Second Warhawk expansion dated
Plus new patch today.
Sony has told Eurogamer that the Operation Broken Mirror expansion for Warhawk will be released on 17th April.
This will cost GBP 3.99 and add a Personal Carrier and seven fresh maps, based around a Eucadian research facility covered in snow and cold things.
The maps will permit both large-scale and small-scale battles. Your new vehicle can ship around six passengers, who can fire out of side hatches. It has a speed boost, too, and a shield to absorb enemy fire. This is the future, remember.
Sony also told us it was applying the 1.3 patch today, which apparently adds a Bio-Field Emitter and a Mechanic Field Wrench as infantry weapons.
Both should replace the knife. The former fixes your things and breaks enemy things, while the latter creates a field of healing for your team, and a field of hurting for your enemies.
Let's hope the Operation Broken Mirror expansion is a little better than the Operation Omega Dawn add-on.
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Comments (15) Latest comment 4 years ago
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yeah there seem to be too many things due on that day to be coincidence, the COD4 map pack and Still Alive Rock Band track are also due on the 17th.
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I may be looking forward to the COD4 map pack, but I would still trade all those for a WipEout HD release on the 17th.
I've decided not to get my hopes up though
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They don't both replace the knife. The wrench replaces the knife, whilst the biomines go over your mines. Switch to mines again to switch between types (I think).
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Ill download it now..
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Also, the Rock Band track would only be released on the US store, not the UK store as this has yet to be released over here obviously
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Has a quite pretty snow effect, but I much preferred the dome forcefield shown on the original announcements - looked all Forever War. It's strong too - less than a second to heal from near dead to full health. Steroid dust FTW.
Note - the wrench can fix grounded Warhawks as well, and can be used to fix unmanned vehicles before you get in. 3 swipes for a jeep, 5 for a 'hawk. Nifty. But can imagine it's going to look a bit strange in a tank fight - shoot, get hit, jump out, hit with wrench, get back in, shoot repeat ad infinitum. Could have some long tank fights if you've got wrench support.
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you can fix the tank with the wrench if you pop out your head from the hatch
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The knife is actually still there, but will be replaced when you pick up the wrentch.
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Small correction - the dome effect is the force field due to the APC. It's still in there!
The wrench is very nice for warhawks but it will make some maps slightly unbalanced I think. Take the small Island Outpost map for example, there is no plane health on that map - meaning you can't really stay in the air forever. Now you just pick up a wrench and heal it in a corner somewhere!
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I found the new map alright, also thought it was TOO huge for the likes of ground troops, and the hovership was fantastic when you got instances of some bloke picking you up in a tank, who then systematically drops you off at each base while you decimate and capture them, before lumping you on the flag to romp home with victory!
But still, I compare this to Halo 2's packs. They cost for the first two-ish months, and then were made free! And you got a good wadge of maps with that, something like 7? Now thats value DLC.
I believe the same criticism has been lumped at Mass Effect's DLC, which was (from what I gather from reading) an exercise in recycled locations and graphics, plus a barely interesting few hours long subplot.
Thing is, we'll still happily soak these drips up without realising the Łage adds up over time.