Comments (35) Latest comment 4 years ago

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  • bef #1 5 years ago

    Sweet. Hope this plays just as well as TOCA 2...
  • steoc4 #2 5 years ago

    Don't like those screenshots.

    They're pretty and all but I'd rather see proper racing cars on proper racing tracks, which is what Race Driver does better than anyone else. Those screenshots look awfully Need for Speed-ish...
  • UncleLou #3 5 years ago

    Hm, yes, slightly need-for-speedish, though I guess PGR is a bigger inspiration.

    Still, not bad looking - it's the Neon-engine, right?
  • OnlyMe #4 5 years ago

    While Gran Turismo and Forza strives for more realism and depth, Codies decides to take the TOCA franchise on a continuous downward spiral towards brainless arcade-style gameplay.

    When will we see a proper touring car game again, with a proper career mode (like in TOCA 2 or 3 on the PS1)?

    I assume GTR is what I'm looking for? I need it to be console, though.
  • ZuluHero #5 5 years ago

    man, once you've seen one racer you've seen them all...

    at least until the next generation...
    Edited by ZuluHero at 29/11/07 @ 15:22
  • T4RG4 #6 5 years ago

    Looking far too cop-out-Arcade-wannabee for me!

    Proper TOCA career (with some actual handling/physics/AI please) as has been mentioned. This looks like a no purchase.
  • UncleLou #7 5 years ago

    The article says it will have proper race tracks as well, so I bet there'll be touring car racing.

    Agreed on how it's getting too arcadey though, I haven't bought Toca 3 because I didn't like the handling any more.
  • asphaltcowboy #8 5 years ago

    I think the screens are stunning!
  • Talha #9 5 years ago

    Just like DiRT, Codies seem bent on wasting all that graphical glory on a nanny- (and American-) friendly driving physics model, by the looks of it.

    And they look good, but not all that special IMHO.
  • BBIAJ #10 5 years ago

    Talha, how the FUCK can you get a feel for the physics from still screenshots!?

    The mind boggles...
  • FlamingCarrot #11 5 years ago

    Nooooooooooooooooooooooooooooooooooooooo!! They have PGR'd / NFS's it! Looks great but you can't call it Race Driver and then have modded street racing.
  • freedumb #12 5 years ago

    UncleLou, Toca 3 is brilliant. They've got an option for sim or pro handling for every single discipline.

    This is looking like what they did to Mcrae, dumbed down a bit. TOCA 3 is the best racing game with the best online mode, it'll be a shame if they mess it up.
  • UncleLou #13 5 years ago

    UncleLou, Toca 3 is brilliant. They've got an option for sim or pro handling for every single discipline.

    I've played the demo(s) (I think there were two), and the touring car event felt like Burnout. I didn't even need the brakes, and that was in sim mode. Couldn't stand it at all.
  • BadBoyBonner #14 5 years ago

    Looks like how I imagined Project Gotham Racing 5 - San Fran is right up there with Edinburgh as one of the best ever cities to drive round quickly.
  • Willum #15 5 years ago

    RD3 wasn't very good IMO, and it's a shame they've gone down the street racing path for this one... the graphics look good though, and if they can make these new features live rivalries etc a fun part of the game then it could be worth a look. Here's hoping.
    Edited by Willum at 30/11/07 @ 18:39
  • Calgon #16 5 years ago

    Looks nice but doesnt look nearly as good as PGR4(take a closer look at the geometry, drawdistance and texture detail none of them are even on par) but being multi-platform you wouldnt expect it to.
    Edited by Calgon at 02/12/07 @ 17:06
  • Talha #17 5 years ago

    @BBIAJ :

    Hint 1: tricked-out cars drifting amid smoke
    Hint 2: The whole 'street' vibe coming off the shots
    Hint 3: Emphasis on 'accessiblity'
    Hint 4: DiRT

    Need more effing hints?
  • db3 #18 5 years ago

    "Just like DiRT, Codies seem bent on wasting all that graphical glory on a nanny- (and American-) friendly driving physics model"

    DiRT has a superb realistic feel from bonnet/in-car view. Even GT HD demo feels floaty and unconnected in comparison.

    I have high hopes - please don't go too Streeeeeet Codies...no need!
  • rhubarbandcustard #19 5 years ago

    Got high hopes for Race Driver. One of the few Brits who loved Dirt and I thought the graphics, I have the PS3 version, are spectacular. A truly beautiful game and several times more fun than Forza on my X360. Just make sure to include the cockpit view - must be mandatory in all car games now. It's abscence in Forza makes that game already seem horribly dated.
  • rotmm #20 4 years ago

    Those are some purdy screenshots, but I don't see any damage on any of the cars. Hopefully there will be a comprehensive damage model.
  • monkey-ken-wizard #21 4 years ago

  • rhubarbandcustard #22 4 years ago

    Now that I have TrackIR4 all of the driving games I get will be PC only. If this doesn't have TrackIR support when it is released, I won't buy it until it does. Come on Codemasters, you know it makes sense.
  • BBIAJ #23 4 years ago

    Erm, which ones are new? I'm sure I've seen all of these before!
  • bad09 #24 4 years ago

    Whilst I love PGR. I don't think that is the direction TOCA should take. I was looking forward to next gen touring cars game. not more street racing!
  • GamerAddict #25 4 years ago

    First look at the screenshots, I thought they look bloomin' sweet!!

    Now I've read the comments, I have to agree with what people have written. We've got enough street racing with PGR, NFS and Burnout games. Even Gran Turismo 4 went street on some races.

    Lets go back to what the TOCA series excelled at, proper track racing! Yes, I realise its now "Race Driver" not "TOCA", but RD came from the TOCA series, lets go back to its roots, what it was originally good at!
    Edited by GamerAddict at 14/02/08 @ 09:49
  • sonmi451 #26 4 years ago

    agree with OnlyMe. i was a big fan of the first two Tocas for PS1. the pack racing was excellent.

    i was a fan of the Mcrae games until GT included rallying and got the physics spot on for me. GT and also PGR manage to get a sense of weight to the vehicles. must say though the damage in Dirt was well done.
  • Snooz #27 4 years ago

    @talha and db3

    I'm very close to picking up Colin DIRT from a bargage bin (pc version), but I hate the latter Colin versions after Colin 2-3 somewhere. Though is it more like Rallisport challenge then it would still be fun.

    Db3: what is realistic physics to you as in RBR or rallisport challenge 2?
    Edited by Snooz at 15/02/08 @ 10:32
  • ChrisOTR #28 4 years ago

    Unclelou: I didn't even need the brakes, and that was in sim mode.

    I don't usually pick fights, but that just seems like nonsense to me.
  • Beano #29 4 years ago

    A picture says a thousand works and five of those words are : "tearing", "frame", "rate", "problems" and "goddammit!!"
  • Beano #30 4 years ago

    And why do Codemasters insists on dumbing down their exellent racing games to attract Amerians consumers?... first Colin McRae and now Race Driver. :(
  • Triggerhappytel #31 4 years ago

    @Beano - I don't mean to state the obvious, but sales figures. They don't really have any games which have made a big impact over there just yet, so Americanising their franchises is a seemingly safe way of ensuring good sales over there. In theory.

    Anyway, screens look immense, I'm not liking the idea of drifting, but Codies produce some of the best racing/driving games in the world so I'm expecting good things from this.
  • Beano #32 4 years ago

    I'm of course aware of the appeal of a larger audience... but that's only a potential larger audience. I'm not buing the next McRae/DIRT game because the last one ruined the series for me and the new GRID looks like it will ruin the Driver series. I'm not convinced the new "american appeal nessesary mean bigger sales mumbers in the long run if the games are poor.
    Edited by Beano at 18/04/08 @ 15:18
  • Triggerhappytel #33 4 years ago

    Oh, I do agree, but then I think the Toca/Race Driver series has been on a downhill run ever since the immense Toca World Touring Cars on PS1. All that story bollocks in the PS2 iterations was unnecessary and irritating.
  • defdaz #34 4 years ago

    Some of those images are good enough to crack one off too! Fap! ;)
    Edited by defdaz at 20/04/08 @ 21:57
  • AtomicBanana Verified Level Designer, Playground Games #35 4 years ago

    Looks awful, far far FAR too much post processing going on. I assume they are just catering to thier '13-year-old-american-kid-with-ADD' demographic. This is before we even get to the laughable 'handeling'.