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Comments (15) Latest comment 9 years ago
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Which is nice.
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Cheers, Kami - great info!
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I'm sort of looking forward to this one... might be a sleeper hit. I've never been too bothered about killing stuff in survival horror games - running away sounds alright to me. Of course, if there are no guns it'll get really poor reviews in all the UK rags and hence sell about three copies. But there you go....
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Edit: And what do our USian friends think of CT3?
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"Kami, are you as encyclopaedic for all games, or only for this one? If the former, don't hesitate to come on over to some other threads :)"
I'm OK for most games, I wouldn't say I'm encyclopaedic for all games but I've been around the gaming block a while.
"And what do our USian friends think of CT3?"
I'm not US, but I do know that CT3 is getting a luke-warm reception. It's not sold like I would have expected it too (Unlike things like RE0, but then, most people KNOW RE. They don't really know CT). But then, maybe we're being hasty, since they've only had it since March 19th.
"...or we can make a CT thread on forums!"
I'll drop on by.
"Now a friend of a friend lives in Japan, and from what he told me it seems that JP studios mainly avoid motion capture, making all the animations manually - which is, obviously, very costy. Can someone confirm that?"
Nope, because the Japanese do motion capture a fair bit these days. Silent Hill 2, amongst other things, was entirely motion captured (And yet the anims were still atrociously jerky...) - I guess it's the same rules for both sides. If you need to motion capture...
"Can you recommend a JP equivalent of EG or some site dedicated to gamedesign? I know only of Vector and a few other ones..."
Hmm, the best place I can recommend is searching on Yahoo. But not normal yahoo. Point your browser in the direction of yahoo.co.jp - searching on it, theres a few sites, and for games design, the site http://www.greggman.com/ keeps popping up, although I'm not sure how much help that is (Despite the fact it's mostly english)
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Is clock tower 3 a hard game or easy.
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It's certainly got the atmosphere and the scare factor in places, and it ain't half got the story. But it's very, VERY removed from the SNES classic. Sadly, the original is the best in the series. And since very few will ever get the oppertunity to play that version, I feel sad. Very sad.
Oddly, CT3 hasn't done too badly here... I really thought, after CT2, there'd be problems... I dunno what sold it, but I detect it is more to do with being developed by Capcom...