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Comments (22) Latest comment 7 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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Anyway, from what I remember this is a PS2 game - Criterion said they're not working on next-gen stuff yet. It's not just 'Burnout 3' remixed, it's a whole new game. Apparently.
Wait a minute, I'll go look.
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They say 'PS2 and Xbox'.
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Its debut is set for E3.
Gah, that Blerk, he's so quick on the draw.
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/twirls guns
/drops guns
/looks foolish
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"02.04.05 - In addition ones to the pictures of yesterday some new details follow to the running play Burnout 4 from Criterion from the ' Official PlayStation2 of magazines ' (the USA).
- Burnout 4 should not be improved Burnout 3, on the contrary the developers want to invent the series of reason on new.
- a version for the next console generation is not planned.
- the diagram is to work more realistically. In Burnout 3 everything had the typical ' Arcade Look ': The sky was radiating blue, the houses pictorial. Now are the palette and lighting completely different, whereby all looks more realistic.
- Alex Ward compares it with the star Wars films: If Burnout 3 ' Return Of the Jedi ', because Burnout is 4 ' The Empire Strikes back'.
- with the Crash one experiments with new sound effects. So one wants to possibly mix animal cries or noises from horror films with the bursting of metal and fragments of glass.
- the scenes in the play are to be called exactly the same like the original places in the reality.
- makes from each place some photos for Criterion and examines whether it would fit perfectly in Burnout 4. However one copies no complete city, but takes some suitable ranges and integrates her into the Burnout distances.
- running take place at eight different places, those in Europe, which the USA and Asia. Are confirmed Hong Kong, Rome, Detroit and Tokyo.
- the team wants more explosions, to more possibilities ' to fight ' and more deformations insert.
- in two minutes are enough for sequence of the play Crashs from many films like ' bad Boys 2 ' or ' star a Wars episode 1 ' (Pod running) were built. This assembly is possibly part it Trailers, which is shown shortly. - the runways are to be designed in such a way that they tempt aggressive driving. Thus some passages are intentionally more narrowly designed that the cars too close must come themselves and ram inevitably. There are to lead also more things on the roadway, those to a Crash can (lanterns, strassenschilder, etc.).
- there are ramps, abbreviations and many more jump possibilities than before.
- traffic is many closer. In addition come more contractor, against whom one drives at the same time.
- one can ram other road users, without suffering thereby even a Crash. - the cars are sketched by genuine ' Car designers ': Lee whale clay/tone and Dan Walker worked already for Jaguar, Nissan, Peugeot and Ford. The vehicles are divided into the three categories Racers, Muscle Cars and Crash Cars.
- the points, at which a car becomes bent and deforms with a Crash, were doubled at the models. Each car possesses individual construction units, which can fly off or distort themselves.
- load times should be shorter than before, the camera perspectives (e.g. when implementing the Crashbreaker) improved."
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Edit: Well someone had to say it. >:(
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I was hoping for a return to the Burnout 2 "actually have a race" game mechanic. damn.
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Criterion are bound to release a brilliant and polished game, but I'll only be buying it if it ships without in-game advertising for EA products, and without the stupid DJ and dumbed-down "Rad" presentation.
If it ships with these features "In the game" (tm), I'll continue to stick with Burnout 2, thank you very much.
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Nooooooooooooo!!!!!!!!!!!!!
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BO3 was completely ruined for me by the fucking horrific teenage yank shit tacked onto it by EA, and by the move away from actual racing (every time I think about it I start getting angry so excuse my language). Takedowns would be a fun ADDITIONAL mode, but it's not a racing game any more.
All I want (and it should be easy Criterion) is the BO2 gameplay mechanics with updated graphics.
I doubt I'll be buying this - it seems like everything I loved about the first two games is slowing being leeched from the series.
/rant mode off... taking deep breaths... slowly calming down. ;-)
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Peej
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As I understand it, the PS2 (I dont have one) doesn't have this functionality... figures... the console is getting on a bit. Yes, I know the DJ can be turned off in the PS2 version and the PS2 lacks an internal hard drive.
Anyway, I hope they get rid of the crash mode in Burnout 4, and integrate Road Rage more into Race and Eliminator modes. And fix the lack of music playback in muliplayer.
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in short - remember my settings and load them at startup. please.
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lol!
Burntout Revenge: Too tyred!
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