Sales of COD map pack hit 2 million
Next batch of DLC on track for June.
Activision has announced the first map pack for Call of Duty: World at War has now been downloaded two million times.
Half of those downloads occurred during the first weekend it was on sale, you may recall. The two million figure includes PSN and Xbox Live sales.
"This is a huge milestone and we are so appreciative of our incredibly supportive community who continue to play and enjoy the game," said Mark Lamia, head of Treyarch.
"We’re hard at work on Call of Duty: World at War Map Pack 2 and look forward to delivering that in June."
The first map pack costs 800 Microsoft Points (GBP 6.80 / EUR 9.60) or GBP 7.99 / EUR 9.99 on the PSN Store. For that you get four maps - Nightfire, Station, Knee Deep and Verruckt. It's well worth the investment, as our review won't mind telling you.
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Comments (9) Latest comment 3 years ago
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If they can make those amounts of money out of map packs, that time is gone I'm afraid ...
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Every time one of the map expansions comes up, everyone skips it. Personally, I'd feel robbed.
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i'm not from the USA, or up North and I downloaded it. Oh no wait a minute, my wife's from up North.
Bugger.
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Treyarch, in their (so little) wisdom. have decided that gamers who don't wish to buy or cannot buy should no longer be able to play this game without getting constantly kicked out of games when one of the new maps is selected on the 360. Now they intend to add another 3 maps to make it even more likely that gamers get kicked from the server.
A case of thank you for your money, pay more to continue playing. It looks like Treyarch are trying to force gamers to buy maps and sod off anyone who isn't willing or able to buy.
A decent coded game to start with would have helped, but this game online is the buggiest game ever, Treyarch must have hired amatuer programmers just out of BASIC school at £10 per 100
Looking forward to Modern warfare 2 from a decent company. Infinity Ward really need to get rid of this low quality bunch of amatuers Treyarch.
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Edit: And that Infinity Ward, as another wholly owned company of Activision, will do the exact same thing?
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but they seem to do it much much better than Treyarch
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Erm no they don't.
Downloads of it hit 2 million (including 360/PS3) AND the FREE PC version.
At 8 quid the maps are a massive rip-off.
And yes the code for networking is clearly borked - "you get it as a complete kit of Activision said one developer on these forums when I said the network code plays very differently between the two games.
Judging by the inherent problems of trying to connect while in a party or with a friend on WAW compared tothe near faultless MW seems to indicate what I said was true all those months ago. Ping is king on MW where as WAW seems to have an unbalanced compensation mechanism whirring behind the scenes, which splutters and farts when trying to connect as a party.