Sacred 2 adopts unique PC DRM
Unauthorised installs act as demos.
Ascaron has adopted a unique DRM system for the PC version of Sacred 2: Fallen Angel.
This allows the action-RPG to be installed as many times and on as many computers as you wish, but turns all of the unauthorised installations into timed demos lasting 24 hours.
During that period, all content within Sacred 2 will be on offer, as will the full suite of LAN multiplayer options. Then eventually, when the free-time comes to an end, players will be asked if they want to buy the full version.
"We feel that consumers should have a right to choose, and this innovative system offers the perfect purchasing option for gamers," said Heiko tom Felde, boss of developer Ascaron, in a statement.
"It's a great system for family and friends, allowing everyone the opportunity to try out the game and play together, then making a purchase decision."
Sacred 2: Fallen Angel was released last Friday on PC, with PS3 and Xbox 360 versions expected early next year.
Look out for our thoughts on the hack-and-slash loot-'em-up soon.
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Comments (18) Latest comment 3 years ago
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Not that I care, I don't want this anyway.
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A. You get limited to having only one install on one system, while all other installs are treated as demos. So no installing on a laptop and a desktop then!
B. Inevitably some installs will register as demos even though they are legitimate first installs.
C. As usual the makers of sacred will deny all problems for as long as possible, leaving legitimate users ot of pocket and high and dry until the press make a fuss.
Quite frankly, I have better things to do with my time than deal with the inevitable fallout of this idiotic choice.
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Thanks EA, gits. Won't be buying anymore games with DRM in the that score less than 90% i can tell you, it's just not worth the hassle anymore.
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Maybe the registration code can be used something like 5 times or whatever, like on Bioshock. That should cover the need to install on multiple machines for most, but will still screw with the second hand market a fair bit. Which I frankly don't have much of a problem with. More publishers pulling stunts like this, and the second hand sales guys will run out of consumer confidence... but maybe they mostly limit themselves to console games anyway, so never mind.
By the way: I'd rather have a demo that allows me to explore a certain section of the game, rather than time out on the trial period. Would probably be smart to leave the beginning area and one or two multiplayer levels open even after the first 24 hours has timed out.
Apart from that I think it's a pretty smart move, in a way: make the torrents work for them, and view unauthorised installes as marketing, not piracy. That just might, to some extent, be the way of the future. OR the past, I guess, as it is sort of the same thing the original Doom did when the first episode of it was distributed as shareware.
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The pirates will have already downloaded their torrent, while legitimate purchasers are faffing around trying to get their 'demo' to work as the full game they purchased.
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It sounds like a simple system to me;
Install on PC-1: Play as long as you want
Install on PC-2: Play for 24 hours on PC-1 and as long as you want on PC-2
etc..
Not exactly rocket science
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Can i install at home and at work say and have them both work, obviously not at the same time of course or will one or other of them deactivate itself every 24 hours? If i uninstall an Activated install do i get the activation license back?
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(1) I was able to install and activate the game both on my PC AND my Laptop.
(2) No CD required, this means as long as you do not play closed net, you can happily play with your brother/pal forever.
(3) There are locally saved characters which you can use in single player and all sorts of open multiplayer. There is "closed net", something like Battlenet in D2, which is restricted to one account per purchase.
(4) You will only get the highest resolution of texture if you are buying the special edition! BE AWARE OF THAT!
(5) Other than that the game is VERY traditional Diablo style. People might call it "Character Sheet Manager 2008 Edition", because outside of that you just leftclick monsters and sort your inventory a lot. There is not much "Action game" within that "action-rpg".
It terms of being the game, Sacred 2 might be fun the first time around, but after that it's just a slow awful grind towards level 200, playing the game over and over and over and over again. You can mess up your character by distributing your points wrong each level and there is no way to go back on these decisions. As always, tiny incremental stats increases on dropping loot are supposed to keep you hook, which they do not. At least not in my case. You will have a good 15-20h of relative fun, depending how much you like the genre, after that it will be forgotten quickly.
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At least this throws "i download to try before I buy" argument out of the window.
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As far as as selling the game goes I am not sure what the implications are. Technically there is a law in Germany forcing Ascaron to "unregister" the serial number and delete my online account. If they do it, I would have o ask and/or try. Ironically the programming team of the copying software Nero really does that, while American publishers generally don't.
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Unfortunately, the game isn't very good, though.
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10-Nov-08 14:50:56
And people ask me why I don't play PC games any more.....
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same.
only PC games I buy these days are MMO's like WoW and WAR and a couple of games I got over Steam.
Other than that its console games all the way for me. screw EA and Co with their 'LOL-DRM'.
They will lose 'informed' consumers by the bucket load over this crap.