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Sid Meier's Civilization Revolution First Impressions

Xbox 360 PlayStation 3 First Impressions by Alec Meer

11 March, 2008

Page 2 of 2. <- Page 1

Whether on or offline, there's more focus on combat than in Civ 4 - though it remains just one way to rule the world. While there was something grudging about Civ 4's giant marionette warriors swiping mechanically at each other, in Civ Rev the game zooms in to show a proper energetic fight, with a clear sense of who's winning. Underlying statistics inform it, but now shown as big friendly icons rather than teeny tooltips. Think something like Advance Wars - an ever-present numbered sword icon for attack, a shield for defend. It's a language anyone can grasp. Modifiers such as terrain type and veterancy (a unit gets a stat boost after three and six victories, plus a special power at the latter, like doubled movement) are essential to gaining the upper hand, but again it's all incorporated into those two big, friendly numbers. The affecting modifiers are shown too, in case you do want to know the maths, but essentially it's Me = Bigger Than You.

The same decluttering applies to city management. I've just compared Civ Rev's city screen with Civ 4's, and I started laughing at how cold and fussy the once-lauded latter seems now. Sure, some of the fine control is sacrificed and the truly devoted will lament the simplification, but it's immediately obvious what's going on - a picture of an apple with a big number next to it means this city is making a ton of food, while a shiny bar of gold with a low number means cashflow is poor. Two button-clicks have the city prioritising gold, not food, and you're sorted. In Civ 4, you have to squint just to tell the difference between the happiness and the revenue icons. Yes, some stuff - city hygiene, for instance - is gone, or streamlined as I'm sure 2K would rather say, but mostly it's just a matter of presentation, identifying how to make the most salient facts evident in a single glance.

'Sid Meier's Civilization Revolution' Screenshot 3

Here's the city screen. You can bring up more detail if you want, but really this is as intense as the number bumrush gets.

The tech-tree too is stripped of some arguable deadwood, compositing multiple related inventions into one - bronze-working and archery, or animal husbandry and horseback riding, for instance. Religion is no longer a bewildering spread of different faiths, but rather one unified element affecting your cities' overall culture [oh if only - Ed]. If you're a long-term Civ player thinking this all sounds like a terrible sacrifice, you're not thinking bigger-picture, about how that crafts a faster game full of frequent thrills and new toys, not one that requires 40 turns and half an hour before you can make a bloke ride a horse. It's one much more suited to a couple of hours of sofa play than simply porting Civ 4's hunched-over, marathon sessions to a social circumstance they just weren't made for. This is, after all, an alternative to, not a replacement for, Civ 4.

Civ Rev has much in common with Catan, if you've played that. Both feel not like the cold hexes and hotkeys of PC strategy, but like social boardgames re-imagined expertly for console, replete with a chummy, toy-like physicality that belies the satisfying complexity underneath. It's Civ made simpler and quicker, but no stupider. Most of all, it's Civ made specifically with multiplayer in mind - a key difference from merely a Civ game with a multiplayer mode. While the build I saw suggests there's a lot of code-buffing to go before the June release, I'm pretty confident Civilization Revolution will prove a online megahit. If it isn't, then clearly the people don't desire freedom from the tyranny of dodgy strategy ports and look-alike shooters after all.

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Comments: 1-37 of 37 in total

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Kryon
11/03/08 @ 07:21
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Nominated for the 'Worst picture of Gandhi EVER' award.
Fixxxer
11/03/08 @ 07:44
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If moustache restraint is what the developers consider progress then I won't be going anywhere near this.

A fancy, lavish moustache is be the best way to represent progress.
TheDudesRug
11/03/08 @ 08:12
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You capture an entire city and you get eight gold pieces? Those conquerer's need a raise.
RedPanda
11/03/08 @ 08:22
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Co-op sounds a bit spesh.

Also Beards > moustaches

/bristles
Zomoniac
11/03/08 @ 08:33
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But your opinion is of no consequence at all.
DoKtoR
11/03/08 @ 08:38
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Hear hear!!
Mr_Bison
11/03/08 @ 08:58
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sold
Quint2020
11/03/08 @ 09:00
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Never played a Civ game before, always seemed a bit too slow and complicated for me but this sounds really good, i bet it would be great in co op, teaming up with your mate to take over the world!
gringohairpiece
11/03/08 @ 09:01
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I am very disappointed that they haven't managed to make this into an FPS, surely they realise that this is all us 360 owners want to play ;)
Les
11/03/08 @ 09:01
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Am interested. Love the Civ series. In fact, it's my all time favourite. The only drawback was that a simple campaing on a big map could take well over a week to complete. But when it comes to strategy, turn based is the only way to go. RTS has nothing to do with strategy, it has some tactics at best.
Dizzy
11/03/08 @ 09:08
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Ghandi looks like Bruce Lee in that picture, just before he jumps in and breaks your neck.
UncleLou
11/03/08 @ 09:10
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What's with all the comments that Civ IV takes too long? Set your custom game to "quick", and you're sorted. :-)

Anyway, doesn't sound too bad. I don't suppose you had a chance to look at the DS version, Alec?
w00t
11/03/08 @ 09:18
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Oh please let the DS version have online multiplayer. PLEASE.

Sounds interesting (as a confirmed Civ 4 addict). I shall not sneer at it.
killest
11/03/08 @ 09:25
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Mahatmahatmahatmahatmahatmahatmahatmahatmahatmahatmahatmahat
mahatmahatmahatmahatma......
Lutz [mod]
11/03/08 @ 09:26
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Any word on a date yet?
marilena
11/03/08 @ 09:28
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Some very good interface design there, by the looks of it. I are impressed.

The only change I mind a bit is the simplified tech tree. Choosing what to research was a very interesting side of the game, I hope it wasn't simplified too much.

Multiplayer sounds great. The seamless drop-in, drop-out functionality isn't new, though, it's what Civ IV does too, if I remember correctly.
Marvinator
11/03/08 @ 09:54
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in.
Bertie [staff]
11/03/08 @ 10:02
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I'm very excited about this. So excited I forgot to put my trousers on this morning.
Andy247
11/03/08 @ 10:40
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I thought Civ IV made the whole thing a bit too easy and you could fly through a game in a few hours. I quite liked having to devote a bit of time to it. That said, I think the online sounds greaty for this and i'll still be buying it.
alco75
11/03/08 @ 10:43
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No DS preview?
groovychainsaw
11/03/08 @ 10:45
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Co-op - Sold! (Is it same room, hot-seat based? - Probably not...)
alco75
11/03/08 @ 11:02
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Why they've reintroduced separate attack and defense values (Civ4's units have an overall 'strength' rating) when the general trend has been to dumb dow- sorry streamline, I have no idea. It's a little disappointing as I love the Civ4 'strength' mechanism.
mrmrc84
11/03/08 @ 11:02
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Ah Civilization.

I remember when I got you free with my computer all those years ago, no box, just a cd in a manual. Quickly I discovered the joys of marathon sessions, forcing that statistical bar to show that yes I have the greatest military might.... ME!
Civ 2 was an amazing game that is one of my all time favourites, it was inbetween that time and Civ 3 though that I stepped away from the cutting edge of PC gaming, and directed my attentions elsewhere.

This looks like a good way to get back on the horse, and who knows, some of my friends might be willing to try it too!
mexalen
11/03/08 @ 12:49
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It got CIV tagged on it .. where can I buy?
Drpwnage
11/03/08 @ 13:10
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The biggest gaming regret I have is never picking up the first Civ and getting stuck into the series. Civ Rev looks like being an excellent introduction to the Civ world.
UncleLou
11/03/08 @ 13:19
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The biggest gaming regret I have is never picking up the first Civ and getting stuck into the series. Civ Rev looks like being an excellent introduction to the Civ world.


Heh, it's not like the'y telling a consecutive story which you will have missed, they're remakes more than sequels. :)

Civ IV, with all its complexity, is pretty accesible, more so than the predecessors.
jachap
11/03/08 @ 13:52
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Sounds awesome. I hadn't played the series since Civ II and 4 just bewildered me for weeks until I entirely gave up on it. This more simplif- ahem - streamlined version sounds ideal for my tiny brain.
symmetry
11/03/08 @ 14:07
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Oooh, sold.
darc
11/03/08 @ 14:19
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This sounds great. I feel like I've kind of missed the boat on an entire PC genre (or two: real time strategy and turn based strategy), and all but a few of the most recent titles present learning curves that are a little too much like work for me. This could be the perfect gateway drug. :)
Crofto
11/03/08 @ 14:53
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Yeah, the word I see here is "accessible". No thanks.

I'll stick with CIV on the PC.
Waffleaber
11/03/08 @ 15:08
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"a faster game full of frequent thrills and new toys, not one that requires 40 turns and half an hour before you can make a bloke ride a horse"

No thanks, I prefer the creeping progress of the old civ games. DS version may be worth a look though.
Foray
11/03/08 @ 17:46
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This sounds great. Just need Heroes and Master of Orion next!
Scimarad
11/03/08 @ 18:08
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Much as I like CIV4 it does seem to have crossed the line into becoming a bit of a chore, especially when it comes to the military stuff. Actually, I think that happened quite a while a go...

This, however, sounds quite fresh and interesting.
DodgyPast
11/03/08 @ 20:49
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Civ IV is definitely the true successor to the crown of Civ II.

I do think they're smart since they've opened their market up to everyone who can't be arsed with the real thing, and maybe some of us will be tempted to play this when we want a quick game.

I'll wait for the review though to see if I end up with a copy of this on my PS3.
MGG
13/03/08 @ 02:17
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Am I alone in really liking Civ3 then? Anyone?

Got Civ4, but never got into it. Maybe I just didnt have the time to commit to it or something - still a series I love though.

*Wishes for some sort of time machine.....*
Les
13/03/08 @ 08:29
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"Am I alone in really liking Civ3 then? Anyone?"

I love Civ III as well. Haven't even played IV yet, because I'm still enjoying III so much.
Nero85
13/03/08 @ 15:51
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Anyone remembers Colonization?
It must be the one game i was never tired of beating..

Comments: 1-37 of 37 in total

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