Rockstar quiet on GTA details

Can't say a dickie-bird.

Rockstar's lips were tightly sealed this morning, following last night's debut trailer for Grand Theft Auto IV.

When we asked it about rumours that the PS3 version would contain more content than its Xbox 360 counterpart, the publisher informed us it couldn't say anything at all about the title, declining to reveal any further information than was presented in last night's footage.

Grand Theft Auto IV will be set in New York, and looks to follow an eastern European man, possibly Russian.

"Life is complicated," he says in the trailer, walking over the Brooklyn Bridge into Manhattan. "Perhaps here things will be different."

You can see it for yourself on Eurogamer TV, witnessing the lovely next-gen graphics and lighting effects for yourself.

However, as for game details, we could be waiting a while, as Rockstar currently has no plans to release any information alongside the footage.

Grand Theft Auto IV is due for release on Xbox 360 and PS3 on 19th October.

Comments (92) Latest comment 5 years ago

Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!

  • Zerimski #1 5 years ago

    As has been pointed out in the other comments thread, it's quite clearly set in Liberty City, which has now been more closely modelled on NYC.
    Edited by 1 at 30/03/07 @ 09:50
  • InfiniteFury #2 5 years ago

    The only rumour I heard along those lines came from a retard in the comments section here saying PS3 would have 10 cities and 360 would have 3.

    And I've read about every story/fan forum since the trailer came out.
  • Nige #3 5 years ago

    Nifty; in which case, I'd like to start the rumour that the forthcoming MSX version will interface directly with your brain, thanks to the implementation of new sensolock feedback technology.
  • mrsquare #4 5 years ago

  • BadBoyBonner #5 5 years ago

    "I heard that Rumour" said Vic

    "I know ya did, I started it!" said Bob Purchase

    Cue frying pan Tom Foolery'
    Edited by 1 at 30/03/07 @ 09:51
  • Steroyd #6 5 years ago

    "When we asked it about rumours that the PS3 version would contain more content than its Xbox 360 counterpart"

    Wait what?

    Must be a crappy rumour if I've only heard of this JUST NOW.
  • Aretak #7 5 years ago

    I heard the Mega Drive version will be the one to own, thanks to the power of Blast Processing.
  • jmcoo7 #8 5 years ago

    The very fact the didnt reject the rumour says a lot itself the rumours have been coming from the GTA fansites for a while now . I expect it may be true but the 360 will have the same extra stuff only in downloadable form i think .
  • Fab4 #9 5 years ago

    Life can be complicated...aye, but not if you are a Rockstar spokesperson. You dont get much more further away from complicated than "No comment".
  • Aretak #10 5 years ago

    "I'm no expert on data storage or compression, so I can't help but wonder how on earth GTA IV is going to fit on a DVD."

    The same way that Oblivion, Saints Row, Crackdown and other similarly huge games did. Sony sure do have people believing that you could barely squeeze a 3D version of Pac-man on a DVD though.
  • Skooch #11 5 years ago

    I've actually heard that the 360 version is going to feature more cars, characters, better storylines and basically kick the butt of the PS3 version. The PS3 version is actually going to be a crappy port as well because the 360 is so much easier for devs to develop on.

    Does that even things up on the rumour front? ;)
  • SeesThroughAll #12 5 years ago

    "Grand Theft Auto IV will be set in New York, and looks to follow an eastern European man"

    Borat?
  • Steroyd #13 5 years ago

    I'm no expert on data storage or compression, so I can't help but wonder how on earth GTA IV is going to fit on a DVD.

    Probably stream it off the disc, but then i must weep for those who will/might play this game on the Xbox 360 core, I'm still pissed off at that package and might gimp GTA a little further.
  • DanC89 #14 5 years ago

    Stick the downloadable content onto the Blu-Ray in the first place! ;)
  • mazzl #15 5 years ago

    @kelly's_h
    in exactly the same way as previous versions did...
    if push comes to shuv (however you spell that) they can always release a 2dvd game.
  • SeesThroughAll #16 5 years ago

    When we asked it about rumours that the PS3 version would contain more content than its Xbox 360 counterpart

    Never heard of this rumor either. The rumor that each version will have the downloadable content released in a different order, however, that I would believe. Grand Theft Microtransactions it should be called.
  • agparrot #17 5 years ago

    "I honestly cannot answer any questions at all"

    If he was being honest, he would have said that he WILL not answer any questions at all, not that he cannot.

    Fetch the Car battery and have at him!
  • HankScorpio #18 5 years ago

    "I heard the Mega Drive version will be the one to own, thanks to the power of Blast Processing."

    Yeah whatever!! The Super FX chip will allow the Empire State to look more real than ever before, and with Mode 7 there will be a special "Drunken Fighter Mode" where everything will constantly spin around.
  • Steroyd #19 5 years ago

    if push comes to shove (this is how you spell that) they can always release a 2dvd game.

    Of a GTA game? The universe would implode if that happened.
  • mazzl #20 5 years ago

    i've read that the ps3 version won't have any online play due to rockstars current financial problems, they won't be able to host online play. so xbox live will be the only place to wage war against ou're favorite rival russian mobster
  • Dizzy #21 5 years ago

    "I'm no expert on data storage or compression, so I can't help but wonder how on earth GTA IV is going to fit on a DVD. "

    WoW fits on a DVD. Nuff said.
  • Steroyd #22 5 years ago

    i've read that the ps3 version won't have any online play due to rockstars current financial problems, they won't be able to host online play. so xbox live will be the only place to wage war against ou're favorite rival russian mobster

    The only flaw in that dig is that p2p online play costs no-one any money to implement... except time.

    If Rockstar was setting up dedicated servers for a MMO style online play... well.... :)
  • Steroyd #23 5 years ago

    But I still have a restless feeling about it. But like Dizzy said: "Nuff said".

    Maybe it's because they fit so many little mini-games games inside the big game, and so much content, and missions, and sub missions, etc etc, that takes it's toll on the disc space that makes you feel uneasy?

    I hope Rockstar really evolve what they started in Vice City with running business' beyond just picking up the cash after so many minigames, and improve capturing territory in San Andreas, the ideas that were great, but felt a bit shallow and bare compared to what they could have been wether it was time to establish and implement those ideas or just the technology itself we'll see....
  • Benzino #24 5 years ago

    i dont suppose anybody knows what the name of the soundtrack for this trailer is?
  • BadBoyBonner #25 5 years ago

    "Never heard of this rumour either. The rumour that each version will have the downloadable content released in a different order, however, that I would believe. "

    I think the download extra's Should be called

    Grand Theft Auto IV: Pants Down Project

    I will resist buying ANYTHING that I feel should have been included to begin with.

    Epic & Bungie - you have my vote on this one - all the other pull ya pant's down developers wide-eyed at CoD 2 map pack financial figures - be warned gamers much prefer to have success rewarded back to them rather than it being used to milk them.

    Such milking ultimately results in splintering the core group IMO with those willing to fork out an those that are not - the impact being that people leave the product much quicker than they previously would have done.

    Now if someone was to DOUBLE the size of a game - through cunning use of texture stealing from the game dvd for all but unique textures- thus only requiring the geometry mainly - to make it a real possibility AND offering experiences you could not have in the release AND offering the chance to use those abilities in the original product. I MIGHT that’s MIGHT be tempted lol.
  • Dizzy #26 5 years ago

    Also I would like to add... why does it have to be a GIGANTIC city? I would prefer a smaller city with lots of stuff to do.
  • aldo_14 #27 5 years ago

    WoW fits on a DVD. Nuff said.

    AFAIK WoW streams content off the hard drive, though; I've never played it, but I'd suggest the DVD is really just an archive to be uncompressed and copied to the HD (do you need it in the drive to play? is there no downloading-of-data before entering certain areas?).

    I'd guess the rumours about different amounts of content stem from San Andreas struggling to fit onto a dual-layer DVD (I may be wrong, this is pretty hazy stuff I'm thinking); although perhaps the greater power of new consoles allows some sort of funky on-the-fly procedural texture generation, etc, to prevent less space being required?
  • Steroyd #28 5 years ago

    Also I would like to add... why does it have to be a GIGANTIC city? I would prefer a smaller city with lots of stuff to do.

    They made their bed with San Andreas now they've got to lie in it.
  • Dizzy #29 5 years ago

    "AFAIK WoW streams content off the hard drive, though; I've never played it, but I'd suggest the DVD is really just an archive to be uncompressed and copied to the HD (do you need it in the drive to play? is there no downloading-of-data before entering certain areas?). "

    FFS do we *need* to go through all this again?????? COMPRESSED STUFF LOADS FASTER OFF A DVD SINCE SPEED OF DVD IS SLOWER THEN UNCOMPRESSING DATA WITH A CPU. PC people just save on a HDD so they will be able to patch data and because they won't need the DVD to play (and ofc faster loading because of the super speed of a HDD). BUT THE DATA ON THE HDD IS STILL COMPRESSED!

    Phew.... I think I started explaining this in the 90s and I am still doing it.
    Edited by 1 at 30/03/07 @ 10:45
  • BadBoyBonner #30 5 years ago

    Why can't we have double-sided DVD's that hold 18 GB ?

    Not great for streaming Cities in GTA IV but I am sure they it could have other applications - i.e. Gears of War 2 which is very linear.

    And once you have the textures - geometry takes up nowhere near the same memory footprint - might as well make it massive.

    Although for size I did feel Crackdown was almost identical to GTA3 - and did feel a little small for me - maybe thats due to me playing the demo so many times!
  • Eighthours #31 5 years ago

    I assume that Rockstar have developed some kind of crazy compression to make the game fit onto a DVD.

    The only PS3 advantage is likely to be in the sound department. Blu-Ray could enable them to fit a load more music on, and bump up the sound... assuming the machine's internal memory (which is causing some devs problems) can handle it.

    360 is going to have exclusive downloadable content, of course. I wonder if PS3 will too. And what about multiplayer?

    Loved the trailer, by the way.
  • BadBoyBonner #32 5 years ago

    Dizzy - it was earlier even than that wasn't it - uncompressing on the old Amiga A500 was faster than the floppy.

  • MarkHW #33 5 years ago

    Benzino: It's from the soundtrack to Koyaanisqatsi by Philip Glass, I think that track is called "The Grid". The trailer's been done to resemble that section of the film as well.

    http://en. wikipedia.org/wiki/Koyaanisqatsi
  • the creeper #34 5 years ago

    They've already said that PS3 will also have exclusive downloadable content
  • Nige #35 5 years ago

    I've heard of DVD-18... but apparently manufacturing is/was hideous, making it cheaper & easier to split over 2 discs.
  • InfiniteFury #36 5 years ago

    "I'd guess the rumours about different amounts of content stem from San Andreas struggling to fit onto a dual-layer DVD (I may be wrong, this is pretty hazy stuff I'm thinking)"

    The hype from Rockstar just before the launch of San Andreas was that they were (half-jokingly) worried about being able to fit all of its awesomeness onto a single dual-layer DVD.

    Turned out that the DVD was packed to the limit but a large proportion of it was junk files - the assumption being that it was an attempt to frustrate piracy due to the (then) relative scarcity of dual-layer DVD burners
    Edited by 1 at 30/03/07 @ 10:51
  • Dizzy #37 5 years ago

    >The only PS3 advantage is likely to be in the sound department

    True... R* would be crazy not to fill the Bluray version to the brim with soundtracks.
  • rudedudejude #38 5 years ago

    You play as an illegal asylum seeker!

    WOOOOOO!
  • Gurgeh #39 5 years ago

    "They've already said that PS3 will also have exclusive downloadable content "

    IIRC they've already said the 360 will have exclusive content too. I heard a rumour that the PS3 version is 2d only so it can run at 1080p which is the only real high definition, and comes on 3 Blu-Ray disks except in Europe where two of the disks will be software emulated instead.
  • Dizzy #40 5 years ago

    >I'm turning in anybody I see selling pirate copies of GTA IV, really. :)

    That would be the Russian maffia. A strange irony I would say.
  • the creeper #41 5 years ago

    LOL

    Yeah, both platforms are supposedly getting exclusive downloadable content. That's kinda what I meant by "also" :)

    But I like the sound of your PS3 version tbh :)
    Edited by 1 at 30/03/07 @ 11:02
  • spongebob #42 5 years ago

    Borat game done using GTA gameplay mechanics. FTW ;)
  • mazzl #43 5 years ago

  • BillGaitas #44 5 years ago

    i have heard a rumour that GTA IV will have hookers, anyone else heard anything about this?
  • Errol #45 5 years ago

    He looks and sounds Arabic, ffs. Not Eastern European!
  • markypants #46 5 years ago

    Me thinks that Rockstar aren't done yet with the surprises. By reusing the lay out of Liberty City and bringing it up to date with sexy graphics, they have probably used their time developing another city (probably Russia somewhere the polar opposite to the wealth of LC)... I dunno. I think this is a bit of a smokescreen when what they are really saving up to show us the new locations they have created. Snow hasn't been done yet in a GTA game has it?
  • Lost_in_Darkness #47 5 years ago

    Why is everyone so assuming that the game will only take place in Liberty City?
    You do realize that when they showed trailers for San Andreas, they didn't show all the Cities in one go right?
    We barely know anything about what Rockstar have planned for this game. Don't just go assuming things from a small teaser. Rockstar have always been secretive about releasing info for their latest games. It will treacle down in time.

    1 Thing I do know though, this trailer was heavily influenced by the film Koyaanisqatsi.
  • BadBoyBonner #48 5 years ago

    You can almost see the snowball rolling competition now - with someone on you tube having made one the size of the largest building using a team of people in Co-op completing the rolling with the aid of a load of trucks they have TWOC'd
  • DUFFMAN5 #49 5 years ago

    It would will be great if you can travel back to some Eastern block country, you know the one you are/could be on the run from, I have a hunch this might be included. I was really hoping for the UK this time, as although the Getaway (was it the last level with the trip lasers, feckin' 'ard that) had faults (Getaway 2 total shite) I did like the setting. USA does seem to have been done to death in this style of game. I'm playing Saint Row at the moment, their are some good idea's they could borrow from, being as it borrewed a lot of things from the GTA's albeit it improved on most, soundtrack aside that is shite, thank good for custom soundtracks. To conclude I will buy no matter what, but I'm looking forward to Resi,Alan Wake,AITD alot more.
    Slatters.
  • bonker #50 5 years ago

    "i have heard a rumour that GTA IV will have hookers, anyone else heard anything about this? "

    Let's hope so. As long as you can 'use' them in the way they should be used.
  • Weezer #51 5 years ago

    Wow! EG Breaks Own Record With Biggest Non-Story Of All Time.
  • spongebob #52 5 years ago

    If there's one thing I am glad about GTA IV, is the fact that it's NOT based in London. A bit disappointed by the New York / Liberty City setting. In a way it's playing safe.. Something more exotic would have been interesting.
  • SomaticSense #53 5 years ago

    Is this the worst excuse for a news article ever on EG??

    Headline - "No more news on GTA4"

    Article - "Nothing new here I'm afraid. No news whatsoever."
  • aldo_14 #54 5 years ago



    FFS do we *need* to go through all this again?????? COMPRESSED STUFF LOADS FASTER OFF A DVD SINCE SPEED OF DVD IS SLOWER THEN UNCOMPRESSING DATA WITH A CPU. PC people just save on a HDD so they will be able to patch data and because they won't need the DVD to play (and ofc faster loading because of the super speed of a HDD). BUT THE DATA ON THE HDD IS STILL COMPRESSED!

    Phew.... I think I started explaining this in the 90s and I am still doing it.


    Er, what has that got to do with the price of cheese? I was talking about taking heavily compressed data (compressed to fit onto DVD, but thus requiring decompression which is too CPU or RAM heavy for real-time use) and placing it in a decompressed (and thus larger than DVD-sized form) onto the HD.
    Edited by 2 at 30/03/07 @ 12:06
  • SomaticSense #55 5 years ago

    "I'm no expert on data storage or compression, so I can't help but wonder how on earth GTA IV is going to fit on a DVD. "

    Are there a bunch of Rockstar employees on this site? If not, then how come everyone seems to know exactly how big the game'll be?

    FFS. Just shut up.
  • sanctusmortis #56 5 years ago

    aldo, he answered your question. Most games DON'T decompress to the HDD, and even those that do only do it slightly. That's why Sims 2 on 4 CDs is 2.2GB, both toal on CD and on installation on HDD.

    With a fast DVD drive, a decent processor and GPU, you can do it just as well off the disc. Due to PCs not being standardised kit, you have to install it as the HDDs do run at standard speeds - normally 5400 or 7200RPM.

    Now, thanks to BD drives in PS3 not being that fast, expect to install the engine and stream textures etc, to speed things up.
  • andromeda #57 5 years ago

    what T F is this ?

    Oh look i can out-tech-talk you.

    FFS who cares about that sh1t
  • SomaticSense #58 5 years ago

    "We where just commenting on rumour and speculation. "

    Have you actually read your own comment about not knowing how it'll fit on a DVD? Because that implies that you know how big it'll be, and not rumour and speculation.

    I'll do the same:

    I honestly have to clue how Resident Evil 5 will fit on a Blu-Ray disc. The game is huge.
  • Hunam #59 5 years ago

    LIBERTY CITY!

    AHHHHHH!
  • markypants #60 5 years ago

    Here is my guess.

    Liberty City
    Russian city
    African City

    /Kiss my face "Jurrasic park".
  • Dizzy #61 5 years ago

    >requiring decompression which is too CPU or RAM heavy for real-time use

    This kind of data compression does not exist and if it does it is not used by normal mortal developers.
  • mkreku #62 5 years ago

    Uhm.. What? There are LOTS of compression techniques in use that are way too heavy for real time use.
  • aldo_14 #63 5 years ago


    This kind of data compression does not exist and if it does it is not used by normal mortal developers.


    So there's no such thing as decompression latency? Interesting.
  • Dizzy #64 5 years ago

    >So there's no such thing as decompression latency? Interesting.

    Ofc theres is.. but it is faster than reading from a slow DVD (and yes even HDD). Point closed.

    Basically: Reading+decompressing 1MB of compressed data is faster than reading 1MB of uncompressed data.
    Edited by 1 at 30/03/07 @ 12:50
  • GitSomE_UK #65 5 years ago

    Basically: Reading+decompressing 1MB of compressed data is faster than reading 1MB of uncompressed data.

    /Breaks out folding chair, puts on dark glasses and waits for blinding flash before explosion of incredulous comments
  • Arganoid #66 5 years ago

    "Basically: Reading+decompressing 1MB of compressed data is faster than reading 1MB of uncompressed data."

    What if you're loading the data off a 1000 speed DVD drive, but decompressing on a 1Mhz CPU? Extreme values used for illustrative purposes. In reality you wouldn't be decompressing on a 1Mhz CPU, but the decompression might have to be shared with other tasks the CPU is carrying out, particularly in a game that streams in data seamlessly like GTA.
  • aldo_14 #67 5 years ago

    Basically: Reading+decompressing 1MB of compressed data is faster than reading 1MB of uncompressed data.

    Compressed to what ratio & with what algorithm?
  • Dizzy #68 5 years ago

    "What if you're loading the data off a 1000 speed DVD drive, but decompressing on a 1Mhz CPU?"

    Indeed.. hence this was the case in the early 90s ;)

    Nowadays... CPU speed is a little faster ;)

    >Compressed to what ratio & with what algorithm?

    Let it go dude...

    >"but the decompression might have to be shared with other tasks the CPU is carrying out, particularly in a game that streams in data seamlessly like GTA. "

    True... but that is very game specific situation and hard to answer. I guess only the developers of a specific game would know that. I have not done streaming games... but developers always know very well what system resources they have available. I would assume they will build their streaming engine around the best possible decompression speed they can get and not the other way around.

    Can you imagine what will happen when CPU speed to procedurally generate textures will become faster than loading???? Games will become even smaller.
    Edited by 5 at 30/03/07 @ 13:07
  • InfiniteFury #69 5 years ago

  • Steroyd #70 5 years ago

    I honestly have to clue how Resident Evil 5 will fit on a Blu-Ray disc. The game is huge.

    That case doesn't help because RE4 was launched on 2 GC discs... and it was linear to an extent...and they added a whole new campaign on the PS2.
  • aldo_14 #71 5 years ago

    Let it go dude...

    What's wrong with being curious?
  • Dizzy #72 5 years ago

    >What's wrong with being curious?

    Nothing. Sadly your messages are going to same direction as my daughter's "Why daddy? Why? Why? Why?" string that she can keep up for hours.

    For all practical reasons just assume all devs use data compressed with pkzip.
    Edited by 1 at 30/03/07 @ 13:42
  • SomaticSense #73 5 years ago

    Point still stands though, regardless of franchise and/or previous history of said franchise. RE5 was just a name of a game I was using to make that point. It happened to be only game at the time I could think of that is going to be on 360 and PS3 similar the GTA4. Whether RE4 came on 2 discs or not has nothing to do with it.

    The point is, don't make assumptions on how big a game'll be, when you know absolutely fuck all about it.
  • SomaticSense #74 5 years ago

    Ahhh!!!

    /whooshes straight over head
  • aldo_14 #75 5 years ago

    Nothing. Sadly your messages are going to same direction as my daughter's "Why daddy? Why? Why? Why?" string that she can keep up for hours.

    For all practical reasons just assume all devs use data compressed with pkzip.


    Er, you will be letting your daughter go to school, right? so what in hell is wrong with wanting to understand? If my, um, impression was wrong, why shouldn't I want more details?

    I mean, you did say you were tired of explaining it, fair enough, but how can you expect inquisitive souls to go 'oh, fine' and take your word as gospel? You could at least say it's Lempel-Ziv or LZO or something so those of us who are interested can go and look at it, surely? Presumably if you're genuinely annoyed at a common mistake, it's best practice to explain it? Do you answer your daughter with 'just because' to every 'why' question?
  • Dizzy #76 5 years ago

    >Do you answer your daughter with 'just because' to every 'why' question?

    No.. but I see you are keeping it up :)

    You could have found out that data compression is always very similar is results/compression rates because it is lossless. There are not many different compression schemes that can be used anyway. Yes there are some strange ones that are used with very specific data and then there are the lossy ones (but that is a different story). I always assume that people do a quick google as well ;)

    Anyway, is it clear now? Any more questions?
  • foamy #77 5 years ago

    Where do babies come from?
  • Benzino #78 5 years ago

  • Dizzy #79 5 years ago

    >Where do babies come from?

    Watch the trailer.
  • aldo_14 #80 5 years ago

    No.. but I see you are keeping it up :)

    You could have found out that data compression is always very similar is results/compression rates because it is lossless. There are not many different compression schemes that can be used anyway. Yes there are some strange ones that are used with very specific data and then there are the lossy ones (but that is a different story). I always assume that people do a quick google as well ;)

    Anyway, is it clear now? Any more questions?


    Is my tea ready yet?

    You'd be surprised how poor Google is for getting results on this - the top result for 'decompression latency' is a document on PowerPC architecture, for example. I was under the genuine impression that decrypting, say, something compressed to half size would have quite a significant delay. Have to admit I wasn't thinking very hard about the lossless/lossy issue, mind you. :)

    'tis interesting; I've not done anything on compression since uni. And that was a tiny sidebar to DSP encoding, I think.
  • deadlock #81 5 years ago

    Decrypting is not the same as decompressing. Decryption implies encryption and encryption can actually *inflate* the size of a file and depending on the encryption method used (MD5, DES, 3DES and so on) there can be a CPU hit. It also depends on the size of the public/private key pair in use.

    And Dizzy is correct: most of the lossless compression algorithms produce more or less the same results in terms of compressed filesize because of their inherent nature (they can't discard any data in the same way that, say, JPEG compression can). Some are more efficient than others but by and large the deviations will be negligible.
  • dreamkin #82 5 years ago

    Ok GTA is cool but... Remember the E3 in 2005?

    Rockstar showed a short in game trailer of a Spaghetti Western themed game...

    Any idea what happened to that one?
  • alpha-0ne #83 5 years ago

    Compression techniques have improved sooooo much since the PS2 days, just look at video comression MPEG4 is 500% more efficient than MPEG2 for the same quality.. anyway 360 is the lead platform, the PS3 will get whats left

    Anyone who thinks rockstar will spend an extra 50% budget on the PS3 version which wil sell 30% of the xbox360 sales numbers when it released is dillusional, this is just reality with console numbers in the market
    Edited by 1 at 30/03/07 @ 18:44
  • stephenb #84 5 years ago

    LOL! Double disc for 360.....you have turned left into boulmont drive....please insert disc 2....loading......
  • smelly #85 5 years ago

    "version which wil sell 30% of the xbox360 sales numbers when it released is dillusional, this is just reality with console numbers in the market"


    Erm, anyone that thinks that the ps3 wont have outsold the 360 by a significant margin by october is dillusional.


    "LOL! Double disc for 360.....you have turned left into boulmont drive....please insert disc 2....loading......"

    *sigh*.. yes.. that will happen.. you really DO need to have spent over the odds for that drive to just play movies..

    (keep telling yourself that)
  • smelly #86 5 years ago

    oh, and on topic of reading files quickly off disc. No amount of compression will be as good as dulplicating data together to minimize the seek times.

    .. which is one good thing about having a bigger storage medium.

    BUT (taking into acount all other gta games) this will almost definately be a big streaming world - so therefor it'd be harder to pack files together (not knowing the order in which they're reqd), and therefor make bugger all difference.
  • Jas315 #87 5 years ago

    who fucking cares!

    GTA WILL RULE ON EVERY FUCKING THING IT LANDS ON!

    /Grabs coat
  • aldo_14 #88 5 years ago

    Decrypting is not the same as decompressing

    Er, yeah, that was a typo :">
  • Mashum #89 5 years ago

    excellent techno cockfight!

    Are we talking about decompression done in hardware, at no cost to the CPU(s) - if not then some resource must be deadicated to decompression.

    -----
    >requiring decompression which is too CPU or RAM heavy for real-time use

    This kind of data compression does not exist and if it does it is not used by normal mortal developers.
    -----

    Rubbish, I can knacker my PC by decompressing a file or two... are you microsoft certified or was pkunzip written by Thor? :)

    edit: added a smiley
    Edited by 1 at 31/03/07 @ 23:59
  • Dizzy #90 5 years ago

    >That is just rubbish, I can knacker my PC by decompressing a file

    We are talking about game development, not decompressing 1GB zip files on your PC. Also the discussion was about loading speed vs decompression speeds. Apparently you still don't get it and you probably never will in this case. Anyway... I have said enough about the subject.
  • Mashum #91 5 years ago

    edit... removed uncharitable comment

    Just having a cheeky joke, beyond that no offence intended.

    Bed time I think.
    Edited by 2 at 01/04/07 @ 00:17
  • stoopidgreg #92 5 years ago

    most pointless "news" article ever