Secret of Monkey Island for Xbox 360?
German ratings board reckons so.
LucasArts may be revamping The Secret of Monkey Island for Xbox 360.
German ratings board USK listed a Special Edition of the game for the console yesterday, although the database has since broken, helpfully. Still, GamerBytes managed to take a picture before everything went wonky.
Activision, LucasArts' European distributor, told us it couldn't comment on "rumour and speculation".
The Secret of Monkey Island was made by Tim Schafer, Ron Gilbert and Dave Grossman back in 1990. It was funny and brilliant.
An XBLA revamp would hardly be out of the question and also most welcome, although we wonder what the Special Edition parts could entail.
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Comments (46) Latest comment 3 years ago
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Still... awesome game. For the right price I would buy this*
*again!
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Oh, and completely redrawn graphics are a must. It was only a couple of weeks ago I played The Secret of Monkey Island again, and the graphics simply don't hold up today. No speech, 200x320 resolution, limitid midi sound and music. No, a whole remake is what we need...
But why not make a completely new Monkey Island instead then?
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Who says they're going to use the same control scheme as the original?
Anyway, instant buy.
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Grim Fandango on the other hand.. I would almost certainly have to break it for that...
So the boycott is probably very safe
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Funny coincidense, I'm playing Beneeth a Steel Sky at moment. ISn't it sweet that it's free for download now?
Anyway, there's a huge leap in graphics between the first Monkey Island game and Beneeth a Steel sky. The resolution is higher, there's a lot more detail in both the backgrounds and in the characters, and it has voices acting. It was actually the first point-and-click adventure game to have recorded voices.
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I am rubber, you are glue.
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They do the same thing for movies, which are usually reviled by the audience of the original, but it is about bringing the Monkey Island (And Steel Sky, and Fate of Atlantis, And Grim Fandango, and Full Throttle, and Tentacle and all the other epics in case I forgot one) to a new audience and a new generation of players. They deserve it. And I deserve it too. Bionic Commando is a good example of an updated franchise. Bur rather than making some sort of sequel, I think the reboot/remake route is better, for Monkey Island and countless other gems of gaming history.
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PLEASE do this. I'll buy it even if they fuck it up with 3D graphics and voice acting, but if they just give the original an HD lick of paint and release it on XBLA I'll buy it twice.*
Edit: no offence to anyone who DOES want a 3D remake, BTW, but I basically just want the original Monkey Island in a form I can play peacefully. I'd be even happier if they released it on Steam, TBH.
*Okay, I'll only buy it the once, but I'll love LucasArts and MS forever and ever.**
**Technically, it would be the second time I'd bought it anyway, so I suppose I will have bought it twice.
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Please Please Please.
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I hope if they do re-vamp it, they do it how Rare planned the goldeneye one: HD option, but also the ability to play it retro style.
I loved this game (even if it was infuriating as hell at points, the amount of times my 7 year old self was shouting at the computer "WHAT DO I DO NOW!!???!!?"
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Anyway, ScummVM has some interesting filtering options for upscaling to higher resolutions, with a bit of effort they could make this look pretty neat on 720i. The cartoony look helps.
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BASTARDS
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Incidentally, seeing as everyone in the world agrees that the best thing LucasArts have ever done are their 90s adventures, I'm amazed it's taken them this long to finally get around to re-releasing them, or even exploiting them at all.
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"When you have to scan the whole screen for that particular pixel that will advance you in the story, it's a damn irritating job to do with a 360/ps3 controller"
There is nothing really that bad about controlling a pointer with a stick (its not ideal I agree, however). In the example above what we are really saying is that the target area is too damn small. Nobody should be having to select a tiny active area, be it with a mouse pointer or a stick controlled one.
"Grim Fandango had the worst controls in the world!"
Again, Grim Fandango was simply a bad implementation of a direct control system. Such a system can work fine in an adventure game, and could work fine in a Moneky Island game... just so long as the direct control system was implemented properly AND was taken into consideration when building the environments.
I would really like to see MI on a console, but its success would depend on the amount of work put into the port. If it were no better than running the same thing under ScummVM on a chipped XB, I would be a little diappointed. If however, it were rebuilt for the platform and the controls, it would definitely be a buy for me.
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And its here!
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Also, the guy requesting an update to the combat mechanics? What the fuck? <a href='http://en.wikipedia.org/wiki/Escape_from_mon key_island#Monkey_Kombat'>They tried that already</a> and it was horse shit.
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I never understood why they didn't port their Super Star Wars games to the GBA...or why they didn't port their point and click games to the DS....and for that matter why they haven't they put their SNES/N64 games on the virtual console.
So much money left on the table.
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Update MI to that sort of thing and I'll be very happy.
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Bring on the full remake. Update everything, even the fabled combat mechanics. Full 3D, full voice acting, loose the point and click... I mean it. If you want point and click, play the original. The core concepts of this game, the humor and the characters and even the story would be a great starting point for a modern day game with "real" action segments, platforming bits and treasure hunting. Bring it on please.
They do the same thing for movies, which are usually reviled by the audience of the original, but it is about bringing the Monkey Island (And Steel Sky, and Fate of Atlantis, And Grim Fandango, and Full Throttle, and Tentacle and all the other epics in case I forgot one) to a new audience and a new generation of players. They deserve it. And I deserve it too. Bionic Commando is a good example of an updated franchise. Bur rather than making some sort of sequel, I think the reboot/remake route is better, for Monkey Island and countless other gems of gaming history.
No. They will fuck it up, as they do with most film remakes. Very very few are better than the original.
Just bringing MI out on Live will bring it to a new audience and generation of players who have never played it.
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*Aside from SoMIII of course
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http://ne ws.bbc.co.uk/1/hi/technology/80...
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NOOO!!!!
THREEPWOOD! Guybrush Threepwood!!!!!