Rockstar doing PS3-exclusive
Group hug!
Rockstar is crafting a brand new franchise exclusively for PlayStation 3.
That's the word from Sony America's director of third party relations, Michael Shorrock, who told Sony's US blog that the game was "not LA Noire," in case anybody tried to put two and two together, "but something all-new".
"Everyone knows to have success in this business you need to look ahead, identifying the talent and titles that are going to give consumers new kinds of gaming experiences that help set the bar for the rest of the industry.
"Rockstar has a heritage for doing just that. We have had incredible success with the GTA franchise and are happy to continue to offer those titles on our platforms, and even more excited about what's to come from the current and future relationship between our companies.
"Rockstar really wanted to make a game that you can truly only do on PS3, harnessing the power of CELL and Blu-ray disc and this deal lets them do just that," Shorrock declared.
Right now they're not saying anything about it, but promised to "share more info as soon as we can".
Rockstar titles that have debuted on Sony formats:
- Bully/Canis Canem Edit
- Grand Theft Auto III
- Grand Theft Auto: Liberty City Stories
- Grand Theft Auto: Vice City
- Grand Theft Auto: Vice City Stories
- Grand Theft Auto: San Andreas
- Manhunt
- Midnight Club
- Smuggler's Run
- Smuggler's Run: Hostile Territory
- The Warriors
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Comments (77) Latest comment 3 years ago
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/hears approaching rumble
/runs in terror from approaching hordes!
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This was getting tiresome a couple of years ago - now it just gives me a headache
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As was the case with ole Table Tennis on the 360, Rockstar being plastered all over the front cover of a game is not a guarantee of a cosmic seller.
But Hey, it's all good for Sony, an exlusive's an exclusive.
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Deal? Not bribing then?
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I think that by "but something all-new" they are saying "NOT A SEQUEL TO AN EXISTING FRANCHISE"
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http://www.youtube.com/watch?v=Wst6XRF7N_Q
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I aanounce a GTA 5 in 2 years. And a GTA 4: Importing my bride from Russia, Too many Vodka tonight and Did you really put only 1 bullet in this gun.
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Then again GTA was tailored for one system and look how that turned out.
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I can see it now:
Microsoft: "Yeah, yeah, well, /insert developer/ has signed their next 23 games as exclusive to MS!"
Sony: "Oh? REALLY? Yeah, well, /insert dev two/ has signed their next 27 to Sony!"
Journo: "Uh, any news on what the games will be?"
*Journo explodes from the combined hate beams converging on his face*
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mong
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This was getting tiresome a couple of years ago - now it just gives me a headache
Um, maybe, just maybe, Blu-Ray does give some benefits over regular DVD.
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Off course there is, but I doubt it has anything to do with actual gameplay, maybe you can keep sitting on the couch instead of standing up 1 time to change the disk. Or put 500 hours of FMV in there just for kicks.
I'm kidding of course. But the only thing BR offers is more space. It's just storage, nothing different.
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Or 'contributed' to development and marketing costs in any way?
That's what I want to know!
As well as what it's about - it had better not be that Western game they showed a few years back, otherwise I'm going to have to start saving for a PS3...
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Until they got the 50mln for the DLC... But even with that, it will be considerably less epic (in play area and in story) than the PS2 versions. I hope they'll be able to innovate but I expect a been-there-seen-that experience with lots of pixels, like the rest of the 'next-gen' crap.
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Please tell me of this week's lottery numbers, Oh Farseeing Prophet of the Forums!
I promise to give you 1% as a token token of my gratitude.
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Unlike human behaviour, the past tells you nothing about randomly determined numbers, so I'm afraid I can't help you out with that one...
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Well seeing as SA was a lot bigger then GTA3, and still fitted on one DVD i see no valid point here. Sure they have to reuse some of the textures, but it's not like they wouldn't otherwise. Not that I'm saying you couldn't make a more detailed world with larger diskspace, but actual gameplay hardly benefits from it. It's not like it's shaping up to be crap, and GTA games have never been about graphics anyway. The PS2 versions looked shit as well compared to some other benchmarks. Okami is huge as well and that fitted the diskspace perfectly and looked better than 99% of the games out ther, including next-gen.
"
Until they got the 50mln for the DLC... But even with that, it will be considerably less epic (in play area and in story) than the PS2 versions. I hope they'll be able to innovate but I expect a been-there-seen-that experience with lots of pixels, like the rest of the 'next-gen' crap."
Driving 10 minutes through a grassland or getting stuck in woods hardly made SA Epic. Size doesn't equal a good game experience in my book if you can't fill in the blank spaces.
And calling next-gen crap is a bit harsh isn't it. PS2 wasn't the the definition of originality in the beggining either. games like Viva Pinata, Gears, the Darkness, etc all innovate in small steps.
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"Attain true happiness and enlightenment by harnessing the power of CELL and Blu-ray disc".
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I fail to see the innovation in those games TBH.
"And calling next-gen crap is a bit harsh isn't it. PS2 wasn't the the definition of originality in the beggining either."
The next gen is almost two years old, so I don't think I'm harsh.
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Have you actually played those games then, otherwise I won't go into that discussion. Bit easy to yell something out of the blue.
To be sure, I said small steps, not massive innovations. But PS2 games don't do that either.
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I suspect that's more to do with art production schedules than squashing things down for disk space.
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GTA was near the beggining and it is the cornerstone for most games these days.
The most innovative thing i've seen thus far in "this current" generation is LittleBig Planet, yet you could argue it's a glorified modding toolkit.
Then again the share aspect of it is what makes it unique, on a youtube level.
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The next-gen only begins when Les says so...? ;0)
I do think it's fair to say that the best titles for a console come later in its life-cycle:
PS2 - Shadow of the Collosus (sp?); God of War; Ico etc....
Xbox - Fable; Halo 2 (looking at MP only - before people say anything); Chronicles of Riddick; KotOR...
The 360 feels like it's just hitting its stride IMHO. The PS3 and Wii feel like they're still asleep... but give them a little time and I'm sure classics will come.
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Afteral its only a few weeks ago they said exclusives were not important anymore.
They just end up looking dumb when it looks like they can not rememder what they said after it has left their mouths.
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And that's just about the only positive thing you'll see me say of GTA:SA it was such a technical cluster**** I couldn't play the game outside of the main missions, which was a first for me in the series.
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The most innovative thing i've seen thus far in "this current" generation is LittleBig Planet, yet you could argue it's a glorified modding toolkit.
Then again the share aspect of it is what makes it unique, on a youtube level."
True. But a lot of games in those days we're fancy remakes of RR and Tekken. You still had to look for a couple of shining examples in a common crowd. Games like Dead Rising do take the whole world buidling concept further on a level which couldn't be done on a PS2. And tp be honest. GTA 3 was a very extensive vision of what GTA 1 & 2 were in the fisrt place. So a game like DR it builds upon a idea that already existed. The hardware just made it possible. Same with GTA.
And seeing the shift from offline to online in it's massive scale is proof enough that games do change and innovate. Co-op is a regular term now, and co-op games like Kane &Lynch and Army of Two are examples of new types of games.
If you really want innovation we should talk about the DS or Wii. But I don't need a groundbreaking example of innovation to enjoy my games on next-gen. I enjoy a game like the Darkness for it's superb storytelling, which laregely is created by it's visuals and production values. But back to the original topic. Do we really need all the extra diskspace to be innovative, aren't world the size of Oblivion big enough? And if you do think bigger is better, trhere's probbaly no way a studio wuldn't take 7 years to fill it with all kinds of different textures amd such.
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Ugh, the only games I like of their innovative control mechanics are ones that don't use them, and I don't give a crap about Brain Training, so I'd prefer not to talk about Nintendo they're dead to me now.
And tp be honest. GTA 3 was a very extensive vision of what GTA 1 & 2 were in the fisrt place.
We could go further than that and say that GTA as a whole was inspired by Final Fantasy's world map mechanism.
GTAIII first and foremost translated well into 3D that alone, is a feat in itself that few games have managed to well, it also changed the mission structure to, which is commonly used in games, open world with linear play.
The funny thing is i will fail to acknowledge the IV in GTA IV if they don't change the formula of the last three games, I would prefer it if they adopted the mission structure of the Psone GTA's heck basically I want GTA to clone Mercenaries in some cases, which practically IS a full 3D version of the PSone GTA's mission structure included, bar the theme.
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lets not forget the limited disc speed,there is no standard HDD on the 360,core owners dont have one,so you cant rely on the HDD to stream content on your game,you have to design your game from the ground up to stream all its content from the DVD drive
the 360 has a 12x DVD drive with a max speed of 16Mb/sec and falls down to 9Mb/sec and lower in the inner layers of the disc,meaning reading speed isnt consistent,this could be trouble some when you want to design a sandbox game where everything has to stream from the Disc
i think with the PS3 exclusive game,rockstar can freely use both the Blu-ray drive and HDD to stream content,and design a game from the ground up to use the HDD and Blu-ray for streaming
a normal HDD sata streams at 35.Mb/Sec with Blu-ray at 8.5Mb/Sec,compare that to the 360 single stream of 16Mb/sec - 9Mb/sec
it makes sense,60GB is more than enough disc space,i think rockstar will be able to achieve much more by having a blu-ray drive and a standard HDD to stream from,not to mention some other PS3 specific advantages like Cell...etc
i still think the Microsofts decision not to include an HDD in every box is a wrong one,you cant say that the DVD drive isnt hindering developers,rockstar dev said it,heck even Mass effect have some problems loading from the DVD [IGN preview]
in the end the most imporant thing about this new franchise is the concept,this will decide wether it will succed or just flop
fixed some typos
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Well, you've certainly got a positive view on gaming
"We could go further than that and say that GTA as a whole was inspired by Final Fantasy's world map mechanism.
GTAIII first and foremost translated well into 3D that alone, is a feat in itself that few games have managed to well, it also changed the mission structure to, which is commonly used in games, open world with linear play.
"
Aren't we talking Mario 64 here. Translating something into 3D wasn't innovative at all anymore in that time. PS1, N64, Saturn, etc had dozens of well implemented 3D games.
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"But have they paid?
Or 'contributed' to development and marketing costs in any way?
That's what I want to know!"
...
"and this deal lets them do just that"
I think it's pretty apparent that if this is a "deal", then Sony are paying them. Otherwise, it would just be an announcement about a game - not a deal.
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Don't try to talk technically if you don't know what you're talking about. For a start the 8.5mb/sec of the PS3's drive is subject to exactly the same slow/fast area limitations of the 360's. Differing optical media speeds are things that streaming games have been coping with since Soul Reaver on PS1.
Xbox 360 is perfectly capable of letting you <a href = "http://www.eurogamer.net/article.php?article_id=72858">play streaming games</a> from the DVD, even where the PS3 would struggle without a lengthy install process before it lets you play.
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That's what I suspected, but I want to wait for proof either way.
If Sony paid, I want to see the SDF scramble for justification, while I munch on popcorn and chug down Pepsi.
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"Don't try to talk technically if you don't know what you're talking about. For a start the 8.5mb/sec of the PS3's drive is subject to exactly the same slow/fast area limitations of the 360's. Differing optical media speeds are things that streaming games have been coping with since Soul Reaver on PS1. "
???
did you even read what i posted
the 360 DVD drive most likely uses CAV reading technique,which means reading speed is inconsistent in different portions of the Disc,this is evident by the problems rockstar faced :
[link url=http://www.joystiq.com/2007/05/02/xbox-360-cant-handle-all-of-gta-iv/
]http://www.joystiq.com/2007/05/02/xbox-3...[/link]
Blu-ray drive uses CLV reading method which allows constant reading speed through-out all of the Disc,but thats not the issue i talked about
i posted talking about how can the standard HDD help the devs at rockstar,they can easily stream form both the bluray disc and the HDD at the same time
and whats the point of the Crackdown link ??? that game is no way near GTAIV content level or any other future game
having to redisgn your game and change some aspects of it so that it could stream properly from the 12x DVD drive is a hindrence to the developers as they stated them-selves
and plz.......dont mention Crackdown again
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having to redisgn your game and change some aspects of it so that it could stream properly from the 12x DVD drive is a hindrence to the developers as they stated them-selves "
Hey, they get paid for it, we shouldn't make their lives to easy otherwise they'll start slacking.
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True but I see Mario 64's free camera innovative (or maybe second to none) and the jump to 3D giving Mario abilities he couldn't in 2D maybe I'm mistaken that for something else, I know GTA started a trend I'm pretty sure it was how missions were done above all else.
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True, but the shit hardware of the 360 (and as far as I can tell PS3 as well) isn't capable of taking gaming forward while at the same time creating the required (by licensing agreements from the platform holders) HD graphics. It's shit hardware released too early. MS and Sony had better created upscaler boxes for their xbox and PS2, would have been a more worthwhile investment for all of us.
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My definition of taking gaming forward is giving me something to play that amazes me. Not shiny versions of the games that I've been playing for years. But those shit HD graphics make game development too costly to also focus on gameplay or to take risks and developers go the easy route of putting everything on the fucking graphics: the easy sellers. What I'm a bit bummed about is that the professional game journalists hardly complain about this. Guess they're gamers first, writers second. Or just graphics whores.
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It wont. It'll outsell the 360 by end of next year. It's not doing as bad as everyone seems to think
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He, I don't necessarily disagree, but I don't think it's as doom & gloom as you claim it to be. Dead Rising could NOT be done on the oginal Xbox in my opinion. You need a lot of zombies in that game and the whole point of it is more=better.
I enjoy my next-gen games immensly. And I do see a lot of shit I could never experience on my PS2. Graphics aren't necessarily evil you know. They can be put to good use in creating atmospehere a a believable world. Try imaging Oblivion on PS2, it would run like a dog and look like crap. While I do agree it's not terribly original in most cases. Games like Bioshock & Mass Effect do stand out as examples of impressive worldbuildling and imagination.
""PS3 deserves this. Even if it bombs in the end,
I don't understand why PS would deserve this more than any other company. It's just business, just a machine and just coorporate financial plans. Sony profited from RS just as hard as the other way around. Competition is good however. It keeps the rest from slacking.
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Hope you're right. But so far, next gen gaming is a huge disappointment for me. I like Motor Storm but it's not much more fun than Burnout 3. Oblivion's open world is great but it's let down by enemies that level with you (and thus make leveling up pointless), terrible art direction, so many options that you don't really care about any of them and an engine that's been pushed too hard. But maybe I'll be more open for it after finishing the superior FF XII.
The only pluses so far are the PSN and region-free games. MLB The Show and Pro Baseball Spirits are great, though hardly next gen.
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See, I loved Oblivion, all statements except for the engine one were purely your view on the game. Art direction was pretty good and consistent in my view, I loved all the shit I could do and create multple chara's that each tackle the world different and the world looked amazing. The levelling doesn't bother me,
You have to admit on a purely current-gen basis that that game greatly benefits it's new technology. It sounds like you just dont like games that much anymore. I had that period right before I bought my 360. Games like DR and Pinata actually made me happy again to be a gamer.
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I really enjoy FF XII TBH. As well as my baseball games, flow, GripShift and Stardust. And like I said, Motor Storm is very nice. It's just that none of the next gen titles available or announced, apart from LittleBigPlanet, appear to do anything original. Had it not been for the region-free-ness, I could never have justified shelling out for a new console only to play prettier versions of games that I could have enjoyed as much on my GC or PS2.
My hope is on the PSN to bring some original, good quality entertainment. I'll probably give Calling all Cars a try and I'm looking forward to Pain.
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If only they were massive... Multiplatform games sure aren't.
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The PS3 has 22.4 GB/s of GDDR3 bandwidth and 25.6 GB/s of RDRAM bandwidth for a total system bandwidth of 48 GB/s.
The Xbox 360 has 22.4 GB/s of GDDR3 bandwidth and a 256 GB/s of EDRAM bandwidth for a total of 278.4 GB/s total system bandwidth.
Why does the Xbox 360 have such an extreme amount of bandwidth? Even the simplest calculations show that a large amount of bandwidth is consumed by the frame buffer. For example, with simple color rendering and Z testing at 550 MHz the frame buffer alone requires 52.8 GB/s at 8 pixels per clock. The PS3's memory bandwidth is insufficient to maintain its GPU's peak rendering speed, even without texture and vertex fetches.
The PS3 uses Z and color compression to try to compensate for the lack of memory bandwidth. The problem with Z and color compression is that the compression breaks down quickly when rendering complex next-generation 3D scenes.
HDR, alpha-blending, and anti-aliasing require even more memory bandwidth. This is why Xbox 360 has 256 GB/s bandwidth reserved just for the frame buffer. This allows the Xbox 360 GPU to do Z testing, HDR, and alpha blended color rendering with 4X MSAA at full rate and still have the entire main bus bandwidth of 22.4 GB/s left over for textures and vertices.
Xbox 360 has 278.4 GB/s of memory system bandwidth. The PS3 has less than one-fifth of Xbox 360's (48 GB/s) of total memory system bandwidth. This is also for developers fast and effective to use for: fast loading, textures, field area, particle effects, ram access etc. As commented by developers of GOW, why it would have trouble running on PS3 to the same standard.
CONCLUSION
When you break down the numbers, Xbox 360 has provably more performance than PS3. Keep in mind that Sony has a track record of over promising and under delivering on technical performance. The truth is that both systems pack a lot of power for high definition games and entertainment.
However, hardware performance, while important, is only a third of the puzzle. Xbox 360 is a fusion of hardware, software and services. Without the software and services to power it, even the most powerful hardware becomes inconsequential. Xbox 360 games—by leveraging cutting-edge hardware, software, and services—will outperform the PlayStation 3...And so far has been doing this.
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.. But i cant be arsed going into detail.. just be happy in your belief you have the bestest machine - and go and have hand relief while you keep telling yourself that.
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/Fixed.
To be honest the words 'PS3' and 'exclusive' when used in the same sentence without the use of the word(s) 'lost'/'loses another' quite frankly just makes me chuckle...
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But then again, you are a sad person...
@ TRUTH
It's not like if you copy/paste bullshit again and again that eventually it'll be true. I think by now we can establish that the 360 is the graphics whores machine that gives you (short) HD versions of last gen games. PS3 should be about heavily physics based/AI based games but unfortunately developers spend Cell’s teraflops on matching the graphical output of the 360, with mixed results. So what PS3 ends up with for now is also short HD versions of last gen games. The Wii is all about innovative and accessible gameplay that’s not being appreciated by the game media made out of hardcore gamers (of the few titles that got good reviews, two were GC ports and not typical Wii games). It’s the only machine that actually offers something new but as hardcore gamers apparently only appreciate graphics, it’s not being seen as a full contender. Even though it’s trashing its rivals sales-wise.
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PS. I wouldn't bother trying a 'witty' come back as it's about time you understood that people laugh at you, not with you.
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In other words, shouldn't act like you...
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Must admit though, the "you're sad" comment cut me deeper than I've ever been cut before.
/Tear in eye
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I’ll refrain from commenting on your wittiness as that’s purely subjective and will not really add to the discussion.
I was reacting to the ‘great’ comment in which you express joy at the PS3 losing exclusives. If you’re really not a fanboy and as unbiased as you claim to be, there’s no reason to feel joy at that. And it’s my personal opinion that getting enjoyment out of someone’s’ loss is sad. Do with it what you like.
Had it been your intention to just stir a discussion by having a stab at fanboys of any alignment (not really a sing of maturity in my view unless in jest or supported by proper arguments), I would have seen comments from your side making fun of the 360. Which I haven’t. That might be because I don’t read all threads on EG or it may be because there simply aren’t. You tell me.
If you actually ever read through any of my comments, you’ll find that I’m one of the biggest critics of the PS3 (with that I mean criticism founded on logic, not just saying ‘PS3 is doomed’ in every thread). I’m not impressed by the machine. It’s just that the 360 impresses me even less. If that makes me a Sony fanboy in your eyes, so be it.
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i love a good read!
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sorry dude, but a BR drive is lots slower then a 12x dv drive. so thats a no go...