Conker: Live & Reloaded Review
Rarely has a game been so disappointing.
Version tested: Xbox
One of the great mysteries of our time is why on Earth Microsoft gave the green light to a remake of an N64 game that Nintendo saw fit to wash its hands of four years ago. Although Conker's Bad Fur Day was well-received at the time, its demented price tag or £60 or more meant precious few people ever got to play it. Just 25,000 hardy souls took the plunge in the UK. But, if you ask us, the fact that it got talked about at all had more to do with the game's profanity-laden novelty value and Rare's then-lofty status than anything to do with the game's genuine quality.
Frankly, if you'd just written the cheque for $375 million to buy Rare on that heady day in the summer of 2002, you'd have expected - nay, demanded - that three years later Microsoft would be striding confidently down the gold-paved streets of Hitsville. The reality, of course, is somewhat more demoralising than that. Not content with failing so spectacularly with Grabbed By The Ghoulies, we're now forced to squelch through the mire of this distinctly average platformer all over again but Now With Added Live Content. These are real tears we're crying here.
Command and Conker
For the benefit of the majority of readers who won't have picked up the original from 2001, the main meat of the game concerns a drunken squirrel by the name of Conker. Having been on the lash down the local watering hole, he finds himself somewhat sidetracked on his way back home to his keep-fit fanatic girlfriend Berry. A whiff away from violently chundering, you take 'control' of the inebriated hairball for a series of badly-signposted tasks. Hereafter it's apparent that the 'story' makes as little sense as possible. It's there to shoehorn our furry fiend (that's "fiend") into a series of increasingly surreal set-pieces, and to ensure you cross paths with possibly the biggest bunch of oddballs ever to grace a videogame.
Faced with becoming the replacement table leg for overlord Panther King, Conker finds himself performing a series of small (and often menial) tasks for this crazy populace. To kick off you'll find yourself foraging around looking for the missing hive of a neurotic bee, and before long you'll be trudging around doing a bunch of fetch-and-carry tasks, like grabbing cheese for a demanding mouse, or pollinating a demanding flower. It's that sort of game.
But right from the start it's unclear what the task in hand actually is, and over the course of the 10-hour game you'll waste a significant amount of time trudging around wondering what to do next. With so many examples to choose from, it's blindingly obvious that the game itself is flawed on a fundamental level, and when you consistently reach these seemingly dead ends the game soon loses any appeal it was starting to gain.
Over my head

No, you just needed a comedy writer, pal.
Only by dogged persistence and the knowledge that The Solution Must Be Here Somewhere do you seem to inch your way through what must be one of the most horrifically and consistently oblique experiences we've had in videogaming for years. The head-slapping truth is that none of the puzzles are exactly hard (some of them are downright obvious once you know what to do), but unlike other games, where figuring them out is part of the fun, here you're just left cursing the designers for being so sodding unhelpful even when you've succeeded.
On top of that, the core of the game is saddled with a plethora of rank, outdated mechanics that should have been kicked into touch by now. Chief of these is the appallingly one-dimensional combat system that dictates that Conker can only swing his baseball bat while he's walking and not, say, while jumping. Not only does this make the combat a sludgy, frustrating experience, but soon leads to the realisation that the only way to dispatch most enemies is the "hit, back-off, hit, back-off" technique. With an almost complete absence of AI, you're left wading through a world full of idiotic automatons and checking your calendar to find out if the year really is 2005.
If that doesn't sound bad enough already, then the pile of misery grows apace once you factor in the terrifyingly appalling jump mechanic and its chief accomplice the useless camera. Okay, so it's not that bad, and you can live with it in a kind of Super Mario 64 kind of way, but - again - the game's consistent inability to make you feel like you're in control of your viewpoint or where you can jump is staggering for a game in this era. Time after time you'll attempt seemingly routine leaps, double jumps and tail spins and slither off the edge of a precipice, only to suffer a health penalty for the most pathetically small tumbles. It is a quite tedious experience.
Hilariously bad

Conker carrying a Cog for no Cocking good reason.
And this unending tedium is given an extra injection of Valium in the form of the game's ham-fisted attempts at humour. Quite how Conker's Bad Fur Day ever got the reputation for somehow being hilarious is quite beyond us. It's like videogaming's worst example of a giant in-joke gone wrong. It's as if a particularly self-indulgent team at Rare were let off the leash and allowed to write and voice the whole thing by themselves without any actual bona-fide comedy input.
At best the story mode of the game is tittersome, with some patently ludicrous and surreal scenarios thrown at you from the word go, but stand it next to, say, Psychonauts or Ratchet & Clank and it's a total embarrassment. At no stage does Conker Live & Reloaded even attempt to be sophisticated, and for that we could forgive it. For gawd's sake, any game where you're rolling giant lumps of poo around can't be taken at all seriously, right? But time and again, the game's voiceovers are borderline pathetic, with characters slipping in and out of various attempts at regional accents almost in the same sentence. Add to that the hopelessly outmoded, embarrassingly not-shocking-at-all gratuitous use of expletives at all times and you'll just shake your head at the injustice that several people earned vast amounts of money making this pile of absolute rubbish. How this game has been picking up some seriously good scores we will never know, and it calls into question the credibility of everyone that can claim with a straight face that this is somehow the pinnacle of Xbox entertainment right now.
Well, to answer that question ourselves, it seems some reviews elsewhere have been prepared to accept that the single-player game is rubbish and still give it 9/10 on the basis that the Xbox Live multiplayer shenanigans are the game's saving grace. That's a ludicrous argument given that over 90 per cent of Xbox owners aren't even hooked up to Live (even more so in Europe, the latest figures suggest, where it's thought that only just over 200,000 have subscribed) and so cannot even take advantage of this mode. But, for the sake of discussion, let's assume everyone who buys the game is connected.
That's Z with a Zee

Ahhh, it's our lovely friend the poo monster. If only we were 11 years old and still found this sort of thing funny.
For a start, the multiplayer portion of the game is literally nothing like the story mode. To all intents and purposes it's a completely separate game simply bundled alongside the main dish. It doesn't even use the same maps or environments. The weapons and character classes are all brand new, and even the game engine appears to be very different from the story mode. The only real connection is that it stars Conker and 'friends' against the evil Nazi-style Tediz that make an appearance briefly towards the end of the single-player campaign.
But despite all the time Rare took to bolt on an all-singing all-dancing action-packed 16-player mode, the result is a tad underwhelming following on from the hysterical launch reviews that talked about it as an event to rival the second coming of Christ himself. Slight exaggeration there, but - as if you couldn't predict this - it's a good old-fashioned run of deathmatch (in team or standard form), Capture The Flag and Assault-style matches across nine tailor-made maps.
As ever, you simply choose which side you want to play on and then choose a weapons class to specialise in. In this case, you can choose from the all-rounder Grunt, the Sabre-wielding and cloaked Sneeker, the Bazooka-equipped slow-coach Demolisher, the snipe-tastic Long Ranger, the pilot specialist Sky Jockey, and the flame-throwing Thermophile. Each comes with their own specific pros and cons - fast but not that powerful, slow and deadly, etc - and most come with an upgrade weapon and various default abilities, such as Self Heal, Berserk or Infra-Red vision.
Live for-never

Along with Rare's credibility.
In this sense at least Rare deserves credit for attempting to balance the proceedings with a decent array of contrasting characters, which allow players to get involved with the kind of multiplayer experience they want (and that also applies to offline gamers, with split-screen, LAN and full-sized bot matches supported). That's the theory, anyway - a large amount of the enjoyment of any multiplayer game depends on the quality of your team mates and opponents, and with the right players alongside you there's a good deal of potential here.
Finding those players, however, is another matter altogether. During our protracted Live experiences over the past month we rarely found more than about a dozen matches happening across the entire world, and even then getting a match started was a hopelessly drawn out experience with few players seemingly willing to even confirm their participation on numerous occasions. And those that were going on appeared to be largely private matches that refused connection, or specific matches that might not necessarily appeal. For example, the ability to tailor matches just so is great in theory, but you might not really fancy a match that only allows you to play a Long Ranger.
Like we said, Conker's Live experience has a decent amount to offer, but only if you can somehow round up a skilled posse to make the most of it. Getting skilled, though, isn't something that will come very easily to many people, no matter how long they've been playing online multiplayer games. Each class and mode takes a lot longer than usual to get to grips with than you might initially anticipate, with each character's alternate weapons to get used to, not to mention the five different vehicle types on offer (Toad Mk II Jeep, R-Hog Quad, Tankus, er, Tank, Steed chopper and Mule troop carrier/Gunship - the latter two of which are exclusive to the Sky Jockey). The vehicles, in particular, take a while to get used to, with slightly counter-intuitive controls hampering proceedings initially. But give it time and the rewards are there, and mastering the vehicle side of the game is possibly the most satisfying aspect of the multiplayer game.
In terms of the mechanics, though, the feeling of déjà vu creeps in quickly, with the usual flag-capturing or checkpoint-securing shenanigans alongside the regular need to kill anything not on your side. Sadly, even though the maps are tailor-made, they're nothing you haven't seen a dozen times before, and, after a few hours, that sense of underwhelming familiarity creeps in. You'll also start to spot the cracks in the balancing, with certain classes way too powerful (step forward the Demolishers) and most of the remaining classes suffering from a frustrating inability to score a direct hit on enemies (or at least that's how it feels, with twitchy controls and wavering reticules), or in the case of the Grunts or Long Rangers are just too feeble and too inaccurate with their default weaponry to be useful. Frustration reigns.
Big ask

Crushed. How we felt after 15 hours of this.
Realistically, even with the presence of the offline modes this is a game you're going to want to play online with 16 players populating the maps, and players with a decent amount of experience - and that's a big ask for a game that's not proving too popular right now (hardly a surprise given the release of the Halo 2 map pack).
So what are we left with? A stunningly below-par platform game with borked controls, oblique objectives, crass humour, and a slightly above average online multiplayer component that's not proving too popular. That's not the most glowing recommendation in the world is it?
About the best thing you could say about Conker Live & Reloaded is the astonishingly lifelike graphical detail on Conker himself (the fur! Look at the fur!), but even then he looks completely at odds with the somewhat less impressive gameworld that he swears his way around. As a whole package it's something Microsoft should have put out at a budget price from the beginning, because the single-player story mode is without question one of the worst platform games we've had the misfortune of playing in years, while the multiplayer is merely adequate next to the best in online console gaming. Our heartfelt apologies go out to those of you who've bought it already (we're sorry this review is late - blame holidays, blame Killer 7), but for those of you who were wavering on whether to get it cheap in the sales, don't.
4 / 10
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Comments (149) Latest comment 2 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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Oh.
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"What a waste of money"
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/runs to nuclear bunker
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A lot of people seem to be playing this... so I wonder if those "dozen or so" matches are really all the matches available on Live, maybe the game just picks the ones with good ping?
>Not content with failing so spectacularly with Grabbed By The Ghoulies
BTW you guys gave GbtG an 8 remember?? Just FYI
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xbx fanboy: "Duck & cover!"
And so the fanboy wars continue...
Anyway, never liked this from rare. Gimme KI, GE or PD anyday.
/runs off to evade the crossfire and hopes they slaughter eachother.
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And the overall winner is...Psychonauts (except for sales obviously which is very sad)
Do you still believe Perfect Dark Zero will be any good? I'v lost all my faith.
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It's a great pleasure to finally read the review. Thanks! The game sounds absolutely awful.
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The Theory of Mediocrity apply here, lad.
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which is? ... I own the game... the online mode is complete run and gun destruction fest... offline is a decent platformer. I hadnt played the original.
Do i think psychonauts is better, well probably - it certainly holds your hand more along the way.
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http://www.gamestats.com/objects/490/490304/articles.ht ml
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Another example of too much hype. Halo2 has been collecting dust in my room from two days after release. No map-pack can make me play that horrible game once more.
Concerning Conker: Hardly a surprise, no innovation in sp and xbox live is a joke...
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I thought the whole PS3 fiasco was just a one off...but as this review shows...the quality of Eurogamer site is going down the toilet.
Bad review.
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All personal preference aint it... the further you look across the board for reviews the lower the average will drop. Exactly why games like Zelda Ocarina of time and nfl 2000 or wotever for the dreamcast are so untouchable over at gamerankings because of there 30 or so reviews and then newer games recieving 80 plus reviews.
Conker is better than 4/10 imho - thats all that is, and this is EG's.
Least its on a par with Restricted Area tho
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TBH, I think the xobxers knew this was a stinker too... I know I F**king did!
/quick 'Conker impression of profanity' Limited.
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#%*%# you all...
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I think the whole reason I loved it was because of that immortal character, Gregg the Grim Reaper. Lovely...
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BTW you guys gave GbtG an 8 remember?? Just FYI
I presume Kris was referring to sales figures there. At least I hope so, cause I stand by that review - I really enjoyed GBTG! They did fail spectacularly in the sense that a game like Ghoulies was never going to sell well, even had it been perfectly implemented. Might have been better off (commercially speaking) playing it safe.
As for Conker. I agree with Kris completely regarding the gameplay mechanics. Horrid. But the world itself is great fun, really thought it had surreal charm. Not enough charm to spend money on, mind you.
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Flatmate bought this a while back and it went back to Game within a week. What's amazing is that the character actually says (effectively) "now, player, we have to guess what the designer was thinking at this point". i.e. Admitting its badly designed... weird.
Also the humor really hasn't aged well: South Park has just done the whole kiddie sick/toilet humour a million times better since the first Conker.
(admittedly I've only seen the the SP game)
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which is? ... I own the game... the online mode is complete run and gun destruction fest... offline is a decent platformer. I hadnt played the original.
Do i think psychonauts is better, well probably - it certainly holds your hand more along the way./
It's all relative, actually.
But that's beside the point. This is only a review. The work of one person. Subjective. Why must the words of a scribe carry so much weight? If you played the game and like it, to hell with the rest. That's all that counts in the end.
/This is not an attack on the reviewer/
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The graphics look nice albeit the frame rate's a little low! Grasping at straws now...... at least I bought it 2nd hand from CEX!
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Whilst unlikely to dislodge Halo 2 from most Live enabled Xboxen, I thought the multiplayer was competent and offered a decent take on the Star Wars Battlefront genre. Reviewed in its own right, I’d expect a score nearer the 6/7 mark. Bad Fur Day on its own might be a 3 or 4/10, but as a free ‘bonus’ I’m not complaining about its inclusion. I’m surprised Kristan even bothered playing it TBH…
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http://www.microsoft.com/spain/prensa/images/ Conker-Body_grande.jpg
who couldnt love that
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However, it is quite a unique game in that it has a lot of clever parody going on in it, both in the films and games it sends up, but also in some of the game mechanics itself, something this review fails to recognise. It notes that the mechanics are archaic, but I feel has slightly missed the point of this a little, in that it plays upon these mechanics and draws reference from them.
Also, the humour may be toilet based, and a bit tired, but I think it is snobbish to dismiss it completely. I have read the novels of Camus, the poetry of Ginsberg and the plays of Pinter and Beckett. I have studied post-modern literature in two different languages. I consider myself to be fairly intellectual, but I was still able to see the humour in Conker’s, and the truth be told, I thought the poo song was the funniest thing I’ve ever seen in a game, and remains my strongest memory of a moment in any N64 game..
(…apart from ‘that bit’ in OoT but shhhh).
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BAN THIS SICK FILTH!
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I've heard this mentioned several times of late, I paid £39.99 for my copy in EB. I never saw it for sale any higher, and I'm sure I saw it for lower prices later.
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"It notes that the mechanics are archaic, but I feel has slightly missed the point of this a little, in that it plays upon these mechanics and draws reference from them. "
And how does it play on these 'archaic' mechanics? By reproducing them in all their shonky, pad-splitting, teeth-grinding, damn-it-all-to-heck-awfulness. It added precisely nothing, no parody, no real comment. Where's the sense in taking the piss out of something you then proceed to copy in every way?
I played (all the way) through Conker on the 64 when it first appeared, and aside from a few sparse chuckles, it was utter tosh. I'm sorry if you don't agree.
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Are you an XBOX Fanboi?
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No no, no need to apologise, I'm quite happy for you to disagree with me
The point I'm trying to make is simply that there was some level of referencing in the game mechanics, and I thought it was a bit unfair of the review to point out their age, without noting the fact that they were references. If you still don't like them then fair enough, but to not even acknowlege that this is what Rare were trying to do is a liottle harsh imo. It's a bit like reviewing Scream and accusing it of having generic horror movie bits. See what I mean?
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Come off it, the single player is a remake. Rare was clear that the single player was Bad Fur day but with updated graphics. The way your criticising the game, your making it out that the developers have designed this game badily and used 'out of date techniques' which is true...to a point. Its a remake and thus its out dated features should be taken with a grain of salt. In its day it was great but just because it hasen't aged well doesn't mean Rares done a bad job on the game. If they had deseived us and made us belive the single player was anything more than a pretty remake, I would agree. But because it is a remake, these statements are wrong.
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"Quite how Conker's Bad Fur Day ever got the reputation for somehow being hilarious is quite beyond us. It's like videogaming's worst example of a giant in-joke gone wrong. It's as if a particularly self-indulgent team at Rare were let off the leash and allowed to write and voice the whole thing by themselves without any actual bona-fide comedy input."
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Ok, everyone has a different sense of humour and I will admit it didn't have me rolling on the floor but I found moments of the game made me smile and chuckle as well. But to say that Rare has no sense of humour just because it doesn't match yours is just wrong. Again your allowing your own opinion, which is allowed to effect the review, but remember your not writing this review for yourself. Other people's sense of humour may be different to yours.
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"How this game has been picking up some seriously good scores we will never know, and it calls into question the credibility of everyone that can claim with a straight face that this is somehow the pinnacle of Xbox entertainment right now."
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And saving the best till last...this is an unbelivable comment. So your telling me that just because your review score was rediculously lower than GameTM's, Edge, Gamespot and IGN, your questioning their credibility!?
Could it possibly be that perhaps its your credability as a review that should be brought into question. Now don't get me wrong, i do feel most of your reviews are fair...but, questioning every credible reviewers out there over their credibility because they're reviews where better than yours is just plain stupid. You my friend should read some of these pther reviews and take some notes and then re-write this review acordingly. But thats up to you.
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There I said it, and I'm in no way a fanboy. I simply liked the game a lot, especially the multiplayer. Except you can whore out spawns with the launcher.
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In my opinion 8/10 would have been my score if I had to review the game the way you should have reviewed it
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+1
I suppose at the time I was a (not that immature) teenager but I still found the game very amusing, particularly that song.
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/sigh
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Good point, but I'm still convinced that if you are going to parody/hark back/whatever something, for chrissakes do it well : )
Maybe I'm still just sore about having to redo the Teddies level with the laser corridor EIGHT MILLION TIMES!
Ahem.
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Beautiful, blissful irony!
Rare have been exposed as the delinquent filchers I always suspected them to be!
Rowling, you're next...
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good review.
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@Kalel, exactly which bit in OoT? I can't think of a part that isn't memorable!
^_^
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Actually if you do a hit-hit, hit they die very quickly, no backing off required, its a pain, but once you get the timing right the enemies are not an issue..
Tho it is totaly stupid adition to game, they were not in the orignal, and part of me thinks they were just added to up the dificulty level, which has been reduced from the orignal. I found the Xbox version stupidly easy compaired to the orignal.
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Best non-PC graphics evar.
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I'd have given the n64 version 7/10, maybe 8/10. Sounds like it'd be better getting that instead.
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Review nails it. It's a game of guess what the designer's thinking.
Frustrating, puerile nonsense. Play Sly Raccoon instead. It's loads more fun and loads funnier.
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yes i asked for a review,
yes i own the game,
yes i enjoyed the single player,
yes i enjoyed the xbox live stuff
yes i've read the review, thought the review was ok, bit harsh in places
I enjoyed the n64 version and was pleased when i got this, didnt take the game seriosuly, it's just not worth the full asking price, £20 yes.
It's an N64 at it's heart.
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And tell me, when were Rare supposed to become "good" again?
Oh. Should we hold our breath for PDZ? That will surley become an amazing game - like a Halo:CE of 2005, right?
Oh sure it will.
I've said it once before and I'll say it again, Nintendo selling rare was a stroke of genious. Rare has *not* made a single worthwhile game since their Nintendo 64 days. And frankly, am I the only one who's wondering just how big an input Nintendo actually had on "Rare's" games back then?
Sure, they've lost a lot of good people, but still. Is this the best they can do? And how many years have they been working on this one again? Two, Three years, or even longer?
Oh. Well maybe that will at least warrant Kameo a 6/10 score since that game has been in works for the past four, five years. Great work guys.
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The ending is very enjoyable (and also sad)
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True. The bit I was thinking about came about halfway through when everything changed. Don't want to spoil it for the madmen that still haven't played it, so yuo should know which bit I mean now.
Thinking about this, I never did get past the laser/teddy bears bit in conkers. Might be time to revisit.
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Yeah, I don't think ever a game has evoked such a genuine emotion from me as then, or indeed that game. But that bit I remember particularly.
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I often wonder at MS decisions with games and sometimes get a feeling they havent a clue what their demographic is. I love my Xbox and got if so I could play more PC like games with a fewgood console games for a bonus. THere's a ton oif fantastic titles out there.
Really, just think how many good titles could have been developed with the 350,000,000 spent on rare. Very few cost more than 12,000,000 and most less than half that. Crazy!!!!!
Oh well.
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So did Grabbed by the Ghoulies and It's Mister Pants though.
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Mr. Brown - that's a silly argument. The game played like it did back then because of limitation already set in place, and the newer techniques and ideas we have today were not around then. However, that was then and this is now. And, as the review said, such dated gameplay mechanics do not warrant being sold at full price. Would you buy an ancient VW Golf for the same price as a brand new Jaguar right off of the assembley line? Of course you wouldn't.
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A very quick scan of the comments above seems to suggest that all the people who were crying out for this review are going to buy the game anyway (or even already own it).
I've now invested 40 seconds of my life on this thread, and thats about 35 seconds too much. Goodbye Conker.
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Why are you judging the single player by today's standards? It ws released in 2001, and at the time I reckoned it was one of the best platformers out there. They've only included it as a bonus with an updated graphical engine.
You haven't mentioned how much variety the game has, and how Rare have streamlined the experience to do away with collect-a-thons, and more on objectives, which is indeed 'rare' a platformer, especially one originally released in 2001.
I must admit, I don't really like the multiplayer, but I thought the single player was so much fun in 2001, and I must admit still is now. You may have a different sense of humour to me, but this is one of the funniest games ever.
4/10 is OTT, and I know its only opinion, but a lot of other websites have given it decent reviews (8's and 9's), and not for nothing. even EDGE Magazine can say this about Conker:
'As a complete game package Conker: Live & Reloaded is tremendously good value. Significantly, it also shows a company finally back on form'
Oh well, different strokes for different folks.
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Even recently; check my reviews for the GBA titles of theirs: It's Mr Pants and Sabre Wulf - both classy titles that I personally really got a lot out of. Grabbed By The Ghoulies was a commercial disaster but I appreciated it for what it was. But this? This? This is just a travesty.
And for the apologists that keep harping on that the single player game is just a "bonus" - are you nuts? Both elements get equal billing, and Microsoft knows only too well that about 99% of its audience aren't even using their Live service in Europe. It won't publicise that fact, but their figures don't lie. The single player is probaby worth a 2/10 on its own, the multiplayer about a 6/10. That's where the 4 comes from.
People claiming the single player is being deliberately obtuse; that's the funniest thing I've read in ages!
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I've read a few reviews of this around the web and I couldn't quite understand why they praised the humour aspect of Conker, when it was quite clear that the voice acting and writing was pathetic once I saw some cut-scenes. Eurogamer is a bastion of honesty in a corrupt part of the media.
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I think we should let this one rest. This thread is getting crazier and crazier!
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Nintendo was holding their hand all along...
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Microsoft is welcome to them I say, they sure know how to back a loser... as usual.
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and about the battlesystem, it is very simplistic, but it does offer enough challenge and is fair. getting on the right distance of the enemy is pretty hard and hitting him is to, because you need a certain rythem. in contrast there are a whole lot of action games that let you do all kinds of cool moves, but just don't offer a challenge or are just too unhandy because you have to use too many buttons. the battlesystem isn't great though
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Eurogamer is a bastion of honesty in a corrupt part of the media."
Steady on there, bronco.
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So, anybody want to buy an as good as new version of Conker for Xbox?
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Another kids game for the xbox.. go figure
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Since when can't people comment in a Comments thread?
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Back in the day it was one of the best, most polished platformers out there - the ammount of dialogue they crammed into that cart was pretty darned impressive, and there were some really funny moments, like the first time you die, the poo song, and the Liverpudlian dung-beetles.
Never had any issues with the controls, never got hopelessly lost or stuck, never had a problem with the fetch-carry quests.
Since then, I've played the Sly, Jak and Ratchet games, so I dunno how Conker would compare nowardays.....
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I don't see why though. Rare themselves have always stated it was a bonus with redone graphics, they actually didn't have to include it if they wanted to. Unreal Championship 2, Battlefield 2 and others are sold at full price despite being primarily multiplayer, why can't the same apply for Conker?
Unlike the Driv3r fiasco, its still refreshing to see that many people in this thread are sticking up for conker and like it no matter what anyone says. At least it polarises opinion, so dismissing it easily, isn't as easy, or something.
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As for you Phage... you visit the forum, so I'd think you'd know what I'm like by now, so do lighten up a touch, eh?
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Can't wait till the Black&White 2 review then.
This sounds utterly awful, especially compared to the fine efforts of Naughty Dog and Insomniac on the Jak and Ratchet trilogies, plus Sly Racoon natch.
And it's no excuse to say "it's a remake". When Nintendo did a Gamecube remake of Metal Gear Solid, at least they had the good sense (1) to pick a top class game to start with, and (2) to actually put a bit of effort into the update and add something to the game. Yes, I know there's the Live content, but none of it sounds all that innovative considering every game that's been released since Conker first appeared on the N64.
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Anyhew played the demo and hated every last minute of the damn thing so wasn't really expecting much. Definately one not to own.
Have MS bought a turkey ... certainly looks like it doesn't it.
Pity really they used to be great.
Oh well ....
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The multiplayer isn't bad for a couple of hours every week either. My problem with it though is the majority of the company I'm in when I play this game. It seems to be those who have great anger seeing their backsides handed to them on a plate when they are beat at Halo 2 (For the record, Halo 2 is a great and under-rated rather than over-hyped game IMO. Bet you'd never heard that before
Overall, I'd give it an 8/10. The parodies kept me happy during the Bad Fur Day remake, and the online features have a bit of meat on them.
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Actually their best games are from before Nintendo got involved.
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"How this game has been picking up some seriously good scores we will never know, and it calls into question the credibility of everyone that can claim with a straight face that this is somehow the pinnacle of Xbox entertainment right now."
Now, for somebody that gets very (& rightfully) upset when somebody questions your integrity and comment on your reviews, that type of comment just seems really cheap and a touch hypocritical. I have always, among many others on this site, defended EG's and it's reviews reviews before when people have attacked them by purely pointing out that it is an opinion, nothing more and it's there to disagree with, but just because you don't agree with somebody on a score doesn't make them wrong or make them a rubbish reviewer.
Stating that you couldn't understand how this was getting such high reviews elsewhere is one thing, but questioning other reviewers (& even gamers) credibility because they liked something you didn't, seems more than a little childish & I think I expected more than that from EG, especially when they get so upset when others do the same to them.
Can't comment on the rest of the review as I have not played nor do I have any intention to play the game.
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/recalls with horror "E3 2005"-incident
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The game is called Conker: Live and Reloaded. It's not called Conker: Live, they are selling the game on BOTH parts. If Bad Fur Day was just a bonus then, yes, this reviews focus is wrong. But it's not. The remake gets equal billing to the multiplayer and should be given at the very least equal consideration in the review as Eurogamer has done.
Now as for multiplayer. As pointed out in the review only 10% of the Xbox owning population have Live so therefore I lot of potential owners will only be able to play the single player game, therefore (you could argue) it makes sense to weight the review and following score to the majority Xbox-owning audience.
So, to cut a long ramble short, the score is a fair one.
Oh, and remember IT'S JUST SOMEONE'S OPINION - THERE'S NO RIGHT OR WRONG ABOUT IT. ithanyou.
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:\
Give it a break, guys? If you're enjoying it, why try to defend it?
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Still, it is worth 17 quid. If only I hadnt of paid 36 quid for mine
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If it was just a remake of BFD it would have gotten a 5.
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Has everyone who's defending this actually played the new XBox version? And had you played the N64 one before? If you have it may well make it a better game i.e. you don't have to work out how to do the wanky puzzles - which tbh is by far the worst thing about it.
Fur's nice.
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Find that quite strange considering its a KIDS GAME!!!!!! And we all know how BAD they are!
KIIIIIIIIIDDDDDDDDDDDDDDDDSSSSSSSSSSS GAAAAAAAAAAAAAMMMMMMMEEE!
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"Wasp
Are you an XBOX Fanboi?"
Mattigan
Are you a ps2 fanboy then? [....]
Anyway. Seeing this game get an avarage reader score of 90% and you giving madagascar (i played that 2 and its a piece of sh**e) a 6 instead of the 2 that it deserves makes me wonder.
/The wonder, the wonder! Nooooooooo! ;p
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And for the apologists that keep harping on that the single player game is just a "bonus" - are you nuts? Both elements get equal billing
But... that's not true is it? The box art reflects the sqaud-based game only. 90% of the manual is dedicated to this. There are just five condensed pages tucked away at the back that refer to BFD. When you boot up the game, the multiplayer is the main option. There's a story mode linking all the missions together if you're playing solo... Check out the game's website and there's virtually no mention of BFD, other than that it's 'included.'
The game is basically Conker: Battlefront done to an average standard, with a bonus slice of gaming nostalgia thrown in for free. I really don't fathom why you would even bother factoring it in to a review score, let alone focus on as the main attraction?
For the people tring to defend BFD, you must be raving bonkers. It was crap 5 years ago and it's aged badly... I think 4/10 is about right for it. But the new squad based game, which is still enjoyable even without xbox live is a good 6 or 7. It has its flaws and some balaning issues, but it has layers and layers of depth and presents some fantastic opportunites for good team-based play on xbox live. The argument that only 10% of xbox owners play on live might affect the approach a third party publisher would take, but MS clearly believe the best way to encourage Live uptake is to create dedicated games that take advantage of it. Anyway, I didn't see you drag your Battlefield 2 score down because of its poor platform-based single player mode...
It seems top me that the disproportionate amount of time reviewers have dedicated to the BFD re-make is another strain of the gamesTM review style syndrome (ie spend half the review talking about a game's history, its influences, its company's history etc. in an attempt to pass trivia off as insight). It's just not particularly relevant...
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I've just sold my Xbox and got a N64, much better!
And this is not a kiddy game, as we well know all 'kiddes' want to play is GTA and Doom because of the 18 rating.
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Try telling that to the fanboys who keep posting in nintendo articles.
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I'll remind you of that the next time someone pumps in about it.
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Lies make baby Jesus cry
Ah well Rare, at least we can look forward to the hotly-anticipated guaranteed AAA Kameo, eh?
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/searches for book
As I said earlier, multiplayer is a 6. 4 is my considered in-between verdict.
Glad to see so many people agree - people who've actually bought it and played it. Makes me wonder even harder how this game scored so well in the main.
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It's at times like this that I once again realise that reviews are pointless; just play the game for yourself and enjoy it, or not. After all, it's not difficult to take a game back and claim that you're just getting constant DDEs, is it? >_>
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'Smelly moaning about Nintendo/kiddiestuff etc' - TICK.
'Balor boasting about XBOX and slagging Sony' - ... (A dead cert, shurely?)
'Gareth.de hanging on at the last, being rude' - ...
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Now I can certainly agree with that... BFD is truly awful...
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When the humour alludes to adult sensibilities while completely missing the mark (i.e. Poop jokes), you know you're playing a kiddy game.
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/giggles
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"(From Game Daily) In just less than two weeks of availability Conker became the second bestselling Xbox SKU (fifth overall), according to June NPD data. With 150,000 copies sold during that period............."
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Just wanted to pick up on a couple of your comments:
"kentmonkey, I think you're being a little harsh on EG there - after all, it's just more opinion."
Oh I agree with that and have no problem reading things such as "we can't believe this has reviewed so highly elsewhere", it's good to point things out like that, but it was the whole "calling into question" other mags/gamers credibility that got me. As you said it's all about opinion and I don't think others (perhaps arguably the majority) disagreeing with your opinion on a game warrants their credibility being questioned.
"Are they really touchy about criticism of reviews? Or do you mean news coverage? phAge mentioned E3 (Sony?), which was a good example of brown-nosing and hype masquerading as reportage. They certainly got the hump over that."
Indeed they are, very touchy, and most of the time quite rightly. They do get a lot of flak such as "omfg, an 8, how much did THQ pay you for that banner then!!!!!!" and they don't respond well to it. It has to be said though, when others have questioned comments made in reviews in the past and in a polite way, some of the writers (usually one in particular) has a bit of a hissy fit from time to time & takes it too personally. Kieron Gillen seems good at discussing his reviews & happy to engage in a little banter & doesn't take anything to heart, others perhaps could learn from this. IIRC Krudster got a little touchy over his FIFA Street review, I think it was that one, where people (the majority it has to be said by about 99/1) thought it was a big pile of steaming cack and Krudster disagreed. It's instances like that that just made me think that comment about questioning credibility was out of line as they don't like it if their credibility gets questioned, so why stoop that low and do it to others?
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Oh and isn't the review too little, too late? Most people who wanted it will have bought and finished it ages ago and are probably playing it online. Seems a bit pointless to print the review now...
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Sure, that's only an opinion, but it's a fairly compelling one. Playing the demo made me want to gnaw my own hands off.
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You're also assuming that the demo is all I've seen of it, which isn't the case anyway.
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Yep, that was true once. Like 10 years ago.
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Yeah, because of course these days demos are put out with the intention of putting you off buying the game, for some odd reason.
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And what was so bad about the Conker demo anyway?
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Then, as this game is intended to market on XBOX live, the main part is obviously the multiplayer, which hasn't got much reviewing at all. If you say there's not many people playing on live, it's still marketed to them. This is like reviewing Halo, UT, Quake and the likes on the single player (double-meh).
EVEN IF you'd consider it as two games bundled (which you did by writing that it's like a complete different game) and review both parts seperately, giving one a 6 and the other a 2, it's still a 6. Kinda selfspeaking I'd say. Since even if you'd give both games a score, it's two full games you bought and you got one that is 6, the other one's becoming an extra more or less automatically.
Maybe compare this to Dead or Alive Ultimate. It comes on two discs, one containing the DOA1 remake without any changes, the other one the nice remake of DOA2. To quote the DOA1 summary: "I would strongly suggest that you take the remake of the game which is packaged with Dead or Alive Ultimate, and throw it in the bin. Not because it is a travesty, but rather because it is a perfectly faithful remake of the original game - and, as such, is a reminder of how slow, ugly and generally bad it was." - so maybe a 1/10, prolly even less. If you read that review http://www.eurogamer.net/article.php?article_id=57933 though, you'll notice a score of 8, so either DOA1 has been completely neglected - or, the DOA2 remake just got a just above average 15/10. That's definitely better than Halo.
I guess Kristan wanted to dislike the game, to be once again sophisticated and oh so distinguished (as in better) from the rest of the reviewing lemming crowd. A Failure.
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Ok, so the rest of the post is just opiniated drivel then? Good.
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At times I genuinely thought Kris was taking the mick. He was so unbelievably scathing and unrelentless in his attack on the game that it seriously pulls into question the credibility and objectivity of Eurogamer. Think I'm being silly in judging EG on one review alone? Kris actually said "we" at crucial points in the review. If no-one wants EG to be judged on this appalling review, then these people need to look squarely at Kris.
Coupled with the entire E3 PS3 fiasco, it has been a poor few months for Euro Gamer and my allegience to this once unfallible website is seriously in question.
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Oh, and I'm quite sure that I'm less a xbox/ps/ninty fanboy than you. Since I don't own any system of their makers. You'll prolly say my opinion is redundant then. But it isn't because, again - I didn't write about the game but the review. And you'll also think that I've got too much time, because I'm reading reviews of games I couldn't even play. I could tell you my (reasonable) reasons, but you won't read them anyway, hence...
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*Knocks his gamestyle review to 5/10*
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"Although there was a very weird review on Eurogamer last week which made me wonder if they had played the same game as I had. It was a four out of ten and I was going, 'Hmm, that's just not right.' They were the only one. Everything else was in the eights and nines... "
He's obviously a big fan of Eurogamer... lol
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Linky please.
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HEY BITCH!
Don't edit my comment!
The Submit button says "State you mind"
That's all I'm doing.
Just trying to protectyour homosexual site? That's OK, I'm saving these pages for posterity, so I can laugh later. I still have what's been deleted so BOOYAH!!!!!!!!!1
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DX
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I DID NOT KNOW THIS!
DETAILS AT 11!!!!
And who the fuck is thegreatest pokemon? Your homosexual lover? Don't forget the lysol while you're masturbating to PBS!!!!!!1
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NO TEARS!
NO KNOTS!
AND SPLITENDS? NO WAY!
JUST SUPER SMOOTH HAIR!
LOREAL KIDS!
BECAUSE WE'RE WORTH IT, TOO!!
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for the next couple of miniutes, anyway.
by the way, my posts? THEY WERE MEANT ASS AN ATTACK ON THE REVIEWER!!!! HOORAY I ATTACK!
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lick balls! LICK BALLS!
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this review STILL sucks. Why is that?
Oh, yes. The reviewer sucks at life. kthxbai.
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