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SEGA announces Sonic the Hedgehog 4 News

Xbox 360 PlayStation 3 Wii
News by Tom Bramwell

4 February, 2010

SEGA has announced Sonic the Hedgehog 4: Episode 1 for release on PS3, Wii and Xbox 360 this summer as a downloadable title.

Sonic 4 is the official name for "Project Needlemouse", SEGA's attempt to reboot the series with a new high-definition 2D platform adventure.

According to SEGA's Ken Balough, speaking to GameSpot, the game is set after Megadrive title Sonic & Knuckles and sees Sonic equipped with a homing attack in addition to spin dash, power sneakers and other familiar abilities.

The game runs in 1080p on PS3 and Xbox 360 and 480p on Wii, and will offer motion control via Wiimote or PS3 Sixaxis, along with online leaderboards for speed-running enthusiasts.

Balough also explained the "Episode 1" bit of the name. "When SEGA released Sonic 3, ultimately it was the part one of a story that saw its conclusion in Sonic & Knuckles. In that same spirit, Sonic the Hedgehog 4 is a bigger story, and this is that first chapter," he said.

SEGA recently revealed that Sonic is the only playable character in Sonic the Hedgehog 4.

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Comments: 1-50 of 65 Next →

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wizlon
04/02/10 @ 09:27
#1
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So can I plug my Wii into my PS3 to play chapter 1 as Knuckles then?
altitude2k
04/02/10 @ 09:30
#3
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FINALLY

THE

PENNY

DROPS
altitude2k
04/02/10 @ 09:31
#4
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Made me feel all tingly watching that trailer. I haven't been quite so excited about a Sonic game in a long long time.
Jonathan_Fakenham
04/02/10 @ 09:33
#5
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All that mystery and hype for a simple number increment?
Eraysor
04/02/10 @ 09:34
#6
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Homing attack worries me, but regardless this is the best thing to happen in the series for a decade.
afroofdoom
04/02/10 @ 09:45
#7
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Two words on the official website have killed any hope I had for this project:

Homing Attack
Triggerhappytel
04/02/10 @ 09:47
#8
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It seems that maybe Sega are fucking finally listening to their audience, but after 15-odd years since I played a good Sonic game, I'm still finding it hard to give a shit. Sonic Team have screwed up so often I would question whether they have the talent left to make a good game.

I also love the way this guy skirts around the obvious clue that it will be a series of downloadable titles.
peteb
04/02/10 @ 09:47
#9
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Nah homing attack should be fine, if implemented properly :)
RobotRocker
04/02/10 @ 09:48
#10
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So what stage of the cycle are we on now?
peteb
04/02/10 @ 09:53
#11
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Excitement prior to some game wrecking annoucement, I think.
jonsaan
04/02/10 @ 09:57
#12
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The number of times these eediots have said they are rebooting the series. Just because they only promise Sonic doesn't mean they will avoid stretchy arm/Mech/Car/Tailflying levels.
asphaltcowboy
04/02/10 @ 09:57
#13
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Wot altitude2k said! FINALLY!
StooMonster
04/02/10 @ 10:00
#14
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2D game in HD, very nice.

But years of disappointment with Sonic games makes me sceptical that Sega can do a New Super Mario Bros. Wii.

How about the original Sonic 1 through 3 in HD format, but same games, as bonus? Although I guess that's the kind of thing they make DLC.
jonsaan
04/02/10 @ 10:00
#15
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The fact that the trailer states 'Speed Returns' shows that they still don't get what made the first couple of games great. Speed was only occasional, the rest of the time you were exploring the level at your own pace. In fact the speed bits just linked parts of the level, control wise you had very little input for those couple of seconds.
the_dudefather
04/02/10 @ 10:10
#16
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@jonsaan

"Speed is something that is not given; but rather earned through dedication. Speed is not found by simply pushing a boost button, but by building momentum. It is the reward for skill in the face of difficult challenges – this kind of speed is the most exhilarating, not only because it is fast, but because of the pure perfection such speed exemplifies. This is the truth of the original Sonic games – and this is the truth of Project Needlemouse."

I guess 'momentum returns' doesn't look good on a trailer, but yeah, I hope they do a lot of cool platforming stuff like in sonic 1 or 2 rather than just 'speed' (which is all that Rush seemed to do)
Edited 1 times, most recently on 04/02/10 @ 10:10
Antaios
04/02/10 @ 10:13
#17
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At last Sega gets it. 2D Sonic in HD. God knows we've been screaming it at them for years already.

Sworn not to get excited about a Sonic game anymore, but I can't help myself on this one.

Edit: I think I would have actually bought 'Pikachu in a Sombrero', had it been that.
Edited 1 times, most recently on 04/02/10 @ 10:17
viper_h
04/02/10 @ 10:15
#18
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I think I just crapped myself...

THIS is what Sega should have been doing 10 years ago! I do hope they pull off a NSMB and not screw it up like being set on Earth or any stupid shit that Sonic Adventure et al tried to do. Sonic is set on Mobius! Mobius!!! And no voice acting. Please.
Edited 1 times, most recently on 04/02/10 @ 10:15
muscleblade
04/02/10 @ 10:15
#19
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I new this was going to be a downloadable title. I think its the right decision too. Episodes also sounds good to me.
WinterSnowblind
04/02/10 @ 10:17
#20
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I haven't been hyped about any Sonic game since SA2, but this does look geniunely good and shockingly the leak from a few weeks back that reported it would be Sonic 4, episodic and contain eight levels, etc, seems to have been dead on. The gameplay here actually looks very good though, definitely excited about this one.

A little disappointed that they didn't redesign Sonic though, I'd have prefered to see the older version with the shorter spines. But I can live with that.
Hix15
04/02/10 @ 10:21
#21
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I mite be mistaken but didn't the homing attack exist in some of the 2D handheld iterations?
VicViper
04/02/10 @ 10:21
#22
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Goddamn that teaser has my anticipaction level super high, the sound effects and the fact that its back in 2D.
The way they did the old school Sega logo brought back memories.
Please don't be shit, Please!
awb83
04/02/10 @ 10:23
#23
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Seems canny promising.
Shikasama
04/02/10 @ 10:29
#24
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*ahem*

'OMG! New game has something old game doesn't! Eurogamer comments section certain that new game fails!'

Please people, more important things than having a 'homing attack' on Sonic. I think we'll be OK.
Kami
04/02/10 @ 10:37
#25
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Fuck me... what is that sound in the distance... is it a choir of angels... something about Hallelujah... it's beautiful. It's honestly like they've heard our prayers.

edit; Though they can still screw it up, finally it seems like something has twigged.

edit edit; Homing attack was only necessary in a 3D environment. 2D games never had and never needed such a mechanic.
Edited 2 times, most recently on 04/02/10 @ 10:40
peteb
04/02/10 @ 10:39
#26
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I never thought I'd be so excited about a Sonic game again. But there you go, glutton for punishment! Looking at the vid though it seems like they are on the right track.

I hope you can still play as Super Sonic in the normal stages. Having Super Sonic as a last level always annoyed me in the 3D sonics, it was always fun blazing through the normal stages as Sonic's shiny gold self.
Edited 2 times, most recently on 04/02/10 @ 10:40
IneptPercy
04/02/10 @ 10:40
#27
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Go Sega...

Now just announce the Dreamcast 2 and destroy the PS3 and all the evil around it.

The blue skies are coming back!
Steroyd
04/02/10 @ 10:44
#28
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So what stage of the cycle are we on now?

Let's see phase 1, is where Sega announce a new title, say it's gone back to Sonic's roots, which gets the fans hopeful/hyped.

I'd say we're still at phase 1, phase 2 would be showing gameplay and announcing his additional sh**ty playable friends, which I'm guessing will happen near E3.

I've been punched in the crotch so many times over the years, but seeing as they're making a 2D sonic, I'm willing to take a hit one more time, afterall if they can't make a competant 2D Sonic then god help them.
Kami
04/02/10 @ 10:47
#29
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It was like a revisit to Green Hills all those years ago, that trailer... it's good to see it that way. And tbh, it looks fantastic that way. Why on earth did they fuck up a good thing?

I reserve the right to still say meh at a future date, but this is certainly a real call back to my youth when I thought Sonic was awesome. That was just too much a reminder of what I loved, and what I am hoping we will see.

Although the Episode 1 bit I'm not yet sure I'm thrilled about... more details are needed about levels per episode.

edit; Also agree with above statement, if they fuck up a 2D Sonic then they may as well put the whole franchise out of its misery. But surely we must all be feeling a little bit of hope there... it was brief but that was a glimpse at something rather beautiful...
Edited 1 times, most recently on 04/02/10 @ 10:50
Steroyd
04/02/10 @ 10:50
#30
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Homing attack was only necessary in a 3D environment. 2D games never had and never needed such a mechanic.

True but it's probably a better deal to have that, than having Sonic's useless um whatever that ring thing was in Sonic 3 when you pressed jump twice.

Plus he had a similar thing with the fire shield anyway albeit the ability disappearing when you lose the shield.
Kami
04/02/10 @ 10:52
#31
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Shield Powers, I dunno, you could rack up some silly scores and multiple lives if you knew the right spots and had a bubble shield on :P...

But maybe you're right. Maybe the Homing Attack will bring another epiphany in a 2D environment?
Shikasama
04/02/10 @ 10:56
#32
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IneptPercy - There is no amount of currency I wouldn't pay for a Dreamcast 2

Best console of all time. OF ALL TIME
CallousB
04/02/10 @ 10:59
#33
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"I knew this was going to be a downloadable title. I think its the right decision too"
@muscleblade

I disagree...certainly as far as the Wii is concerned. If they released this at retail as "New Sonic The Hedgehog"...they'd make a killing IMO.
Kami
04/02/10 @ 10:59
#34
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That was bordering dangerously close to a Kanye West gag, Shikasama...
ianegg
04/02/10 @ 11:01
#35
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Hopefully the inclusion of the homing attack isn't an indication that the controls aren't precise enough for traditional baddy stomping...
Shakey_Jake33
04/02/10 @ 11:14
#36
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Have any of you guys played the rather excellent Sonic fangame 'Sonic Megamix'? Not only is it everything that a Sonic game should be, but they also threw in the homing attack. It's inclusion didn't hamper things at all, and they designed some setpieces around it, but it was largely unnecessary.
MattDamon
04/02/10 @ 11:22
#37
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Is there a trailer?
IneptPercy
04/02/10 @ 11:29
#38
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"IneptPercy - There is no amount of currency I wouldn't pay for a Dreamcast 2

Best console of all time. OF ALL TIME "

The Messiah will return!, The true father of gaming will send his second son to save us.

The prophecy is coming true!
NeonStorm
04/02/10 @ 11:29
#39
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MattDamon
04/02/10 @ 11:32
#40
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Superb, thanks NeonStorm
Shrike
04/02/10 @ 11:44
#41
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If they're going the subtitles route, I'd have preferred

'Sonic the Hedgehog 4: Apologies'
Shikasama
04/02/10 @ 11:47
#42
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Kami - You can't prove nuttin'
GundamJehutyKai
04/02/10 @ 12:06
#43
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Dare to hope again for a good sonic game???
Sunyavadin
04/02/10 @ 12:18
#44
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THIS is what Sega should have been doing 10 years ago! I do hope they pull off a NSMB and not screw it up like being set on Earth or any stupid shit that Sonic Adventure et al tried to do. Sonic is set on Mobius! Mobius!!! And no voice acting. Please.


THIS.

I spent the last few games praying for Robotnik to release some sort of flesh-eating bacteria to wipe out the rest of the planet's sudden human infestation.
TonyHarrison
04/02/10 @ 12:19
#45
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Sonic the Hedgehog - Green Hill Zone - Act 1...

That was the peak of the series, and if we're being honest with ourselves, it's been nothing but downhill since then.

They need to recapture what made that one level so brilliant..
MattDamon
04/02/10 @ 12:42
#46
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You might be right TonyHarrison, that perhaps is the pinnacle of the Sonic experience. But Labyrinth and Starlight Zone were quality too.
Artemus
04/02/10 @ 13:14
#47
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After watching that trailer I feel strange. Yes I 'm actually excited for a new Sonic game. Don't fuck this up Sega!
FenderMaster
04/02/10 @ 13:16
#48
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Looks and sounds worryingly like Sonic Rush... homing attack? why is it necessary in a 2D platformer? it was only provided in other newer sonic titles as a crutch for bad gameplay design/controls!

I know lots of you liked it because it was fast, but i want a classic megadrive style Sonic, and Sonic Rush aint it...

please, please be a platformer and not a "hold right" rollercoaster!
designerheadache
04/02/10 @ 13:23
#49
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For some reason i just expect them to shove in a Sonic Cart bonus level or to release some Tails DLC, and screw this up...
cherryuk
04/02/10 @ 13:31
#50
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Sounds like it could be a 2.5D type of thing, but they should keep it purely 2D IMO

Comments: 1-50 of 65 Next →

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