Shores of Evendim dated
LOTRO update next week.
Codemasters Online Gaming has sent us a fat little Hobbit spouting news that Book 9: Shores of Evendim will be available on 14th June.
This is the first of many free content updates for The Lord of the Rings Online, which will add various fantastical bits and pieces to the game. There's the brand new area of Evendim, for starters, which was roughly 100 miles north of The Shire last time we checked. Although it's been a while.
Here you can gaze out over the enormous Lake Nenuial, or help forgetful Aragorn reclaim a lost jewel in the ancient city of Annúminas. Over 100 quests are waiting for you to sink your teeth into, including a 24 person raid encounter on the Misty Mountains where Thorog the dragon awaits.
On top of all this, budding composers can now revel in a notation system to compose tunes offline then upload them to their characters in game. Bound to impress. There's also seven new sets of epic armour to swan around in, each flaunting progressively better bonuses the more pieces you collect.
The Lord of the Rings Online: Shadows of Angmar is a massively-multiplayer online role-playing game that was released at the end of April. It scored big points with us thanks to its polished launch and sturdy line-up of features, and has topped both European and American charts.
We also recently caught up with executive producer for the game Jeffrey Steefel for a chat about how things were going, and what we could expect in the future. Head over to our The Lord of the Rings Online interview to find out more.
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Comments (14) Latest comment 5 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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Now my Hobbit can blow the horn of man within a full octave!
Keep up the freebies guys and you can keep my subscription, funnily enough my Vanguard sub ran out today as well.
What a coincidence
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Offline music is a good idea...
I don't have many lag problems but have noticed the 8800 hitching problem.
You can lessen its frequency by using a config file that someone uploaded to a forum though.
Great game, if sapping a little too much time at the moment =)
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It's light enough that it doesn't affect play at all. So not going to do that though.
Wendelius
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I have a computer that (no offence) could eat that for breakfast but experience bad hitching on occasion still (altho its been a bit better since i upgraded my ram).
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Good to know. I play on a Core 2 Duo 6700, 2Gb of DDR 6400 RAM a nice ABit motherboard and my "wait and see" 7900GS card. As I said, the hitching is not an issue at all. Based on your comments, it will remain wait and see for quite a while longer.
My wife is using the same config, except with a 256Mb 8600GT and her performance is pretty much identical, as I expected. She doesn't experience more hitching.
Yay for low memory cards then.
Wendelius
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i guess i meant that upgrading to my 8800 with 650 megs of ram made no difference to the hitching issue at all, it all seems to be in the ram or the game engine not loading textures the video card properly or somesuch. which only seems to occur on the higher spec ones according to my experience and posts ive read on various forums.
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Wonder if all the people experiencing hitching also have 2Gb of RAM and a defragged hard drive. Nowadays, my guess would be that they do. But those are definitely 2 important factors.
Speaking of that, and since I assume you have 2Gb, have you noticed the LOTRO setting allowing you to load more data into memory (it's kind of a memory cache size option. Can't remember the name). I've set that one to .65 or .7, I think, so there is less disk trashing.
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I havent spotted that option though! I will go fiddle with the settings as soon as i get home
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Settings... Advanced Graphics Settings... Texture Cache Size
Hover over it for a description.