WWE '12 Reader Review
For those who don’t follow wrestling or as they like to refer to it, “sports entertainment”, November is the time of year when the battle for brand supremecy ruins riot in the WWE. Smackdown Vs Raw is always an instant classic with every wrestler or “superstar” claiming the utmost loyalty to their brand. However, it turns out that this utmost loyalty that wrestlers have to their brands really boils down to who signs their checks and thus the brand rivalry has really been played down in recent years.
The idea of having a Smackdown vs Raw game almost seems redundant and WWE/THQ have finally realised that you can’t have a game dedicated to something that doesn’t exist anymore. It’s almost like they want to forget their 2007-2011 titles and relaunch the franchise with WWE ’12. Joining on the bandwagon of games like Fifa and Madden, THQ have clearly gone overboard with the imagination that went into that title. Anyway, with the relaunch of the franchise, are we seeing an entirely new game or just the same old same old that we’ve come to bare with just a new name?
Well when you think about it, nothing significant will change. The games engine won’t have changed meaning we’re still going to have to cope with copious amounts of glitches and tons of hilaroius youtube videos to follow. The characters are still going to look superhuman (not compared to WWE All Stars though) and the commentary will still have Michael Cole.
THQ have already announced several new features to try and keep the fans and new gamers happy and interested. For die hard fans, one of the largest rosters ever was announced including our old favourites like John Cena, Randy Orton, The Undertaker and our new favourites The Miz, Alberto Del Rio and Zack Ryder (Woo Woo Woo). THQ are also planning on fixing everything that fans have complained about for years … at last. According to sources, the game will add a new limb targeting system so you can focus your attacks on specific body parts. The AI will also become more intelligent, preventing you from button bashing and repetitive attacks. The game is design to make the experience as real as possible for the gamer, including camera angles and updated graphics.
WWE games are really only appreciated by fans who know the characters and know the storylines. How are fans who know nothing about WWE supposed to know CM Punk is the best in the world? THQ are trying to make the game more open for the casual gamer rather than its diehard fans. Clearly they are in the money making business for a reason. Let us hope that this game is something a little bit different than we’ve seen before and is not just a rehash of Smackdown vs Raw 2011, just a bit better looking.
I will only give this game a 5/10, purely because I can't give an opinion if I haven't played it yet.
For a longer preview and more, check out my blog http://thesplodge.wordpress.com/