cable across the room and connect my PS2 to the EA mothership, my reward was an empty lobby. Nothing could have been more fitting. SSX 3 is not a game about community or friendly competition; rather, it shows us the bliss of achieving greatness in solitude. It was among the last games of its kind.

Present-day games are practically considered broken unless they come with a global leaderboard, so that once you do some awesome thing a score table can pop up to inform you that 75,343 people have already done that thing more awesomely than you. Online multiplayer turns us all into amateur party organisers, cajoling friends and doing timezone math so that perhaps all your acquaintances can click the same "join room" button at approximately the same moment. Then there's the LittleBigPlanet create-and-share movement, which expands a game's world in large part with a sprawling wasteland of user-generated chaff.

1

The natural setting of SSX 3 was a bold departure from the fantastical tracks of the first two games.

Streaming-music advocates talk about an always-on, always-accessible "celestial jukebox", and by the same token, we're all playing in a celestial gameroom now. Yes, that has obvious, marvellous benefits, but it also serves as a constant reminder that each of us is just one star in the vast online firmament.

In contrast, SSX 3 casts you as a superstar, existing on your own lonely plane. Its triple-peaked mega-mountain is filled with stretches of untamed backcountry, where there are no crowds and never more than one competitor. The upshot is that you spend much more time by yourself in SSX 3 than in its predecessors, SSX and SSX Tricky. The third game is a more reflective experience that captures the isolation of winter sports.

2

Unlocking the entire mountain allowed you to take epic runs from the summit of Peak 3 through the city at the foot of Peak 1.

Look, this isn't Myst. There are crowds at the big events, of course, and in most races, you jockey for position amid a field of six competitors. But even in the heat of competition, SSX 3 pushes you to get away from the bustle and seek your own path. Only novices stick to the standard route. Huge signs marked "OUT OF BOUNDS" invite you to ride off the beaten track, where there are no grandstands and the snow is less manicured. This is where a true snowboarder should live, the game suggests, and if you can improvise your way through the rough terrain, you'll leave the field in the dust. Solitude equals success.

Accordingly, this is a quiet game - or at least quiet at the right moments. The developers curated a phenomenal soundtrack that mixes alternative, hip-hop and electronic music with a few other genres peppered in there for good measure. Not all of it has aged well - if I never hear Basement Jaxx's "Do Your Thing" again, I still won't be able to get that godforsaken tune out of my head - but for the most part, it holds up.

And, counterintuitively, SSX 3's brilliant audio design is at its best when the music fades away. When you launch off a particularly steep vertical, the soundtrack mutes almost entirely. It's like the game is holding its breath right along with you. The sliders on SSX 3's virtual mixing board also go down when you ride into the peak's more secluded areas, leaving just a low beat, as if the thick powder is muffling the tunes. Is it possible to recreate the sound of snow? This game comes pretty close.

That realism was something of a departure for the series, as the aesthetic in SSX Tricky was less "alpine majesty" than "giant pinball machine". But nobody would mistake SSX 3 for a true-to-life simulator. For one thing, the steep curves and vertigo-inducing cliffs of the SSX 3 mountain are still far beyond anything a sane boarder would attempt to traverse.

3

Loneliness is a virtue. You're encouraged to duck off the main track to carve some pristine powder.

More to the point, riders in SSX 3 still ply their trade with tricks that defy the limits of comprehension, the human body, or the laws of physics. Obviously, no real-world snowboarder has ever executed a Frontside 1080 Double Backflip Trickitello to Late Nifty Shifty - I doubt any real-world snowboarder even knows what it means. I certainly don't, but who cares? What matters is that it's a contorted, gyrating work of aerial art in motion, and after a few hours to get the feel of the game's trick system, even a novice can pull one off.

The more grounded context of SSX 3 makes the mid-air stunts all the more thrilling. Sure, in SSX Tricky you could do some nutty tricks. (Perhaps you deduced that from the title.) It was all of a piece with the over-the-top setting, though. When giant air vents catapult you onto loopy, Dr. Seuss-ian metal ramp, your spectacular twists and board grabs seem like par for the course. Spinning like a top upside-down in the SSX 3 backwoods is a more startling, compelling image. Because the surroundings are more real, the tricks feel more unreal.

4

Even with PS2-generation visuals, the mountain's aesthetic of isolation has aged well, thanks in part to restrained audio design.

Best of all, there's nobody around to see it. SSX 3 has been on my mind because I recently played and reviewed Skate 3, another EA counterpoint to the Tony Hawk series. In Skate 3, you're rarely alone. Whether it's your cameraman, adoring crowds in the bleachers, or even random passersby, there's almost always someone on hand to tell you what sick moves you're laying down. The game encourages real-world extroversion, too. Post your best photo! Email your friends a link to your video! Build the ultimate skate park for the world to see!

Conversely, when you land a killer trick in SSX 3, your character typically applauds him or herself, and that's the end of it. You were there to witness your own triumph; move on.

I'm not going to pretend that everything was better back in the day. Skate 3's community features are undeniably cool. There has been something lost, though - a sense of contented loneliness has been sullied by a unspoken mandate to join the masses. When I ride down the frigid slopes of SSX 3, I experience moments of glory that are communicated solely between the mountain and me, and I fondly recall an era when that was enough.

Comments (73) Latest comment 2 years ago

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  • fknetwork #1 2 years ago

    We want a new SSX! PLEASE!!!!!!!
    Imagine how it would look and run on the 360/ps3! one of the games I really miss this generation!
    Edited by fknetwork at 23/05/10 @ 10:52
  • WMain00 #2 2 years ago

    I preferred SSX Tricky myself. Good article though!
  • dickothe1st #3 2 years ago

    Great article. Not necessarily about SSX3 but games as a whole. For all the hours i play online on MW2 and L4D, i never miss them when im away from an internet connection (i.e. when returnin to my parents house from uni every 3 months). Its really the engaging single player games i love and miss. For me SSX3 had amazing replay value, you could just relax and lose yourself on the mountain, much the same way i have lost myself on red dead this week. Heres to single player games and the hope that a well crafted experience is never removed for the sake of screaming 14yr olds who want to shoot everybody else in the face...
  • Freek #4 2 years ago

    I don't know if EA is able to make another decent SSX game. Take a look at SSX 4; it pretty much takes everything that was good about the series and trows into a garbage can, then sets the garbage can on fire and dances around it like psycopath.

    Then again, a new SSX game similar to the first 3 games on next gen hardware sounds amazing!
  • TriggerHippie #5 2 years ago

    I actually dug SSX3 out a couple of months ago. I played it for half an hour and then went and dug out SSX Tricky instead. For my money it never got better than Tricky and the addition of EA's execrable radio didn't help.
  • Pastici #6 2 years ago

    Is SSX3 backwards compatible on the 360? I've got it for the PS2 but thats locked up away at home, I'd like to play it again! Also, has anyone played "Stoked"? I almost bought it last christmas but decided against it, is it bad?
  • MiniAmin #7 2 years ago

    I loved this game + SSX Tricky... massive shame there hasn't been a good snowboarding game this gen. Amped and Shaun White don't compare.
  • Ninja_Tino #8 2 years ago

    Solitude can be great in games! The difference in atmosphere between Resi 4 and 5 is evident throughout, and I don't blame the environment for this. Sometimes, being all alone is the best medicine, unless you're mental, of course. I agree with dickothe1st about not particularly missing multiplayer games. Looking back, sure, I have fond memories of Halo 2 and what not, but it's the single-player memories and accomplishments that are most dear to me (in relation to gaming that is, family and friends aren't included, obviously). Been replaying Half-Life 2 and started Red Dead this week. Single-player is where it's at!!!

    *Punctuation, innit.
    Edited by Ninja_Tino at 23/05/10 @ 11:04
  • Eraysor #9 2 years ago

    Easily in the top 5 games of the last generation for me.
  • frostcircus #10 2 years ago

    A few years ago, I bought a second-hand SSX 3 and was disappointed to see that it had the SSX Tricky disc inside. Either that or I bought a second-hand SSX tricky and was disappointed to see that it had the SSX 3 disc inside. I forget which it is.

    Either way, I forgot to ever get around to playing it.
  • spekkeh #11 2 years ago

    Stellar piece, never really thought about it that way, but it immediately clicked. Multiplayer sometimes feels invasive, like someone is invading on your personal quality time with the game. Sometimes solitude is a good thing, just you and the game world, and all the emergent sensations that come from the interaction. Don't need anyone external breaking the immersion.
    Edited by spekkeh at 23/05/10 @ 11:06
  • Bagpuss #12 2 years ago

    "Imagine how it would look and run on the 360/ps3!"

    What, you mean sub HD resolutions and a crappy framerate......just like most other 360/Ps3 games really.

  • DarthKebab #13 2 years ago

    Did the games not sell well? strange for EA not to milk this frosty teet.

    Oh and Tricky was the best.
  • Chazmeister #14 2 years ago

    I'll have to agree with a few others here, that SSX Tricky was the best in the series.

    For me the biggest draw of the series was the out of this world crazy neon lit tracks. I thought the plain mountain sides of SSX3 were kind of dull.
  • cjb110 #15 2 years ago

    Another one wishing a new SSX would be released! In fact I almost picked up Shaun White 5mins ago at the local 2nd hand store for £8...then thought, there's no way this will be as good as SSX, and put it back down again.

  • dsmx #16 2 years ago

    Tricky was a far more focussed game it was simply about racing and doing tricks, SSX3 diluted this with free roaming. Which you preferred was your own personal preference. I prefer a more focussed experience so I still think SSX tricky was the best one, who could forget the track on that big iceburg in hawii or the ailift in tokyo? Then you had the uber tricks and of course every time you landed 6 uber tricks you got the song tricky blaring out the speakers.
  • Machetazo #17 2 years ago

    Excellent article, awesome gaming experience, in SSX3, and I absolutely DO WANT a return to the white stuff, with a new SSX! \o/
  • JahB #18 2 years ago

    I loved this game to bits. If the suits of the publishing houses can't find the common sense to get this franchise going again, I at least want SSX3 to get the god of war re-release treatment.
  • tobi #19 2 years ago

    Bring back EA SPORTS BIGGGGGGGGGG!!!

    Criterion have been hinting at a new SSX since Dec 08, if it doesn't show up at E3 or Gamescom I will be very, very, very disappointed.
  • menage #20 2 years ago

    SSX 4 please, and forget the On Tour crap.
  • Murbal #21 2 years ago

    Definately superior to Tricky. More laid back when you wanted it to be, also lead to some fantastic trick runs when you wanted too. Plus collectibles. Last 'extreme' sports game I really enjoyed. Heck, probably the last 'sports' game I enjoyed in general.
  • lucky_jim #22 2 years ago

    This was actually my least favourite of the three, and imo it coincided with a time when EA were really losing their way, getting heavily stuck into the annual-updates-that-improve-little model. I'd love to see a new SSX though, especially as EA seem to have rediscovered their mojo lately.
  • AllenSpawn #23 2 years ago

    I did a list of my top ten games ever, with a friend recently. Ssx3 made it at number 8 for me. I just didn't get board...;)

    There was no better feeling than an 18 min run from the top of the mountain( as the article said, the quiet moments as you free fell a couple of hundred feet , added immensly to the atmosphere). Great game. Great article.
  • sfp_noodle #24 2 years ago

    This article perfectly sums up my feelings about this gen. Whilst the online evolution has been welcome, it has, for a lot of games compromised the single player experience for a sometimes tacked on MP component. I'm looking at you Resident Evil 5 and Bioshock 2. Last gen had the best balance between online multiplayer and single player. There were hardly any games that had a multiplayer mode forced in. I remember the Tekken 5 review mentioned that Namco should have included online, but it scored highly anyway because it provided a very deep single player experience.

    The SSX games were truely excellent. Tricky was my personal favourite but I also loved SSX3. On Tour was lost on me personally. Very satisfying and very rewarding games. Sometimes I just want to punch the air in achievement and shout 'YEAH!' I don't like seeing myself on a leaderboard and seeing how many thousands of people are better than me. Most have glitched their way to the top anyway, so even leaderboards are flawed.

    Bring back single player games. I really do wish that devs make more single player stuff. The most rewarding and engaging single player experiences for me this gen have been Uncharted 1 &2, Bioshock 1, MGS4, GTA4, Heavy Rain, God of War 3 and Crackdown. Last gen almost every game gave me a sense of achievement and solitary joy. I have had some fun MP experiences with games such as Gears of War and L4D but I can never class those experiences in the same bracket of feeling that a single player experience provides.

    I really do hope devs start catering more towards the single player gamer and not just try and get some kind of MP mode in a game. Most of all - I would absolutely LOVE another true next gen SSX game.
  • HermitArcader #25 2 years ago

    Post deleted at 09:17:39 22-12-2011
  • Machetazo #26 2 years ago

    The dissolution of BIG was a real strange, bad moment. No more Homecourt :'( or any of the other takes on sports that were actually FUN to play, rather than getting all strung up in the day-to-day mundanities and trifling details, it was just put the game in and have a laugh. Make your character, build a team and just go. Why did BIG have to go...? /o\

    The EA presser is the one I have built most anticipation of E3, about. We're going to see something on SSX there, I believe.

    Edited by Machetazo at 23/05/10 @ 12:36
  • Pastici #27 2 years ago

    Peter Moore! If you're reading this, sort it out!
  • a8a #28 2 years ago

    Another vote for Tricky here! SSX 3 was fun too, but it didn't suck me in nearly as much as Tricky.
  • triple_a #29 2 years ago

    The soundtrack and the atmosphere in this game were awesome. I googled that it should run on 360 so I'm going to check out the local gamestop next week for a copy.

    EA kind of lost it with "On Tour" although it's not a total disaster. I just didn't like the "frat boy" attitude in that game :)

    I would be pleased to see a modern take on SSX but please remember how well EA handled the nextgen follow up to Def Jam - Fight for NY.
    Edited by triple_a at 23/05/10 @ 13:08
  • dsmx #30 2 years ago

    Tricky refined the formula to such a point that it couldn't be improved in any meaningful way. SSX3 took that and diluted it over an entire mountain, so while SSX 3 was good it just doesn't stick in your mind as much as SSX tricky which to me was perfect in every way.
  • Machetazo #31 2 years ago

    @triple_a: I found DJ: Icon to be a grower, you're not going to find that kind of thing elsewhere, and what it does it does well, imo; but the one responsible was kudo tsunoda, who's since left to Microsoft. He was at the forefront of the promotion of Icon, and also I think its production.
    Edited by Machetazo at 23/05/10 @ 13:20
  • triple_a #32 2 years ago

    To me it was never just the tricks that sold this game. It was the setting, the majestic mountain and the possibility to just free roam through the whole damn thing. The tricks were just a nice bonus. What a relaxing game! There are still very few things in gaming that convey the same amount of joy as plowing through untapped powder fields while listening to Royksopp.
  • jonnex #33 2 years ago

    Another gem I'd forgotten about, I'll have to dig it up. I loved Tricky too, but I think the free-roaming elements of SSX3 made it the better game for me. The things I most remember about these games though are the little touches; the trails coming off either end of the board when you're airborne, and the awesome paths your board cut through the snow. Top series, would love to see it remade, or sequel-ised properly on the current gen.
  • Retroid #34 2 years ago

    Pastici: "Is SSX3 backwards compatible on the 360?"

    You're in luck!
  • devilmyarse #35 2 years ago

    What's wrong with Amped 2 or even Amped 3 (it's over 'duuuuude'-ified but the core gameplay is still there), I always found Amped to be the realistic (until 3, amped 2 is the best in the series by miles) counterpart to SSX's crazy over the top stylishness. For that I found it a much more satisfying experience. Performing tricks took skill rather than mindless button bashing. Think Skate compared to Tony Hawk's, Amped 2 was a much more complex game compared to the arcade style lunacy of SSX.

    I like both games and I've got all of the games in both series and still enjoy playing them all. To say that there aren't any other snowboarding games worth playing is just crazy. Just go and play Amped 3, it's a great game (just don't forget to skip the cut-scenes, they are awful). I think I'd rather have Amped 4 over SSX4 but either would be fine with me! We need more powder carvers!
  • Trigga_Tybalt #36 2 years ago

    Post deleted at 15:43:01 23-02-2012
  • Feanor #37 2 years ago

    "Definately superior to Tricky. More laid back when you wanted it to be, also lead to some fantastic trick runs when you wanted too. Plus collectibles. Last 'extreme' sports game I really enjoyed. Heck, probably the last 'sports' game I enjoyed in general."

    Agree 100%.
  • RedSparrows #38 2 years ago

    I liked this game a lot on my Cube, but Tricky had my heart. Not sure why.

    NEW SSX PLX

    Also, I love Amped 3. Good game beneath the craziness, which I also enjoyed. You can buy it for about 1 quid now. DO IT.
    Edited by RedSparrows at 23/05/10 @ 14:01
  • SamuelCroft #39 2 years ago

    All valid points! I loved the whole SSX series! I think the same applies for the action adventure genre. Like Uncharted. The last thing I want is to play online with some idiot!
  • webcider #40 2 years ago

    Thx for a great article great points throughout now to get my copy back up and running

    Actually after reading this i really wish those damn trophies and was removed from most Single player games they are really more a annoyance and they definately don't help on the immersion of the game. Would be nice to just be able to ignore trophy messages.
    Edited by webcider at 23/05/10 @ 14:46
  • gaztech #41 2 years ago

    Shame this never did the huge numbers it was expected to do, this really was an example of EA at their best last gen and sods law it never sold enough to warrant the machine making another. This was very very close to being my favourite game of the previous generation, the tricks, the amazing sense of scope, height and danger this portrayed was incredible. However I'd rather not see another, I think the article got it on the head when in it's talk about the feeling of solitude, I'd rather remember this for what it was than see another come along and try to out do it.
  • funkstar #42 2 years ago

    @41:
    they did make another, SSX on tour, which was crap, (and presumably sold craply) so they didnt make another after that one.

    SSX3, doing the final three peak race with hybrid's finished symphony playing as the soundtrack... was probably the most awesome moment in any snowboarding game ever.
  • Pantburster #43 2 years ago

    SSX BLUR on the Wii is very good, no really it is! It just takes a bit of learning (something modern gamers hate) Like a lot of quality overlooked games i suppose.
  • GamesConnoisseur #44 2 years ago

    On my launch PS2, SSX made it so next gen and fun! From this moment onwards, always had high appreications of SSX on any platforms.

    Would be nice to get an update on the newer generation of hardware, probably could try to include Move/Natal if EA is considering a suitable time to reintroduce the franchise if current or holding for the next HD gen (true HD)?

    Wii not too bad and quite fun but low res really getting to me, totally spoiled on massive screen and exposures to hi res for years.
  • gnrlstuart #45 2 years ago

    ssx 3 was such a good game, so much more thrilling and fast than skate 3.
  • trip919 #46 2 years ago

    Had this game for donkeys and I've never played it. Hmm, I wonder if it would still stand up today. I'll have to break it out at some point.
  • I\'mListening #47 2 years ago

    This game was brilliant. Simple as.
  • fknetwork #48 2 years ago

    @Bagpuss
    "What, you mean sub HD resolutions and a crappy framerate......just like most other 360/Ps3 games really"

    Shut up you sarcastic little twat, i'm more than happy with the 360/ps3 as are millions of other people around the world, if you want better graphics pi*s off and go to the snobby pc sites, they would love you there, knob.
  • PBz0r #49 2 years ago

    The original and its glorified expansion Tricky are my and everyone's favourites because of their focused, over-the-top design philosophies and overall personality, but honestly, SSX3 is much better in terms of control, variety and overall polish, while keeping the brilliant soundtrack, characterisation and (in my opinion) slope design of the earliest games. 3 was the high point of the series in my opinion, On Tour is where (almost) everything went down the shitter.
  • donatboy #50 2 years ago

    I just love this game played it on my GameCume for hours and i maxed out all the characters :)
    Please a new one...
    p.s. i fall in love with allegra
  • eleven63 #51 2 years ago

    Brilliant article - absolutely loved Tricky, played it to death, cant see why (as most on here seem to agree) EA cant do a Tricky for now, give it some polish, ditch on-line, charge £10.00, job done! Other than FO3 and JC2 cant think of any games, as a single player, that have kept me coming back, as it were (and the 2 I have mentioned have, of course, huge single player content).
  • jonbwfc #52 2 years ago

    I have to say I'm in the '3 is better than Tricky' camp meself. I found Tricky just a bit too far over the top, whereas I thought 3 got it just right. But then I'm also a big fan of the original SSX still. Could it be because I do actually snowboard and while tricky is very much an arcade game, 3 has just enough of the stuff that is great about boarding in the real world mixed up and the arcade stuff mixed down a little? Hmm. Anyway, both 3 and Tricky are still head & shoulders above pretty much every sports game so far this gen. And SOMEBODY should do a decent snowboarding game fer cripe's sake. And you can sit down Sean, you had your chance and you blew it.
  • Hantheman #53 2 years ago

    I preferred 3 over tricky. It was grander.
  • Vin #54 2 years ago

    One of very few games over the last ten years that had proper soul. Sticks in the mind, even now. And thankfully, for the right reasons.
  • napalm68 #55 2 years ago

    Yeah, what is up with EA not even bothering with a next gen release of the franchise? They have rocks in their heads
  • GaryHoward #56 2 years ago

    I literally re-bought this game two days ago from Blockbuster for 95p haha. Loved this game! :)
  • dloob #57 2 years ago

    It's tricky to rock a rhyme, to rock a rhyme that's right on time it's tricky!!!
    Tricky, tricky, tricky, tricky, huh!

    Ohh I prefered SSX Tricky
  • Silverzgreen #58 2 years ago

    @bagpuss.

    Think he meant a NEW game on PS3 or 360. Yeah. That's actually obvious.
  • Tuffty #59 2 years ago

    Still remember tackling the sun kissed mountains of Peak 2. Gorgeous in it's day. Would be great in HD. Just no DJ Atomika please.
  • thingythingy #60 2 years ago

    Still leave my PS2 plugged in so I can occasionally take 20 minutes and board down the whole damn mountain.

    A full-on PS3 version would be great, but otherwise I wish they'd give it the God of War Collection treatment and make it a PSN downloadable.
    Edited by thingythingy at 24/05/10 @ 01:06
  • FutureDave #61 2 years ago

    Tricky was indeed the best. It went downhill from there. Pun intended.
  • miggins #62 2 years ago

    bought tricky, ssx3 and on tour 2nd hand only to get home and realise they don't work on the backwards compatible PS3. gutted!!!
  • TriggerHippie #63 2 years ago

    @miggins

    They work on mine....
  • jogi #64 2 years ago

    I hated Tricky. For me it's all about the original SSX. In Tricky it was all about doing those ubertricks, felt very gimmicky and little variety to it.
  • graham738 #65 2 years ago

    Would love to see a new SSX come out for the PS3. Rather unhappy about the fact that i cant play my old ones since my ps2 died.

    Some games are good in multiplayer, some games are good for single player. SSX was great for Split Screen racing, and that feeling of awesomeness when you land an insane jump.

    Soundtrack was one to remember too.

  • Plaz #66 2 years ago

    This was the best iteration in my estimation. Some people dig the adrenaline of Tricky and i get that. SSX 3 had that too if you wanted it or you could just chillout and freestyle the entire mountain and i loved that. Being airdropped onto the top of the mountain to the opening strains of 'Snow Patrol' by Alpine Stars is still is a special, if slightly cheesy, memory for me.
  • mcreddie #67 2 years ago

    I agree with fknetwork...PLEASE GOD PLEASE bring out a new one! I need some slope action with that awesome trip hop soundtrack! SSX Tricky was good when it came out but this just blew the b***cks off it.

    Oh and while you're at it, make a new Hitman! (Just ignore the whole film thing entirely)
  • RobotRocker #68 2 years ago

    Soundtrack was one to remember too.

    I bought Ima Robot's album because of this game. Twas great.

    John should have mentioned the excellent sound mixing the game had. Particularly just how interactive the music was. The better you were performing, the more hyped up the music would get e.g Land a big trick and it will dive into the chorus again, mess it up and it might restart the verse.
  • bratmandu #69 2 years ago

    I had this and also Tricky - preferred Tricky. The music in Tricky is, to date the best soundtrack of any game I've ever played. Not just for the tunes, but the way it fades in/out depending on how well you were doing.

    It starts each race with just the base line playing, and when you fill up a bit of your tricky meter - the drums kick in, fill the meter halfway and you get the main guitar riff, and when the tricky bar is maxed out - the vocals come in - it was blinding with Chill Peppers 'Higher Ground' and 'Bitter End' by Placebo.
  • Pastici #70 2 years ago

    Bitter End was SSX3 ;).
  • bratmandu #71 2 years ago

    Oh Reginald - I disagree!

    **wasn't me who negatived you
    Edited by bratmandu at 25/05/10 @ 16:07
  • Spence1115 #72 2 years ago

    @miggins

    They work fine on mine also, but there are issues with SSX On Tour or 3 (can't remember) I think, depending on whether it's the Platinum version or standard one. One works, other doesn't. Tricky seems fine either way though.
  • My1stLoveJak #73 2 years ago

    John Teti! I'm going to go back and read your stuff, as I agree 100% - SSX 3 stands out from any other sports title I've ever played. Just exploring the mountain(s) was enough to keep me going, where as in the other SSX games (the ones I've played), there's something else trying to distract me...like my world rank in SSX...uh...the last one (that wasn't for Wii). What was it called? Anyways, it was a ton of fun, too, but just not in the same way.

    Oh, if another SSX title rolls around, I will be filled with utter BLISS. I just love that series, best of the snow games, in my opinion.

    ...does anyone remember Snowboard Kids, tho? Some obscure N64 title, I think? That was pretty bad-ass, too, haha. Like Kart Racing, but with snowboards. and kids.