Sony ignoring PS3 Wiimote chatter

But Internet claims it has seen it.

Sony has declined to comment on speculation that it is making its very own Wiimote-style controller for PS3.

Reports suggest the platform holder ran secret focus groups in the US at the beginning of the year, where console owners were shown the motion-sensing device.

Visually it appeared very similar to the Nintendo controller, according to PlayStation LifeStyle, and was apparently "incredibly responsive and accurate".

Titles shown ranged from tennis to fencing to paintball, and when the demonstrator ducked in the latter, so did his on-screen character. The PS3 controller was also shown playing Quake on a laptop, we're told.

Of course, Sony is no stranger to motion-sensing controls, having included it in its Sixaxis pads since the launch of PlayStation 3.

Earlier this year rumours began circulating that Microsoft had its own Wiimote-style controller in the works, too, with developer Rare supposedly involved on the software side.

Comments (91) Latest comment 3 years ago

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  • Beano #1 4 years ago

    Please don't, Sony (and MS!)...
  • alimokrane #2 4 years ago

    Of course, Sony is no stranger to motion-sensing controls, having included it in its Sixaxis pads since the launch of PlayStation 3.

    Oh Yeah Indeed Rob, something that was put in there at the last minute, is almost entirely ignored by develoeprs and works like crap in games that wasted time using it. indeed no stranger.
    Edited by 1 at 02/06/08 @ 14:31
  • blender #3 4 years ago

    THE WII WILL FAIL--------> THE FUTURE IS HD

  • rock27gr #4 4 years ago

  • des #5 4 years ago

    The future of gaming=waggle
  • Vice.Destroyer #6 4 years ago

  • lambtron #7 4 years ago

    "Yet more braindead sony bashing bots again... "

    As opposed to yet more braindead sony sycophants you mean?

    How is one better than the other?
  • alimokrane #8 4 years ago

    @swam

    Stating facts is now considered bashing. What has the world come to.
  • JohnnyWashnGo #9 4 years ago

    "First they ignore you, then they ridicule you, then they fight you, then you win." --Mahatma Ghandhi
  • MasterNameless #10 4 years ago

    I've already seen an Xbox 360 'wiimote' unfortunately... about 8 months ago now, they had one at work. They said not to say anything, so I'm not even going to even leave a clue as to where it is that I work! Safe to say that it isn't a games company... but somewhere in the media. Oh bugger, that's a clue isn't it! Oh well. It was one of our sister companies anyway, who have gone bust!

    It pretty much looked like an half an old xbox controller with an extra long handle, and white of course. Can't even remember the game they were playing, except it was rather colourful and looked pretty pants. Something to do with ballons I think. They were in very early testing stages, and god knows if they ever actually plan on releasing it! I'm sure the same probably goes for Sony's attempt too.
  • jonsaan #11 4 years ago

    Oh please let this not be true.
  • markypants #12 4 years ago

    Makes sense really. I mean, copying successful controller layouts has happened throughout the history of computer gaming. It doesn't bother me really as I think the Wiimote works brilliantly and having first hand watched my wife go from non gamer to gamer over the last few weeks, I think these devices would be a good addition to both Xbox & PS3.
  • SeesThroughAll #13 4 years ago

    WTF?? BOTH COPYING NINTENDO??!!

    All things considered, I wouldn't be surprised if this one was real too.
    And it is kind of funny, and it is kind of sad...
  • Weezer #14 4 years ago

    "Of course, Sony is no stranger to motion-sensing controls, having stolen the idea for its Sixaxis pads from Nintendo."

    /Fixed.
  • Weezer #15 4 years ago

    How come Nintendo hasn't patented the shit out of the Wiimote? Surely both MS and Sony can't just rip it off... can they?
  • L42yB #16 4 years ago

    @rock27gr - That made me lol :)

    @MasterNameless - So... a media company that has had a sister company go bust within the last 8 months...

    /narrows hunt for MasterNameless
  • bad09 #17 4 years ago

    I don't mind if Sony (and MS) copy it's not like it will replace a normal controller on those consoles. It's just a nice gimmick to mess around with, heh just like the Wii!

    / runs
    Edited by 1 at 02/06/08 @ 15:03
  • LazyDan #18 4 years ago

    Oh shock of shocks. I wonder what unimaginative addition will they bolt on so that they can claim it's 'nothing like the wiimote'? DUAL SENSOR BARS???

    They need to finish up ripping off the 360 (is that in-game XMB out yet?!) before they move onto something adventurous like this.

    But hey, at least this is Sony's way of admitting that HD isn't necessarily the way forward, and that the Wiimote isn't a gimmick.
  • peterv #19 4 years ago

    As long as it only used for a range of specific games like the camera,i think they should do it.
    I want my console to have as many options as possible.

    And if they can use it in conjunction with the camera they may come up with some fun new games.
    Edited by 1 at 02/06/08 @ 15:07
  • septimus #20 4 years ago

    Didn't Sony show something like this before, but it used the EyeToy?

    They developed it to recognise movement and shapes so you wouldn't need a dedicated controller.

    I fucking hate the Wii though and it's gimmicky controller (and I own it and Wii Fit), it has lead to some of the worst gamers ever. Tennis and Bowling; that's all it is good for. Though Mario Kart is kinda fun... well it was for the few hours it lasted.

    In other words, please don't copy it, make something better.
  • Landmaster #21 4 years ago

    masternameless's name is jim dale
  • chris_ace #22 4 years ago

    Post deleted at 11:55:13 13-12-2011
  • rhinoxious #23 4 years ago

    makes sense for Sony and MS to release their own, after all everyone stole nintendos analogue joypad idea.

    Worst case scenario is that all console of the next-gen have two standard controllers, one remote and one regular, this will result in very high costs for anyone who wants to play multiplayer games at home.
  • MasterNameless #24 4 years ago

    @L42yB & Landmaster

    OI! Stop narrowing that search you two! Shouldn't have left any clues... damn it!

    Oh well, media companies spring up and go bust pretty regularly in these parts so that's no biggy. I've never starred in a carry on film, or done any audio book commentary if that helps you narrow it down. ;)

    Obviously, I'm not that worried about it. Doesn't take the fun out of it does it?
  • Bumhug360 #25 4 years ago

    "How come Nintendo hasn't patented the shit out of the Wiimote? Surely both MS and Sony can't just rip it off... can they? "

    Nintendo havent done anything that hasnt been done before though. The remote is made up of two parts, the motion sensing chip which they dont make and was used in other devices before the wii came along (some car airbag devices use the same technology). They could patent the idea for putting it in a controller but MS got there several years earlier so would only be Sony missing out, but then again the PS3 came out the same time so they could probably manage prior use as well and escape any patent. The other part is just the camera which tracks the sensor bar, again been done before and even if they tried to patent that the simple solution is to have the remote send out the signal and then have a camera on the tv.

    The technology in the wii remote isnt all that innovative or groundbreaking
  • Mr_Dodger #26 4 years ago

    The problem will be attach rate though, for either company. How do you make a peripheral, which will be perceived as "ripping off Nintendo" attractive enough to sell sufficiently to make developers want to invest in it? When they can use their motion game ideas for a known commodity that will sell tons no matter how crap it is.

    A good example is the Playstation Eye. I admit to not having played it, but it looks to me like it has one really interesting game (EoJ) and a bunch of gimmicky rubbish on PSN. Where's the next killer app?

    Well good luck to them and it will be interesting to see what they come up with. Of course, knowing Sony it will likely hit Japan first, then USA six months later, then the "very important market" of the EU sometime around 2012...
  • Skooch #27 4 years ago

    I'm a 360 owner and I know my missus would like a wii-mote style controller. Also, neither her, or I, would care at all if it was ripped off from Nintendo. If you can't beat 'em, join 'em.
  • bigbadbeasty #28 4 years ago

    What a surprise!

    Typical copycat tactics. It was always inevitable the more the Wii succeeded. It really is a pity they can't come up with there own ideas, or take a chance on something.

    As for the 'boo/hisses' from those who think the control system is just a game bolt-on gimmick (which it can be tbh, just like the DS early on), think of what could be done if all the games were designed to be like it from the start. It will mean that more quality games are made, without the port issue.
  • ligurmatic #29 4 years ago

    This is what patents are for. You can all sit there and complain about Sony "stealing" poor, defenceless Nintendo's ideas, but if they were patentable and Sony infringed on that patent then they'd have to pay through the nose or find another way of doing it.

    Just ask Immersion about rumble.
  • penhalion #30 4 years ago

    and when the demonstrator ducked in the latter, so did his on-screen character.

    I was all set to believe this until the above line. Unless it's using the camera in concert with the remote, then the above is just plain impossible. A downward movement would be impossible to interpret as ducking in any reliable manor and I don't think PS3s are psychic. A camera doing shape recognition would be able to tell if the user ducked though, so I'll call shinanigans on this until I get more info on how this is actually supposed to work i.e. with infra red sensors and/or a camera etc. etc.
  • APHIZM #31 4 years ago

    This 'copying' notion riles me. Nintendo didn't invent the analog stick or the gamepad - they took two existing controllers that had been around since the 70's and combined them into one. Now if Sony or MS take the wiimote and improve upon it by adding new functionailty - detection of position in 3D space for example - good for them. What's wrong with taking forward existing concepts ffs?
  • Gaol #32 4 years ago

    Nightmare Vision: We will all be back on PCs by the end of the decade, with nothing but Wii inspired sovelware available for consoles.
  • Machiavel #33 4 years ago

    I'm waiting for the Microsoft Speak-your-Weight-and-cut-Wiicked-Grooves Hover Board-For-Fiieet.
  • des #34 4 years ago

    PS3 Fit incoming also
  • Bluetribe #35 4 years ago

    Wii outsells PS3 more than double, Sony's alarm bells start ringling, emergency plan: PS3Mote! But the real issue here is: the development COSTS and TIME are too high! The price of PS3 and games are too high, and won't be lowered otherwise it's not profitable. So besides it being an unethical move to just copy the Wiimote, the PS3Mote will not save the bad sales! And I predict a lot of gaming companies will get in trouble if they keep their tunnelview and only develop bigtime projects for PS360. This is what is breaking the industry, not the Wii. Square Enix is already starting to show cracks (see the news item on Square Enix financial statement and measures by CEO Yoichi Wada).
    Edited by 2 at 02/06/08 @ 15:58
  • dadrester #36 4 years ago

    I'm waiting for the Microsoft Speak-your-Weight-and-cut-Wiicked-Grooves Hover Board-For-Fiieet.

    <a href="htt p://uk.xbox.ign.com/articles/558/558041p1.html"> OLD!</A>
  • jonsaan #37 4 years ago

    Does this mean Carnival games is coming to PS3!?
  • MasterNameless #38 4 years ago

    @MattDamon

    Atari. Check the third paragraph, under 'history'. Surprisingly, Sony were second to adopt it, although I'm not sure that counts as it wasn't for a console as it was with Atari...

    <a href="http://en.w ikipedia.org/wiki/Analog_stick
    ">http://en.w ikipedia.org/wiki/Analog_stick
    </a>
    Edited by 1 at 02/06/08 @ 16:11
  • miiiguel #39 4 years ago

    PS3 is the first with 4D gaming though...
  • bigbadbeasty #40 4 years ago

    "This 'copying' notion riles me. Nintendo didn't invent the analog stick or the gamepad - they took two existing controllers that had been around since the 70's and combined them into one. Now if Sony or MS take the wiimote and improve upon it by adding new functionailty - detection of position in 3D space for example - good for them. What's wrong with taking forward existing concepts ffs?"

    A joystick existed yes, but the joypad was Nintendo's idea- Along with virtually everything else that is expected on a joypad today. Analog sticks were availble on an old Atari, but were nothing as like what we have now.

    Whether you like it or not it is still copying, I certainly have no faith in MS or Sony taking it to the next step. They tend to be copy monkeys. The only thing I wished MS would copy is console reliability ;)
  • MasterNameless #41 4 years ago

    @MattDamon

    I do unfortunately remember playing on the old Atari joysticks... And you're probably right on the pressure sensitive bit, although it's been so long, and I would never have noticed at the time! I was just confirming APHIZM's point that nintendo's idea was the old analogue joysticks and the joypads squished together.

    I don't think we necessarily need to call it copying though, it's more of an evolution. Just like with the evolution of man, the human body kind of knew that it's original template worked, so it just copied itself over the millenia making slight adjustments over time! The analogy(no pun intended) even works when analogue sticks became self-centering, as our backbones became self-straigtening! Well, it kinda works...

    edit: grammar
    Edited by 2 at 02/06/08 @ 16:29
  • bitesize #42 4 years ago


    i always thought the vectrex had the first analogue stick...


    also, amusing to see the 'hardcore' gamer's fear of the wii is now so strong that they fear if a wiimote style controller comes to their console of choice, it's gonna ruin that too! he hee!
  • seasidebaz #43 4 years ago

    so....

    what happened was sony broke into microsoft hq, stole their xmote, and showed it to a focus group. then said "but does it make the games any better???"

    or...

    as this was in america, one of the "focus group" got "kidnapped" by the "sony alien", then all hell let loose, all his friends claimed they'd been abducted too and seen this "awesome technology from the future". and nobody told the poor guy he was actually in nintendo world playing wiisports. then he went home to sleep in the barn with his favourite goat.

    oh, and i have a "teleng colorstars" game from prehistoric times that has an analogue stick.
  • johnnybrn #44 4 years ago

    @ Bluetribe

    So besides it being an unethical move to just copy the Wiimote, the PS3Mote will not save the bad sales!

    Ethics + Sony = does not compute.

    I bet they have something up their sleeve
  • zuljin #45 4 years ago

    @penhalion
    Could be working in conjunction with Eyetoy.
  • monkie_king #46 4 years ago

    /recalls non-self-centering analog sticks in the early 80s :-/

    Nintendo did invent/pioneer the thumbstick, though. And shoulder buttons. And rumble. And Namco came up with analogue triggers/shoulder buttons on the neGcon. Sega invented maracas.
  • justMe #47 4 years ago

    Good luck to them, it might be a bit late, though...
  • RandomTerrain #48 4 years ago

    Companies are bound to copy each others successful ideas. Why are people getting upset about it?
    Surely it's inevitable.
  • Kami #49 4 years ago

    "This 'copying' notion riles me. Nintendo didn't invent the analog stick or the gamepad - they took two existing controllers that had been around since the 70's and combined them into one. Now if Sony or MS take the wiimote and improve upon it by adding new functionailty - detection of position in 3D space for example - good for them. What's wrong with taking forward existing concepts ffs?"

    Look at controllers today. Even if the concepts weren't "new", Nintendo kinda had the gall to put them on a controller first. Shoulder buttons, joypad... heck, look at controller layouts today. Even that can be traced back to the exqusite SNES design. Nintendo aren;t the first to do this stiff, but the first to put it into console use. Which is fine, because I can't imagine using SEGA-style pads today! *grins*

    Sony and Microsoft, sadly, seem to be jumping on a bandwagon. They've tried to dismiss the Wii as a fad, a gimmick, a toy, something that doesn't concern them. The reality is, behind the scenes, they must be creaming themselves at the incredible and unexpected success of the Wii that they want a piece of the action too. Hence we're now, not even halfway into this generation, seeing the copying begin. You learn from what works in the industry and then you try to do it yourself.

    I reserve judgement, because like most people after all the dismissive talk from the big cheeses, this seems like a few steps back and a serving of humble pie. Which maybe isn't a bad thing...
  • Skooch #50 4 years ago

    @ bigbad beasty - you are quickly forgetting Xbox Live and how that has revolutionised online console gameplay and achievements - two great ideas well implemented.
  • bigbadbeasty #51 4 years ago

    @ Skootch

    "Revolutionised " is quite a strong word. It is a nice that consoles are finally online, but really is second fiddle to online PC gaming.
  • miiiguel #52 4 years ago

    yes, this plagiarism realy sux... we only should drive Fords.
    Edited by 1 at 02/06/08 @ 17:56
  • Jaybles #53 4 years ago

    Do you know why companies borrow successful ideas for controllers?

    Its not hard if you think about it, i know thinking can be hard for some of you........


    Because the designs work and are successful, you cant re-invent the wheel every year.
    If something works well, then its good sense to use that and push forward from that idea, its called progression.

    But hey no thats too easy to rationalise so i will join you guys.........

    Any of you guys seen that new toyota car? its such a mega rip off of that ford car from 5 years ago, what a disgrace, it even has 4 wheels!!
    Whilst im on the subject the new nokia phone is such a rip off of my old cordless phone, you speak into it the exact same way, nokia sux mega bad!!
    Edited by 2 at 02/06/08 @ 18:05
  • smelly #54 4 years ago

    "the motion controls are a gimmick. they work great on the wii because that console is gimmicky.. as opposed to cutting edge technology.. "


    Well done.. Trolling score of 9 there i think.. Just because a games machine doesnt have super hi-def graphics doesnt make it gimmicky - especially when (for example) it still has more and better exclusives than (say) the ps3... I guess that means that console is a expensive gimmick or something equally fanboyish nonsense that seems to be posted on these boards.
  • smelly #55 4 years ago

    Personally i'm all for it..

    The wiimote/nunchuck combo is PERFECT for fps games (dual analogue controls are shit for fps games).. And fps games are something both the 360 and the ps3 have in abundance (some more brave people might say they're the only thing they have .. but i'm not that brave)
  • smelly #56 4 years ago

    >more gimmicky exclusives you mean

    Well i'd rather have a gimmicky exclusive than having to sit thru a 90 mi...

    nah.. too easy
  • Jaybles #57 4 years ago

    dual analogue controls are shit for fps games).. And fps games are something both the 360 and the ps3 have in abundance

    You do know, you can plug in a keyboard and mouse to use
  • megastar #58 4 years ago

    crikey!! all this bitching - some people really need to get a fucking grip
  • Kami #59 4 years ago

    I think people are missing the point here.

    It is alright if MS and Sony want to copy the Wiimote. It works, it's a nice design, I don't mind it. But these are companies that weren't bothered by the design, writing it off as some kind of short-term gimmick. Now they're doing their own versions. They can do just that, but we're barely two years into this generation and the backpedalling is astounding. Truly. I think that's what has fanboys on all sides so riled.

    What hurts most people I think is perhaps, once again, the concept is initially trialed, designed and sold by Nintendo. They did it first. Like it or loathe it, the Remote-style control is probably here to stay. Nintendo scores another one...
  • makeamazing #60 4 years ago

    Nintendo were not the first to make such a device, in fact their device is based off those silly infrared pointy devices used in business for projectors (no motion sensor just pointing device). All credit to nintendo for doing it and being first, and actually making something that worked. But is it a problem thay they are being copied? I dont think so, i think its good for gamers, especially from the point of view that both the Xbox and PS3 have better graphics.

    I mean playing a great looks FPS on the PS3 is all well and good, but the controller sucks... so yes I would love a Nintendo type controller, I'm all for it.

    Anyway, some may think its not inovative, but its actually good for the games industry, because if they follow suit, the next range of controllers will have to be even more inovative.. so everyone wins.

    Guess its soon time for the mouse glove and a proper VR glasses... ;)
    Edited by 1 at 02/06/08 @ 19:22
  • smelly #61 4 years ago

    >You do know, you can plug in a keyboard and mouse to use

    yes.. but a keyboard is digital.. the nunchuck is analogue. Also pointing at screen is going to be more intuitive than mouse.

    And wireless.

    I'd suggest that a wiimote/nunchuck combo is BETTER than even a keyboard and mouse for fps games..

    I'm all for it :-)

    I have no allegiance to any console maker- i just play on the one with the games i want to play. Msoft and sony could rip this idea off if they like.. without games like mario galaxy, zelda, pikmin, etc it doesnt make me want to rush to buy said machines. Only gta 4 did that :-)

    Edited by 1 at 02/06/08 @ 19:28
  • bad09 #62 4 years ago

    You suggest wrong smelly. Do you really think waving and pointing a wiimote is better control for a FPS than a controller or Mouse/keyboard?

    Imagine trying to play COD4 or Halo3 multiplayer with that! For the love of god NO!!!
  • orakio #63 4 years ago

    Personally I've come to like the wiimote and nunchuck combination a lot, even without any motion-sensing crap.
    I have the classic controller too, but somehow the wiimote/nunchuck feels more natural. Ye have the buttons you need and a nice analogue joystick --> which can be switched around for left-handed people
  • DAN.E.B #64 4 years ago

    Sony stealing ideas?
    na cant be!
  • DAN.E.B #65 4 years ago

    i just hope the next gen isnt all about Wii style controllers and shovelware
    i have a bad feeling it will be.
    Edited by 1 at 02/06/08 @ 22:04
  • bad09 #66 4 years ago

    DAN:SOLO if the next gen is all about Wii style controllers and shovelware I'm off to a new hobby :)
  • smelly #67 4 years ago

    "Do you really think waving and pointing a wiimote is better control for a FPS than a controller or Mouse/keyboard? "

    Waving? No.
    Pointing.. Yes


    If you were shooting a real gun, what would you rather.. pointing a gun at someone and shooting.. or moving a mouse around to get a gun to point at someone?

    The wiimote/nunchuck combination is PERFECT for fps games.. as shown in metroid 3..

  • Canyarion #68 4 years ago

    Because nobody has used the words yet:

    Fake!
    Hoax!
    Yeah right!

    That site/message looked so fake. Especially the "If you don't believe us, here's a copy of the original e-mail!"
  • Jaybles #69 4 years ago

    yes.. but a keyboard is digital.. the nunchuck is analogue. Also pointing at screen is going to be more intuitive than mouse.

    And wireless.

    I'd suggest that a wiimote/nunchuck combo is BETTER than even a keyboard and mouse for fps games..

    I'm all for it :-)


    Keyboard and mouse is still the best control system for an fps by far.

    I used the wiimote for resident evil umbrella chronicles and it was terrible, you need to hold it in a casing zapper style.
    but even then your arm will be aching before long.
  • FladgeMangle #70 4 years ago

    In all fairness, this labelling Sony as out-and-out plaigarists is a bit unfair.

    If you take a Buzz! controller and link it to an EyeToy you get a WiiMote. So who's the copycat?

    It's crazy to start hollering "FOUL" when everybody has taken ideas from each other over the years. Plus it's only a rumour. It's probably just the new wireless Buzz! handset with a bit of sixaxis madness.

  • smelly #71 4 years ago

    "I used the wiimote for resident evil umbrella chronicles and it was terrible, you need to hold it in a casing zapper style.
    but even then your arm will be aching before long."


    1. Try it in something which ISNT an on rails shooter and more akin to an fps.. i.e. metroid 3 - then tell me it doesnt work better than a mouse/keyboard

    2. if your arms ache so easily, i suggest you try doing some for of exercise...
  • smelly #72 4 years ago

    "If you take a Buzz! controller and link it to an EyeToy you get a WiiMote."


    Uh?

    Now if you'd said "scene it" and "buzz" i'd agree...
  • FladgeMangle #73 4 years ago

    Smelly - I was referring the combination of a simple, non-gamey handset with gesture-sensitive controls.

    Sound familiar now?

    I'm not saying the Wiimote is in any way lessened by this lineage, I just want all the rabid Sonyopaths to remember that Sony don't always steal and Nintendo aren't always the first to invent something.
  • makeamazing #74 4 years ago

    Someone earlier mentioned that Keyboard and Mouse were the best option for playing FPS games, I cant agree more if this was my PC that we were talking about. I have my PC at a desk, my PS3 on the other hand is in the living room, and i sit on the sofa to play it, using a mouse and keyboard is just a no go.

    I dont buy FPS games generally on consoles, just because i think the controller cannot get anywhere near the accuracy of my trusty mouse and keyboard, but as that is out of the question for my living room, then really motion sensor pointy device is it.

    And for copying, come on, this is what the IT/games industry is all about, take a good idea and make it better. Stop complaining, if it wasnt for people taking these ideas and improving on them, you would still be at home playing pong on the atari :D

    Seriously though, most ideas that some people are fighting about are pretty much what people have been wanting for years, just the technology hadnt caught up. When someone brings out a VR helmet or a hologram monitor and another company brings out a similar product I'm sure the same people will be up in arms. Read a book or watch any sci-fi program, you will notice that these games companies didnt have the original ideas :D
  • bad09 #75 4 years ago

    "If you were shooting a real gun, what would you rather.. pointing a gun at someone and shooting.. or moving a mouse around to get a gun to point at someone?

    The wiimote/nunchuck combination is PERFECT for fps games.. as shown in metroid 3..

    A real gun is held with two hands if you really want to hit anything :)

    Metriod is not in the same league as something like COD4 or Halo3 Smelly and please don't bother trying to convince me otherwise. I know you love the Wii mate but do you seriously and honestly think you could get the same level of control and aiming precision pointing the wiimote? Have you tried aiming with Tomb Raider on the Wii? I would LOVE to see you try to run around in a fast mp game jump over a wall spin around look up and bring your gun up to aim a get a head shot on COD4 using something like a Wiimote Lets not forget the huge discomfort of using such a controller for a few hours of play on a FPS.

    As I always say, I like the Wii and the wiimote mate, but let's not pretend it's the be all of control because it definitely isn't.
  • smelly #76 4 years ago

    >Metriod is not in the same league as something like COD4 or Halo3 Smelly

    And whereas I love COD4.. With that one same statement you've just shown me you're obviously completely fucking clueless. Well done.


    >Have you tried aiming with Tomb Raider on the Wii?

    Erm.. So your "proof" of why the wiimote would suck in first person games is not only based on a bad conversion.. But also on a 3rd person one?

    The "crazy frog" video game controlled really badly - that's PROOF that ALL analogue controllers are shite for every game.


    Congratulations on trying to make an argument though..

    I'd like to see you play an fps game on your keyboard and mouse while sat on the sofa 5 feet from your television too... I certainly wouldnt bother, so i'm stuck playing COD4 (my favourite online game) using the pad.. If sony and/or microsoft gave me a pointing device and analogue stick similar to the nunchuck/wiimote to play it with - i'd be all over it.


    And as for the discomfort issue.. I *REALLY* suggest trying some weights.. sounds like you're a bit weak, so i reccomend starting small, maybe lifting a tin of beans or something?
  • RazorObsession #77 4 years ago

    look we all know the wiimote was designed to get the biggest market of them all to finally relent and play games - the non gamer.
    it is intuitive and easy to use, your granny could do it, and even your 4 year old.

    it makes sense for big companies like MS and Sony to want to tap into the market that nintendo is having an unopposed field day with.

    problem for me is, i bought a wii believing it to be gaming nirvana, as the numbers couldnt be lying could they?

    Being an experienced, avid, possibly even rabid gamer for more than 25 years, I found the games to be fleeting and shallow and the controls were largely pointless for me. gimmicky to my eyes. res evil 4 & metroid were just about there for me, but both were over far too quickly. mario galaxy would have been better on a pad, as would zelda. wii sports was fine for a while, but sports games bore the living shit out of me. i could, you know, play real sports instead.

    after that i had lost interest in the system as all the games WERE gimmicks, solely designed to make use of the wiimote, rather than actually be good fun games. it gathers dust, waiting for the next big fleeting thing.

    25 years of joysticks, control pads, keyboards and mice, mean that i am extremely proficient in existing disciplines, and as a self professed hardcore gamer, who has no trouble what so ever getting into games and handling the classic control methods, means that the motion sensing gimmick designed to get non gamers to play games, is largely wasted on the likes of me.

    it is FANTASTIC however, to get non gaming girlfriends to relent and enjoy your hobby. I'd rather watch them try and fail a hundred times on any game, than another fucking episode of neighbours. plus it rumbles, and you can stick it places...
  • kopykatt #78 4 years ago

    Facts first: Nintendo were not the first company to use motion sensor controllers and many similiar devices have been in circulation for years (Nintendo are just the most sucessful). Sony are a large corporation who want to make money and want more of the casual pie. Is any of this really important any more?
  • smelly #79 4 years ago

    @RazorObsession: Lol.. And I agree.

    To me the wiimote isnt that great when it's shoe-horned into games where you have to shake it or do gestures.. it never works properly (mario galaxy for example - why shake when i can press a button?).

    But as i've said for pointing it's great, it's a shame that the wii doesnt have super duper graphics capabilities for it to be able to get straight ports of the 360/ps3 fps games as I do firmly believe it to be great for fps controls. Unfortunately only metroid 3 stands out as a decent fps game worth playing on the thing!

    I'd love to be able to play COD4 sitting on my couch using controls SIMILAR to the wiimote/nunchuck (no need for motion sensing imho, just pointing).


    Although I would argue against you on one point (and i'm going to TRY to be VERY careful with my wording here for fear of upsetting the fangirls:



    Quote: "after that i had lost interest in the system as all the games WERE gimmicks, solely designed to make use of the wiimote, rather than actually be good fun game"


    To me, thats no different that games which rely on the ps3 or 360 "gimmick" of making sole use of the graphics rather than actually being good fun games (a couple were insanely popular too). Or the ps3 "gimmick" of having a bluray disc and thus allowing for a 90 minute chutscene (as opposed to, you know, being a fun game which you are playing during that period of time).


    All games machines suffer from stuff like this.. very very few modern games are actually "fun". As much as i hated the control system in mario galaxy - i still found it fun. Perversly i found "skate" to be fun BECAUSE of the control system "gimmick".. And COD4 because of it's "online gimmick"

    People use the word "gimmick" as a bad thing.. but most games rely on at least one gimmick or another (if you get me).


    (I fully expect some retarded f-wit to get the wrong end of the stick here and start accuse me of slagging off his favouritist game on his favouritist console)
  • bad09 #80 4 years ago

    Smelly

    I must be clueless because I can't find the fast paced multiplayer gameplay in metriod :) The statement still stands mate

    Tomb Raider was just an example of the great aiming you speak of, it may be 3rd prerson but you are still AIMING

    "And as for the discomfort issue.. I *REALLY* suggest trying some weights.. sounds like you're a bit weak, so i reccomend starting small, maybe lifting a tin of beans or something?"

    OOH you're sooooo strong smelly, but rather than beans I use weights and press ups :) Your macho talk is still rubbish mate as it's not about strength (I can't believe I've just had to say that talking about the cute little wiimote?????!!!!) it's about comfort. pointing to a screen for a few hours is not comfortable no matter how much you ridicule people's supposed lack of upper body strength.

    Anyway mate I'm of to bed now, it's very late I've got a heavy day of tin lifting tomorrow :)
  • smelly #81 4 years ago

    "I must be clueless because I can't find the fast paced multiplayer gameplay in metriod :)"

    Did I say there was? No
    Did I say there were any good multiplayer fps games on the wii? no
    Was that kind of my point? Yes


    "Tomb Raider was just an example of the great aiming you speak of, it may be 3rd prerson but you are still AIMING "

    There's a BIG difference between playing a 3rd person game with a mouse and keyboard and a 1st person game with a mouse and keyboard.. One works, the other doesnt.. same goes for pointing at the screen.. and besides which as previously stated tombraider wii sucked balls.
  • 3william56 #82 4 years ago

    Yeah, choice would be such a bad thing.

    Sounds great - as an aftermarket acessory, it wouldn't mean being plagued with forced wiimote control systems, because only a limited number of PS3 owners would have one. Have it as an option (like everything since the Lair debacle), with a few games made for it, and it'd be a winner.

    PS: 360 Achievements were a ripoff of the Ratchet and Clank skill points, just with added internets. Was a great idea made better. Hurrah for evolution.
  • smelly #83 4 years ago

    @3william56: +1!!!

    Besides, am i the only one who DIDNT buy a Wii for its controller? Only reason i bought a wii was to play nintendo games.. Couldnt give a rat arse about motion sensing bollocks myself... (the pointing system IS cool though)
  • drumbaby #84 4 years ago

    I'm never going to buy a Wii, so I hope Sony nick this idea and make millions as a consequence.

    /Schmintendo
  • UncleLou #85 4 years ago

    Fantastic news, it true.

    How anyone who has played RE4 Wii can wish for gamepads to stay the standard is utterly beyond me.
  • Jaybles #86 4 years ago

    >smelly

    Its not a question of strength of arms.
    I just spent the whole day at the weekend paintballing, no problem. because holding a real gun is comfortable.

    When you are shooting a gun you dont point the gun like a remote control, so suggesting the wiimote is great because of the realism is daft.
  • bitesize #87 4 years ago


    i'm in total agreement on the wiimote/nunchuk combo being perfect for FPSs - metroid prime 3 controlled like a dream (yes, i know it's not really an FPS, controls similarly tho). as someone whose never really been into PC gaming, so never got overly attached to the mouse/keyboard combo, it's absolutely perfect. as was mentioned, analog stick beats 4 digital keys on a keyboard for movement every time, and i much prefer using the pointer to aim than moving a mouse around. plus it's much nicer having all the other buttons on the controller rather than having to look down to a keyboard and find a key to press when i'm trying to do something. people are only so attached to the mouse+keyboard cos they're so used to it now they can't imagine changing.

    just wish there were some more quality FPSs on wii, metroid's really the only decent one i've played.

    would be great if the big consoles got similar control devices too, with a few more buttons on so it didn't have to rely on motion controls for things that a button would work just as well with (ie, like shaking wiimote to attack in mario galaxy). can't wait to be controlling half life 2 with wiimote style controller!

  • callum9999 #88 4 years ago

    Why do people always moan when people copy stuff? Firstly, its bound to be an improvement on the design (well, different anyway) and secondly, why do you care about the poor company?

    Whoever made the first console, did everyone moan when another company decided to make one?
    Whoever made the first tv, did everyone moan when other brands decided to copy the idea?
    Are people annoyed that companys copied the first laptop?
  • smelly #89 4 years ago

    @Bitesize.. Thanks!

    Nice to have someone on here agree with me for a change :-)

    .. Too many fanboys in this place too worried about promoting their machine/dissing others and not interested in common sense..

  • phatb0y #90 4 years ago

    Copy the controller by all means but please don't copy the games.
  • knocker #91 4 years ago

    Agree with the above - even the games that do motion sensing well (e.g. excite truck, Mario kart, No more heroes) you do get the nagging feeling it would be easier to control with a joystick. Easier doesn't necc. mean better though.

    Pointy games - like Metroid or ResEvil4 (unless you have parkinsons or are a eurogamer reviewer) are a joy.

    (I exclude party games like warioware from the above ... oh and wii sports)
  • tiffanyjewellery #92 3 years ago