Picross 3D Reader Review
There came a point in the evening when the dancing monkey had looped his animation for the 5th or 6th time, that I had looked at the clock and seen that it was half past 11 in the evening.
Nothing unusual in that, you may say, with the exception of maybe the dancing monkey. When you realise though that I had actually got into the bath just after 7pm, and was sat in near freezing dirty water in which I had peed in, then it starts getting a bit odd.
Then there was the time at work I went for, to use the polite term, an evacuation.
Up to 10 minutes is possibly the accepted time for a sit down toilet break; yet there I was, forming a gymnast with my little chisel over half an hour later, with dry stalactites forming on my backside.
And let’s not forget the night I woke up at 4am, restless and fidgety. I woke again at around 9 to find my face pressed against my DS with a large pool of dribble covering the top screen. I never did find the stylus but at least another half a dozen puzzles had been completed if not by me then by the little elves that got sacked from the shoe factory because of the recession.
So, Picross 3-D then.
The same mechanics as before. A cluster of blocks have numbers at their edges and these tell you how many cubes are solid on that line. The rest must be chiselled away to leave the solid blocks and reveal the object within.
Do this without chiselling a solid block and the sculpture springs to life in a joyously smooth and charismatic animation.
Complete a puzzle within the recommended time limit and without making a mistake to get the max 3 star rating. Collect enough stars per set of puzzles and you are given a new set to stop you doing such things as eating, considering personal hygiene or indeed remembering to breathe.
A handy icon lets you drag a bounding box to uncover blocks within the other blocks to aid your sculpting…giving you an X-ray view as it were, and the camera can be moved about easily and smoothly with the stylus.
The only minor annoyance is that it can be easy to make a mistake if you are not careful and accidentally chisel a solid block, which ruins your perfect rating. This calls for starting again, and on the longer puzzles it can be more painful than cactus underpants having to chisel all of the zero blocks away again (blocks and lines with a zero on them can always be safely removed).
Presentation is slicker than a gangsters hair, and there is an abundance of modes and extras that really make the product feel more rounded than Cape Horn. You can even create your own puzzles with a nifty little editor and share them with imaginary mates and inflatable girlfriend.
So, Picross 3D. Addictive. Polished. Generous. Charming. More Nintendo magic. The only thing missing is a health warning or a timer that shouts at you when you have been sat in your own piss for 4 hours.