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Unreal Tournament 3 Comments by Robert Purchese

13 July, 2007

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Comments: 1-10 of 10 in total

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Spanky
02/03/06 @ 17:37
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I love how the mapping has backfired in the second shot. His face looks like Jerry Lewis doing his crazy professor impression.
Nikanoru
03/03/06 @ 04:14
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I always wonder what the point is of having such highly detailed characters in a multiplayer-only FPS. It's not like you're going to see much of the detail at all unless you stand still like five inches from someone's face. And we know how often people do that in a deatchmatch!
Hicksy
03/03/06 @ 10:25
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It looks stunning!

But what the hell is it going to take to run it? o_O
Bertie [staff]
03/03/06 @ 11:46
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Detailed brains splatting accross the screen is well worth the investment in a kray supercomputer.
asphaltcowboy
03/03/06 @ 12:05
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Why do you have to ruin all the screenshots? They look much better at a decent res - you've not even resized them well!
aldo_14
07/12/06 @ 15:59
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Oooh, normal mapped crotchguards and shoulderpads.
Edited 1 times, most recently on 07/12/06 @ 15:59
Kostabi
07/12/06 @ 16:01
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@asphaltcowboy

You can click 'view original' for the jumbo sized decent res versions...
Helios
07/12/06 @ 17:25
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I'm going to cry myself to death if this game won't run reasonably well on my recently upgraded PC.
asphaltcowboy
08/12/06 @ 10:20
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@Kostabi

That feature wasn't there in March ;)
tentaculat
15/07/07 @ 12:43
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Stunning, absolutely stunnning.

I can't wait to revel in the years of hard work gone into Unreal Engine 3.

For 30 seconds.

After which I'll set all the options to the lowest possible for multiplayer, because anyone who is even remotely good at these games knows that Frames Per Second is directly proportional to score.

For casual eye-candy whores; THE ONES THAT NEVER WIN, this game will surely convey their perpetual failures in the most technically advanced manner yet.

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