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Square-Enix Party 2007 Article

Xbox 360 PlayStation 3 Wii
Article by Simon Parkin

14 May, 2007

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There was a time when the Final Fantasy brand was reassuringly focused. Each new sequential release was appropriately numbered and sought little more than to better the previous game's scope and technical achievements. The setting and characters changed but the rules never did: Final Fantasy, as with most long-running Japanese products, was a series of incremental evolutions, and both developer and fans knew what to expect of one another.

But in more recent years Square-Enix has become frightfully promiscuous with its most valuable IP. Tactics, Crystal Chronicles, X-2 and the various Chocobo games are all spin-offs that have sought to expand the series' gameplay vocabulary and to provide Final Fantasy-themed experiences for fans of other genres. Then, last year, the floodgates opened as the company announced an overwhelming slew of new Final Fantasy-titled spin-offs and direct sequels across both handheld and console systems.

With so many confusingly tag-lined Final Fantasys on the horizon, as well as a clutch of brand new games announced, it's been a little difficult to keep up with it all. And that's why Eurogamer, along with journalists from across the world, has been flown into Tokyo for the Square-Enix Party 2007 - a chance for fans and critics alike to try out some of these new titles and for us explain to you what the hell is going while, they hope, reassuring you all it's all going to be fine.

Over the next week we'll be interviewing many of Square's key producers and directors as well as giving you first impressions of where these forthcoming games in Square's bulging portfolio are up to. But before the show started, on a cloudy but humid Tokyo afternoon, Square explained a little about where the company is headed as well as revealing for the first time (at least officially) two new games which are currently in development but won't be playable at the show.

The big US gaming sites sat in front of Eurogamer during the conference and indulged in that pointless typing-of-the-dead race to be the first to upload their copy to the internet and win at being the first to tell everybody what the press release says. We, on the other hand, decided to take our sweet time drinking copious amounts of sake and singing our karaoke hearts out with SE staff mulling over the details of what we'd seen with appropriate gravitas and taking time to form mature and distinguished opinions.

The key theme of both the pre-event and the party is Square-Enix's drive for expansion and domination. Company President, Yoichi Wada, was keen to emphasise that the company is entering a new era as it seeks to widen its user base by creating 'rich gaming solutions' for the new casual market that Nintendo is busy nurturing. Grotty marketing speak aside, this is interesting as casual gamers are hardly a group the company has courted in the past. Moreover, the game they're pinning these mainstream hopes on, Chocobo's Dungeon: Toki Wasure No Meikyuu (The Dungeon of Forgotten Time) might well be for the Wii, but it comes from a line of prohibitively niche games.

Chocobo's Dungeon: Toki Wasure No Meikyuu (The Dungeon of Forgotten Time)

The release of this Wii-exclusive is designed to coincide with the 10th anniversary of the release of Chocobo's Mysterious Dungeon, a Rogue-like random dungeon crawler, which never made it out of Japan. Those who played the game (and its US localised sequel) will remember the punishing difficulty common to all RPGs that randomly create their maps on the fly - hardly an ideal basis for a mainstream adventure title.

The game is set in Ville, a city of forgotten time where the town's inhabitants have lost their memories and time has stopped moving. It's your job as Chocobo to search for these lost memories, which are represented in the field as sparkling items. The video we were shown showed the super-deformed style Chocobo synonymous with these spin-off games exploring a traditional dungeon area. Overlaid was a near identical HUD as was seen in the earlier games while the few characters were all also making a return.

The game's producer, Yuki Yokoyama, was keen to promise that the game will appeal to a wide and diverse range of players and that it will borrow some of the popular features from its recent DS cousin, Chocobo Tales. However, while the jagged polygons on display might be part and parcel of the Wii's graphical delivery, the washed out colours, low quality textures and sparse particle and lighting effects are certainly not. Visually the game looked a little incongruous to its intended audience although, as is the case with everything we will report from the show, the game is obviously still deep in development and subject to change.

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Comments: 1-29 of 29 in total

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GamesConnoisseur
14/05/07 @ 13:44
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Recent FF spinoff or remakes (Crisis Core, FFIII) games are disappointing so hoping their reputed standard would be restored and not spreading ever so thin in attempt to cash in on their name.

Though pleased they recognised the importance of Europe with release of Dragon Quest and we should see more of their games here.

Looking forward to the Last Remnant on X360!

(Got here before you Malik!)
Edited 2 times, most recently on 14/05/07 @ 14:46
JediMasterMalik
14/05/07 @ 13:44
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Looking forward to seeing more of Remnant.
ZuluHero
14/05/07 @ 13:46
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me too!
Blerk
14/05/07 @ 13:47
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I'm not sure whether Last Remnant sounds good or bad. I think I need to see that there video for myself. Yes.
souljacker2000
14/05/07 @ 13:49
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Last Remnant looks pretty kool at this stage. I think a bit of innovation in this genre is needed, i get bored fairly easily with the FF battle scenes. Im gona keep me eye on this one
Steroyd
14/05/07 @ 13:50
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People ask why doesn't SE get rid of the number at the end of Final Fantasy and just put a subtitle.

Well if i did this.

Final Fantasy XIII
Final Fantasy XIII Versus
Final Fantasy Crisis Core
Final Fantasy Tactics: The War of the Lions
Final Fantasy Crystal Chronicles Rings of Fate
Final Fantasy Crystal Chronicles Crystal Bearers
Final Fantasy XII: Revenant Wings
Final Fantasy IV DS
Final Fantasy XII International
Final Fantasy XI: Athena's Holy Soldiers
Final Fantasy Dissidia

How the **** could you tell if it's the main Final Fantasy game if they just put subtitles. @_@

I've been dissilusioned with SE of late, Parasite Eve finally gets a sequel since PE2 7 years ago, which i loved.... but it's for ****ing mobile phones.... Japan only.
HiddenAway
14/05/07 @ 13:57
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@ Steroyd

Final Fantasy Dissidia

That's different. It's the other way round ;-)

Dissidia: Final Fantasy
Steroyd
14/05/07 @ 14:00
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See what i bloody mean? @_@
Gurgeh
14/05/07 @ 14:14
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It will be interesting to see how long this report can be spun out. Kotaku summarised the whole event in 4 sentences.
AlexiusYindor
14/05/07 @ 14:16
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Curse them for putting PE3 on Japan cursed phones!

CURSE THEM, I SAY!
Razzajazz
14/05/07 @ 14:31
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This is why I like this site! This is definitely the most balanced preview of The Last Remnant I've read yet. You guys are genuienly worried as to whether it will be any good, as opposed to some other sites which seem to already be declaring it as genius.

The battles do look pretty ace, though....
Lagto_Soa
14/05/07 @ 15:05
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Kotaku summarised the whole event in 4 sentences.

Mmm, because that's proper journalism.
GamesConnoisseur
14/05/07 @ 15:09
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Sorry meant to say Dirge of Cerberus, not Crisis Core which is unreleased. Dirge is cack!

Well spotted Frod!
twinbee
14/05/07 @ 15:22
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*cries*

I remember the days when I used to look forward to announcements from Square. Now practically everything is Final Fantasy related, or a bloody remake or port.
Mageme
14/05/07 @ 15:50
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@twinbee - my sentiments exactly!!! Took the words right out of my mouth!

Which is why I'm more interested in Last Remnant...
VMerken
14/05/07 @ 15:56
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"... showing a young androgynous boy rushing through a forest ..."

/weeps

Yeah, we certainly can never have enough of those.
Edited 1 times, most recently on 14/05/07 @ 16:57
morriss
14/05/07 @ 16:19
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Can't wait for LR
Edited 1 times, most recently on 14/05/07 @ 17:20
Scimarad
14/05/07 @ 17:02
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I was just about to say that was pretty negative take on the Last Remnant stuff...then I read who wrote the article;-)
mkreku
14/05/07 @ 17:27
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So.. uh.. when is the Two Worlds review coming up? :P
zendragon
14/05/07 @ 17:31
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Are they back to solid ground financially now?
CitizenGeek
14/05/07 @ 17:39
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Before I properly read this, I want to ask: Will there be an EGTV feature on this?
Markusdragon
14/05/07 @ 17:59
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that pointless typing-of-the-dead race

The Typing... OF THE DEAD (gunshot)
Steroyd
14/05/07 @ 18:04
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Start from 5 and work your way up.

Once you go 3D or PS2 versions you'll never want to go back.
CitizenGeek
14/05/07 @ 18:08
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"Once you go 3D or PS2 versions you'll never want to go back."

Not true, I played FFX, X-2, VII and VIII before playing IV and I still enjoyed IV an awful lot.

It doesn't really matter where you start with FF, each game is pretty much totally different.
manic_mouse
14/05/07 @ 18:20
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I don't know if I could go back to random battles...
Scimarad
14/05/07 @ 22:07
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I seriously hope not! Are you ever going to notice smileys?
Vandrius
15/05/07 @ 04:25
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I want all. Give me now. Much please.

*eyes glaze over*

*drools*
krudster [mod]
15/05/07 @ 12:05
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No EGTV Square-Enix special I'm afraid. Just a whoooole lot of previews and interviews to ram up your fact pipe.
CitizenGeek
15/05/07 @ 15:10
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^ Well, I have no problem at all with loads of interviews! :)

The Last Remant sounds very, very good. But, wouldn't large scale battles get a bit tiresome after a while? Still, this might be the game that finally makes me buy into the next generation.

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