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Conker: Live & Reloaded Review

Xbox Review by Kristan Reed

27 July, 2005

One of the great mysteries of our time is why on Earth Microsoft gave the green light to a remake of an N64 game that Nintendo saw fit to wash its hands of four years ago. Although Conker's Bad Fur Day was well-received at the time, its demented price tag or £60 or more meant precious few people ever got to play it. Just 25,000 hardy souls took the plunge in the UK. But, if you ask us, the fact that it got talked about at all had more to do with the game's profanity-laden novelty value and Rare's then-lofty status than anything to do with the game's genuine quality.

Frankly, if you'd just written the cheque for $375 million to buy Rare on that heady day in the summer of 2002, you'd have expected - nay, demanded - that three years later Microsoft would be striding confidently down the gold-paved streets of Hitsville. The reality, of course, is somewhat more demoralising than that. Not content with failing so spectacularly with Grabbed By The Ghoulies, we're now forced to squelch through the mire of this distinctly average platformer all over again but Now With Added Live Content. These are real tears we're crying here.

Command and Conker

For the benefit of the majority of readers who won't have picked up the original from 2001, the main meat of the game concerns a drunken squirrel by the name of Conker. Having been on the lash down the local watering hole, he finds himself somewhat sidetracked on his way back home to his keep-fit fanatic girlfriend Berry. A whiff away from violently chundering, you take 'control' of the inebriated hairball for a series of badly-signposted tasks. Hereafter it's apparent that the 'story' makes as little sense as possible. It's there to shoehorn our furry fiend (that's "fiend") into a series of increasingly surreal set-pieces, and to ensure you cross paths with possibly the biggest bunch of oddballs ever to grace a videogame.

Faced with becoming the replacement table leg for overlord Panther King, Conker finds himself performing a series of small (and often menial) tasks for this crazy populace. To kick off you'll find yourself foraging around looking for the missing hive of a neurotic bee, and before long you'll be trudging around doing a bunch of fetch-and-carry tasks, like grabbing cheese for a demanding mouse, or pollinating a demanding flower. It's that sort of game.

But right from the start it's unclear what the task in hand actually is, and over the course of the 10-hour game you'll waste a significant amount of time trudging around wondering what to do next. With so many examples to choose from, it's blindingly obvious that the game itself is flawed on a fundamental level, and when you consistently reach these seemingly dead ends the game soon loses any appeal it was starting to gain.

Over my head

'Conker: Live & Reloaded' Screenshot writer

No, you just needed a comedy writer, pal.

Only by dogged persistence and the knowledge that The Solution Must Be Here Somewhere do you seem to inch your way through what must be one of the most horrifically and consistently oblique experiences we've had in videogaming for years. The head-slapping truth is that none of the puzzles are exactly hard (some of them are downright obvious once you know what to do), but unlike other games, where figuring them out is part of the fun, here you're just left cursing the designers for being so sodding unhelpful even when you've succeeded.

On top of that, the core of the game is saddled with a plethora of rank, outdated mechanics that should have been kicked into touch by now. Chief of these is the appallingly one-dimensional combat system that dictates that Conker can only swing his baseball bat while he's walking and not, say, while jumping. Not only does this make the combat a sludgy, frustrating experience, but soon leads to the realisation that the only way to dispatch most enemies is the "hit, back-off, hit, back-off" technique. With an almost complete absence of AI, you're left wading through a world full of idiotic automatons and checking your calendar to find out if the year really is 2005.

If that doesn't sound bad enough already, then the pile of misery grows apace once you factor in the terrifyingly appalling jump mechanic and its chief accomplice the useless camera. Okay, so it's not that bad, and you can live with it in a kind of Super Mario 64 kind of way, but - again - the game's consistent inability to make you feel like you're in control of your viewpoint or where you can jump is staggering for a game in this era. Time after time you'll attempt seemingly routine leaps, double jumps and tail spins and slither off the edge of a precipice, only to suffer a health penalty for the most pathetically small tumbles. It is a quite tedious experience.

Hilariously bad

'Conker: Live & Reloaded' Screenshot cog

Conker carrying a Cog for no Cocking good reason.

And this unending tedium is given an extra injection of Valium in the form of the game's ham-fisted attempts at humour. Quite how Conker's Bad Fur Day ever got the reputation for somehow being hilarious is quite beyond us. It's like videogaming's worst example of a giant in-joke gone wrong. It's as if a particularly self-indulgent team at Rare were let off the leash and allowed to write and voice the whole thing by themselves without any actual bona-fide comedy input.

At best the story mode of the game is tittersome, with some patently ludicrous and surreal scenarios thrown at you from the word go, but stand it next to, say, Psychonauts or Ratchet & Clank and it's a total embarrassment. At no stage does Conker Live & Reloaded even attempt to be sophisticated, and for that we could forgive it. For gawd's sake, any game where you're rolling giant lumps of poo around can't be taken at all seriously, right? But time and again, the game's voiceovers are borderline pathetic, with characters slipping in and out of various attempts at regional accents almost in the same sentence. Add to that the hopelessly outmoded, embarrassingly not-shocking-at-all gratuitous use of expletives at all times and you'll just shake your head at the injustice that several people earned vast amounts of money making this pile of absolute rubbish. How this game has been picking up some seriously good scores we will never know, and it calls into question the credibility of everyone that can claim with a straight face that this is somehow the pinnacle of Xbox entertainment right now.

Well, to answer that question ourselves, it seems some reviews elsewhere have been prepared to accept that the single-player game is rubbish and still give it 9/10 on the basis that the Xbox Live multiplayer shenanigans are the game's saving grace. That's a ludicrous argument given that over 90 per cent of Xbox owners aren't even hooked up to Live (even more so in Europe, the latest figures suggest, where it's thought that only just over 200,000 have subscribed) and so cannot even take advantage of this mode. But, for the sake of discussion, let's assume everyone who buys the game is connected.

That's Z with a Zee

'Conker: Live & Reloaded' Screenshot poo

Ahhh, it's our lovely friend the poo monster. If only we were 11 years old and still found this sort of thing funny.

For a start, the multiplayer portion of the game is literally nothing like the story mode. To all intents and purposes it's a completely separate game simply bundled alongside the main dish. It doesn't even use the same maps or environments. The weapons and character classes are all brand new, and even the game engine appears to be very different from the story mode. The only real connection is that it stars Conker and 'friends' against the evil Nazi-style Tediz that make an appearance briefly towards the end of the single-player campaign.

But despite all the time Rare took to bolt on an all-singing all-dancing action-packed 16-player mode, the result is a tad underwhelming following on from the hysterical launch reviews that talked about it as an event to rival the second coming of Christ himself. Slight exaggeration there, but - as if you couldn't predict this - it's a good old-fashioned run of deathmatch (in team or standard form), Capture The Flag and Assault-style matches across nine tailor-made maps.

As ever, you simply choose which side you want to play on and then choose a weapons class to specialise in. In this case, you can choose from the all-rounder Grunt, the Sabre-wielding and cloaked Sneeker, the Bazooka-equipped slow-coach Demolisher, the snipe-tastic Long Ranger, the pilot specialist Sky Jockey, and the flame-throwing Thermophile. Each comes with their own specific pros and cons - fast but not that powerful, slow and deadly, etc - and most come with an upgrade weapon and various default abilities, such as Self Heal, Berserk or Infra-Red vision.

Live for-never

'Conker: Live & Reloaded' Screenshot credibility

Along with Rare's credibility.

In this sense at least Rare deserves credit for attempting to balance the proceedings with a decent array of contrasting characters, which allow players to get involved with the kind of multiplayer experience they want (and that also applies to offline gamers, with split-screen, LAN and full-sized bot matches supported). That's the theory, anyway - a large amount of the enjoyment of any multiplayer game depends on the quality of your team mates and opponents, and with the right players alongside you there's a good deal of potential here.

Finding those players, however, is another matter altogether. During our protracted Live experiences over the past month we rarely found more than about a dozen matches happening across the entire world, and even then getting a match started was a hopelessly drawn out experience with few players seemingly willing to even confirm their participation on numerous occasions. And those that were going on appeared to be largely private matches that refused connection, or specific matches that might not necessarily appeal. For example, the ability to tailor matches just so is great in theory, but you might not really fancy a match that only allows you to play a Long Ranger.

Like we said, Conker's Live experience has a decent amount to offer, but only if you can somehow round up a skilled posse to make the most of it. Getting skilled, though, isn't something that will come very easily to many people, no matter how long they've been playing online multiplayer games. Each class and mode takes a lot longer than usual to get to grips with than you might initially anticipate, with each character's alternate weapons to get used to, not to mention the five different vehicle types on offer (Toad Mk II Jeep, R-Hog Quad, Tankus, er, Tank, Steed chopper and Mule troop carrier/Gunship - the latter two of which are exclusive to the Sky Jockey). The vehicles, in particular, take a while to get used to, with slightly counter-intuitive controls hampering proceedings initially. But give it time and the rewards are there, and mastering the vehicle side of the game is possibly the most satisfying aspect of the multiplayer game.

In terms of the mechanics, though, the feeling of déjà vu creeps in quickly, with the usual flag-capturing or checkpoint-securing shenanigans alongside the regular need to kill anything not on your side. Sadly, even though the maps are tailor-made, they're nothing you haven't seen a dozen times before, and, after a few hours, that sense of underwhelming familiarity creeps in. You'll also start to spot the cracks in the balancing, with certain classes way too powerful (step forward the Demolishers) and most of the remaining classes suffering from a frustrating inability to score a direct hit on enemies (or at least that's how it feels, with twitchy controls and wavering reticules), or in the case of the Grunts or Long Rangers are just too feeble and too inaccurate with their default weaponry to be useful. Frustration reigns.

Big ask

'Conker: Live & Reloaded' Screenshot crushed

Crushed. How we felt after 15 hours of this.

Realistically, even with the presence of the offline modes this is a game you're going to want to play online with 16 players populating the maps, and players with a decent amount of experience - and that's a big ask for a game that's not proving too popular right now (hardly a surprise given the release of the Halo 2 map pack).

So what are we left with? A stunningly below-par platform game with borked controls, oblique objectives, crass humour, and a slightly above average online multiplayer component that's not proving too popular. That's not the most glowing recommendation in the world is it?

About the best thing you could say about Conker Live & Reloaded is the astonishingly lifelike graphical detail on Conker himself (the fur! Look at the fur!), but even then he looks completely at odds with the somewhat less impressive gameworld that he swears his way around. As a whole package it's something Microsoft should have put out at a budget price from the beginning, because the single-player story mode is without question one of the worst platform games we've had the misfortune of playing in years, while the multiplayer is merely adequate next to the best in online console gaming. Our heartfelt apologies go out to those of you who've bought it already (we're sorry this review is late - blame holidays, blame Killer 7), but for those of you who were wavering on whether to get it cheap in the sales, don't.

4/10

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Comments: 1-50 of 151 in total | next 50 »

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Gatwick Parrot
27/07/05 @ 13:20
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4/10 Hahahahahah. :)
Mickyg
27/07/05 @ 13:20
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But what about the Conker Review?






Oh.
OldWormsFan
27/07/05 @ 13:21
#3
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haha! Rare fanboys commeth!

"What a waste of money"
tengu
27/07/05 @ 13:24
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Xbox game in 'overhyped load of crap' shocker! :)

Mint
27/07/05 @ 13:25
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I'm going to retreat to a safe distance, this thread will be a warzone in a couple of hours.
mcmonkeyplc
27/07/05 @ 13:29
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Christ!

/runs to nuclear bunker
Dizzy
27/07/05 @ 13:30
#7
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True... Live is pretty weak IMHO. The screen layout is so messy I never came abck after a few games. Single player I like a lot since I never played the original.

A lot of people seem to be playing this... so I wonder if those "dozen or so" matches are really all the matches available on Live, maybe the game just picks the ones with good ping?

>Not content with failing so spectacularly with Grabbed By The Ghoulies

BTW you guys gave GbtG an 8 remember?? Just FYI
Edited 1 times, most recently on 27/07/05 @ 14:40
Xerx3s
27/07/05 @ 13:30
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sony zomby fanboy: "Fire in the hull!!!"
xbx fanboy: "Duck & cover!"

And so the fanboy wars continue...

Anyway, never liked this from rare. Gimme KI, GE or PD anyday.

/runs off to evade the crossfire and hopes they slaughter eachother.
sleepless
27/07/05 @ 13:31
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Psychonauts vs Conker: Live and Reloaded

And the overall winner is...Psychonauts (except for sales obviously which is very sad)

Do you still believe Perfect Dark Zero will be any good? I'v lost all my faith.
Edited 1 times, most recently on 27/07/05 @ 14:34
Beano
27/07/05 @ 13:33
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4/10 is a "bit" harsh IMO... Ok, it may not be new og original, but fun to play if you haven't played the original !
kururin
27/07/05 @ 13:34
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Heh
Blerk
27/07/05 @ 13:34
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Where Rare get their 'comedy masters' label from, I have no idea. We did better jokes at primary school.
boabg
27/07/05 @ 13:34
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With an almost complete absence of AI, you're left wading through a world full of idiotic automatons

Sounds like a Mario game.
ParticleMan
27/07/05 @ 13:35
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Oh dear.
therev
27/07/05 @ 13:35
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I bought the N64 version when it came out and traded it in. Wish I hadn't, given the lookrareness of it now, but I really didn't enjoy it.
Wash
27/07/05 @ 13:36
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Granted its not 10/10 - but worse than batman begins, big muther truckers 2 and fantastic four.... i'm not sure.
BravoGolf
27/07/05 @ 13:37
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Excellent review...that's that then!
Teeth
27/07/05 @ 13:39
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I was expecting, after reading that really rather strong review, a much lower score than a four! All those italics!

It's a great pleasure to finally read the review. Thanks! The game sounds absolutely awful.
tpfkanep
27/07/05 @ 13:39
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/Granted its not 10/10 - but worse than batman begins, big muther truckers 2 and fantastic four.... i'm not sure./

The Theory of Mediocrity apply here, lad.
Wash
27/07/05 @ 13:42
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"The Theory of Mediocrity apply here, lad."

which is? ... I own the game... the online mode is complete run and gun destruction fest... offline is a decent platformer. I hadnt played the original.

Do i think psychonauts is better, well probably - it certainly holds your hand more along the way.
Xerx3s
27/07/05 @ 13:43
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PS: Not that i like this game or anything, but i had a look around the net and the press avarage is about 8.6 and gamer avarage 9.0. Is the rest of the press/gamingcommunity blind or is there another reason for this score? (1) Yes, read the review, but still. 2) Played the demo and i found it quite "not to my taste" myself, but it just raises an eyebrow)

http://www.gamestats.com/objects/490/490304/articles.html
MieZ™
27/07/05 @ 13:44
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"hardly a surprise given the release of the Halo 2 map pack"

Another example of too much hype. Halo2 has been collecting dust in my room from two days after release. No map-pack can make me play that horrible game once more.

Concerning Conker: Hardly a surprise, no innovation in sp and xbox live is a joke...
Mr_Brown
27/07/05 @ 13:45
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Way too harsh. Mark it down for being a remake of an old game, that would be fair. Because thats what it is and it doesn't hide the fact thats its a remake of an old game. So obviously alot of stuff is going to be outdated. Personally I think 4/10 is way too harsh. Though I wouldn't say its the best game ever he surely deserves a 7 or at mimimum 6 out of 10.

I thought the whole PS3 fiasco was just a one off...but as this review shows...the quality of Eurogamer site is going down the toilet.

Bad review.
Wash
27/07/05 @ 13:46
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"avarage is about 8.6 and gamer avarage 9.0."

All personal preference aint it... the further you look across the board for reviews the lower the average will drop. Exactly why games like Zelda Ocarina of time and nfl 2000 or wotever for the dreamcast are so untouchable over at gamerankings because of there 30 or so reviews and then newer games recieving 80 plus reviews.

Conker is better than 4/10 imho - thats all that is, and this is EG's.

Least its on a par with Restricted Area tho :)
Edited 3 times, most recently on 27/07/05 @ 14:56
27/07/05 @ 13:47
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Mint said " I'm going to retreat to a safe distance, this thread will be a warzone in a couple of hours."

TBH, I think the xobxers knew this was a stinker too... I know I F**king did!

/quick 'Conker impression of profanity' Limited.
Diabeu
27/07/05 @ 13:49
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fuck single mode, it's not the main dish, online is, and I like it
elvenearth
27/07/05 @ 13:54
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I have a message to pass on from Conker:

#%*%# you all...
Mint
27/07/05 @ 13:55
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I hear a lot that this game is actually toned down (naughtiness-wise) compared to the ninty version.
Kingsadist
27/07/05 @ 13:55
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The main game was actually one of my fave games on the N64.
I think the whole reason I loved it was because of that immortal character, Gregg the Grim Reaper. Lovely...
Abscido
27/07/05 @ 13:56
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>Not content with failing so spectacularly with Grabbed By The Ghoulies

BTW you guys gave GbtG an 8 remember?? Just FYI


I presume Kris was referring to sales figures there. At least I hope so, cause I stand by that review - I really enjoyed GBTG! They did fail spectacularly in the sense that a game like Ghoulies was never going to sell well, even had it been perfectly implemented. Might have been better off (commercially speaking) playing it safe.

As for Conker. I agree with Kris completely regarding the gameplay mechanics. Horrid. But the world itself is great fun, really thought it had surreal charm. Not enough charm to spend money on, mind you.
Wrobel
27/07/05 @ 13:58
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Besides for the dodgy camera, I think it is a cool little platformer. Agree more with Edges 8/10 review than eurogamers. Also the graphics whore in me loves the graphics, probably the best on the Xbox
Shrimp
27/07/05 @ 13:58
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Spot on review.

Flatmate bought this a while back and it went back to Game within a week. What's amazing is that the character actually says (effectively) "now, player, we have to guess what the designer was thinking at this point". i.e. Admitting its badly designed... weird.

Also the humor really hasn't aged well: South Park has just done the whole kiddie sick/toilet humour a million times better since the first Conker.

(admittedly I've only seen the the SP game)
tpfkanep
27/07/05 @ 13:58
#33
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/"The Theory of Mediocrity apply here, lad."

which is? ... I own the game... the online mode is complete run and gun destruction fest... offline is a decent platformer. I hadnt played the original.

Do i think psychonauts is better, well probably - it certainly holds your hand more along the way./

It's all relative, actually.
But that's beside the point. This is only a review. The work of one person. Subjective. Why must the words of a scribe carry so much weight? If you played the game and like it, to hell with the rest. That's all that counts in the end.

/This is not an attack on the reviewer/
peterfll
27/07/05 @ 13:59
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Bought this at the weekend and am already wanting to give up on the single player mode (never had the N64 game)....... got to go collect bees to go tickle a flower and ......... oh f8ck it, can't be bothered given the flaws in the control system noted in the review. Tried to run it offline with the bots switched on and found it to be ok......... didn't get very far but then I need to read-up on the whole 'capture the flag' scenarios as its not normally my bag. Went on-line and found lots of other people playing - unfortunately it seems to be attracting the worst of the X-box Live crowd - you know - the 12 year old American kid "all you guys are g8y I'm going to whip your ass" etc etc. Pretty similar to what you find on Halo 2 to be honest i.e. if you’re not playing these games 24/7 you’re just not going to feel comfortable with the crowd and you WILL get your ass whipped.

The graphics look nice albeit the frame rate's a little low! Grasping at straws now...... at least I bought it 2nd hand from CEX!
ralphwolfenstein
27/07/05 @ 14:03
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Interesting to see how some reviewers have focused on the re-make, and treated the multiplayer as little more than a bonus. From my experience, Conker is a pretty comprehensive multiplayer effort which is enjoyable both on and offline, whilst the Bad Fur Day single player game is little more than an added curio. The fairly hefty manual devotes just two apologetic pages to the re-make, and it’s not the default option from the main in-game menu –you’re invited to pitch into the multiplayer right from the start

Whilst unlikely to dislodge Halo 2 from most Live enabled Xboxen, I thought the multiplayer was competent and offered a decent take on the Star Wars Battlefront genre. Reviewed in its own right, I’d expect a score nearer the 6/7 mark. Bad Fur Day on its own might be a 3 or 4/10, but as a free ‘bonus’ I’m not complaining about its inclusion. I’m surprised Kristan even bothered playing it TBH…
UncleLou
27/07/05 @ 14:03
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Seeing a single screenshot of the apallingly designed main character makes me wonder how anyone could expect anything from this game?
Wash
27/07/05 @ 14:05
#37
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"Seeing a single screenshot of the apallingly designed main character"

http://www.microsoft.com/spain/prensa/images/Conker-Body_gra
nde.jpg

who couldnt love that ;) Graphically and art wise the games quite good... plays on the mature overtones over such a "kiddy" world.
Edited 1 times, most recently on 27/07/05 @ 15:07
kalel [mod]
27/07/05 @ 14:06
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I do feel I need to stick up a bit for Conker here, as I have done on the forum before. The game has not aged that well, and I completely agree that it was not a suitable choice for a re-release.

However, it is quite a unique game in that it has a lot of clever parody going on in it, both in the films and games it sends up, but also in some of the game mechanics itself, something this review fails to recognise. It notes that the mechanics are archaic, but I feel has slightly missed the point of this a little, in that it plays upon these mechanics and draws reference from them.

Also, the humour may be toilet based, and a bit tired, but I think it is snobbish to dismiss it completely. I have read the novels of Camus, the poetry of Ginsberg and the plays of Pinter and Beckett. I have studied post-modern literature in two different languages. I consider myself to be fairly intellectual, but I was still able to see the humour in Conker’s, and the truth be told, I thought the poo song was the funniest thing I’ve ever seen in a game, and remains my strongest memory of a moment in any N64 game..



(…apart from ‘that bit’ in OoT but shhhh).
Edited 1 times, most recently on 27/07/05 @ 15:07
indotoonster
27/07/05 @ 14:07
#39
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/not realizing the fanboy warzone

BAN THIS SICK FILTH!
prettyboytim
27/07/05 @ 14:10
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So Half as good as Halo, then?
RedboX
27/07/05 @ 14:21
#41
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its demented price tag or £60 or more meant precious few people ever got to play it.

I've heard this mentioned several times of late, I paid £39.99 for my copy in EB. I never saw it for sale any higher, and I'm sure I saw it for lower prices later.

simiankid
27/07/05 @ 14:27
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Kalel said:
"It notes that the mechanics are archaic, but I feel has slightly missed the point of this a little, in that it plays upon these mechanics and draws reference from them. "


And how does it play on these 'archaic' mechanics? By reproducing them in all their shonky, pad-splitting, teeth-grinding, damn-it-all-to-heck-awfulness. It added precisely nothing, no parody, no real comment. Where's the sense in taking the piss out of something you then proceed to copy in every way?

I played (all the way) through Conker on the 64 when it first appeared, and aside from a few sparse chuckles, it was utter tosh. I'm sorry if you don't agree.
Edited 2 times, most recently on 27/07/05 @ 15:33
drumbaby
27/07/05 @ 14:31
#43
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Sounds great!
mattigan
27/07/05 @ 14:31
#44
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Wasp

Are you an XBOX Fanboi?
kalel [mod]
27/07/05 @ 14:34
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@simiankid

No no, no need to apologise, I'm quite happy for you to disagree with me :)

The point I'm trying to make is simply that there was some level of referencing in the game mechanics, and I thought it was a bit unfair of the review to point out their age, without noting the fact that they were references. If you still don't like them then fair enough, but to not even acknowlege that this is what Rare were trying to do is a liottle harsh imo. It's a bit like reviewing Scream and accusing it of having generic horror movie bits. See what I mean?
Mr_Brown
27/07/05 @ 14:34
#46
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"Chief of these is the appallingly one-dimensional combat system that dictates that Conker can only swing his baseball bat while he's walking and not, say, while jumping. Not only does this make the combat a sludgy, frustrating experience, but soon leads to the realisation that the only way to dispatch most enemies is the "hit, back-off, hit, back-off" technique. With an almost complete absence of AI, you're left wading through a world full of idiotic automatons and checking your calendar to find out if the year really is 2005. "

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Come off it, the single player is a remake. Rare was clear that the single player was Bad Fur day but with updated graphics. The way your criticising the game, your making it out that the developers have designed this game badily and used 'out of date techniques' which is true...to a point. Its a remake and thus its out dated features should be taken with a grain of salt. In its day it was great but just because it hasen't aged well doesn't mean Rares done a bad job on the game. If they had deseived us and made us belive the single player was anything more than a pretty remake, I would agree. But because it is a remake, these statements are wrong.

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"Quite how Conker's Bad Fur Day ever got the reputation for somehow being hilarious is quite beyond us. It's like videogaming's worst example of a giant in-joke gone wrong. It's as if a particularly self-indulgent team at Rare were let off the leash and allowed to write and voice the whole thing by themselves without any actual bona-fide comedy input."

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Ok, everyone has a different sense of humour and I will admit it didn't have me rolling on the floor but I found moments of the game made me smile and chuckle as well. But to say that Rare has no sense of humour just because it doesn't match yours is just wrong. Again your allowing your own opinion, which is allowed to effect the review, but remember your not writing this review for yourself. Other people's sense of humour may be different to yours.

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"How this game has been picking up some seriously good scores we will never know, and it calls into question the credibility of everyone that can claim with a straight face that this is somehow the pinnacle of Xbox entertainment right now."

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And saving the best till last...this is an unbelivable comment. So your telling me that just because your review score was rediculously lower than GameTM's, Edge, Gamespot and IGN, your questioning their credibility!?
Could it possibly be that perhaps its your credability as a review that should be brought into question. Now don't get me wrong, i do feel most of your reviews are fair...but, questioning every credible reviewers out there over their credibility because they're reviews where better than yours is just plain stupid. You my friend should read some of these pther reviews and take some notes and then re-write this review acordingly. But thats up to you.
Edited 1 times, most recently on 27/07/05 @ 15:38
Dr_Actually
27/07/05 @ 14:36
#47
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Did somebody say Fur Fighters?
ali-uk
27/07/05 @ 14:40
#48
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It's a damn fun game.

There I said it, and I'm in no way a fanboy. I simply liked the game a lot, especially the multiplayer. Except you can whore out spawns with the launcher.
Realtime
27/07/05 @ 14:40
#49
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To right Ralphwolfenstein, If the game was called Conker: Bad Fur Day then maybe you could agree with your comments without Live & Reloaded but AS the game is called Conkers: Live & Releaded an online game just like Unreal Championship 2 you should have took your review there. Conkers: Bad Fur Day is just a bonus game on the same disk for free.

In my opinion 8/10 would have been my score if I had to review the game the way you should have reviewed it
terminalterror
27/07/05 @ 14:40
#50
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"Also, the humour may be toilet based, and a bit tired, but I think it is snobbish to dismiss it completely. I have read the novels of Camus, the poetry of Ginsberg and the plays of Pinter and Beckett. I have studied post-modern literature in two different languages. I consider myself to be fairly intellectual, but I was still able to see the humour in Conker’s, and the truth be told, I thought the poo song was the funniest thing I’ve ever seen in a game, and remains my strongest memory of a moment in any N64 game.."

+1 ;)

I suppose at the time I was a (not that immature) teenager but I still found the game very amusing, particularly that song.

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