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Space Giraffe gets patch News

Xbox 360 News by Robert Purchese

18 October, 2007

Llamasoft will be tinkering with Space Giraffe later this week, and the results will be free to download.

You will no longer be allowed to indefinitely hold the power zone at its maximum on a given level, for starters, and enemies have wised up to being juggled and will not let you do it any more. And so they should; bullies.

Because of this, the leaderboards and start level bonuses will be refreshed, although you will still have all of your unlocked content available.

Space Giraffe is a tale of a safari animal that flew to the moon, as interpreted by the psychedelic mind of Jeff Minter. Like, but also not the same as, his older creation Tempest 2000, the idea is to navigate a grid-like area and blast enemies to rack-up a great big score.

We took a while to come around to it. Initially we found it confusing and bewildering, but after spending more time at its mercy found it to be addictive and satisfying.

You can read our take in our dual-review, one face Kristan Reed, the other Rob Fahey.

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Comments: 1-18 of 18 in total

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Darren
18/10/07 @ 10:47
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Does the patch turn it into a good game? ;)
Bumhug360
18/10/07 @ 10:49
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No, but if you take some acid that helps
Fernando
18/10/07 @ 11:01
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is the game that bad? maybe i should trya demo
quantumsheep
18/10/07 @ 11:20
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May be time to take the giraffe out for another walk then!

Wonder how much of a difference the patch will actually make to how it plays...
speedjack
18/10/07 @ 11:27
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Best game on XBLA. Read the comments above.

'Initially we found it confusing and bewildering, but after spending more time at its mercy found it to be addictive and satisfying.'

Pretty much sums up the feeling of anyone thats bothered to go the distance with this.
pyrat6
18/10/07 @ 11:49
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'Initially we found it confusing and bewildering, but after spending more time at its mercy found it to be addictive and satisfying.'

I think this was a reference to the aforementioned LSD - rather than the game iteslf.

;)
Arganoid
18/10/07 @ 11:51
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"Wonder how much of a difference the patch will actually make to how it plays..."

The patch fixes two exploits which some people were using to get higher scores than they would otherwise have been able to. I don't think most people will notice any difference unless they had been using these exploits. (One of them involves holding down the jump button and not letting go until a level is complete)

Excellent game, btw. Like many others I was confused and overwhelmed when I first played it (even with past experience of Minter games), but once I got the hang of it, it became clear that it's one of the best games of this year.
sabreman [mod]
18/10/07 @ 11:51
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Will there be an option to turn off Neon, so we can actually see the game?
SomaticSense
18/10/07 @ 11:52
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"We took a while to come around to it. Initially we found it confusing and bewildering, but after spending more time at its mercy found it to be addictive and satisfying."

So, and admission then?

Took your time ;)
Toothball
18/10/07 @ 12:02
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Damn, I just crippled one of my friend's high scores too. Have to do it again now.
dfunked
18/10/07 @ 12:05
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@ Darren - That's exactly what popped into my mind when I saw the title of this news piece :D
chiz
18/10/07 @ 15:58
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Lol, what a retard (In that video).
Retroid [mod]
18/10/07 @ 18:30
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MY SCORE WILL PREVAIL

And yes, this is one of my favourite games of the year.
Edited 1 times, most recently on 18/10/07 @ 19:30
Rev. Stuart Campbell
19/10/07 @ 08:34
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What's the point of this story? The patch was done and submitted to Microsoft weeks ago. We want to know when it's actually out.

Oh, and poor broke Jeff isn't too skint to have just bought a new iPod Touch. Hope he made the mortgage payment first.
Arganoid
19/10/07 @ 13:07
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The patch is out now.
m0thr4
19/10/07 @ 15:43
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Aww... poor Mr Hippy. Nobody liked his game did they? And after he went to all that trouble getting a monthly column in Edge (for a whole year) in which to promote it.

And what did we end up with? Gameplay that's far too similar to all the other homebrew-style games you get on XBLA, PSN and just about every Linux OS release... except with those trademark puke-inducing Minter visuals.

Sorry Jeff, but most of the rest of us grew up; we stopped taking acid and going to raves in the early 1990's.
Edited 1 times, most recently on 19/10/07 @ 16:43
Retroid [mod]
20/10/07 @ 01:55
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Anti-fanboys are just as fuckwitted as fanboys, you know.
Skywise
22/10/07 @ 08:41
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What was Jeff thinking, making a game without gray and brown corridors.
I hope there are enough non-dull types out there to support him still.

Comments: 1-18 of 18 in total

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