Comments (12) Latest comment 7 years ago

Comments for this article are now closed, but please feel free to continue chatting on the forum!

  • dadrester #1 7 years ago

    platforms? xb2 ps3?
  • Blerk #2 7 years ago

    Xbox, PS2, Gamecube, PC.
  • MikeD #3 7 years ago

    You can just hear the awful music kicking in looking at that throat cut sequence.
  • Ceatlan #4 7 years ago

    Whats with the size of his feet in the last shot. They're tiny, looks like he could buy kid shoes and escape the VAT :)
    Edited by Ceatlan at 26/04/05 @ 12:07
  • Kami #5 7 years ago

    That last shot looks like they're gunning for the "stealth" element...

    Another totally pointless and useless thing that is being added to POP to make it more appealing to people today, but is more than likely going to weigh it down by forcing the action to slow down...

    Come on Ubi! More "Sands of Time" and less "Warrior Within" please.
  • spindizzy #6 7 years ago

    I'd love to have a chat with someone from Ubisoft (completely unofficially of course) and find out if the developers HONESTLY think this new approach is better. I'm not talking about sales - I guess the evidence is clear there - but artistically, do they honestly feel as proud of this?

  • Teeth #7 7 years ago

    Why d'you need to ask? Of course they don't.

    edit. Well, I say that. The game designers will care most. Artists may care more about, well, the art, and the coders will be looking to release a game without bugs that performs well. People in game develoment seem to be split between those who want to produce games that sell, and those who want to make great games, regarless of the consumer, thinking that a great game will speak for itself in sales. Often not the case, but I digress; in my personal experience, yes, it stings when your game comes out and it isn't everything you wanted it to be, and it stings even further if the developer has not had control over decisions to take a game in a different direction.
    Edited by Teeth at 26/04/05 @ 16:00
  • Sko #8 7 years ago

    *sees they've retained the OTT combat*

    *loses interest*
  • Nikanoru #9 7 years ago

    Why do they call this PoP3
  • Sko #10 7 years ago

    They're re-writing history to hide the existance of PoP 3D. Just like in a decades time, someone will try to hide the existance of Warrior Within (and this one, probably).
  • Nikanoru #11 7 years ago

    And also the two originals? Bah.

    Guess they don't want the Playstation Generation kiddies wondering what they've missed.
  • Talha #12 7 years ago

    Are these screenshots? Look more like concept art to me. Excellent as usual.