SSFII Turbo HD Remix for PS3 on Thurs
Finally!
Capcom will finally release Super Street Fighter II Turbo HD Remix on the PlayStation Network tomorrow.
And you'll need to fork out the stiff asking price of GBP 11.99 or EUR 14.99 to play.
SSF2THDR was worth the money last November, when the game launched on Xbox Live Arcade, but largely because eager fighting fans wanted something to fill the void while Street Fighter IV geared up for launch. With Street Fighter IV arriving on consoles around the world this week, we wonder why anyone would settle for second best.
Head over to our Street Fighter IV review, or our Super Street Fighter II Turbo HD Remix review, to find out more.
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Comments (43) Latest comment 3 years ago
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Bit late, mind, I mean I'll have the PS3 version of SF IV by then. Ah well, at least it does have a release date at long bloody last.
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Because it's an awesome version of SSF2T?
I know I've had it since November on 360 but it will be played as well as 4, it is SSF2T with online play after all.
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But as usual, for whatever reason, European PS3 owners typically have to wait months for certain major PSN release even though the 360 and US PS3 owners get them around the same time. Why? It can't be the usual excuse of being delayed for European translations since European Xbox 360 owners got their version in November, right?
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They don't care though, clearly. If they did, they'd have tried to speed this through.
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Ditto.
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However I'll get my mate to download it and see if there is any improvements on the online gameplay.
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Also they should have discounted it due to the wait or alllow SF4 PS3 CE owners a cheaper rate or free to make up for it.
It'll be interesting to see whether their are any improvements over this version when comapred to the US one as if there isn't we waited for nothing.
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And just why is the PS3 version more expensive anyway? Yeah, it's only a couple of quid but surely it should cost the same as the 360 version or, preferably, less since we've had to wait so long for it?
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God knows where the finger pointing ended up.
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Hire me, Capcom!
EDIT: Hire serpantdarius instead, he beat me to it
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I'll bet it's still pretty borked too.
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There were bugs on the 360's version but they weren't as bad as the PS3's. At least Capcom managed to submit a passable version to SCEE, just a shame it took them so long.
Expect a patch soon for the other PS3 regions and XBLA version in the coming weeks.
As for the price, I think SCE have said that the price is determined by the developer (I'm pretty sure that's what I read). How much is it from PSN Hong Kong?
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/got it for 360 instead. Practically unplayable with the 360 pad... teach me for being impatient.
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+1 to Joppers' comment. It'll be pointless getting it on the same day as SF4 coming out.
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Sure Q/A need to be praised if indeed SCEE is more stricter than XBL and US PSN, but still doesnt change the economy of how this is impacting on the business end and whether worth investing?
Still PSN is to be praised for letting us gamers have Flowers, which I have enjoyed quite a lot!
Better late than never...like Euro PSN Shivering Island on PS3?!
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I had a hole burning in my pocket last year for this.....then sony closed up all the credit card loopholes on PSN and it was unbuyable.
Ended up getting it on the 360 instead.
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Continued incompetence in the online space.
Continued Sonylol.
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By the way, its all about DeeJay!!
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Got to agree with EG: Fei Long's theme is excellent.
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