Sony scraps Eight Days and The Getaway
PS3 funds to be used elsewhere.
Sony has officially stopped work on Eight Days and The Getaway for PS3.
Both were in development at the London Studio, most recognised for its work on the SingStar and EyeToy games.
"It has been agreed that production of both Eight Days and The Getaway will cease immediately due to the redistribution of resources and budget," read the Sony statement.
"This decision was made following an internal review of all games and it was deemed that with the incredibly strong list of exclusive first party titles coming up both this year and in the near future, resource should be reallocated to enhance those projects closer to completion."
Presumably the freed funds will now be poured into those EyeToy and SingStar games, which the statement outlines as being responsible for giving Sony a "reputation for innovative and entertaining games".
The decision comes shortly after Phil Harrison was replaced as Sony Worldwide Studios boss by Shuhei Yoshida.
Eight Days reared its head at E3 back in 2006, where crowds were treated to a sumptuous trailer demonstrating cinematic footage seamlessly merging into gameplay, and guns and cars and explosions and stuff.
Eight Days was only recently reported to have moved into full production, with The Getaway to receive a proper seeing to after the former was on shop shelves.
There has been no indication whether anyone will lose their job over this decision, or if development will restart at a later date.
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Comments (79) Latest comment 4 years ago
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Bluff and bluster now seamlessly merging with reality in 2008
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Actual comment: Pity, the Getaway was always one of those games with real potential that just never managed to pull everything together. Quite enjoyed the first one. Would have been nice to see what they could have done with the PS3 architechture.
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Translating: We are making huge losses on the PS3 hardware and we simply cant afford to make any more games.
I am sorry but I burst out laughing reading that statement. Seriously ? incredible first party 2008 Line Up ? are you freaking kidding me with this ?
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"But who's going to buy our expensive console just to pl.." "NO! SHUT UP!"
"But I thought people bought our machine to play high def 3D ga..." "GET OUT, YOU'RE DEMOTED TO WORKING ON LAPTOP BATTERIES!"
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""So we've put some initiatives in place to make sure we have more and more titles coming out on the PlayStation 3 from both first-party studios and third-party publishers" - Kaz Hirai
Today:
"Sony scraps Eight Days and The Getaway"
Yay. Go Sony!
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What exactly does this incredibly strong 2008 1st party line up consist of?
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seems logical to me.
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I think one point I agreed with was the real world mock ups of London... which are stunning, if you know London. Same with the world locations of Driver. Thing is they are real cities, where the likes of GTA craft their city from a level design perspective.
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Loltastic.
Seriously though, I doubt many people were looking forward to the dropped games. They've been floating around for ages and going nowhere fast. Sony have, IMO, really run out of luck.
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So good call from the guy who stepped in to long phil's footsteps.
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As the great Gabe Newell said
"Stick a fork in it Sony"
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"What are these games?"
"Er... The Getaway and Eight Days."
"Did I think of them?
"Not exactly...."
"Did Phil Harrison sign them off?"
"...um... possibly."
"Do you like jour job?"
"Consider them cancelled your highness"
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Have they never watched Grand Designs, these things always over budget.
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Where are the ones promised last year?
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/points
/laughs
you go $ony!
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More Sony-critical comments and disappointment from a mixture of game lovers / console owners I see.
Fixed.
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This is how I feel about the PS3 overall
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"They are all gonna work on KZ2 now."
Except London studio is completely separate from Guerilla. Oh I'm sorry you were just trolling.
@disc
Played it have we?
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I bet Sony (and its investors) doesn't, now that it has won the HD format war for them... As a games machine, it underperforms unrealistic expectations (so a bit like 360).
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That's got nothing to do with it, they have puled people in from other studios already
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Unrealistic expectations?
What, like, high quality first party titles which actually get released after 3 years (if at all)?
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anyway, they canned a few games, its been done before, will be again
MS has canned a few games to
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Ha ha, if there's no new titles revealed at E3 and we just get news on R2 and LBP again then I strongly doubt that bit about 'an incredibly strong line up',
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OK you have convinced me on some counts (Siren, LBP, The Agency) the rest just seem pretty meh (even Resistance 2, it's a shooter, even though the first one was in fact cool...for a shooter)
Sony badly needs to bolster that list because it just doesn't seem to be enough
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There is also Battle Field Valkyrie: Gallian Chronicles but I saw a gameplay vid of that and was a bit meh feeling about it. Looks unique, but the actual combat looks a bit weak.
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No, in sales (which in the end is the most important thing for a platform holder). Expectations of number of consoles sold (to consumers) for both 360 and PS3 were unrealistic which is why they keep missing their targets.
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MGS4 is going to be mint, but then I completely have loved all iterations of this. A year with GTA and Metal Gear in it is a bumper year imo, can't get really much better, anything on top is a bit of a bonus really!
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And they're going to fail ha ha
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I think your being a touch optimistic - I doubt Sony will read this comments thread...
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No chance. This does not bode well for KZ2.
I expect mediocrity, but the budget must have become massive by now!
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I suspect the real reason these two titles were scrapped is because while beautiful and cleverly coded, they were basically shit games. They were no-doubt also massively delayed and over-budget due to chinless managers and producers flip-flopping the original concept.
Anyone from Sony London care to comment?
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Hopefully those responsible for green lighting such projects and keeping them going for so long will be also be part of the job cuts that are sure to come.
Oh and Mr Phil Harrison, how did you let this happen? Oh wait, he's gone! Bast!
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You mean the bar that was set by GTA III about 7 years ago?! And next to that, GTA IV looks shit (though GTA games have always been ugly) and still has a terrible engine (or at least Rockstar tries to make it do more than it is able to). If they couldn't compete with that quality-wise, the bin it too good a place for their work...
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Probably will use the funds for EyeToy and SingStar games, it seems that is the crap everyone want to push lately
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They were fresh yes, but years ago. And going downhill since.
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@Les
You always talk so far out of your ass it ain't funny, Les. GTA IV set a new bar for open world games.
There's no sandbox game that comes close to GTA IV in this generation. BTW, GTA IV looks leagues better than GTA III. With cell phones, GPS, more diverse radio stations, TV, new mini-games, better gunfights with cover, internet and, finally, adding multiplayer, the bar is set very high for new sandbox games to compete with. Also, because of online capabilities, GTA IV will have new DLC for the 360.
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Next up: Little Big Planet. Not that it'll be cancelled, but most likely won't live up to the hype.
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I actually lol'd at that.
As starved as I am of decent exclusives to play on my PS3, no force on earth would make me part with cash for that. The demo was such a mess. Truly disappointing.
To be honest, it's better to can 3rd rate games BEFORE they drain resources than it is to release substandard games. I'm sure the money can be better spent elsewhere. Although I guess you get to a point where you've invested so much that you have to release SOMETHING. ie Haze, Duke Nukem 4ever etc.
To be honest tho I doubt these 2 were eve much more than CGI mock-ups or tech demos.
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Perhaps true where Singstar is concerned but there's been some very cool stuff demonstrated using the Eye recently.
edit: fixed markup
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As long as that sentence doesn't start coming from 3rd parties ...
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although the first getaway games were below par, and thats being nice imo, i was looking forward to next one hoping they would clear up the issues and give it a HD gloss.
let me just clear things up, im a ps3 owner and have no intention of buy a xbox ever, but im honest, and being honest enables me to say that sony are on the brink of destroying their brand completely. every game that i care to mention has been delayed, nearly all multiplatform games seem to have the edge on the xbox, some obviously so.
as a media centre it is supreme, but as a games console it has a lot of catching up to do.
i do believe there is a lot more to come, but consistency is the key to keeping up with MS and that is the main failing point of the ps3 at the mo.
oh and dont get me started on haze, if i was in charge i would not have released that game, i think that the damage done in reputation far out ways the small profit margis that they might have got by releasing the game.
its decisions like this thats the real problem, coupled with the promises that always seem to let you down even if it is basically what they said.
i have been left with a bitter taste in my mouth.
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Actually, we've never seen realtime gameplay for Eight Days. They showed a tech demo at E3 2005, and at E3 2006 they showed another tech demo and a target render for the game, made to give an impression of what they were aiming for in the finished game.
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This very website practically embarked on an anti-sony crusade once they realised they'd been duped by the 2005 E3 liefest. I think with haze it's pretty much the same thing. 7/10.
You are right that Sony apparently and unwittingly went into self destruct during the PS3 launch debacle but I think they're doing OK now. Just give us in-game XMB, software BC, DS3 and Oblivion DLC FFS. Anachronistically speaking