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Rygar: The Battle of Argus Review

Wii Review by Ellie Gibson

31 July, 2009

Page 1 of 2. Page 2 ->

Hi, readers! What a week it's been here at Eurogamer Towers. Tom's been playing his mixtape of the latest chart hits from Craig David and Atomic Kitten, while Rob's been telling us about this stonking new sci-fi show called The Ex-Files (sp?). I think I might wait till it's out on VHS, shouldn't be more than a year or two. Meanwhile, Dan spilled some of that new Hooch drink over his puffa jacket while trying out his new "roller-blades", whatever they are. Isn't it a shame about Charles and Diana splitting up?

What's that you say? It's not the 1990s any more? You could have fooled me, but then that's because I've spent most of this week playing Rygar: The Battle of Argus. This Wii title is supposed to take you back to a time of kidnapped princesses, mythological beasts and mystical artefacts. In fact it just takes you back to a time when it was acceptable to use phrases like "Eurogamer Towers" and put fixed camera angles in videogames.

It's based on PS2 game Rygar: The Legendary Adventure. That's "based on" in the sense of "the same game with a different subtitle slapped on as if no one will notice". The Legendary Adventure was in fact released in 2003, not the nineties, but it looked dated even then. Our reviewer rather liked it, despite the silly plot, stupid dialogue, repetitive enemies, simplistic puzzles, dull boss levels and "infuriating camera".

'Rygar: The Battle of Argus' Screenshot 1

Just one of the many brown corridors you get to wander round in Rygar: Battle of Argus.

He did say there were hidden depths to the gameplay, even if it was all a bit Devil May Cry. He also praised the destructible environments and pretty visuals. So has the game stood the test of time? (Skip to the bottom of page 2 for the short answer, if you can't guess.)

In Battle of Argus you once again play as Rygar, a big beefy warrior who gets his hair done at the same place as everyone in Final Fantasy. His hobbies include collecting orbs, swinging a big mace about and not doing what he's told, but more on that later. Rygar is on a mission to defeat the powerful Titans and rescue the Princess Harmonia. This is explained via cut-scenes reminiscent of the worst Saturday morning cartoons you sat through while waiting to see if someone would call Five Star ****s again. Sample dialogue: "It was the fang of rage that fights injustice. Fang of rage, fight with me!" **** off, Rygar.

The first few levels lead you in gently. Even during boss battles, combat involves nothing more complicated than running about a bit and hammering the A button. Doing this makes Rygar swing his mace about in a random but effective fashion. Enemies range from spiky caterpillars to mechanised suits of armour to not much else, apart from the odd exception such as floating potatoes with giant claws.

'Rygar: The Battle of Argus' Screenshot 2

In 2002, this sort of thing was up there with non-dial-up modems and two-pound coins.

The bosses are inspired by characters from Greek and Roman mythology, so you get to fight the likes of Icarus - though we don't recall him having dual blades, blue skin, glowing orange eyes and an American accent in the original tale. Also, why didn't Rygar just bring a lighter?

Combat does get more challenging as the game progresses, and the options available to you become more complex as Rygar gets new weapons and skills. Turns out the swingy mace is actually something called a Diskarmor. It acts as a shield as well as a retractable projectile and there are more than 40 combos to learn. There are different types of Diskarmor to collect along with fire, ice and lightning power-ups. Spend enough time ploughing through levels, trying out the combos and experimenting with the equipment and you could pull off some fluid and impressive moves. By 2003's standards anyway.

The question is, could you be bothered? Maybe, six years ago, but not now. There are dozens of games available that offer this sort of combo-based combat and customisable weaponry. What's more, a great many of them feature varied enemies, a decent camera, cut-scenes that don't make you want to kill yourself and puzzles that are more complex than "move the statue to open the door".

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Comments: 1-32 of 32 in total

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Scimarad
31/07/09 @ 06:48
#1
+1
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I read that as Angus...
beastmaster
31/07/09 @ 06:58
#2
+8
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More visual summaries for reviews. Hilarious!
Edited 1 times, most recently on 31/07/09 @ 08:02
Vertical Stand
31/07/09 @ 07:17
#3
-1
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"It's not hard to see why the PS2 game appealed back in 2003. Put bluntly, there was less competition and standards were lower. Devil May Cry had only been around a couple of years and God of War was a twinkle in David Jaffe's eye. PS2 technology was still cutting-edge and being able to smash up things which weren't crates was still novel. But games have moved on since then."

Have they, and Ninja Gaiden aside has anyone really done that much better than the original Devil May Cry?

This is a pretty good game on PS2, as you can tell above the whole dated thing doesn't wash with me, God of War isn't that great a game, its very good in terms of gameplay but its the big budget spectacle and polish that sells it, that pushed it above say a game like Rygar didn't have due to a lower budget, and those older amateur values of videogames are still present (oh and no transplanted yank baldie to sell it in the states). Its not an unsung classic like Mark of Kri but playable nonetheless, well worth tracking down second hand and a shame a sequel was never made to sort out issues at the time.

But knocking out cheap Wii ports is so 2007, shame we get this but not Tecmo's Project Zero 4, which sums up everything that is wrong with the Wii in terms of appealing to gamers like me.
Edited 1 times, most recently on 31/07/09 @ 08:20
SBfistfun
31/07/09 @ 07:44
#4
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"It was the fang of rage that fights injustice. Fang of rage, fight with me!" **** off, Rygar.

Brilliant
sickpuppysoftware
31/07/09 @ 07:48
#5
+2
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So does he manage to rescue the white gold jewellery and little blue pens?
stephenb
31/07/09 @ 07:53
#6
+3
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Order number 810 to your collection point please.
kendoji
31/07/09 @ 07:54
#7
0
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I love reading reviews of terrible Wii games. :-D
neilka
31/07/09 @ 07:54
#8
+1
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The tears of blood will be caught by the laminated book of dreams.
schnide
31/07/09 @ 08:06
#9
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Catalogue of errors.

This is brilliant. Absolutely brilliant.
JetSetWilly
31/07/09 @ 08:07
#10
+12
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Why do we get a review of this but not the Wii version of Tiger Woods?
neonxaos
31/07/09 @ 08:21
#11
+3
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Thanks Ellie - that put a smile on my face :)
Gearskin
31/07/09 @ 08:32
#12
0
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Haha, a fun read as ever. Beats doing actual work at my desk :P

This game was good back in the day though.
mingster
31/07/09 @ 08:45
#13
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I thought it was Argos!
K-Project
31/07/09 @ 08:50
#14
+1
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God, I used to have this on the PS2. I remember thinking it was OK back then, but nothing special. I can't imagine why they would think someone would want to pay £30 for it on the Wii six years later.
jaxon58
31/07/09 @ 08:59
#16
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Having played this thoroughly, I can confirm that 4/10 is fairly generous.
newhugh
31/07/09 @ 09:24
#17
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Something to see with this old Nes Game called Rygar too ?
siro
31/07/09 @ 09:45
#18
+1
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The original Rygar is one of my fav arcade games ever.

Btw: Visual scores ftw. Have the tester do a pic of them portraying the score instead of delivering a number. Readers then can individually decide if it's a 7 or 8. :)
thedaveeyres
31/07/09 @ 09:53
#19
+2
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Hilarious review
Der_tolle_Emil
31/07/09 @ 09:57
#20
+8
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Totally forgot about this title. Now I have to forget about it again.
Nikanoru
31/07/09 @ 11:34
#21
+2
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a time when it was acceptable to [...] put fixed camera angles in videogames.


For action games like this or DMC such mockery may be appropriate, but nearly every slow-paced genre has suffered greatly in many ways from the asinine insistence of making everything free-look, throwing the aesthetic and practical value of a well-placed fixed camera out the window. FFXII is one major example. Just because technology allows you to do something, doesn't always mean it's a good idea.
DFawkes
31/07/09 @ 12:08
#22
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I've actually really anjoyed quite a few of the games Ellie speaks so lowly of. Sure, I agree with the reviews - I manage to enjoy them despite their stated badness!

I won't touch this though, I did think it was alright on PS2, but as a multi-console owner I can't see me buying it anytime soon. Nice to give Wii owners something else to buy, as we all go for Wii Sports resort instead :)
ukdm
31/07/09 @ 12:23
#23
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"This game would be more fun if it was titled Rygar Goes to Argos and challenged you to memorise the item number of every thing in the catalogue. Even if you remember the PS2 game with fondness, don't buy this one; your rose-tinted glasses will smash and you'll be left picking the splinters from your eyeballs as tears of blood roll down your cheeks."

You also say the graphics are worse than the PS2, there's serious problems with the controls, and "silly plot, stupid dialogue, repetitive enemies, simplistic puzzles, dull boss levels and a camera that's just as infuriating"

So how is this a four? It's basically "Bad" or teetering on "atrocious" so a 2/3 right?
mkreku
31/07/09 @ 12:31
#24
+1
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Haha, that visual summary is great!
Beek4257
31/07/09 @ 12:53
#25
0
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30 quid? Really?

Astonishing ...
gaijin
31/07/09 @ 13:09
#26
+3
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worth it for the picture of Ellie "working".
badoli
31/07/09 @ 14:57
#27
+1
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Even the shot of Ellie in the chair is blurry...
carterclan
31/07/09 @ 16:38
#28
+2
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Can't believe we are getting a review on a game every one knew would be terrible yet no tiger woods review
Rangerwave
31/07/09 @ 16:41
#29
0
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"Eurogamer Towers"....that really made me laugh. All magazines used to do that..."NOM Towers" stands out the most...
FogHeart
31/07/09 @ 17:06
#30
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Has this been out for a long time now? No? I've been seeing reviews for it elsewhere yonks ago. If it has only just appeared here, then actually I'm quite happy - it means there's hope for Project Zero Wii being released here yet...
Pulsar_t
31/07/09 @ 20:01
#31
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480p Ellie ftw!
drumbaby
01/08/09 @ 07:41
#32
+1
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Loved the PS2 version. Hate the Wii and the way it inspires insipid ports while taking great franchises away from the real consoles.

Twatting stupid toy.

Comments: 1-32 of 32 in total

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