Soulcalibur IV demo on Xbox Live
Yoda well to at least try the game.
Ubisoft has strong-punched a Soulcalibur IV demo onto Xbox Live Marketplace.
The fighting game is already out, of course, but those sitting on the fence can try the beautiful and balanced fourth instalment in this 700MB sampler.
Soulcalibur IV on Xbox 360 is the version that features Yoda as a special playable character. His small proportions make him a pain to pummel, but those of you with both systems can also consider the PS3 version with its playable Darth Vader. Cohhhhhh-chuuuuur.
Head over to our Soulcalibur IV review to find out more.
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Comments (24) Latest comment 4 years ago
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@ Der_tolle_Emil - no, the AI isnt too bad. Its far better than the I most online players use, who tend to repeatedly spam the same moves with Cervantes, Raphael or Siegfried... you know who you are.
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Although that kinda sits in its own subgenre with games like Powerstone. SF2 Turbo you couldn't get away with spamming the same move I guess.
Incidentally, I loooved Soul Calibur 2 and spent ages figuring out the characters and combos... Until my housemate played me and could complete mop the floor with me by using the same move over and over or just mashing the buttons. Since then I decided that this style of fighter is inherrently flawed and hated them ever since.
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Nightmare and Cassandra and a Yoda teaser. I was sititng on the fence about SC4 before now I'm definitely not oging to buy it. Thanks Ubi.
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Yep, you only get Knigtmare and v Cassandra thoguh
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Don't bother with this game is you don't like online. The single player is rubbish compared to SC2 and the massive SC3. The online is the only thing that is new and even then it's rubbish on ranked because all you do is take out noobs who only know three moves.
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They may take the fisrt round off me but after that I just fucking kill them. Sometimes its great coming up against spammers and mashers its all about the versatility of woever you are facing. Everyones different.
I'm a countermove defensive player and I must win 8/10 games I play online on SC:IV.
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Greedy sods.
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I have been following all fighting games since the mid-90's, and move-spamming can be always punished in the better half of these games.
In Soul Calibur IV, you do a just impact to the spammer, get the initiative, and win in the next 8 seconds after doings so. Or let me introduce you the little thing called "recovery". Spam the attack, and a good enemy exploits the hole between your spammed attacks. Or GI it, or sidestep. Or jump up, and hit you with a rising attack.
Soul Calibur IV IS balanced. If you get mashed by move-spammers online, that proves only that you are yet to learn Soul Calibur IV's fighting system.
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It's not that it's hard to overcome spammers, it's that it's boring. I levelled up only to rank 20 because 95% of my matches were against Kilik or Cervantes spammers. It was easy enough to beat them after you know their moves, but it's never fun. Player matches and especially player matches against friends are far more fun. The only reason to play ranked is to get the achievement, after that it's simply not worth the boredom.
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There is no fighting game out there which gives you joy sweets when you kill a button spammer.
And I found ranked matches frustrating too, because of what you just said: looks like everyone has a custom Kilik prepared for 3-or-below connection matches : )
But after all, if you know some good players, and play in a non-ranked room, it is one of the best fighting experiences out there.
So I defended the game, because it is not its fault that many players like to play the cheap way.
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I went online with my "main" character, and got my record to something crap like 42 wins 40 defeats. Since then I've decided to play Amy, and spam 3 moves over and over, and now my record is up to 100 wins and 53 defeats. That's absolutely ridiculous, to get such a high record with no skill whatsoever.
Broken.