Rockstar questions High Court ruling
Was happy with 18-rating, shockingly.
Rockstar has questioned the High Court of Justice's decision to send Manhunt 2 back for re-evaluation.
The publisher said it was unable to comprehend spending more public money on censoring a game that was well within the rules of an adult rating.
"We believe the Video Appeals Committee decision was correct and do not understand the court's decision to expend further public resources to censor a game that contains content well within the bounds established by the British Board of Film Classification's18-plus ratings certification," Rockstar said in a statement.
The VAC decision was overturned by Mr Justice Mitting who said an "error of law" had been made.
This error was related to the definition of what constitutes harm. Mitting said VAC had misinterpreted it as actual harm, rather than, as he put it, a wider sense of potential harm.
Manhunt 2 will now be re-evaluated by the Video Appeals Committee under new guidelines.
If Rockstar receives a negative response that would effectively end the appeals process, as it is unlikely the House of Lords would want to know.
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Comments (24) Latest comment 4 years ago
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As for his statement about "potential harm" as opposed to "actual harm"... what is that meant to mean anyway?
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According to interviews with the devs Condemned 2 has already been "trimmed" in order to avoid a similar fiasco...it's all about the money after all
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Next time maybe they should just make less crappy games, then they wouldn't have to resort to shock tacktics to try to sell them.
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@ bozman - a Dutch guy on the UK PlayStation forums told me it has been release in Holland and this version has English text and voiceover. I cannot vouch for the validity of this, but it might be worth checking out if you want to buy the game.
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Surely all Cigs and Alcohol should be banned if we all took the "sense of potential harm" into account when approving products to be sold.
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Why do you think Cigarette packets all say in big letters "Causes Cancer and hazardous to health". Why do you think the government finally had to ban smoking in public or risk being sues by everyone who even got a cough from second hand smoke.
The only reason smoking isn't out right illegal is because it generates huge amounts of tax revenue. I genuinely think the government figure heck we may as well make money off the muppets before they keel over.
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So i don't see why the potential harm should stop the sale of this game.
Not that i am ever going to buy it, just winds me up that games are made to look like the great evil plague of our times.
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All this so that the law courts/bbfc recognise games properly and start rating them properly too. As opposed to just fobbing them off as kids things.
>Good! Rockstar only makes games like this to get controversy. The game's shite and wouldn't sell otherwise.
I even don't know where to begin with this moronic statement..
What you guys don't understand, is like films in the past, we NEED controversial games to make the world sit up and notice that games arent just for kids.
If it wasnt for the film industry pushing the envelope, then every film would still need the lead male character to have one leg touching the floor during a kissing scene.
Controversy is NECESSARY for gaming to EVENTUALLY be considered as a real work of art (like films for example) and people to recognise properly what it is.. So we dont get those shitty scare tactics of fox news with regards to the like of mass effect...
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Oh I do understand ... but THIS is not what we need, this is a goreporn on the likes of "Saw" and similar trash that is really not aimed at adults.
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Those are the sort of arguements in games favour we don't need.
Never known of a 12 year old in the news with porn, alcohol or cigarettes? You must live in a different world to me.
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Having played the original version and the amended version, I see it for what it is. A serviceable title which isn't especially good but isn't especially bad either. In terms of violence its not really that shocking, I have seen it all before somewhere else. For kids films the Star Wars series seem to have an unhealthy obsession with amputation but nobody seems to complain about it there.
Of course I have concerns, not about kids playing it, but about why Manhunt 2 had to exist in this form in the first place. I just don't think gamers are clamouring for more violence, I'm definitely not. I wish more games gave us an opportunity to play and enjoy a story without injuring or killing anything.
It strikes me as hypocritical whenever you get the usual forum big mouths talking rubbish over this issue since they're normally no stranger to games with massive body counts themselves. Its okay if its a FPS though isn't it? Rockstar should have the right to release this game for adults, though I really wish they would apply their talents elsewhere in future.
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No, those are exactly the kind of arguments we do need. The entire point is that, even though kids get hold of booze and cigarettes and porn from time to time, that is not usually seen as an argument for banning them entirely (OK, maybe it is for porn by some). In order for it to be OK to outright ban a game, the "potential harm" arising from it needs to be worse than alcohol or cigarettes, otherwise a ban simply doesn't make sense.
And considering the "potential harm" from cigarettes especially is pretty damn close to "actual harm", that's a pretty tall order.
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Firstly, look at their predecessors (concentrating mostly on story-lines, here, so some might wish to look away):
Manhunt 1: You play a criminal supposedly executed for his crimes, but really you have been pitched into a snuff-film environment, where you have to battle with other criminals, mercenaries, and corrupt police. Your character does protect a female journalist, but seeing as she is working on exposing the stiuation you have been thrust into, it is arguable that this protection is motivated more from a sense of self-preservation.
Condemned 1: You play a forensic crime officer, investigating why so many inhabitants of the city seem to become almost mindlessly violent maniacs. It is a survival horror game, true, but where you play a character struggling to make sense of what is happening to himself and others - the entire motivation for the game is to stay alive and to find out what is happening to everyone, presumably with an aim to helping them. Quite different to Manhunt 1.
This difference is also exhibited between the respective sequels. In Manhunt 2, you play a character who is mentally deranged, killing any and everyone, regardless of their moral character (so comparisons to horror films are inadequate, as the victims in such films are almost always 'guilty' of some undesirable trait or action, making it seem almost as though they are being punished). Also, the game pushes the player towards committing acts as violently as possible, encouraging and rewarding sadism.
In Condemned 2, although your character has 'fallen' since the first game, you are still trying to make sense of what happened and although there is much excessive violence, the game neither constantly rewards excessively brutal acts nor makes you kill innocents. Your character has personal demon, yes, but his core motivation is still 'good'.
These differences are, I believe, why the Manhunt series comes in for extra scrutiny from bodies such as the BBFC and why making direct comparisons to other games - such as the Condemned or Grand Theft Auto series - as well as 'similar' films - such as the Hostel and Saw series - is wrong. Manhunt and, in particular, Manhunt 2, are almost unique in their use of 'Protagonist Point of View' - almost every other game and film that ever gets mentioned in these debates uses the 'Victim Point of View'. Empathy with a perpetrator is different to empathy with a victim and therein lies the major difference.
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