Splinter Cell Conviction revealed
It's completely different.
The next game in the Splinter Cell series will be called Conviction, and it will be heading to Xbox 360 and PC at the end of the year.
Details of the fifth Sam Fisher outing were rumoured earlier this month, and it seems Ubisoft has decided not to wait until its Ubidays event to reveal the title.
This time around everything will be different, according to IGN, despite Double Agent's critical success. So the original Ubisoft Montreal team has been called back on board to turn it all on its head.
"[Double Agent] was good, but repetitive over time," Mathieu Ferland, senior producer for the game, told IGN. "After three games we decided to make a big turnaround in the franchise."
Sam Fisher is now a fugitive, pursued by the very government he once served. And to survive he'll need to create an underground network of allies to help him out. But he'll be without all the flashy gizmos he's used to, and will have to rely on using his surroundings and quick thinking over night-vision goggles and remote cameras.
Stealth will still be a key feature, but it's more than simply lurking in darkness. Losing yourself in a crowd and creating distractions will be important, as will using your surroundings as makeshift weapons.
Which all sounds rather similar to Assassin's Creed - the other title in development at Ubisoft Montreal. It seems Sam Fisher will now more closely resemble Jason Bourne than James Bond.
"Improvisation is a concept we wanted to bring to the gamers, as we felt it was one of the strongest shared elements of all spy agents. They have to be able to deal with anything, anytime, anywhere - [but] faster, smarter," Ferland added.
All of which has our appetite truly whetted. Expect more information to crop up soon, as we get ever closer to the looming Ubidays bonanza.
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Comments (30) Latest comment 5 years ago
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Isn't that *exactly* how they announced the last one?
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They are well and truly strangling this series by releasing so many in such quick succession.
Plus - they might as well call it Splinter Cell: we want to be just like 24 and Prison Break. Fans of US TV, are you Ubi...?
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If successful, then it will be a future classic, and an example of how next gen power can be used for more than just shiny graphics.
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Is that such a bad thing?
People moan when a series gets stale. They are trying to do something different, and people still moan.
I just can't see what's so "meh" about the concept. Whether they achieve it is something else, but not the concept itself.
This place is so bloddy depressing.
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Would have been nice for him to mention this when it was released.......
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The premise was that he worked for both the agency and the terrorist.
Now he's an out and out fugitive.
I've always wanted an enemy of the state-type game. This sounds right up my alley. A thriller, like alan wake.
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/ legs it down to nearest game shop
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There's a 6-8 page feature on it!
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they keep getting away from that and resembling all the rest.
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DA Xbox was developed by Ubi Montreal.
Conviction sounds like a Bourne game in Splinter Cell clothing. Fucking lush.
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And I heard that the engine was new.
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Anyway - make it a teeensy bit more realistic in that regard, and I'll pay for and enjoy it. Concept sounds awesome, especially since Assassin's Creed doesn't look that great to me and I need something to sate my desire for stealth.
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It did have a horrible save system and a totally useless tutorial, tho...
Conviction seems to be going further into the direction of 'let's do something new' and it's supposed to be using crowd mechanics to conceal Sam Fisher rather than just huide him in the dark, it's supposed to ditch the corridor-crawl approach in favour of improvisation (at least this is what UBI reps say over there on IGN). I know half of this will be untrue and half of it poorly implemented but some of it might actually be new and fresh. Splinter Cell never had the wild, imaginative approach of MGS series (you knew someone had to mention it sooner or later) but they are trying to go into different directions and I appreciate that.
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