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Comments (34) Latest comment 8 years ago
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Stunning video teaser though...
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I never said it wasn't the in-game engine, but they still look like cut-scene shots. I'm more interested in seeing how the actual game looks.
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Man I'm bored to death with Resident Evil.
Peej
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Wall...
Moonwalk...
Enough said!
Peej
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lol
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Peej
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Peej
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I think it IS about time we got a different angle in a Resident Evil game. As much as I loved the pre-rendered backdrops and the dark, often claustrophobic atmosphere - Peej has a point with the moonwalking into walls (Would like to note this DID NOT HAPPEN in CVx, and should not happen here - mainly because the game is entirely 3D.) but to be honest - thats nitpicking at its most lame. If thats the best excuse a person can come up with to diss the game... god, thats a pathetic excuse. I'd understand controls, I'd understand the fact it's too short... but the wall collision? Thats scraping the bottom of the barrel, surely...
Controls will have to be different because this is a different kind of game,
Capcom cannot keep the old control method. For the freedom and space this game seems to provide, I hasten to agree with the old RE dissers that the control mechanism I know and love would be far too clunky. I hope Capcom have realised that. It wouldn't take a heck of a lot to change the controls.
But you have to be the biggest fool around to not agree this game is looking astounding - it is what we RE fans have been waiting for. Something new, something fresh. And no doubt this will be one of the few games which will sell the 'Cube on its own. Ninty might even be clever enough to do a RE-themed 'cube for the anal fanboys and bundle RE4 with it.
Roll on RE4. Shame it's Leon though, he is... well. Offputting. He's now a cross between Leonardo Di Caprio and FF8 Squall... not good...
...
I'll be surprised if Ada doesn't make an appearance. It's just too obvious, Leon fell for Ada (Must hold out on the jokes) and vice versa... Capcom are known for leaving plotholes open, I know, but this is one I'm fairly sure they will fill. After all, they're the ones who told US Ada was still alive... must've been a reason for that move. So yeah, I'll be surprised if Ada - or her "new identity" - doesn't turn up somewhere in the game.
(As for best RE game... FOOLS!!! Does no-one appreciate the fun and laughs of RE3? Nemesis MADE that game... well, along with Jill deciding to advertise herself for lunch as well in more ways than one... plus it opened up for Ada and even Sherry to come back sooner or later with their rather cool epilogues. Did I mention Nemesis is cool? *STARS*)
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That big thing in the lake scares the hell outta me.
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It's a lot like those people in RE The Movie... the originally infected are pretty much intact, those who get sired (So to speak) are a bit more of a mess. (Makes sense)
So... yeah. I'm hoping Capcom don't try and totally scrap the zombies and just expand on the concept... although I'm so far intrigued by the big monsters and if they're experiments of just unwilling mutants.
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Considering we seem to have lost the static camera angles (I'm still not so decided if thats good or bad. Come back to me when I've played Outbreak), I'm inclined to believe them.
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I've become increasingly intrigued with the shot thru the binoculars... is that a body on the fire? Or am I seeing things?
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If the Cube can manage 3d graphics like these in real time I'll eat my hat.
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I have fond memories of wandering around the original's mansion and the police station in Resident Evil 2. You have to play this type of game at night in a quiet house with the lights off for full effect!
I hope Capcom get the atmospheric music right this time as well because that is one of their strong points. I'm sure they will. Believe.