Robert Ludlum's The Bourne Conspiracy: Video Roundup

Exclusive quintet of clips from the declassified finished article.

2002 was a momentous year for the spy movie. It was the year James Bond finally jumped the shark in Die Another Day, figuratively with that absurd invisible car, and almost literally in the laughable para-sailing sequence. It was also the year that Jason Bourne made his big-screen debut, anticipating a fundamental shift in the nature of espionage which ultimately led to the back-to-basics brutality of Daniel Craig's beefcake Bond in 2006's Casino Royale.

The public had tired of the sideshow antics of leather-faced Brosnan and the disastrous devolution of Bond's spycraft from the art of the possible to the farce of the impossible. The intelligent, gripping, just-plausible-enough fiction of Bourne seemed a perfect fit for the space old tea-face had left in his wake. The Bourne trilogy of movies, which concluded with last year's Bourne Ultimatum, then, were surely perfect fodder for the videogame treatment: but games came there none. Until now, of course, with a title not directly affiliated with any of the movies, but which nevertheless seeks to deliver the quintessential Bourne experience to players.

In its pursuit of authenticity, the team at High Moon Studios encountered a rather big problem early on: Bourne actor Matt Damon decided he didn't want anything to do with the game, apparently because of its violent, all-action style, expressing a preference for a Myst-style adventure.

Good riddance to the bed-wetter, we say. And, in truth, the only team this is a problem for is publisher Sierra's marketing department. Freshly unencumbered, High Moon could focus on the game, rather that getting sucked into the suffocating quicksand of image rights and celebrity approval. The videogame Bourne is therefore an unrecognisable, generic action hero in appearance. But, lest we forget, there is no one true Bond - as the worlds-apart depictions of George Lazenby in On Her Majesty's Secret Service and the mighty Roger Moore in A View To A Kill testify. And since the Bourne Conspiracy is not a direct translation of any of the movies, this works just fine.

The game overlaps parts of the action of the first Bourne movie, with Jase firmly in the cold, amnesiac assassin's role, before he turned into a whiny, guilt-ridden liberal in the later films. And it offers a familiar take on third-person action, with stealth-based infiltration, cover-and-fire, hand-to-hand combat, and high speed car chases.

We'll tell you exactly what we think very soon, with the game out on PS3 and Xbox 360 in Europe on 27th June. Before that, we've tied up James the Cameraman and tortured him into providing an exclusive video roundup of the game's early scenes.

Environmental kills

Not Matt Damon.

1 - High Moon's attempt to give the game a distinctive stamp comes through the fabulously satisfying environmental kills - hit the 'takedown' button and Bourne automatically makes use of whatever's nearest to batter his foe, with wince-inducing results. The most divisive element is the decision to fill the game with quick-time-events: love or hate the mechanic, the team figured this was the best way to create a 'cinematic' experience. You'll see all of this in the opening sequence.

Docks

He's not that big, it's just a tiny walkie-talkie.

2 - A strapping young man in figure-hugging outfit, wandering around the docks at night is always liable to encounter action of one sort or another. Bourne's bedside manner must be appalling if the violent response of the guards here is anything to go by. More frenetic action here, plus a glimpse of firearm-takedowns and a boss fight.

Assassination

This is my "no" face.

3 - From the salty-air of the docks to the stale confines of an underground car-park. Bourne is tasked with taking out a target before the cops remove him via plane. You'll see a broad range of fist-based combos, gun-takedowns and a quite exceptional use of a vending machine.

Train

"Wait, wait. I've totally got something in my eye."

4 - Ah, welcome back, action-sequence-on-a-train: we've missed you. Bourne carefully picks his way through carriages and tunnels in hot pursuit of his prey as he tries to escape on the plane. Hmm, now we wonder if that fire extinguisher could be put to any use?

Boat

Staring at the General's arse was extremely risky, but Carl was in love.

5 - We're back to the water and sneaking straight onto a boat in our final clip. Some good examples of the utility of Bourne's spy-sense ability here, which allows him to pick-out useful items and objects in the surrounding environment. And it's all rounded off with an epic scrap on the main deck in the midst of a violent thunderstorm. No para-sailing, promise.

Robert Ludlum's The Bourne Conspiracy is due out on 27th June. Look out for our review imminently.

Comments (14) Latest comment 4 years ago

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  • Eraysor #1 4 years ago

    I suppose at least you didn't make five separate news pieces out of this.
  • Mildew #2 4 years ago

    I really didn't like this demo - too many QTEs for my liking
  • Moz #3 4 years ago

    But if it still plays the same as the demo then sadly for it's flashy looks and animation it'll suck as a game!!
  • aldo_14 #4 4 years ago

    If someone can make a game (not necessarily using the license itself, and maybe not this one 'ere from what I've read) with the same style & feel as the Bourne movies, it'd be cracking.
  • disjoost #5 4 years ago

    didn't like the demo one bit. Perhaps i'm not hardcore enough, but that ish was just way too difficult. I kept dying. :p
  • henro_ben #6 4 years ago

    I thought the demo was diabolical. Clunky controls, far too many QTEs and some of the worst driving I've yet encountered in a game.

    Perhaps I'm being unkind and it was just a demo of an early build, although I find it hard to believe that any amount of polishing and tweaky will turn this turd into a game.
  • Olemak #7 4 years ago

    Whoa... take a step back there, EG. This article is the closest thing to an advertisement I've ever read... this is not journalism, it is a servile bullshot service. The demo gave the game away (not my cup of the, I don't like QTE's), so what is the real point of this?

    Also - it is now so close to the game being published, it is time for a review, not a "hands-on" or whatever you want to call it.

    The thing with previews is: they don't get scored. THe game is presented, and most of the time, it's all forcus on the selling points; ooh's and aah's. Usually no criticism at all, just direclty communicating what the pubslisher's marketing department feels that the public ought to know. That is not journalism at all.

    What I mean is: be careful, Eurogamer. Each step on this (lucrative?) path eats a big chunk out of your credibility. I winced at this "article", as I do at the so-called "special offers" that you do with your "collaborators" or whatever, and the competitions too.
  • tubeoftoothpaste #8 4 years ago

    i like articles. there's not enough articles on this site.
  • tubeoftoothpaste #9 4 years ago

    yeh thats a good point actually olemak. now that i've read it properly.
  • Kylun #10 4 years ago

    You might've mentioned the *other* Bourne movie - starring Richard Chambermaid...! Then I'd have been impressed!
  • septimus #11 4 years ago

    I think it will be a bargain bin purchase. Good fun, but nowhere near worth the price of a full blow release. Gameplay is just too limited (and utter shit in some respects *cough* driving).
  • Whizzo #12 4 years ago

    Oh dear who ever was playing through that in the videos was on the easiest level trainee, you don't get the sight dot otherwise!

    I quite enjoyed the game and it was certainly worth the price I paid for it getting a US copy from Play-Asia (it's region free), it's not that long though so don't pay full whack. The driving section is pretty terrible just as well it doesn't last long.
  • Fleeby #13 4 years ago

    [link url=http://www.metacritic.com/game s/platforms/xbox360/robertludlumsthebourneconspiracy
    ]http://ww w.metacritic.com/games/platform...[/link]

    About a million reviews here already so why the video clip roundup? Can't we just have the review?
  • ccfb #14 4 years ago

    Ha, funny to read the comments on this summary piece when I got called out for calling the AITD video round up piece an "advertorial" a couple of weeks ago. Seems EG is getting increasingly shameless in its buddy-money content.