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Maybe this developer has had the same problem with respect to time scales, because the gameplay movies I have seen of this really suck, and they haven't kept to the license in a fairly big fashion. Aang hits people with his staff all the time, and if you've seen the cartoon at all you'll know that's well out of character.
I say that even given a strict time/budget it is still possible to create a game design that is a little more original and makes better use of the license than "run along a corridor, twat some blokes with a stick, rinse repeat". The Avatar license is so rich and full of awesome cool gameplay opportunities that it makes my fucking blood boil to see it used in this fashion.
I am disgusted.