Rockstar toying with karma for GTA?
Our survey says... it's just a survey.
Rockstar appears to be considering a karma system for future instalments in the Grand Theft Auto series.
"Do you think the Grand Theft Auto series would benefit from having a karma system or good vs. evil actions mechanism that allowed you to choose you overall path by doing good or bad actions, where those actions have a cumulative impact on how the game unfolds?" asks a Play Insights survey, scanned by Da Ill One on Wii Space's forum.
We're waiting to hear back from Rockstar but, even authenticated, the evidence is little more than research and miles from confirmation of such a mechanic ever appearing.
But let's not put this to bed just yet. What do you think? Would a karma system be a big improvement, a minor improvement, neither better nor worse, slightly worse or a lot worse?
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Comments (32) Latest comment 3 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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plus, IV had a really great ending, depending on the choice you made. that's enough for me
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is that guy even stil alive?
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Well done Rob.
Take a sweetie from Rauper's "Increase Site Traffic" jar.
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no.
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A number for a therapist in the options, maybe better.....
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good and GTA are incompatible, as ppl already mentioned. But then again, i don't think many people would go down the 'slightly less bad' path...i mean...we all kill pedestrians non stop, smash ppl in the face over noting, slaughter hookers after their services, stab cops in their faces, etc..
right?
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Lot's of good Karma for killing those assholes!!!
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Why not just have an allegiance system to the different criminal groups? I always hated how, in the GTA3 games, the plot dictated who I was working for. Would have loved it if I could have aligned myself to one of my choice and worked my way up their ranks, while eliminating rival groups. I would have loved it even more if they'd allowed me to wipe out/take over all rival groups.
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All they need to do is up the interactivity a notch and its there.
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Fine as it is, imho.
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They used to have that in GTA 2 from what i remember,
Each city / area had the 4 gangs and obviously working for 1 of them pissed of 1 or more of the others was quite cool as you would have to go postal on the friendly gang when the jobs dried out so you could work for the others.
Back on to topic: Doesnt need it i dont feel remorse for picking up hookers and them running over to get my money back!
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Having longer term impact of your actions has been seen before in GTA so it's not like it'd be out of the blue. You already have the impact in GTA2 and SA of each gang's control of the city and your relationships to them, it's not a big step to have your activities have consequences for you. For example, if you commit a lot of crimes, having detectives start tailing you, or if you renege on deals a lot, having gangs trust you less.