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Comments (34) Latest comment 7 years ago
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edit: actually, no. The second screenshot looks awful and the other two look like an average current gen. game.
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Next!
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If this is the 'shape of things to come' I'm not gonna bother...
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edit: heh, original engrish quote! :)
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Must try harder.
[MH]
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That being said, is does look rather ... lacklustre at the moment.
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Then, and only THEN, these shots will approach adequacy for me. These shots are horrific, and coupled with EA's underwhelming Madden demo (which was, by the way, pre-rendered), expose the XBox 360 for what it really is: a scaled-down Mac, which MS thinks can work wonders with a three-core processors.
THIS IS NOT NEXT GEN, but very much sub current-gen PC. Wait for PS3 and Revolution for the real, er, revolution
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Is that what you are saying?
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I'm saying that unless you are running a game on the actual hardware the end user is going to be running the game on, the game's just a representation, and not nesesarily what can be 'expected' of the XBOX2.
For all we know, it could be running code on the 'prototype' in 30fps, but could only be 10fps on the harware we'll eventaully have. Claiming otherwise would be seriously misleading.
Imagine if the prototype had 2 Gb of ram, and a 256MB Graphics card, thus enabling very high textures which would not be seen on the production console... You'd be pissed off wouldn't you?
That's why I'm asking you Gringo... As you seem to imply you know this is 'in engine' as a fact, I'm asking you is this on 'final hardware'... If it's not, and it's on prototype hardware, I'd be sceptical of anyone claiming this is what can be expected, until it's on a finished product...
I'm not having a go or desputing your claim, I just want some clarity on your remarks...
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It wouldn't be the first time we're seen 'examples' and demos of supposedly 'in game' when they are nothing of the sort... Just curious I guess...
Who doesn't wait? I suspect it's most of us (!) :)
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IMO i dont think that well see the graphical leap like we are used to seeing when 'next-gen' consoles are released, but basically pushing more on screen stuff. What would u rather see from a first generation game on a new console?
Hundreds of zombies running around a nicely realised totally interactive, huge free-roaming city? (lets face it, it already looks better than GTA and ppl bought that by the barrel load)
or a single 'next-gen' zombie in a single street with loads of physics-based flesh wobble?
i know what i'd rather see :P
i think if the lighting is sorted out, the graphics go through some develpment and the game is fun then theres no reason that this game couldn't turn out to be quite fun.
lets just watch this space to see what the developers do before we all bitch about some badly released early-dev screen shots eh? ;)
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This is 100% PS3 in-game.
MAN THE LIFEBOATS.
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PS3 eh?
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Yes, chuck.
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This is 100% PS3 in-game."
No it's not. Try reading the news article relating to this game. It looks shite whatever platform it's on and if Bad Boys is anything to go buy it'll play as bad as it looks.
"These are in-game shots from the Xbox 2 early proof of concept demo," a Blitz representative told Eurogamer, contradicting reports elsewhere suggesting they're in-game PS3 shots. "They're from a level that was created to demonstrate plans for the game, but which might not appear in the finished version."
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These new shots are even worse than the last lot!
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u dont get that on no home system at the mo. period.