Jump to navigation

Soulcalibur Comments by Dan Whitehead

4 July, 2008

The soul still earns.

Read entire article.

Want to comment on this article? Log in, or register!

first 50 | Comments: 51-71 of 71 in total

Poster
Comment Low-scoring comments hidden. Log in to see them!
monkie_king
04/07/08 @ 15:43
#51
0
You buried this comment
Comment below viewing threshold
Show
Aye, I just figured there must be some reason they defaulted to the bordered resolution.

Skywise: yeah, we've been round this a few times now. SC was System12 originally (slightly souped-up PS), converted to Dreamcast with a massive graphical upgrade, and then ported back to the arcade on a Naomi board. I don't think the Naomi version was as widespread.

I remember playing the System12 version, it was graphically on a par with something like Tekken Tag Tournament.
Skywise
04/07/08 @ 15:57
#52
0
You buried this comment
Comment below viewing threshold
Show
@MonkieKing:
you've found the arcade machine it was based on sooner, thanks :)

What are the loading times for this game? If it's blazingly fast I might even play it a lot after SC IV has been released.
Edited 1 times, most recently on 04/07/08 @ 16:58
AOFanboi
04/07/08 @ 16:17
#53
0
You buried this comment
Comment below viewing threshold
Show
Tekken on PSN is 14.99

That's the online-play release, the initial non-online release was cheaper. Since SC on XBLA does not have online that version's price is most relevant, though I cannot remember. Just that that the price + price of online upgrade < price of combined release that replaced it.
Triggerhappytel
04/07/08 @ 16:45
#54
0
You buried this comment
Comment below viewing threshold
Show
"Graphically, it's okay. Kind of funny to think we were once stunned by these rather puppet-like 3D figures"

What an odd thing to say. You do realise that these were literally the best graphics in existance in its day?
farticusmaximus
04/07/08 @ 16:47
#55
0
You buried this comment
Comment below viewing threshold
Show
"jutting out like a gentleman's hello"

Hehe! Great phrase! :D
hahayou
04/07/08 @ 16:51
#56
0
You buried this comment
Comment below viewing threshold
Show
Complaining that stuff is unlocked? Mad. Haven't you already unlocked it all once already?

If it really bothers you just hire a bouncer to watch over your shoulder and lamp you if you try and look at the extras before beating arcade mode three times with every character.
BBIAJ
04/07/08 @ 18:36
#57
0
You buried this comment
Comment below viewing threshold
Show
One thing I really miss is the awesome intro of the Dreamcast version! Would it really be asking too much to have kept that in?

Any ideas as to why it was dropped?
canIdoyabombsforya
04/07/08 @ 18:52
#58
0
You buried this comment
Comment below viewing threshold
Show
"Instant purchase - I'm glad XBLA is almost becoming the Virtual Console for DC games in lieu of the Wii not having enough space for them. "

Nintendo keep your games on their severs, redownload whenever you want
canIdoyabombsforya
04/07/08 @ 18:56
#59
0
You buried this comment
Comment below viewing threshold
Show
>"Graphically, it's okay. Kind of funny to think we were once stunned by these rather puppet-like 3D figures"

"What an odd thing to say. You do realise that these were literally the best graphics in existance in its day? "

I'll keep the puppets thank you, ultra realistic characters in fighters don't do it for me at all.
DanWhitehead
04/07/08 @ 19:41
#60
0
You buried this comment
Comment below viewing threshold
Show
What an odd thing to say. You do realise that these were literally the best graphics in existance in its day?

That was kind of my point. I remember being amazed at how lifelike they were - and the same for the early PS2 games. Just a comment on how quickly character rendering and animation have moved forwards.
smelly
05/07/08 @ 00:20
#61
0
You buried this comment
Comment below viewing threshold
Show
>For a ten year old game, the graphics hold up astonishingly well.

yeah.. the dcast had great graphics capabilities compared to the ps2.
smelly
05/07/08 @ 00:22
#62
0
You buried this comment
Comment below viewing threshold
Show
"One thing I really miss is the awesome intro of the Dreamcast version! Would it really be asking too much to have kept that in?
Any ideas as to why it was dropped?"


Download size perhaps?



smelly
05/07/08 @ 00:25
#63
0
You buried this comment
Comment below viewing threshold
Show
As for the lack of widescreen people are moaning about..

Its a port of the original.. widescreen didnt exist.

No doubt they are hiding stuff just off camera or something in game..

and widescreen wouldve meant re-doing all the game menus too.

This is fine.
BBIAJ
05/07/08 @ 00:27
#64
0
You buried this comment
Comment below viewing threshold
Show
Fair point, but given that it had already exceeded the 150 Mb limit on it at the time, would it really have added all that much to the overall file size?

I dunno, I'm only guessing...
WinterSnowblind
05/07/08 @ 01:42
#65
0
You buried this comment
Comment below viewing threshold
Show
@Smelly

Like I've already said, Mission mode is only text, surely it couldn't be taken up all that much space, especially as the game already exceeds the old 150mb limit. That clearly wasn't the reason for removing it.
smelly
05/07/08 @ 03:13
#66
0
You buried this comment
Comment below viewing threshold
Show
@WinterSnowBlind:

I wasnt aware i mentioned mission mode? Just the intro movie and the widescreen. The exclusion of that is obvious to me too... They dont want you spending all your time on this and not buying SC4! :-)


Damn shame the dcast died so early.. The last game i worked on in the industry was a dreamcast game.. it was a damn nice piece of kit..

BBIAJ
05/07/08 @ 04:33
#67
0
You buried this comment
Comment below viewing threshold
Show
What was that game smelly, if you don't mind my asking?
Emilia'sHorse
05/07/08 @ 10:29
#68
0
You buried this comment
Comment below viewing threshold
Show
Oh such fond memories. Tears of joy.

8/10?....well I suppose but my heart still yearns to slap a 10/10 on it and spend the next week drooling over the stunning graphics. Sadly those graphics have aged somewhat and my rose tinted glasses are slipping. But the gameplay is still as good as ever.

Dreamcast lives on with XBLA.
Area88
05/07/08 @ 10:54
#69
0
You buried this comment
Comment below viewing threshold
Show
NO ONLINE PLAY!

NO ONLINE PLAY!

NO ONLINE PLAY!
smelly
06/07/08 @ 20:37
#70
0
You buried this comment
Comment below viewing threshold
Show
LOL @ 360 GFX!

It looks like a ps2 game! LOL!
Bander
08/07/08 @ 01:17
#71
0
You buried this comment
Comment below viewing threshold
Show
"Given the subsequent decision to race Dead or Alive down to the bottom of the "Ooh Boobies!" gaming barrel of despair it's certainly worth noting that the ladybumps here are surprisingly conservative in dimension, reassuringly rigid and often fully-clothed."

Rigid? Not only do boobs jiggle in SC1, but female arses do as well. DoA has never featured arse jiggle.

This also was the game which introduced Ivy with her dominatrix outfit and whip-like weapon, nipple bumps on Taki, and codes for changing Sophitia's panties. The previous game, Soul Edge, had a naked Sophitia bathing scene in the intro.

Team Ninja clearly liked boobs, but Namco really shouldn't be thought of as more conservative.

first 50 | Comments: 51-71 of 71 in total

Want to comment on this article? Log in, or register!

Advertisement

X View gallery