Monster Hunter Tri Reader Review
The sight of a giant slavering beast wanting to eat you for dinner is a fairly common one in video games. Where most would reserve such confrontations for epic end of level battles however, scatters them throughout its adventure with frequent abandon. The clue’s in the title really.
Playing much like the previous PSP and PS2 iterations, is essentially a game about hunting beasts, preferably with friends, and using the spoils of the hunt to create better swords to slay bigger monsters.
Attempting a reboot of sorts, improves the experience with streamlined time-saving changes and a far gentler introduction to a series renowned for its cliff-like learning curve. It’s still fathoms deep thankfully.
Underwater combat is a fresh addition, working wonderfully with the tweaked (although still awkward) control scheme, while the new ecosystem renders the lakes and the landscape with believable, natural cruelty.
Shifting to the Wii from the PSP grants the series with the immediate joy of online play, allowing friends and strangers to hunt together with ease. As a game that rewards most through multiplayer, this is a change as big as a .