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Spore Comments by Robert Purchese

24 June, 2008

Through the eyes of right-hand lady, Lucy Bradshaw.

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Comments: 1-28 of 28 in total

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agparrot
24/06/08 @ 11:22
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Eurogamer is so polite when it talks to girls, all the questions sound like they were presented with a sweet cup of tea, a sugary bun and a 'please sleep with me' sort of whiney voice.

Still, Spore looks fascinating.
L42yB
24/06/08 @ 11:23
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Eurogamer is so polite when it talks to girls, all the questions sound like they were presented with a sweet cup of tea, a sugary bun and a 'please sleep with me' sort of whiney voice.

LOL! :)

I am personally waiting for the full launch before I check this out...
bad
24/06/08 @ 11:35
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Does anyone else find the term "SKU" really irritating? It smacks of internal industry jargon that doesn't mean a damn thing to anyone on the outside.
Artemus
24/06/08 @ 11:36
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I've had more fun with the Creature Creator than I thought I ever would. Looking forward to the full game now.
Hypercube
24/06/08 @ 11:44
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Does anyone else find the term "SKU" really irritating? It smacks of internal industry jargon that doesn't mean a damn thing to anyone on the outside.

Not really. Considering the context of the 'interview' (and lots of questions about brands and iterations and all that) it's an article about the internals of the industry. Besides, it doesn't take much to google SKU and then you know what it means for the rest of your life.
Nill
24/06/08 @ 11:49
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Wow, that was a dry interview. It read like a long, boring advert. For example, Lucy sort of tried forcing the games' release date in her answers over and over.

Anyway, Spore should be good - the Creature Creator has certainly sparked my interest. I had very much liked to hear more on what online-features it'll sport though.
BobsUncle
24/06/08 @ 12:01
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Hypercube, can you Google SKU for me please? I don't know how to.
jamscones
24/06/08 @ 12:17
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As wonderful as the Creature Creator is, I'm still absolutely unconvinced that the full Spore game is going to be much fun. From Soren's recent interview, it sounds like they really didn't have much in the way of "game" prior to his arrival, and despite his obvious talents, they're running the risk that it will end up as a bunch of connected mini-games, none of which are particularly well developed. Even now, only 3 months from release, we haven't seen the whole game in action in any meaningful form.
Adam_T
24/06/08 @ 12:21
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Sounds like a tech demo/internet chat room to me.
MrED209
24/06/08 @ 13:07
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Sounds like a tech demo/internet chat room to me.

Eh? What bit?
Edited 1 times, most recently on 24/06/08 @ 14:07
MrED209
24/06/08 @ 13:09
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Even now, only 3 months from release, we haven't seen the whole game in action in any meaningful form.

I'm never really sure why this is considered something games studios HAVE to do for all of us gamers and magazines etc. Why the hell should they show off an incomplete game experience and have people scorn it with "doesn't look like much of a game to me, why are they showing us this unfinished mess, I'm cancelling my pre-order WAAAAAH"? Movies don't do it. Musicians don't do it. Why are games studios expected to do it?
mkreku
24/06/08 @ 13:17
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Not even one question about sporn? I am disappointed.
Eraysor
24/06/08 @ 13:19
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That was horrendously boring.
booner
24/06/08 @ 13:21
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"We can't wait to see what people will create starting this week!"

Walking cocks mostly...
Edited 4 times, most recently on 24/06/08 @ 14:23
Immaterial
24/06/08 @ 13:32
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new sporn challenge: walking fangitas!
coldiron
24/06/08 @ 13:43
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"Does anyone else find the term "SKU" really irritating? It smacks of internal industry jargon that doesn't mean a damn thing to anyone on the outside."


SKU = Shukokai Karate Union. Is the whole industry run by English Karate Masters?

Otherwise this was a pointless interview with no new info, but I guess not much else will be divulged until closer to release date.
I'm really impressed with Spore CC though, never thought you'd be able to make living vehicles and furniture.
Such a shame that I need to wait a few more months before my dream of conquering the universe using an army of chairs comes alive...



Edited 1 times, most recently on 24/06/08 @ 14:44
sanctusmortis
24/06/08 @ 14:03
#17
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Went and dropped a fiver on the disk-based full SCC at Game yesterday having spent the weekend with the demo. Oh, so so worth every penny. You can even take the receipt in and they'll knock what you paid off the full game!

It's a fantastic little tool, and the scary thing is it is to Spore what the Create A Sim was to Sims 2: a minutae, just a tiny part of it. The full game will use your creations to populate worlds, solar systems; and then there's the vehicles and buildings you create, too; what you do when other races outside your own come calling; what you do when you visit them. It's just... massive.

This interview pretty much tells you none of that, though; the SCC manual tells you more (the GIF creator when viewing your creature, how you can create images and YouTube videos of them, how you can import creatures just from PNG images...).
SpaceDan
24/06/08 @ 15:08
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Whether through marketing or naked truth, John Riccitiello's come across as a bit of a modern-day hero at EA since he joined

What? Who? Am I supposed to know who that is?
the_dudefather
24/06/08 @ 15:28
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"There's also a risk, of course, of it becoming a bit of a novelty - a bit like PictoChat did on the DS"

lolwut, how is spore anything like pictochat? both have Penis creation powers?
Skywise
24/06/08 @ 15:50
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Does anyone else have crashing problems with the Creature Creation tool? It hangs on my pc when I try to save a creature about half of the time, and when it hangs it deletes the current save and saves of all other creatures as well :S

I hope the final creation tool will be stable because even with these bugs it's still fun already.
madgerald
24/06/08 @ 16:05
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@skywise

No, I run mine on a MacBook Pro - it is lovvvvely
Skywise
24/06/08 @ 16:23
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damn Vista then ;-)
Vany
24/06/08 @ 16:35
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Has anybody managed to register with EA yet? I keep asking them to send e-mails but I never get anything... :(
sneetch
24/06/08 @ 16:35
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@Skywise

It runs fine on XP too.
Norfolk'n'Clue
24/06/08 @ 16:52
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@Vany - there's every chance that the emails from EA are hitting the spam trigger.
Skywise
24/06/08 @ 18:43
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Still deletion of all your saves when a single save fails is sloppy programming on Maxis's behalf. They should be nicer to the poor n00bs who use Vista imo :-)
sergeantdisco
25/06/08 @ 09:21
#27
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SKU is an acronym used all over the place, I would have thought most people would at least have heard of it.
shotgun44
22/08/08 @ 12:27
#28
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pc gamer just gave this 91%

Comments: 1-28 of 28 in total

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