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Rise of the Argonauts Hands On

Xbox 360 PC PlayStation 3 Hands On by Simon Parkin

29 September, 2008

Page 2 of 2. <- Page 1

Each of the gods embodies a different set of traits: Ares strength, power and warfare, Athena wisdom and judgment, Hermes cunning and manipulation, and Apollo grace and mercy. In reward for attributing a deed to a god they, in turn, bestow a gift on you: upgraded resilience to enemy attacks, proficiency in a certain weapon type, a magical healing move and so on.

Conversations in the game follow the template laid out by Mass Effect with a ring of possible responses to choose from, and your choices are marked with a symbol showing which god they favor. They can range from angry and rude to supplicating and merciful, and your manner also comes to define your character - Jason soon becoming the sum of your choices.

It's an interesting system but, as this is a game built on fighting fundamentals, one which perhaps doesn't provide the range of reward types and nuance one might hope for. The vast majority of rewards from the gods you serve have a combat theme, upgrading different aspects of your power, always working towards making you a stronger and better fighter. Indeed, the 25 god powers, which are mapped to the d-pad, almost all result in impressive-looking death and destruction, revealing the keynote of violence that runs throughout.

That's not to say that Rise of the Argonauts is wholly red in tooth and claw. For the first hour or two, as Jason decides that he will not part with Alceme at death, that he will instead travel to Delphi to speak with the oracle and find a way to bring her back to life (namely, the golden fleece), most of your time is spent carrying out errands and mini-missions for your loyal subjects. These NPCs speak at great length of the world they inhabit, of the bravest and best of their nation, lending the game an almost educational undercurrent even if it is a quintessentially Hollywood approach to Greek mythology.

'Rise of the Argonauts' Screenshot 2

Your ship was crafted by Argos, and is powered by a complex system of ropes and pulleys, lending a science-fiction edge to an otherwise traditional world.

Brought to life with Unreal Engine 3, the game matches the graphical quality of rival titles that have enjoyed budgets ten times its own. That said, the build we played did stutter from time to time, suffered from sticky scenery that Jason snagged on and every 40-50 feet the screen would momentarily black out, presumably to load in new assets from the disc. If these issues are resolved by time of release the game will impress technically, its bright colour palettes, shimmering seas and lush greenery a happy antidote to the forthcoming long winter nights.

Rise of the Argonauts has enjoyed some creative game design in its foundations which appear to have led to a solid and interesting world now that it's nearing completion. Whether the overarching mechanics can lift the game from a mere action brawler, and whether the world of Greek gods and heroes can inspire players to stick around long enough to find out, remains to be seen, but if God of War's success is anything to go by, there's still a thirst for ancient blood among the ranks of its target audience, which may answer both points. We'll find out in just over a month.

Rise of the Argonauts is due out for PS3, 360 and PC in November.

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Comments: 1-20 of 20 in total

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Optyk
29/09/08 @ 12:56
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I do enjoy a bit o Greek mythology
Quint2020
29/09/08 @ 12:57
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Too simple and stripped down to bother with imo.
Ceatlan
29/09/08 @ 13:15
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Either the videos of this that have been released are unrepresentative or this preview was looking at a different game, as in the video previews the graphics have looked shocking. They haven't even looked as good as PS2 God of Wars games, so to say that this game is stacking up well against the current generation graphically must mean there have been some serious improvements.
UncleLou
29/09/08 @ 13:17
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Got to agree with Caetlan. The recent videos have all looked really, really bad. Shockingly so.
creepylizard
29/09/08 @ 13:18
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hmmm. it just doesn't seem very good at all. I can't tell how much of it is rpg and how much of it is hacking away for an infinity.
A shame really as you could make a great game from that material..
groovychainsaw
29/09/08 @ 13:20
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Does it have same screen co-op tho - surely thats a no-brainer for a hackandslash rpg? Otherwise, no sale, as no ability to get gf involved...
mikll
29/09/08 @ 13:21
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looks ok to me. nothing special but if i can pick it up for £30 then it should help quench my thirst for some mythilogical monster killing!!

p.s. roll on God of War 3
coastal
29/09/08 @ 13:41
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i read that as the Rise of the Arrogants.
BraveArse
29/09/08 @ 13:46
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GroovyChainsaw +1

Split or same screen coop and I'm there.
Edited 1 times, most recently on 29/09/08 @ 14:46
andywilkie35
29/09/08 @ 13:58
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I am quite intrigued by a bit o greek mythology also, but not enough to buy it when games like Fable II and Fallout 3 are being released literally weeks before. I'll get it when its cheap
Xerx3s
29/09/08 @ 14:02
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Judging by the ship, I assume that Hephaestus will be there as well?

/list of cool gods
Turambar
29/09/08 @ 16:11
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I think what we all want to know is: Will there be a sagging suspension bridge?
Mudo
29/09/08 @ 16:20
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This is a well written preview.
bonker
29/09/08 @ 17:47
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"hmmm. it just doesn't seem very good at all. I can't tell how much of it is rpg and how much of it is hacking away for an infinity.
A shame really as you could make a great game from that material.. "

Indeed. This has been on my radar for a loong time as a non-brown FPS or racer and I'll be mightily pissed off if it turns out to be shit.

/360 seizing up due to lack of use
azwipe
29/09/08 @ 23:08
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it all sounds very jade empire, which was disappointing but worthwhile.
Lovemoose
30/09/08 @ 10:43
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"i read that as the Rise of the Arrogants."

I'll fix that for you coastal:

"i read that as the Rise of the Arrogants."
Edited 1 times, most recently on 30/09/08 @ 11:44
Azazel
30/09/08 @ 11:13
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Yer man on the front page pic for this article looks suspiciously like Guildenstern from Vagrant Story.
Bleh
30/09/08 @ 11:39
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I'm really curious about this game looks really promising.
glaeken
30/09/08 @ 11:48
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I was sold at so far so Connan. I have simple tastes.
dryden555
30/09/08 @ 11:55
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one of those flashy action games that are best bought when the price goes down a few months after release

Comments: 1-20 of 20 in total

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