Solid CORR at heart of DIRT

Sadly not Andrea.

Colin McRae: DIRT will include the US-based Championship Off-Road Racing (CORR) series when it ships on Xbox 360 and PC this June, and PlayStation 3 shortly afterward.

The CORRs feature ten drivers tussling their way around dirt circuits in a mixture of off-road vehicles "including Super Buggies and Pro 4 trucks". There are jumps, drop-offs and moguls (like bumps in skiing) to contend with, along with the fact your stupid brother's doing backing vocals.

That's not all DIRT has to offer though, with rally, hill climb, rally raid, rally cross and crossover events to churn your way around. You can see how all of those are shaping up, along with the new CORR events, in our screenshot gallery.

For more of the DIRT, see what executive producer Gavin Raeburn told Eurogamer in January.

Comments (13) Latest comment 5 years ago

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  • dbeamish #1 5 years ago

    I am REALLY looking forward to this. the 360 is gagging for a good racing game with only PGR3 currently being any good, and FORZA looking a bit too sim like for me.
  • Scimarad #2 5 years ago

    Looks nice!

    Oh, and to add the comment I always add - Make sure it has split screen mode!

    /is the only one that misses VRally 2 off-road racing goodness...
  • Talha #3 5 years ago

    This has suddenly climbed to the top of my most wanted list. I have liked the CMR games but they showed off-putting graphical rough edges and glitches - hell, even WRC series on PS2 looks amazing by comparison. Yeah yeah, I am a graphics whore!

    Plus I was also increasingly put off by the stop-start rally stages - if Nurburgring can be brought spectacularly to life on PS2, isn't there a way to generate 20 mile long rally tracks?

    Happily, the screenshots for this indicate that it will at least be as good looking as Motorstorm. Plus I also read that it will feature Pikes Peak (which is 20 miles long), real damage, environmental physics and a whole load of licensed cars. Not to mention THE BEST MUD YOU HAVE EVER SEEN IN ANY GAME!

    Also, it will feature simulated wind - that is, actual objects responding to wind currents.

    Yeah I know I sound like a Codemaster employee, but I am that excited.

    BY THE WAY:
    Is anyone else here a CORRs fan? Too bad they fell victim to Mutt Lange after the first two albums!
    Edited by 1 at 22/03/07 @ 09:34
  • Talha #4 5 years ago

    @disc: Ah, man you broke my heart. They were not ALWAYS rubbish, they just became rubbish. The debut was quite good especially

    As for CMR, as I recall, we haven't had good rally games for PC other than CMR. Sure there was Richard Burns, but that's about it. Or am I missing something?
  • Skooch #5 5 years ago

    @ dbeamish and Talha - couldn't agree with you guys more! I could really do with a gritty, muddy racer that is a little less arcadey than Motorstorm. PGR3 is a great game but Forza is a little too serious for my liking and a little too geeky, all that tuning and testing. Hitting that sweetspot whilst cornering at over a hundred on a gravel mountainside track is sooooo much fun, I can't wait!
  • MrGrumpy.au #6 5 years ago

    Talha ... "BY THE WAY:
    Is anyone else here a CORRs fan? Too bad they fell victim to Mutt Lange after the first two albums!"


    Yep haven't bought anything since the monstrosity "In Blue" (okay maybe the live album recorded in-between "Talk on corners" and "In Blue" was my last Corrs purchase.


    But back on topic Codies claimed to have fixed the way the cars are driven now, no mid point pivot steering anymore the wheels do the turning finally (which is a good thing).

  • JackyB #7 5 years ago

    the corrs are absolute shite! cant believe you guys are admitting to that. with regard the game, I guess i will have to find room for this AND Sega Rally. Both look amazing.
  • Talha #8 5 years ago

    @JackyB: All I ask of you is to give 'Forgiven Not Forgotten' a listen.

    @MrGrumpy.au: Howdy. That's great news - Codies ditching last-gen driving model along with last-gen graphics engine. Not that I was ever particularly good at CMR - kept bumping into things. That's why I look forward to the damage modeling!
  • SomaticSense #9 5 years ago

    Give me a proper full-length (although obviously unofficial) WRC-alike season, and this is the game I am looking forward to above all others. And that's saying a lot as there are a crapload of great games coming out this year.

    "Plus I was also increasingly put off by the stop-start rally stages - if Nurburgring can be brought spectacularly to life on PS2, isn't there a way to generate 20 mile long rally tracks? "

    You've hit the nail on the coffin there.

    People sometimes misunderstand me when I complain about the 'fake' and outdated nature of the structure of the CMR games. By all means keep the 'Arcadey-sim' handling, but just add an option for ultra realistic damage and have full length rallies and individual stages and the rally nuts will be immensely satisfied while still keeping some of the variety in off-road styles that the previous couple of games have had. Doesn't have be official or anything, just an option to go through a realistically structured and sized season. Also..... ADD MORE COUNTRIES FFS!!!

    There's always been potential there, but instead of improving it, Codies seem to have put more effort into adding other styles, which worries me the more I hear about this version, as that sounds to be truer than ever. I hope I'm wrong.

    I am actually concerned though at the increasing lack of focus that Codies are putting on the 'WRC' side of the game that has made the series the success it is. I personally couldn't give a shit about the other off-road styles, and will be well pissed off if this game puts even more focus on those aspects at the expense of the traditional championships.

    Either way, it should be ace with the FF steering wheel I've just bought :)
    Edited by 1 at 22/03/07 @ 11:49
  • El_MUERkO #10 5 years ago

    CMR peaked with CMR2 on the PS1, in fact rally gaming peaked then.

    I want to be 8 minutes into a stage and sweating buckets cause I know I'm on a great time and I dont want to fuck it up.

    But as games become ever more mass market companies want people to come back for more so they make them easier, dumber and short.

    "Give the idiots a gold star!"
  • PapaSmurf630 #11 5 years ago

    The first thing I'm going to do when I get this game is to crash into a tree at 100MPH to see what happens :) I can't wait to see the soft body damage in action, it'd better be bloody good!

    I've liked all the CMR games since 2.........I'll get my coat.
  • citizenHUNTER #12 5 years ago

    Have none of you played Richard Burns Rally!?!

    THAT was a rallying game to the core. Yes it was bloody difficult but actually offered a video gaming challenge for once, and was most satisfying when you completed a stage in a decent time without having one off.

    Hopefully with this game, since it looks utterly stunning, the controls will actually feel like a real rally car cos my last experience of a Colin McCrae game was a huge disappointment, rubbish controls, overly fast gameplay, it was a bit ridiculous and not fun either. Give me something that handles believably, more forgiving than Richard Burns, and with these graphics and I guess I'll be sold... once I get a job in summer in between uni years, poor student me :(
  • dynarama #13 5 years ago

    V-Rally - my first game for the PS and still my favourite.

    Just got to love that super-twitchy digital handling ;)