Sony's Ray Maguire
The UK boss talks 3D and E3.
With E3 just days away, you'd think Sony would be busy finishing all those conference trailers and working out how many HD tellies you can fit in a suitcase without exceeding BA's baggage limit. However, the platform holder still found time to hold a special event in London today to show off its new 3D technology.
There wasn't much in the way of games to be seen - the event was more about movies and music, and Sony Computer Entertainment is most likely saving its surprises for next week. But SCE UK managing director Ray Maguire was in attendance, and he sat down with Eurogamer for a chat about why 3D is the future.
Eurogamer: Why have all the various bits of the Sony business come together today? What message are you trying to get across?
Ray Maguire: That basically, the world's gone 3D. From a gaming perspective, you start off with the fact that a healthy individual has got two eyes and sees in 3D. Yet since the TV was invented we've been looking in 2D, which is actually an unnatural state. So games have been created in an unnatural state, because the medium could only display that.
The reason 3D can now happen is that the processing power of PS3 is sufficient to do a good job. We have to start doing twice the amount of work because we're basically replicating the eyes, looking at the scene from left and right, and all of that's got to be calculated for the screen. But we can do it. We were really waiting for 3D TVs to be able to display the product we've been able to make since we first launched PlayStation 3.
It's a very encouraging time for us because there are issues around bringing film to life - you have to do some quite technical stuff to make it look and feel right. But we create everything from scratch and build 3D models. We can decide the camera angles reasonably easily. So for us, there's more potential from the gaming side, in terms of getting the depth and quantity of product out there, than there is for people who have to start authoring again with 3D cameras.
It's probably an easier route for the gaming side of Sony than some of the other divisions. But the intent within Sony is that all divisions work as a truly united Sony, and that we are the leaders in 3D.
Eurogamer: But I noticed that during the press conference this morning, a chap from Sony Pictures gave a presentation, as did someone from the music division and the electronics division... But no one from the games division spoke. Why was that?
Ray Maguire: Simply because it's this kind of interview which goes into depth. If I'd stood up there and gone through how people's vision works and things like that, people would probably have lost the will to live...
The gaming market will understand exactly what potential this gives us. If you're in a free world, walking around people in 3D, exploring stuff in 3D... Can you imagine Final Fantasy in 3D? The potential is just enormous. We've started with some simple 3D renditions of 2D games, but start with 3D in mind and the world is completely open in terms of possibilities.
Eurogamer: Is Final Fantasy 3D something which is being worked on at the moment?
Ray Maguire: I wouldn't know, that's something you'd have to ask [Square Enix]...
Eurogamer: But presumably, as one of the people in charge of Sony's business, that's the kind of thing you'd like to see?
Ray Maguire: Yes. That's why Gran Turismo, one of our biggest franchises ever, has got a 3D element.
Eurogamer: Is the time it's taken to include the 3D element to blame for the game's delayed release?
Ray Maguire: No. The delay - if there is a delay, because I think Kazunori would say it's ready when it's ready - is down to the fact he's a perfectionist. He wants the very best for it. There needs to be a step-change and there is a step-change. But, you know, more of that at E3.
Eurogamer: Have you played Gran Turismo in 3D?
Ray Maguire: No. I've seen a very short demo of it and there's a really strange thing that happens... When you're driving a real car, half of your experience is actually the peripheral vision; you know when something's going to jump out from the side, whether it's a dog or a kid or an ice cream van. I always found it much more difficult to drive in the [virtual] car than to be looking from behind the car. Because it was in 2D you required a little more draw distance, if you like, to get a real handle on what you were doing.
That's not true when you play in 3D. Suddenly you've got this perspective, and it just makes the whole thing a lot more like the real experience of driving in your car.
Eurogamer: So is GT5 worth more than 7/10?
Ray Maguire: Oh God, yeah. You try it, because once you've tried it you'll say, 'Yep, OK, I understand this now.' That's what people will have to do, get their hands on the product and make the decision that there's definitely life in 3D.
Eurogamer: Will I get to try it at E3?
Ray Maguire: You'll have to go to E3 and find out.
Eurogamer: OK then. Are you insisting that all the games coming out of your internal studios have 3D functionality?
Ray Maguire: No. Will there be a lot of 3D development? Yes, but I don't think we'll ever mandate anything. Creativity is about creativity, and you can be creative in whatever format you like, for whatever genre you like. Putting handcuffs on people is never the way Sony's been - we're all about innovation and trying new things.
Having said that, because we are about innovation, there will probably be a disproportionate amount of 3D development within our own studios.
Eurogamer: Going back to E3, do you think people are going to be surprised by what you have to show next week?
Ray Maguire: I firmly believe that by the end of the show, we will see where we're going as an industry. There is major innovation, without a doubt, and that innovation has got to come through as good product. The tech platforms are getting better and better, we've got a vibrant future and it's all about creativity.
Eurogamer: Have you seen much of the Nintendo 3DS?
Ray Maguire: No.
Eurogamer: How concerned are you about the 3DS as a rival 3D technology?
Ray Maguire: You might think this is just a stock answer, but I firmly believe the PS3 was way over-specced when it came out at launch, as people thought then. We're now finding the vision of putting all that into the box in the first place is coming to fruition. The ability to do decent 3D, for instance, is only because of the processing power within it.
You've seen the device transition from being games-focused into something broader, with the firmware updates and the additions to the cross-media bar. It's transitioned massively over the last three years and you can see why we put the tech in there in the first place.
Obviously, the Slim has helped us get the price down a bit, and that's helped to get it into more of a mass market. But fundamentally, you are getting a lot of stuff in the PS3 for the money - and we haven't seen all of it yet.
Eurogamer: But do people want over-specced technology? The Wii and the DS have been winning the sales war hands-down, and they're the least high-tech of all the machines on the market.
Ray Maguire: When you do the analysis, yes, some of our competitors have been really successful. Appealing to a potentially smaller market at a lower price is a great strategy, and it's worked particularly well for one of our competitors.
However, when you then look at two years of massive decline, you wonder whether saturation in one part of the marketplace is as good as having a slower burn to enable a device to appeal to everyone in a mass market. That's the position we took with PSone and PS2 and the strategy worked with those two. We've already sold way over three-and-a-half million PS3 units now and we have yet to reach a mass-market price point.
So I think our strategy is correct. It gives developers the ability to create without being limited. And now we can switch on 3D without having to create a new machine.
Eurogamer: But is there a market for 3D? I don't know anyone who's got a 3D telly. I know plenty of people who are quite happy with their HD flat-screens and don't have any plans to upgrade, let alone enough cash. Who's going to buy all these 3D games?
Ray Maguire: The same argument would have been levelled at introducing a £425 PS3. The answer is, people do want new technology. There are always early adopters of technology; the same people who bought iPads are the same people who will buy 3D TVs. People crave the next experience. That's how we're programmed - we want bigger, better, deeper experiences. One of the ways to get those is by relying on companies like Sony to put R&D into technology and innovation.
Ray Maguire is the managing director of Sony Computer Entertainment UK. Be sure to pop back next week to find out why he's so excited about E3.
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Comments (42) Latest comment 2 years ago
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This has got to be underlined that 2/3 of the 3d tv's announced by sony dony actually come with the active 3d sender and glasses
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Won't lie by saying not interested in 3D, golly this sounds cool but money, questions of uptake of the medium by gamers, developers etc give me a pause.
Though will be the first to wish them the best and all the funs to those who goes ahead with 3D!
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+1
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I can't see in 3D
I hope Sony doesn't forget us freaks...
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I hope it will be worth the wait even without a 3D tv....which I will probably only buy when the 4D tvs or whatever come out. . .
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I’m still firmly on the fence with all this 3D! Though intrigued to see how it develops and will certainly not be a first adopter unless my financial situation vastly improves.
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It will only get momentum after a few key players have taken their respective leaps of faith, and the consumer should be the last of those players. You're right that it would be silly for the consumer to invest in 3D hardware before there was software to justify the purchase (although I'm sure some consumers have already done so). Still, it's nice to see Sony sticking their neck out on this one. If game demos and subsequent game releases are entertaining and provide a significant benefit, and Sony can keep prices below "what the market will bear", then consumers will eventually play their part.
I never thought HD would take off either, because of all the pieces that had to come together (TV's, media and players, cable providers, etc.) but that's going strong. It just took a little longer than it might have otherwise. I imagine 3D will always be a litte more niche than HD, at least so long as glasses are a requirement, but that niche is definitely out there and gamers will comprise a major part of it.
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But I ain't going near those migraine inducing novelty glasses with a bargepole, and neither is anyone else I know. Keep it to the cinema for the occasional night out ta.
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I don't know how often people are replacing their TVs in USA or Japan, but I don't do it every 2 years.
Most people I know (including me), who have HDTVs, have bought it one - two years ago. I don't believe anyone of them will buy 3DTV in next 2 - 3 years. At least.
What more, problem with current 3DTV technology is, that it is not 3D, it is just quite poor "depth of field" simulation.
In "real" 3D I am able to change my perspective. I cannot do it with "3DTVs" at the moment. This is the same "3D", that failed in years 1980 - 1990, with only marginal improvement - there is no color filter any more. There is "invisible" flickering instead.
What the f... If 60Hz flickering "is invisible", what was the point of introducing 100Hz, 200Hz and 400Hz TVs???
Make up your mind, TV manufacturers!!!
It is very sad that Sony is putting so much money in this "3D" technology, because IT WILL FAIL. And this is not only because it is too soon and most people who recently have bought HDTVs, will not buy new ones.
This is because the techonogy Sony is introducing is not 3D. Not yet.
Actually closer to real 3D are systems that are tracking player's / viewer's head, and simulating "virtual window" thanks to it (you can look behind a corner by going closer to the edge of TV screen).
This is something that could be really fun in games.
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Dont get me wrong, I love the innovation that Sony are tying to spearhead but we still aren't even close to having plain old HD television as standard let alone 3D. Until 3D becomes a bundled-in and affordable capability in all HD TV sets this will be a slow burner.
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10/06/10 @ 20:42: "Sony + Hardware = Quality".
Really? I've got my HIFI from Sony... it's adequate. Sony is too expensive for my taste.
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The Sega Master system had 3D shutter glasses (as did the NES).
The only difference between that tech and what we have now is how fast the shutters flicker + HD....and the fact that shutter glasses back then (much like lightguns)...would work on any normal TV due to the standardised CRT displays.
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I think hes right about 3D. Many people i know are calling it a fad but its quite obviously not. more and more films are coming out in 3D, and the films really are better for it.
I wont be getting a 3D tv anytime soon. its just not cost effective for many people right now but i may have to find a shop wth a 3D game demoing becuase this really does excite me.
Of course racing games and shooters, all games, will benefit hugely. But every time something like this comes along theres always a developer that takes the new technology and does something with it no one really thought of. Like LBP utilising concoles ability to share content online, Like scribblenaughts on the DS.
and this is a bit new innovation and to chances are someones going to come up with a big innovation in gameplay to go along with it =D
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why the hell was Home not brought up?!
could you please? next time?! k. thx!
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The same thing happened with wide screens, many people just didnt get it when they saw these new widescreen tvs in the shops.. never take off
For tech to become common place, someone somewhere has to be first to release a product and someone somewhere has to pay big bucks to get it.. at some point it will get cheap enough where they add it in as standard to all new TVs thereby greatly increasing the number. Do i think Sony should spent lots of development time from lots of studios adding 3d, nope, but do i think its a bad idea they are trying to add new tech ... not at all.
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And let's not forget, this is no Betamax. Panasonic, Samsung and LG are all also selling 3D ready TVs. Take it or leave it, 3D is an option to anyone who wants it and, like HD before it, will be available in all new screens before long.
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Cocky? Perhaps...
Uncharted 2 is the nicest looking game I have ever seen, but multiplatform games struggle badly! And 3D brings too many concessions in different areas. It certainly is interesting though and I hope they can pull it off!
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This isn't like S-VHS to DVD, or Stereo to surround sound; where the benefits are obvious.
3D Viewing is subjective, and the issue of a positive customer experience will play a large part in its' success or failure.
Early adopter numbers are going to be tiny at the PSP Go level, and late, uniformed HD adopters (still owning SD) will get the technology as standard; but probably not use it or buy the IR transmitter & glasses.
Everyone else, who bought good HD screens (Full HD @ 120Hz or better) won't get offered a firmware work-around to add 3D. This will remove all these potential 3D content consumers from the equation; until their HD screen either fail or 3 - 4 years pass and their screen's value is realised.
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Most people aren't taking into account that the next consoles will need to have monster GPUs to render 1080p/60 3D. If Sony / Microsoft aim for this, then there'll be little chance of them taking a 'Wii-like' technology sidestep to save costs.
3D works best when V-sync'd, so this BODES VERY WELL for 2D framerates and tearing in the next gen, for those who DON'T upgrade their TV sets.
It'll be near impossible to create a game that simply doesn't work for those without 3D displays, so calm the nonsensical hate, children.
We'll all benefit from the push to 3D.
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Plus when there is a cut, the depth of field changes. To see details, the eyes move around and focus on the front, at the back, every plan is crystal clear and what's not an object of focus is still highly detailed.
It's tiring. But it only makes your eyes work more, not differently. People who play games and have a quick sense of observation may not feel it as much as others.
I think it's all down to making 3D content that's not aggressive to the eye, that blurs the picture so as to guide the wiewer's eye. It needs to teach the onlooker to pay attention where and when attention is needed.
Again, my example for this is one single shot in Avatar, the most meaningful in all the movie : a droplet floating around, then the hero opens his eyes and focus is made on its retina. A brand new take on shot/countershot that is EXTREMELY relevant, a real moment of genuine art.
Too bad it only 4 seconds in such a boring narrative.
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Kampai!!
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Sony is used to failing hard since the PS3 launched though. Got to wonder how much longer they can afford to fail.
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We'll see.... If 3D takes off and is the big thing in 2011, then 3D is win, and so is Sony. Personally, I'm looking at a 3D Christmas, I'm lovin' technology.
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Perhaps they could be re-phrased as: "the way my eyes view the world is fail"?
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Lol.
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I'm not an optician, but I think you may be misinformed about your inability to see in 3D. It's nothing to do with the shape your eyes' lenses (few people have two lenses of exactly the same shape) and everything to do with the fact that you have two of them.
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LED backlight
Freeview HD
3D Ready (in some form)
And will cost about £800 ish for a 37/40"
And they will sell. LCD TV's (especially lamp backlight ones) don't last anywhere near the amount of time a CRT lasted and people upgrade a lot sooner these days.
Look at the run Apple are doing on iPod's, iPad's and iPhones... people are dishing out tons of cash upgrading those every 12 to 18 months.
I think Sony are right in getting this on the go... because every TV in the shop will have a 3D Ready sticker on it by winter 2011 and if you happen to have one... why not plug a PS3 into it and get movies/games with some extra 3Dness
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There would have to be a major technical leap for proper non-glasses 3D for everyone sitting almost everywhere in a room. This is years off obviously.
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Yes, a lot of 3D-capable TV's will be out there within a few years, and no 3D will not be mainstream. It won't be mainstream because it relies on ugly uncomfortable expensive headache inducing shutter glasses that limit the number of viewers.
3D is fail.
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I think you have taken Ryze out of context, he was expressing the 2D tech advantages of 3D requirements aswell.
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It's worse than wearing them at home because you're doing it in public.
Could it be that shock horror, a large number of people aren't that bothered about it? Enough to still make a few people rich off 3D it seems.
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> Lol.
transistor radio, trinitron tv, walkman, md, cd, dvd, bluray, ps, ps2, rumble, eyetoy / natal, movieshaker / moviemaker, yaroze, c1, ms, sotc, cell, 3d...
nah... they really are not chap.
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3DS will be a success because you don't need glasses and the 3D is optional - that's how it should be on PS3 too.
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