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Rhythm Paradise Review

DS Review by Simon Parkin

4 May, 2009

Page 2 of 2. <- Page 1

In one micro-game you play the AI at a game of table tennis, sweeping the stylus upwards on the screen to bat the ping-pong ball back at your opponent in time with the music. If your opponent lobs the ball it takes a whole bar of music to reach you, if it's a normal strike it takes half a bar and if it's a fast strike, just a beat. Trying to time inputs based on visual cues will have you tripping up, as perspective distorts the rhythm of the ball's moment. In this case, it's far easier simply to close your eyes and listen out for the audio cues, and for this reason, the difficulty can be inconsistent, peaks and troughs of challenge failing to form an elegant learning curve.

The structure of the game is linear but also ingenious. You must clear a stage to unlock the next one, with each batch of four mini-games followed by a 'Remix', a challenge that mashes up both the audio and visual elements of the preceding tasks. After each mini-game you're given an appraisal of your performance. Anything less than a perfect performance in which you miss no beats will be awarded with an 'OK' or 'Just OK' rank, with 'Superb' reserved solely for the flawless.

At set points in your progress you'll be issued with a challenge: to score a perfect grade in a particular mini-game. Unfortunately, if you've already perfected that game, you'll still have to do it again, meaning that it's best to attack levels sequentially, only returning to perfect a stage when the challenge is explicitly set. During these runs for perfection, the lack of an instant restart option in the menu is frustrating, the game instead returning you back to the main hub if you quit out.

'Rhythm Paradise' Screenshot 2

Rhythm Paradise is known as Rhythm Heaven in the US. Obviously targeting the bible belt.

There are plenty of aspects to Rhythm Paradise that were inaccessible to non-Japanese speakers who imported it as Rhythm Tengoku Gold last year. There's a bar area where you can chat with a friendly waitress (who will unlock the next mini-game for you if you've failed three times in a row and you ask her nicely). Similarly, scoring 'Superb' ratings earns medals that, in turn, unlock neat 'sound toys' to play with, as well as additional endless-mode games to tackle. As with WarioWare, a lot of the humour derives from the visuals, but Nintendo's ever-solid localisation team turns in an amusing script, one which does little to justify the mini-games' ridiculous scenarios, but lots to enhance them.

When John Walker reviewed the game on import he pointed out quite rightly that it lacks some of the succinct brilliance of its predecessor. While the GBA game (which was available only in Japan) met the simplicity of its hardware with raw ingenuity, here on the DS, with a multitude of control options, Nintendo has been given freedom to slightly over-think things.

Nevertheless, the game has an elegant simplicity when set against the intrinsic fussiness of the Guitar Heroes and Rock Bands of the world. It is a videogame that has no aspiration toward being anything other than being a videogame, but one which still tests your rhythmic competence every bit as stringently as Harmonix et al. It's the kind of thing that Nintendo rarely makes these days, and the kind of music game that's almost never made these days. A joyful, exuberant celebration of the rhythms that underpin our existence, Rhythm Paradise is as demanding as it is creative, and as beguiling as it is bonkers.

8/10

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Comments: 1-24 of 24 in total

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Dezm0nd
04/05/09 @ 09:00
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Ł22.99 in morrisons, absolute bargain! Easily my favourite rhythm game, alongside the GBA version.
Edited 1 times, most recently on 04/05/09 @ 10:01
Person49
04/05/09 @ 09:05
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Pools closed.
MORZTAN
04/05/09 @ 09:05
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Is that a condom playing the guitar?
Der_tolle_Emil
04/05/09 @ 09:19
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It's just as whacky as the GBA one but something is missing. I do enjoy the game a lot (bought it a while ago) but in the end I like the first one better.
coderkind
04/05/09 @ 09:27
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Agree; the first game on GBA is an absolute classic and still the best of the series. DS game is good as well however.
Toonster
04/05/09 @ 09:48
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I fucking love this game!

9/10 for me.
Kiigan
04/05/09 @ 10:16
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The first Rhythm Tengoku game for GBA is much better IMO.
Burkey123
04/05/09 @ 10:32
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This game is tempting me. Beyonce is tempting me.
Rev. Stuart Campbell
04/05/09 @ 10:34
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8's a little stingy. It's fractionally less good than the GBA one, but the Japanese version got 8/10 and it's very significantly more fun in English where you can work out what you're supposed to be doing in some of the trickier games and therefore unlock more stuff, so well worth an extra 1.
Rev. Stuart Campbell
04/05/09 @ 10:36
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Mind you, I'd probably give it 8/10 if it was just the "frog backing dancers" game.
EarlBassett
04/05/09 @ 11:43
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I like it better in Japanese!
JinTypeNoir
04/05/09 @ 12:55
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Anyone who likes the first one better is an infidel and must be shot for the sake of humanity. :D

*bam bam bam*
Krelle
04/05/09 @ 14:44
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The japanese version is better. Atleast if you know the language.
8bitMofo
04/05/09 @ 14:56
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I couldnt bare going through the frustration a second time
Murbal
04/05/09 @ 15:19
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Currently resisting, but finding it ever tougher to do so ;-)
smelly
04/05/09 @ 16:57
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>8's a little stingy.

So is not actually paying for it.
TravisTouchdown
04/05/09 @ 17:49
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I find it strangely difficult. No rhythm? Possibly. But I do have some moves, which leads me to suspect there's something not right here.
seasidebaz
04/05/09 @ 22:04
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@smelly:

YEAH!! *dance*

@jtn:

The first one was still awesome, though :)
Krelle
04/05/09 @ 22:31
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TravisTouchdown
I also find both games very difficult. This one more so than the first. And Rhythm games are usually my one and only strong point when it comes to games.

Its more about "getting" the song, or finding some sounds in the melody to look/listen for, than rhythm.
Feanor
05/05/09 @ 02:18
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"The japanese version is better. Atleast if you know the language"

How so?
HuggyAtHome
05/05/09 @ 06:40
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Crop Stomp and the Table tennis games are rock hard - agree with Simon that it is better to not look at the screen. Still lost a load of my Bank Holiday weekend to this though (The kids grabbed it on Sunday, alas) and annoyed fellow commuters with the tapping all the way to work this morning.

Well worth the 20ish quid.
roz123
05/05/09 @ 23:00
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I never played the original but me and my girlfriend are really enjoying this game at the moment. 9/10 so far for me.
jonsaan
11/05/09 @ 13:19
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So the gba one was a bit better.? Much like Wario Ware then?
natepro
07/08/09 @ 21:59
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Haha, I love the hip-hop dance music part, Am seeing this at websites like HipHopPow (check the link), and Sesame Street isn't ruff gangsta after all.

Back at the old skool 80's - rappers was a rock stars, these days? I dunno...
Edited 1 times, most recently on 07/08/09 @ 23:00

Comments: 1-24 of 24 in total

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