Rockstar quiet on GTA details
Can't say a dickie-bird.
Rockstar's lips were tightly sealed this morning, following last night's debut trailer for Grand Theft Auto IV.
When we asked it about rumours that the PS3 version would contain more content than its Xbox 360 counterpart, the publisher informed us it couldn't say anything at all about the title, declining to reveal any further information than was presented in last night's footage.
Grand Theft Auto IV will be set in New York, and looks to follow an eastern European man, possibly Russian.
"Life is complicated," he says in the trailer, walking over the Brooklyn Bridge into Manhattan. "Perhaps here things will be different."
You can see it for yourself on Eurogamer TV, witnessing the lovely next-gen graphics and lighting effects for yourself.
However, as for game details, we could be waiting a while, as Rockstar currently has no plans to release any information alongside the footage.
Grand Theft Auto IV is due for release on Xbox 360 and PS3 on 19th October.
You may also like...
-
Happy Action Theater Review
-
Motorola Xoom 2 Tablet Reviews
-
ModNation Racers: Road Trip Review
-
Call of Duty: Black Ops has best game ending ever, says Guinness World Records
-
Sony confirms PS Vita 1st Party digital only game prices
-
Why Devs Owe You Nothing
-
Sony explains PlayStation Vita game price strategy
-
Halo 4 Master Chief action figure flaunts new suit design
-
Rockstar mulling LA Noire 2 development
-
Mojang: no plans for Minecraft on Vita
-
3DS Ambassador Super Mario Bros. game updated
-
Face-Off: Final Fantasy 13-2
-
DICE working on multiple Battlefield 3 fixes
-
The Witcher 2: Enhanced Edition Xbox 360 trailer
-
Mass Effect 3 Demo: The First 20 Minutes
-
Digital Foundry: PS3 Skyrim Lag Fixed?
-
Who Killed Rare?
-
EGTV: Eurogamer playtests PlayStation Vita
-
Tim Schafer: publishers aren't evil
-
Kingdoms of Amalur: Reckoning Review
-
Apple begins Foxconn factories inspections
-
App of the Day: Monkey Bump
-
Retrospective: Star Wars Episode I Racer
-
Gotham City Impostors Review
-
Metal Gear Solid 5 expected between April 2013 and May 2014









Comments (92) Latest comment 5 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
Comment below viewing threshold Show
Comment below viewing threshold Show
And I've read about every story/fan forum since the trailer came out.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
"I know ya did, I started it!" said Bob Purchase
Cue frying pan Tom Foolery'
Comment below viewing threshold Show
Wait what?
Must be a crappy rumour if I've only heard of this JUST NOW.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
The same way that Oblivion, Saints Row, Crackdown and other similarly huge games did. Sony sure do have people believing that you could barely squeeze a 3D version of Pac-man on a DVD though.
Comment below viewing threshold Show
Does that even things up on the rumour front?
Comment below viewing threshold Show
Borat?
Comment below viewing threshold Show
Probably stream it off the disc, but then i must weep for those who will/might play this game on the Xbox 360 core, I'm still pissed off at that package and might gimp GTA a little further.
Comment below viewing threshold Show
Comment below viewing threshold Show
in exactly the same way as previous versions did...
if push comes to shuv (however you spell that) they can always release a 2dvd game.
Comment below viewing threshold Show
Never heard of this rumor either. The rumor that each version will have the downloadable content released in a different order, however, that I would believe. Grand Theft Microtransactions it should be called.
Comment below viewing threshold Show
If he was being honest, he would have said that he WILL not answer any questions at all, not that he cannot.
Fetch the Car battery and have at him!
Comment below viewing threshold Show
Yeah whatever!! The Super FX chip will allow the Empire State to look more real than ever before, and with Mode 7 there will be a special "Drunken Fighter Mode" where everything will constantly spin around.
Comment below viewing threshold Show
Of a GTA game? The universe would implode if that happened.
Comment below viewing threshold Show
Comment below viewing threshold Show
WoW fits on a DVD. Nuff said.
Comment below viewing threshold Show
The only flaw in that dig is that p2p online play costs no-one any money to implement... except time.
If Rockstar was setting up dedicated servers for a MMO style online play... well....
Comment below viewing threshold Show
Maybe it's because they fit so many little mini-games games inside the big game, and so much content, and missions, and sub missions, etc etc, that takes it's toll on the disc space that makes you feel uneasy?
I hope Rockstar really evolve what they started in Vice City with running business' beyond just picking up the cash after so many minigames, and improve capturing territory in San Andreas, the ideas that were great, but felt a bit shallow and bare compared to what they could have been wether it was time to establish and implement those ideas or just the technology itself we'll see....
Comment below viewing threshold Show
Comment below viewing threshold Show
I think the download extra's Should be called
Grand Theft Auto IV: Pants Down Project
I will resist buying ANYTHING that I feel should have been included to begin with.
Epic & Bungie - you have my vote on this one - all the other pull ya pant's down developers wide-eyed at CoD 2 map pack financial figures - be warned gamers much prefer to have success rewarded back to them rather than it being used to milk them.
Such milking ultimately results in splintering the core group IMO with those willing to fork out an those that are not - the impact being that people leave the product much quicker than they previously would have done.
Now if someone was to DOUBLE the size of a game - through cunning use of texture stealing from the game dvd for all but unique textures- thus only requiring the geometry mainly - to make it a real possibility AND offering experiences you could not have in the release AND offering the chance to use those abilities in the original product. I MIGHT that’s MIGHT be tempted lol.
Comment below viewing threshold Show
Comment below viewing threshold Show
AFAIK WoW streams content off the hard drive, though; I've never played it, but I'd suggest the DVD is really just an archive to be uncompressed and copied to the HD (do you need it in the drive to play? is there no downloading-of-data before entering certain areas?).
I'd guess the rumours about different amounts of content stem from San Andreas struggling to fit onto a dual-layer DVD (I may be wrong, this is pretty hazy stuff I'm thinking); although perhaps the greater power of new consoles allows some sort of funky on-the-fly procedural texture generation, etc, to prevent less space being required?
Comment below viewing threshold Show
They made their bed with San Andreas now they've got to lie in it.
Comment below viewing threshold Show
FFS do we *need* to go through all this again?????? COMPRESSED STUFF LOADS FASTER OFF A DVD SINCE SPEED OF DVD IS SLOWER THEN UNCOMPRESSING DATA WITH A CPU. PC people just save on a HDD so they will be able to patch data and because they won't need the DVD to play (and ofc faster loading because of the super speed of a HDD). BUT THE DATA ON THE HDD IS STILL COMPRESSED!
Phew.... I think I started explaining this in the 90s and I am still doing it.
Comment below viewing threshold Show
Not great for streaming Cities in GTA IV but I am sure they it could have other applications - i.e. Gears of War 2 which is very linear.
And once you have the textures - geometry takes up nowhere near the same memory footprint - might as well make it massive.
Although for size I did feel Crackdown was almost identical to GTA3 - and did feel a little small for me - maybe thats due to me playing the demo so many times!
Comment below viewing threshold Show
The only PS3 advantage is likely to be in the sound department. Blu-Ray could enable them to fit a load more music on, and bump up the sound... assuming the machine's internal memory (which is causing some devs problems) can handle it.
360 is going to have exclusive downloadable content, of course. I wonder if PS3 will too. And what about multiplayer?
Loved the trailer, by the way.
Comment below viewing threshold Show
Comment below viewing threshold Show
http://en. wikipedia.org/wiki/Koyaanisqatsi
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
The hype from Rockstar just before the launch of San Andreas was that they were (half-jokingly) worried about being able to fit all of its awesomeness onto a single dual-layer DVD.
Turned out that the DVD was packed to the limit but a large proportion of it was junk files - the assumption being that it was an attempt to frustrate piracy due to the (then) relative scarcity of dual-layer DVD burners
Comment below viewing threshold Show
True... R* would be crazy not to fill the Bluray version to the brim with soundtracks.
Comment below viewing threshold Show
WOOOOOO!
Comment below viewing threshold Show
IIRC they've already said the 360 will have exclusive content too. I heard a rumour that the PS3 version is 2d only so it can run at 1080p which is the only real high definition, and comes on 3 Blu-Ray disks except in Europe where two of the disks will be software emulated instead.
Comment below viewing threshold Show
That would be the Russian maffia. A strange irony I would say.
Comment below viewing threshold Show
Yeah, both platforms are supposedly getting exclusive downloadable content. That's kinda what I meant by "also"
But I like the sound of your PS3 version tbh
Comment below viewing threshold Show
Comment below viewing threshold Show
shit, busted
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
You do realize that when they showed trailers for San Andreas, they didn't show all the Cities in one go right?
We barely know anything about what Rockstar have planned for this game. Don't just go assuming things from a small teaser. Rockstar have always been secretive about releasing info for their latest games. It will treacle down in time.
1 Thing I do know though, this trailer was heavily influenced by the film Koyaanisqatsi.
Comment below viewing threshold Show
Comment below viewing threshold Show
Slatters.
Comment below viewing threshold Show
Let's hope so. As long as you can 'use' them in the way they should be used.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Headline - "No more news on GTA4"
Article - "Nothing new here I'm afraid. No news whatsoever."
Comment below viewing threshold Show
FFS do we *need* to go through all this again?????? COMPRESSED STUFF LOADS FASTER OFF A DVD SINCE SPEED OF DVD IS SLOWER THEN UNCOMPRESSING DATA WITH A CPU. PC people just save on a HDD so they will be able to patch data and because they won't need the DVD to play (and ofc faster loading because of the super speed of a HDD). BUT THE DATA ON THE HDD IS STILL COMPRESSED!
Phew.... I think I started explaining this in the 90s and I am still doing it.
Er, what has that got to do with the price of cheese? I was talking about taking heavily compressed data (compressed to fit onto DVD, but thus requiring decompression which is too CPU or RAM heavy for real-time use) and placing it in a decompressed (and thus larger than DVD-sized form) onto the HD.
Comment below viewing threshold Show
Are there a bunch of Rockstar employees on this site? If not, then how come everyone seems to know exactly how big the game'll be?
FFS. Just shut up.
Comment below viewing threshold Show
With a fast DVD drive, a decent processor and GPU, you can do it just as well off the disc. Due to PCs not being standardised kit, you have to install it as the HDDs do run at standard speeds - normally 5400 or 7200RPM.
Now, thanks to BD drives in PS3 not being that fast, expect to install the engine and stream textures etc, to speed things up.
Comment below viewing threshold Show
Oh look i can out-tech-talk you.
FFS who cares about that sh1t
Comment below viewing threshold Show
Have you actually read your own comment about not knowing how it'll fit on a DVD? Because that implies that you know how big it'll be, and not rumour and speculation.
I'll do the same:
I honestly have to clue how Resident Evil 5 will fit on a Blu-Ray disc. The game is huge.
Comment below viewing threshold Show
AHHHHHH!
Comment below viewing threshold Show
Liberty City
Russian city
African City
/Kiss my face "Jurrasic park".
Comment below viewing threshold Show
This kind of data compression does not exist and if it does it is not used by normal mortal developers.
Comment below viewing threshold Show
Comment below viewing threshold Show
This kind of data compression does not exist and if it does it is not used by normal mortal developers.
So there's no such thing as decompression latency? Interesting.
Comment below viewing threshold Show
Ofc theres is.. but it is faster than reading from a slow DVD (and yes even HDD). Point closed.
Basically: Reading+decompressing 1MB of compressed data is faster than reading 1MB of uncompressed data.
Comment below viewing threshold Show
/Breaks out folding chair, puts on dark glasses and waits for blinding flash before explosion of incredulous comments
Comment below viewing threshold Show
What if you're loading the data off a 1000 speed DVD drive, but decompressing on a 1Mhz CPU? Extreme values used for illustrative purposes. In reality you wouldn't be decompressing on a 1Mhz CPU, but the decompression might have to be shared with other tasks the CPU is carrying out, particularly in a game that streams in data seamlessly like GTA.
Comment below viewing threshold Show
Compressed to what ratio & with what algorithm?
Comment below viewing threshold Show
Indeed.. hence this was the case in the early 90s
Nowadays... CPU speed is a little faster
>Compressed to what ratio & with what algorithm?
Let it go dude...
>"but the decompression might have to be shared with other tasks the CPU is carrying out, particularly in a game that streams in data seamlessly like GTA. "
True... but that is very game specific situation and hard to answer. I guess only the developers of a specific game would know that. I have not done streaming games... but developers always know very well what system resources they have available. I would assume they will build their streaming engine around the best possible decompression speed they can get and not the other way around.
Can you imagine what will happen when CPU speed to procedurally generate textures will become faster than loading???? Games will become even smaller.
Comment below viewing threshold Show
Comment below viewing threshold Show
That case doesn't help because RE4 was launched on 2 GC discs... and it was linear to an extent...and they added a whole new campaign on the PS2.
Comment below viewing threshold Show
What's wrong with being curious?
Comment below viewing threshold Show
Nothing. Sadly your messages are going to same direction as my daughter's "Why daddy? Why? Why? Why?" string that she can keep up for hours.
For all practical reasons just assume all devs use data compressed with pkzip.
Comment below viewing threshold Show
The point is, don't make assumptions on how big a game'll be, when you know absolutely fuck all about it.
Comment below viewing threshold Show
/whooshes straight over head
Comment below viewing threshold Show
For all practical reasons just assume all devs use data compressed with pkzip.
Er, you will be letting your daughter go to school, right? so what in hell is wrong with wanting to understand? If my, um, impression was wrong, why shouldn't I want more details?
I mean, you did say you were tired of explaining it, fair enough, but how can you expect inquisitive souls to go 'oh, fine' and take your word as gospel? You could at least say it's Lempel-Ziv or LZO or something so those of us who are interested can go and look at it, surely? Presumably if you're genuinely annoyed at a common mistake, it's best practice to explain it? Do you answer your daughter with 'just because' to every 'why' question?
Comment below viewing threshold Show
No.. but I see you are keeping it up
You could have found out that data compression is always very similar is results/compression rates because it is lossless. There are not many different compression schemes that can be used anyway. Yes there are some strange ones that are used with very specific data and then there are the lossy ones (but that is a different story). I always assume that people do a quick google as well
Anyway, is it clear now? Any more questions?
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Watch the trailer.
Comment below viewing threshold Show
You could have found out that data compression is always very similar is results/compression rates because it is lossless. There are not many different compression schemes that can be used anyway. Yes there are some strange ones that are used with very specific data and then there are the lossy ones (but that is a different story). I always assume that people do a quick google as well
Anyway, is it clear now? Any more questions?
Is my tea ready yet?
You'd be surprised how poor Google is for getting results on this - the top result for 'decompression latency' is a document on PowerPC architecture, for example. I was under the genuine impression that decrypting, say, something compressed to half size would have quite a significant delay. Have to admit I wasn't thinking very hard about the lossless/lossy issue, mind you.
'tis interesting; I've not done anything on compression since uni. And that was a tiny sidebar to DSP encoding, I think.
Comment below viewing threshold Show
And Dizzy is correct: most of the lossless compression algorithms produce more or less the same results in terms of compressed filesize because of their inherent nature (they can't discard any data in the same way that, say, JPEG compression can). Some are more efficient than others but by and large the deviations will be negligible.
Comment below viewing threshold Show
Rockstar showed a short in game trailer of a Spaghetti Western themed game...
Any idea what happened to that one?
Comment below viewing threshold Show
Anyone who thinks rockstar will spend an extra 50% budget on the PS3 version which wil sell 30% of the xbox360 sales numbers when it released is dillusional, this is just reality with console numbers in the market
Comment below viewing threshold Show
Comment below viewing threshold Show
Erm, anyone that thinks that the ps3 wont have outsold the 360 by a significant margin by october is dillusional.
"LOL! Double disc for 360.....you have turned left into boulmont drive....please insert disc 2....loading......"
*sigh*.. yes.. that will happen.. you really DO need to have spent over the odds for that drive to just play movies..
(keep telling yourself that)
Comment below viewing threshold Show
.. which is one good thing about having a bigger storage medium.
BUT (taking into acount all other gta games) this will almost definately be a big streaming world - so therefor it'd be harder to pack files together (not knowing the order in which they're reqd), and therefor make bugger all difference.
Comment below viewing threshold Show
GTA WILL RULE ON EVERY FUCKING THING IT LANDS ON!
/Grabs coat
Comment below viewing threshold Show
Er, yeah, that was a typo :">
Comment below viewing threshold Show
Are we talking about decompression done in hardware, at no cost to the CPU(s) - if not then some resource must be deadicated to decompression.
-----
>requiring decompression which is too CPU or RAM heavy for real-time use
This kind of data compression does not exist and if it does it is not used by normal mortal developers.
-----
Rubbish, I can knacker my PC by decompressing a file or two... are you microsoft certified or was pkunzip written by Thor?
edit: added a smiley
Comment below viewing threshold Show
We are talking about game development, not decompressing 1GB zip files on your PC. Also the discussion was about loading speed vs decompression speeds. Apparently you still don't get it and you probably never will in this case. Anyway... I have said enough about the subject.
Comment below viewing threshold Show
Just having a cheeky joke, beyond that no offence intended.
Bed time I think.
Comment below viewing threshold Show