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Sony quiet on Gran Turismo 5 track editor News

PlayStation 3 News by Tom Bramwell

2 November, 2009

Sony has declined to confirm reports that Gran Turismo 5 features a track editor.

"We haven't confirmed this and aren't offering any other comment at this time," a spokesperson for the platform holder told Eurogamer this afternoon.

Over the weekend, E4G reported that the ambitious, long-in-development PS3 racing game would have one.

"Yes it will have a track editor," the site was reportedly told by developer Polyphony Digital. You will be able to rebuild a track from scratch or edit the tracks that are already put in Gran Turismo 5."

Were it to include the option to edit track layouts, that would certainly give GT5 a boost over its main competition, including Forza Motorsport 3 on Xbox 360.

It wouldn't be without precedent either - the Project Gotham Racing series on Xbox 360 didn't let you design tracks from the ground up, but it did allow you to plot your own courses through cities mapped by the developer.

GT5 is due out exclusively for PS3 in Japan next March, with a European release expected around the same time.

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Comments: 1-39 of 39 in total

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LOLLERS
02/11/09 @ 15:48
#1
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The Real Tarmac Simulator
dsmx
02/11/09 @ 15:49
#2
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Now that would certainly be kick ass, still I would rather they invested their time in improving the AI.
woodnotes
02/11/09 @ 15:50
#3
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I'd be surprised despite the dodgy denial. This isn't ModNation Racers and creating a GT track would be pretty complicated I should imagine.
IneptPercy
02/11/09 @ 15:56
#4
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Will be easier to put the trees in, they are from the PS1 version.

If this does happen it would be interesting to see how limited you are, there has to be a limit.
kj66246
02/11/09 @ 15:58
#5
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If it is ture, Ill just sit back and wait for someone in the "Community" to create the Nordschleife circuit. Hopefully they will have some sort of share thing like LBP.
That is of course if PD havent already got Nordschleife in the game. Played it on forza at the expo and was just brilliant. 13 Miles or something... Great stuff.
Freek
02/11/09 @ 15:59
#6
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Doesn't seem likely, especially the part about editing existing tracks seems extremely dodgy. Just think about all that complex geometry, there's no way you'd be able to make a user friendly editor to handle all that.
Edited 1 times, most recently on 02/11/09 @ 15:59
Roarrr
02/11/09 @ 16:00
#7
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@kj66246
I swear I've seen the track on screen on various GT interviews and GT5P interviews.
I'd be shocked if it was not included. Didn't KY himself race on it?
JahB
02/11/09 @ 16:04
#8
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@kj66246
the track was in GT4, i'd presume it made its way over to 5, being one of the most famous tracks and all
Milk
02/11/09 @ 16:04
#9
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never.gonna.happen.

ever.
kj66246
02/11/09 @ 16:18
#10
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@ Roarr & JahB - Cheers chaps. Ill have a look thrhough some of the Vids on the EG gamepage.
Didnt think about GT4 Just browsed the review on here.. "and of course the much vaunted addition of the enormous Nurburgring Nordschleife, which is so big you can barely pick out the turns on the mini-map, and one of the most visceral driving experiences we've ever enjoyed."
I will have to dig that out again. I remember sticking this in the BC PS3 and it being a little "sticky" I might have to grin and bare it just for that.
ta
DrDamn
02/11/09 @ 16:24
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@GamerG
So you know nothing about ModNation Racers then.
altitude2k
02/11/09 @ 16:24
#14
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I suspect this to be more along the lines of the PGR3 track creator rather than a full-blown environment editor.
NotSoSlim
02/11/09 @ 16:25
#15
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Apparently confirmed by PD over on n4g!! Would be insane for rally mode n NASCAR mode also
Anthony_Daniels
02/11/09 @ 16:28
#16
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i just hope the WRC mode has rally stages rather than circuits but thats unlikely aswell
funkateer
02/11/09 @ 16:28
#17
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There's hoping Polyphony didn't notice this rumour thinking "great idea, let's delay a few more years and put it in!"
svd_grasshopper
02/11/09 @ 16:31
#18
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all this trash talking about the AI... have you played it like?!

its still half a year away as well even if it wasnt up to scratch just now.
donnie080208
02/11/09 @ 16:46
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If they were going to include this i think they would have allready said so, as it gives gt5 a clear plus over forza3. saying this the amount of time in development this sort of thing SHOULD be in the final game and the A.I. should be better than a playstation 1 game. what exactly, except making the game look lovely do PD do with all their time? Clearly an example of a studio that has made a great next gen engine(see killzone2/assassins creed) but has failed to make the gameplay truly "next gen"
Edited 1 times, most recently on 02/11/09 @ 17:43
BritishBlue1
02/11/09 @ 16:59
#20
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Now that is an eye-brow raising feature, considering how many die-hard fans the GT series has the designs could be phenomenal. Let's hope it's true!
uglygamer
02/11/09 @ 17:02
#21
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Add a dose of speed to the gameplay, make it a bit more fun and IMPROVE THE AI aswell as adding the track editor could mean it takes the crown as the best racer from Forza 3, which is a fantastic game but only the graphics hold it back from getting a 10/10
Edited 1 times, most recently on 02/11/09 @ 17:03
holsty101
02/11/09 @ 17:06
#22
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It's -easy- to see on the released gameplay vids so far that the AI (still!) completely motherfuckin sucks. If it's the same in the retail release (I really hope it's not) it will definitely give me reason to reconsider my purchase.
psousa
02/11/09 @ 17:22
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I agree with the whole criticism over the (lack of) AI. When I saw the footage of GT5, and the AI cars still follow a predefined path, even if you're right in front of them, I was really disappointed. Don't get me wrong, a Track Editor would be a nice feature, but it's just a gimmick. IMHO AI and a better physics engine on collisions (I hate that wall bouncing) should be the top priorities.
Colossus80
02/11/09 @ 17:35
#24
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There are a lot of misinformed people in this therad.

Watch some of the latest gameplay and interview videos.
SAH1977
02/11/09 @ 17:48
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Consider this, GT5 reportedly 'only' has 20 or so locations, while PD has spent huge amounts of time producing cars and implementing features, it's unlikely we'll be suprised by 100+ tracks.

Then you have the WRC licence, it should be quite simple to have a track editor for point to point stages, especially when you consider the scenery will be similar for the duration of a stage, whether it's a 2 mile stage or 20 mile stage.
Verminox
02/11/09 @ 17:52
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How do you want the AI to improve? If you watched the newest GT5 demos you would see that the AI brakes late into corners, if you nudge them when overtaking they then nudge you back when they've caught up.
ronuds
02/11/09 @ 17:53
#27
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What exactly does "REbuild a track from scratch" mean? If you're building a track from scratch, usually you'd just say you were building it. "Rebuild" makes it sound like it isn't a complete editor, or maybe I'm way off?
smelly
02/11/09 @ 20:45
#28
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I *loved* the original GT - but i admit to not playing any sequel.. Now i have a ps3 i'm tempted.. but watching videos recently told me it hasnt aged well at all (looks like the cars float around the track/sliding around walls/etc)..

We'll see.. ModRacers looks ace though! Day 1 buy
dominalien
02/11/09 @ 22:37
#29
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If true, this will be a very nice feature.
smelly
03/11/09 @ 01:16
#30
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?? I might change my name - seems that people are negating me no matter what i say!
Ashen-Shugar
03/11/09 @ 09:04
#31
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"I might change my name - seems that people are negating me no matter what i say! "

Changing your name won't change anything, people just dont want to hear what you have to say because 99.9% of the time it's garbage.
RobTheBuilder
03/11/09 @ 09:41
#32
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Ahh, at last something that's made me interested in GT5! ;)

It will probably be similar to PGR, where you have the multi layout circuit (such as Silverstone or Catalunya) and you choose which bits to use.
Murton
03/11/09 @ 09:45
#33
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In the previous GT games there were variations of tracks which used various detours, racing "backwards" or the start/finish line was moved to another place on the track. If I was to hazard a guess this would be the level of customisation we'd likely see, the ability to choose which detours available on a given track were to be used/not used, the direction of racing and position of start line. These would all be relatively simple to implement in a user friendly way, I very much doubt we'll see something that allows a full scale track to be built from scratch.
Caimbeul
03/11/09 @ 10:04
#34
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Why so nagative? It wouldnt be that difficult to make a user friendly track editor... LBP is a great example of bringing complex editing tools to everyone. Even if it was a little bit tricky, there are plenty of talented people out there ready to create and share!

I am honestly surprised that more people arent drooling at the prospect (if it is indeed more than just pie in the sky rumours)
Felwyn
03/11/09 @ 10:23
#35
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as long as I can download SOMEONE ELSE'S hard work for free, I'm happy.
darren1976
03/11/09 @ 13:01
#36
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Track editor would be a nice touch for the hard core fans, of course the most important thing is to sort out the collision handling and AI. If they have brought that up tp FM3 standards then this game will be guaranteed a 9 at least as no know doubt the car models will look great.
Mentalist(air)
03/11/09 @ 17:05
#37
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The Gt series has already had multiple layouts of certain tracks. Adding an editor to change where certain bits of Armco, or lines of cones go would not be too much of a stretch. They've supposedly got the Top Gear test track in there, and that's just some lines and tyre Walls drawn on an airfield taxiway, so there's a fair bit of potential customisation for the likes of that.
Mentalist(air)
03/11/09 @ 17:08
#38
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Or, what Murton said.

(no editbitton on the new iPhone app)
tnt_2008smum
03/11/09 @ 18:02
#39
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@smelly - ?? I might change my name - seems that people are negating me no matter what i say!

it does seem a bit unfair but to be honest you have brought it on yourself!

Edit: oh and I agree modnation racers does look ace.
Edited 1 times, most recently on 03/11/09 @ 18:07

Comments: 1-39 of 39 in total

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